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Youmadbroyolo
Crux Special Tasks Group Gallente Federation
16
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Posted - 2014.04.26 00:05:00 -
[1] - Quote
Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf.
That is balanced and effective AV. They should be denying you the ability to loiter in their areas of coverage and have a good chance of shooting you down, if you flee after the first shot and have good speed and maneuverability you should get away easy.
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Youmadbroyolo
Crux Special Tasks Group Gallente Federation
17
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Posted - 2014.04.26 00:17:00 -
[2] - Quote
Foxhound Elite wrote:Youmadbroyolo wrote:Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. That is balanced and effective AV. They should be denying you the ability to loiter in their areas of coverage and have a good chance of shooting you down, if you flee after the first shot and have good speed and maneuverability you should get away easy. I know, been flying since you installed the game! It's just to effectively assist my team , I find it hard to fight somebody 1 v 1 with a handheld weapon that takes less than 2 million SP to max out, and I'm one of the most experienced pilots in the game. At least increase the prices of the forge gun for that much power?!
Isk is a poor balancer, really veh prices should be reduced. SP is also a pretty shite balancer.
and its far far more then 2 mil max out a forge gun. got to remember the prof and reload speed skills for it effect its dps largely.
Dropships need to be getting high rewards for veh spawning troops from their MCU's. and better rewards for dropping troops off near captureable objectives and for those troops killing enemyies.
God the warpoints I would share for not having to call in my own dam dropship to get to a high place with my forgegun.
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Youmadbroyolo
Crux Special Tasks Group Gallente Federation
20
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Posted - 2014.04.26 00:37:00 -
[3] - Quote
Atiim wrote:Himiko Kuronaga wrote: Now had we a heavy aircraft, this would be a different conversation. I would fully expect those gunships to laugh at a forge gun. Hell I'd expect them to laugh at several forge guns.
And that would be balanced... how exactly? Unless that requires several units to operate of course.
+1 such a aircraft would be completely unbalanced everyone would just fly those and we would never see a ADS again. The only heavy aircraft on the field is the MCC. And why the mcc would not just shoot down such a threat or the eve ships in orbit would not just knock it out of the sky would be beyond me.
Then we would have all the ADS players complain about how their ADS are now useless and how they wasted all that SP. |
Youmadbroyolo
Crux Special Tasks Group Gallente Federation
27
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Posted - 2014.04.26 04:20:00 -
[4] - Quote
Himiko Kuronaga wrote:Atiim wrote:Himiko Kuronaga wrote: Now had we a heavy aircraft, this would be a different conversation. I would fully expect those gunships to laugh at a forge gun. Hell I'd expect them to laugh at several forge guns.
And that would be balanced... how exactly? Unless that requires several units to operate of course. Implementation of heavy gunships happens at the same time as fighters. Anti-aircraft tanks have also been said to be in the works. Battlefields need to expand before fighters can come in, and player counts inside of battles need to uncap as well in order to justify specific hard-counters like anti-aircraft tanks and installations. 16 player slots just isn't enough to waste on arbitrary things like that in an organized match at the moment.
So things that are never going to happen basically. |
Youmadbroyolo
Crux Special Tasks Group Gallente Federation
45
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Posted - 2014.04.27 10:11:00 -
[5] - Quote
Foxhound Elite wrote:Mojo XXXIII wrote:Foxhound Elite wrote:Mojo XXXIII wrote:Foxhound Elite wrote:Everyone just assumes i'm talking about a Python or an Incubus! Sure, I fly a Python mostly but I also include the standard variants. I mean, why bother fly a Myron with 3000+ shields if it still can get shot down by one guy with one forge gun, or one guy with a swarm launcher? It's too slow to get away yet its shields still can get dwindled down to zero in one clip by each handheld weapon! outrageous. Lol@one guy with a swarm launcher! Maybe if the pilot is a complete scrub rookie, makes no effort to evade, has zero shield rechargers, and the guy with the launcher has a nanohive, a perfectly clear shot, none of the pilot's infantry teammates shooting at him, and all the time in the world then maybe, just maybe, he can rack up a few damage points before the dropship hits a building and blows up (denying the AV both the kill and vehicle destruction points for all his efforts). I can only assume that you've never actually tried AV yourself, or you'd understand that it is nowhere near as easy as you seem to think it is. proto forge and swarms, mate. Then you must be trolling, because you should know how ridiculous your "one guy with a swarm launcher" claim is, mate. nