Pages: 1 2 [3] 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Foxhound Elite
The Rainbow Effect Dirt Nap Squad.
697
|
Posted - 2014.04.26 14:10:00 -
[61] - Quote
EternalRMG wrote:First: learn2fly Second: kill fg is nog hard with any ads Python can unloud his whole clip in a few secs while the incubus can tank more than 3 shots so pleasd just point and click it is really easy
better pilot than you
Python pilot, troop-transport specialist and an all-round ballbag.
|
Foxhound Elite
The Rainbow Effect Dirt Nap Squad.
697
|
Posted - 2014.04.26 14:15:00 -
[62] - Quote
Everyone just assumes i'm talking about a Python or an Incubus! Sure, I fly a Python mostly but I also include the standard variants. I mean, why bother fly a Myron with 3000+ shields if it still can get shot down by one guy with one forge gun, or one guy with a swarm launcher? It's too slow to get away yet its shields still can get dwindled down to zero in one clip by each handheld weapon! outrageous.
Python pilot, troop-transport specialist and an all-round ballbag.
|
Echo 1991
WarRavens Final Resolution.
228
|
Posted - 2014.04.26 14:22:00 -
[63] - Quote
Foxhound Elite wrote:Everyone just assumes i'm talking about a Python or an Incubus! Sure, I fly a Python mostly but I also include the standard variants. I mean, why bother fly a Myron with 3000+ shields if it still can get shot down by one guy with one forge gun, or one guy with a swarm launcher? It's too slow to get away yet its shields still can get dwindled down to zero in one clip by each handheld weapon! outrageous. One person with a PROTO AV weapon. If you know you are getting shot at just fly away. If you know AV is gonna be trying to shoot you down fly higher. Dont moan about AV being able to do its job. If you think its too slow try get a speed buff instead of trying to gimp AV. |
Foxhound Elite
The Rainbow Effect Dirt Nap Squad.
697
|
Posted - 2014.04.26 14:24:00 -
[64] - Quote
Echo 1991 wrote:Foxhound Elite wrote:Everyone just assumes i'm talking about a Python or an Incubus! Sure, I fly a Python mostly but I also include the standard variants. I mean, why bother fly a Myron with 3000+ shields if it still can get shot down by one guy with one forge gun, or one guy with a swarm launcher? It's too slow to get away yet its shields still can get dwindled down to zero in one clip by each handheld weapon! outrageous. One person with a PROTO AV weapon. If you know you are getting shot at just fly away. If you know AV is gonna be trying to shoot you down fly higher. Dont moan about AV being able to do its job.
it's not just proto, you goon. also even proto av vs pythons, still unbalanced when they can 1 v 1, shouldn't be the case.
1 infantryman does not equal 1 vehicle, except for LAVs, of course.
Python pilot, troop-transport specialist and an all-round ballbag.
|
Bendtner92
Imperfects Negative-Feedback
1912
|
Posted - 2014.04.26 14:26:00 -
[65] - Quote
Foxhound Elite wrote:Everyone just assumes i'm talking about a Python or an Incubus! Sure, I fly a Python mostly but I also include the standard variants. I mean, why bother fly a Myron with 3000+ shields if it still can get shot down by one guy with one forge gun, or one guy with a swarm launcher? It's too slow to get away yet its shields still can get dwindled down to zero in one clip by each handheld weapon! outrageous. AV = Anti Vehicle. Dropship = Vehicle.
Do you really think that a direct counter to your Dropship should be mostly ineffective? That's currently the situation with HAVs (at least with some AV weapons) and that's outrageous! If the direct counter to something is mostly ineffective you might as well remove it as there would be no reason to ever use it over other direct counters (in this case it could be Railgun HAVs).
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
|
Echo 1991
WarRavens Final Resolution.
228
|
Posted - 2014.04.26 14:30:00 -
[66] - Quote
If the maps were bigger, AV was better and more people were in matches i would be inclined to agree with you about the whole 1 v 1 thing but as that is not the case it has to stay that way. Balance has to be involved. If it takes 3 people to down a dropship the ground battle becomes 15 v 13 which is wrong. |
Thumb Green
The Valyrian Guard
986
|
Posted - 2014.04.26 14:35:00 -
[67] - Quote
Foxhound Elite wrote:Echo 1991 wrote:Foxhound Elite wrote:Everyone just assumes i'm talking about a Python or an Incubus! Sure, I fly a Python mostly but I also include the standard variants. I mean, why bother fly a Myron with 3000+ shields if it still can get shot down by one guy with one forge gun, or one guy with a swarm launcher? It's too slow to get away yet its shields still can get dwindled down to zero in one clip by each handheld weapon! outrageous. One person with a PROTO AV weapon. If you know you are getting shot at just fly away. If you know AV is gonna be trying to shoot you down fly higher. Dont moan about AV being able to do its job. it's not just proto, you goon. also even proto av vs pythons, still unbalanced when they can 1 v 1, shouldn't be the case. 1 infantryman does not equal 1 vehicle, except for LAVs, of course. 1 Anti-vehicle does equal 1 vehicle.
1 proto anti-vehicle is greater than 1 standard vehicle.
I swear, it's as if you dedicated vehicle users think AV weapons, specifically designed to kill vehicles, should be no more than sling shots shooting clumps of dirt at you.
Support Orbital Spawns
|
Mojo XXXIII
Abandoned Privilege Top Men.
43
|
Posted - 2014.04.26 14:40:00 -
[68] - Quote
Foxhound Elite wrote:Everyone just assumes i'm talking about a Python or an Incubus! Sure, I fly a Python mostly but I also include the standard variants. I mean, why bother fly a Myron with 3000+ shields if it still can get shot down by one guy with one forge gun, or one guy with a swarm launcher? It's too slow to get away yet its shields still can get dwindled down to zero in one clip by each handheld weapon! outrageous.
Lol@one guy with a swarm launcher!
Maybe if the pilot is a complete scrub rookie, makes no effort to evade, has zero shield rechargers, and the guy with the launcher has a nanohive, a perfectly clear shot, none of the pilot's infantry teammates shooting at him, and all the time in the world then maybe, just maybe, he can rack up a few damage points before the dropship hits a building and blows up (denying the AV both the kill and vehicle destruction points for all his efforts).
I can only assume that you've never actually tried AV yourself, or you'd understand that it is nowhere near as easy as you seem to think it is. |
Zaaeed Massani
RisingSuns Dark Taboo
350
|
Posted - 2014.04.26 15:27:00 -
[69] - Quote
HELL to the NO.
Give Swarms a 50% flight speed buff and a 5% damage buff, then sure.
Minmatar & Gallente A.R.C. Program Instructor
/
Do you even lift?
|
Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
330
|
Posted - 2014.04.26 15:31:00 -
[70] - Quote
jerrmy12 kahoalii wrote:Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. I 3 shot all assault shipmwahahaha
then i fling missiles at you.
Elite Gallenten Soldier
|
|
Tesfa Alem
Death by Disassociation Top Men.
111
|
Posted - 2014.04.26 15:46:00 -
[71] - Quote
Foxhound Elite wrote:Everyone just assumes i'm talking about a Python or an Incubus! Sure, I fly a Python mostly but I also include the standard variants. I mean, why bother fly a Myron with 3000+ shields if it still can get shot down by one guy with one forge gun, or one guy with a swarm launcher? It's too slow to get away yet its shields still can get dwindled down to zero in one clip by each handheld weapon! outrageous.
Now i'm starting to wonder if your trying to farm likes or troll AV guys, yet its pilots who are rejecting the concept that dropships are vulnerable to a single forge gunner. Losing a ship to single Swarm launcher is rediculous, and already covered by Judge Rhadamanthus in one of his videos.
You want more PG and CPU for dropships, i'll take it. I want my ships to be better. I want to have more varied fits rather than just Armor or shield modules.
To say its because of the current state of AV is illogical at best. Lest we forget Single player AV was so ineffective post 1.7 that CCP handed out WP for damaging vehicles who more often than not get away.
Redline for Thee, but no Redline for Me.
|
Foxhound Elite
The Rainbow Effect Dirt Nap Squad.
697
|
Posted - 2014.04.26 16:44:00 -
[72] - Quote
Mojo XXXIII wrote:Foxhound Elite wrote:Everyone just assumes i'm talking about a Python or an Incubus! Sure, I fly a Python mostly but I also include the standard variants. I mean, why bother fly a Myron with 3000+ shields if it still can get shot down by one guy with one forge gun, or one guy with a swarm launcher? It's too slow to get away yet its shields still can get dwindled down to zero in one clip by each handheld weapon! outrageous. Lol@one guy with a swarm launcher! Maybe if the pilot is a complete scrub rookie, makes no effort to evade, has zero shield rechargers, and the guy with the launcher has a nanohive, a perfectly clear shot, none of the pilot's infantry teammates shooting at him, and all the time in the world then maybe, just maybe, he can rack up a few damage points before the dropship hits a building and blows up (denying the AV both the kill and vehicle destruction points for all his efforts). I can only assume that you've never actually tried AV yourself, or you'd understand that it is nowhere near as easy as you seem to think it is.
proto forge and swarms, mate.
Python pilot, troop-transport specialist and an all-round ballbag.
|
Mojo XXXIII
Abandoned Privilege Top Men.
43
|
Posted - 2014.04.26 16:57:00 -
[73] - Quote
Foxhound Elite wrote:Mojo XXXIII wrote:Foxhound Elite wrote:Everyone just assumes i'm talking about a Python or an Incubus! Sure, I fly a Python mostly but I also include the standard variants. I mean, why bother fly a Myron with 3000+ shields if it still can get shot down by one guy with one forge gun, or one guy with a swarm launcher? It's too slow to get away yet its shields still can get dwindled down to zero in one clip by each handheld weapon! outrageous. Lol@one guy with a swarm launcher! Maybe if the pilot is a complete scrub rookie, makes no effort to evade, has zero shield rechargers, and the guy with the launcher has a nanohive, a perfectly clear shot, none of the pilot's infantry teammates shooting at him, and all the time in the world then maybe, just maybe, he can rack up a few damage points before the dropship hits a building and blows up (denying the AV both the kill and vehicle destruction points for all his efforts). I can only assume that you've never actually tried AV yourself, or you'd understand that it is nowhere near as easy as you seem to think it is. proto forge and swarms, mate.
Then you must be trolling, because you should know how ridiculous your "one guy with a swarm launcher" claim is, mate. |
Foxhound Elite
The Rainbow Effect Dirt Nap Squad.
697
|
Posted - 2014.04.26 17:06:00 -
[74] - Quote
Mojo XXXIII wrote:Foxhound Elite wrote:Mojo XXXIII wrote:Foxhound Elite wrote:Everyone just assumes i'm talking about a Python or an Incubus! Sure, I fly a Python mostly but I also include the standard variants. I mean, why bother fly a Myron with 3000+ shields if it still can get shot down by one guy with one forge gun, or one guy with a swarm launcher? It's too slow to get away yet its shields still can get dwindled down to zero in one clip by each handheld weapon! outrageous. Lol@one guy with a swarm launcher! Maybe if the pilot is a complete scrub rookie, makes no effort to evade, has zero shield rechargers, and the guy with the launcher has a nanohive, a perfectly clear shot, none of the pilot's infantry teammates shooting at him, and all the time in the world then maybe, just maybe, he can rack up a few damage points before the dropship hits a building and blows up (denying the AV both the kill and vehicle destruction points for all his efforts). I can only assume that you've never actually tried AV yourself, or you'd understand that it is nowhere near as easy as you seem to think it is. proto forge and swarms, mate. Then you must be trolling, because you should know how ridiculous your "one guy with a swarm launcher" claim is, mate.
nah i'm just frustrated how one guy with a swarm and keep me off a position , like after one volley, I'll have to bug out of there. I'm not trolling, it's not that he'll kill me, i'm skilled enough to know when to run and when to fight and I kill more than any pilot out there. Ask the public, check the leaderboards. But the fact that one guy can actually disable me from getting into the fray with one swarm launcher? let alone there would be two-three, depending on how much i'm murdering the enemy team . Yet I see people asking for a swarm speed buff ? That's just greedy. Dropships should be able to take more of a punch than that, because 9 times out of 10 there's more than one AV guy on the enemy team. AV should be about teamwork to take out the overall vehicle threat, as in time your shots with your squadmates etc. not free for all random fire and then complain it got away with no health after 1 shot from your forge / swarm. Get a grip.
Python pilot, troop-transport specialist and an all-round ballbag.
|
Mojo XXXIII
Abandoned Privilege Top Men.
43
|
Posted - 2014.04.26 17:18:00 -
[75] - Quote
Foxhound Elite wrote:Mojo XXXIII wrote:Foxhound Elite wrote:Mojo XXXIII wrote:Foxhound Elite wrote:Everyone just assumes i'm talking about a Python or an Incubus! Sure, I fly a Python mostly but I also include the standard variants. I mean, why bother fly a Myron with 3000+ shields if it still can get shot down by one guy with one forge gun, or one guy with a swarm launcher? It's too slow to get away yet its shields still can get dwindled down to zero in one clip by each handheld weapon! outrageous. Lol@one guy with a swarm launcher! Maybe if the pilot is a complete scrub rookie, makes no effort to evade, has zero shield rechargers, and the guy with the launcher has a nanohive, a perfectly clear shot, none of the pilot's infantry teammates shooting at him, and all the time in the world then maybe, just maybe, he can rack up a few damage points before the dropship hits a building and blows up (denying the AV both the kill and vehicle destruction points for all his efforts). I can only assume that you've never actually tried AV yourself, or you'd understand that it is nowhere near as easy as you seem to think it is. proto forge and swarms, mate. Then you must be trolling, because you should know how ridiculous your "one guy with a swarm launcher" claim is, mate. nah i'm just frustrated how one guy with a swarm and keep me off a position , like after one volley, I'll have to bug out of there. I'm not trolling, it's not that he'll kill me, i'm skilled enough to know when to run and when to fight and I kill more than any pilot out there. Ask the public, check the leaderboards. But the fact that one guy can actually disable me from getting into the fray with one swarm launcher? let alone there would be two-three, depending on how much i'm murdering the enemy team . Yet I see people asking for a swarm speed buff ? That's just greedy. Dropships should be able to take more of a punch than that, because 9 times out of 10 there's more than one AV guy on the enemy team. AV should be about teamwork to take out the overall vehicle threat, as in time your shots with your squadmates etc. not free for all random fire and then complain it got away with no health after 1 shot from your forge / swarm. Get a grip.
When it requires a team, working together, to operate a vehicle, then we'll talk about how many AV it should take to destroy one. As it is now, it's just one guy killing one other guy, the pilot has just chosen a much more expensive loadout, that's all.
For tanks and dropships, the pilot should be restricted to an AV-only weapon. If you want protection from infantry AV, equip a turret and bring a friend to watch your back - teamwork.
IMO, there's no reason, if I choose to spend my SP and ISK for the specific purpose of AV, that I shouldn't be able to kill ONE guy who is using the exact equipment that I am specifically optimized and designed to counter, by using nothing more than skill and outplaying him, like any other matchup in the game. |
The dark cloud
The Rainbow Effect
2914
|
Posted - 2014.04.26 17:57:00 -
[76] - Quote
Previously:
-before hardener nerf swarms=100% useless vs dropships making them easy mode -after nerf= hardeners wont prevent that swarms get trough the regen threshold which means that damage sticks
Simple sayd alot of pilots are angry that their godmode vehicle is gone. ironically armor derpships (including the gorgon militia derpship) can still perma tank swarmlaunchers even at proto lvl. This is hillarious cause swarms are supposed to work better vs armor then shields. This leads me to:
-Python gets hit by 3 volleys from proto swarms and it falls down like a brick -incubus just sits above the swarm launcher guy and couldnt care less about him and perma tanks it.
This seems not right to me.
Head of public relations from The Rainbow Effect.
|
Zaaeed Massani
RisingSuns Dark Taboo
351
|
Posted - 2014.04.26 19:11:00 -
[77] - Quote
The dark cloud wrote:
This seems not right to me.
Gallente Dropships are still bugged so that they only take 55% damage from swarms.
Minmatar & Gallente A.R.C. Program Instructor
/
Do you even lift?
|
Zirzo Valcyn
Kameira Lodge Amarr Empire
491
|
Posted - 2014.04.26 19:50:00 -
[78] - Quote
i drop a heavy/hmg on forge gunner. gallente doesnt fare much better but we can evade them easy enough.. i accept the FG is my bane. we try to kill forges with my gunner we stand about a %30 chance each pass which imo is fair. the FG is vulnerable to a lot when he is focused on DS. it's a thrill kill when we manage to kill one that is aware of us. if i tried to solo him it would be about a zero% chance unless he was super terrible.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
|
Zirzo Valcyn
Kameira Lodge Amarr Empire
491
|
Posted - 2014.04.26 19:59:00 -
[79] - Quote
Alena Ventrallis wrote:Himiko Kuronaga wrote:Foxhound Elite wrote:Youmadbroyolo wrote:Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. That is balanced and effective AV. They should be denying you the ability to loiter in their areas of coverage and have a good chance of shooting you down, if you flee after the first shot and have good speed and maneuverability you should get away easy. I know, been flying since you installed the game! It's just to effectively assist my team , I find it hard to fight somebody 1 v 1 with a handheld weapon that takes less than 2 million SP to max out, and I'm one of the most experienced pilots in the game. At least increase the prices of the forge gun for that much power?! My forge suit costs as much as an advanced fit tank, and is infinitely more vulnerable. So basically, no. You have my sympathy to an extent though. The problem is you're attempting to do something with an ADS that was never meant to be done with that kind of aircraft. ADS were created to get people to an area FAST, and then allow the pilot to cover those he deployed with his gun for as long as he can until he gets shot down. People like yourself have become incredibly good with them, but that still doesn't really mean they are supposed to be used in that manner. Now had we a heavy aircraft, this would be a different conversation. I would fully expect those gunships to laugh at a forge gun. Hell I'd expect them to laugh at several forge guns. Then they need a significant cut in price. 320k for a disposable ship? ADS are for close air support, much like an Apache or Cobra. Regular DS are more of a Huey or banana chopper, for lifting men and supplies from place to place. Heavy aircraft would probably be more like an AC-130 gunship. the price is the only thing holding back the kamikazee scrubs.. if they reduce the price the forums will errupt with cries about the huge wave of kamikazee ADS that will follow.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
|
Jason Pearson
State Terrestrial Mercenaries
4204
|
Posted - 2014.04.26 20:04:00 -
[80] - Quote
Saw 1 AVer take you on earlier. Looked like you really struggled with that 34/0 at the end :P
King of the Forums // Vehicle Specialist for Hire \\ Bad Mathematician
|
|
Bethhy
Ancient Exiles. Dirt Nap Squad.
1851
|
Posted - 2014.04.26 20:12:00 -
[81] - Quote
Dropships in DUST are ass backwards...
They play an offensive role instead of a defensive...
Dropships need significant more survivability and ALOT less DPS potential...
Dropships facilitate fights and highlight one of the cooler aspects of gameplay DUST 514 has... They should be completely about staying power... Not offensive power.
Dropship Pilots also need to be vulnerable to Fire. So someone can shoot them out if they are careless with positioning.
|
DUST Fiend
OSG Planetary Operations Covert Intervention
13126
|
Posted - 2014.04.26 21:04:00 -
[82] - Quote
Bethhy wrote:Dropships in DUST are ass backwards...
They play an offensive role instead of a defensive...
Dropships need significant more survivability and ALOT less DPS potential...
Dropships facilitate fights and highlight one of the cooler aspects of gameplay DUST 514 has... They should be completely about staying power... Not offensive power.
Dropship Pilots also need to be vulnerable to Fire. So someone can shoot them out if they are careless with positioning.
It doesn't help that standard dropships are worthless, assault dropships are wanna be fighters, and logistics ships were removed from the game.
CCP has absolutely no idea what they want from vehicles. Also, until we get bigger maps with real player counts and game types that actually have even the faintest hint of complexity to them, there is NO reason to play any kind of support role as a vehicle, and this is by DESIGN.
My Music Videos & Fan Fiction
Incubus Pilot, ISK plz
|
Darken-Sol
BIG BAD W0LVES Canis Eliminatus Operatives
1281
|
Posted - 2014.04.26 21:08:00 -
[83] - Quote
I get more DSs with RDVs than anything.
Dropship pilots come in two classes cowards and greedy bastards. The greedy ones die the easiest.
Crush them
|
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3658
|
Posted - 2014.04.26 22:26:00 -
[84] - Quote
Youmadbroyolo wrote:Himiko Kuronaga wrote:Atiim wrote:Himiko Kuronaga wrote: Now had we a heavy aircraft, this would be a different conversation. I would fully expect those gunships to laugh at a forge gun. Hell I'd expect them to laugh at several forge guns.
And that would be balanced... how exactly? Unless that requires several units to operate of course. Implementation of heavy gunships happens at the same time as fighters. Anti-aircraft tanks have also been said to be in the works. Battlefields need to expand before fighters can come in, and player counts inside of battles need to uncap as well in order to justify specific hard-counters like anti-aircraft tanks and installations. 16 player slots just isn't enough to waste on arbitrary things like that in an organized match at the moment. So things that are never going to happen basically.
They'll happen.
Just going to take a lot longer than anybody wants. |
DUST Fiend
OSG Planetary Operations Covert Intervention
13129
|
Posted - 2014.04.26 22:34:00 -
[85] - Quote
Himiko Kuronaga wrote:Youmadbroyolo wrote:Himiko Kuronaga wrote:Atiim wrote:Himiko Kuronaga wrote: Now had we a heavy aircraft, this would be a different conversation. I would fully expect those gunships to laugh at a forge gun. Hell I'd expect them to laugh at several forge guns.
And that would be balanced... how exactly? Unless that requires several units to operate of course. Implementation of heavy gunships happens at the same time as fighters. Anti-aircraft tanks have also been said to be in the works. Battlefields need to expand before fighters can come in, and player counts inside of battles need to uncap as well in order to justify specific hard-counters like anti-aircraft tanks and installations. 16 player slots just isn't enough to waste on arbitrary things like that in an organized match at the moment. So things that are never going to happen basically. They'll happen. Just going to take a lot longer than anybody wants. I see you still have faith.
In time, you too will come to the Dark Side. In time....
Also, until CCP removes team specific redlines and balances the game around that, the maps will NEVER open up in any significant way.
My Music Videos & Fan Fiction
Incubus Pilot, ISK plz
|
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3659
|
Posted - 2014.04.26 22:57:00 -
[86] - Quote
You gota understand how a corporation thinks. CCP still has enough dev resources plugged into this game to produce content. MMO games that are no longer profitable first fire off the majority of their staff so it can no longer produce content. This has not happened yet.
They then keep the game afloat with a skeleton crew assigned to maintain it. When numbers drop enough that they can no longer justify the server and skeleton crew, they pull the plug.
We are a long way away from the skeleton crew stage. CCP spent many years in devtime on this title and they want to see a return on that investment. They also realize that their title is garbage and it is bottlenecked by hardware issues and poor code that can't be fixed by an army of programmers all at once. This is the majority of what holds us back. When we make the leap to PS4 you will start seeing a lot more change happening at a much faster pace. There are assets completed that cannot be used right now for one reason or another.
The other unknown is how much of a population jump we will get when it bridges over to PS4. The game will most likely continue to be well staffed until that point has been reached, and depending on the outcome, may receive more resources afterwards. If the outcome is poor, I imagine content support will end roughly a year after that point. |
DUST Fiend
OSG Planetary Operations Covert Intervention
13134
|
Posted - 2014.04.26 23:01:00 -
[87] - Quote
Lets just hope they manage to turn their public appeal around before they make that jump, or they may simply never be able to keep up with these newer games coming out, and thus the game will always be little more than a niche shooter that never truly feels like an extension of New Eden.
Right now, I think the best thing for DUST is that no one really knows about it. Let it stay in the dark while it goes through these rather painful growing pains.
All good things come with time, but time also decays all things: we will simply have to wait and see. Fanfest will be a strong indicator of if CCP is actually capable of pulling it off, or merely blowing smoke.
My Music Videos & Fan Fiction
Incubus Pilot, ISK plz
|
xxwhitedevilxx M
Maphia Clan Unit Unicorn
2333
|
Posted - 2014.04.26 23:18:00 -
[88] - Quote
jerrmy12 kahoalii wrote:xxwhitedevilxx M wrote:The dark cloud wrote:Yes to ISK reduction to assault dropships, no to CPU+PG buff. This ^ Today, I really had to use a Gastun FG with a mate using a Breach FG in order to 3 shots an Incubus (and the last shot was pretty hard to land) Lol noob My adv forge 3 shots incubus, also weak spot, is ez mode
Damn, you're obviously lying. 3 shots are never enough on an Incubus, unless the pilot is headless and didn't fit it.
-#Firmocosìperchènonhopersonalità
|
jerrmy12 kahoalii
Proficiency V.
1279
|
Posted - 2014.04.26 23:22:00 -
[89] - Quote
xxwhitedevilxx M wrote:jerrmy12 kahoalii wrote:xxwhitedevilxx M wrote:The dark cloud wrote:Yes to ISK reduction to assault dropships, no to CPU+PG buff. This ^ Today, I really had to use a Gastun FG with a mate using a Breach FG in order to 3 shots an Incubus (and the last shot was pretty hard to land) Lol noob My adv forge 3 shots incubus, also weak spot, is ez mode Damn, you're obviously lying. 3 shots are never enough on an Incubus, unless the pilot is headless and didn't fit it. Then your a ****** Also l2aim 1 weak spot hit and its done
I <3 girl gamers
Tears, sweet delicious tears
|
DUST Fiend
OSG Planetary Operations Covert Intervention
13136
|
Posted - 2014.04.26 23:25:00 -
[90] - Quote
jerrmy12 kahoalii wrote:xxwhitedevilxx M wrote:jerrmy12 kahoalii wrote:xxwhitedevilxx M wrote:The dark cloud wrote:Yes to ISK reduction to assault dropships, no to CPU+PG buff. This ^ Today, I really had to use a Gastun FG with a mate using a Breach FG in order to 3 shots an Incubus (and the last shot was pretty hard to land) Lol noob My adv forge 3 shots incubus, also weak spot, is ez mode Damn, you're obviously lying. 3 shots are never enough on an Incubus, unless the pilot is headless and didn't fit it. Then your a ****** Also l2aim 1 weak spot hit and its done You aren't going to chew through over 5000 HP in one shot, even to the weak spot. Just saying.
My Music Videos & Fan Fiction
Incubus Pilot, ISK plz
|
|
|
|
|
Pages: 1 2 [3] 4 :: one page |
First page | Previous page | Next page | Last page |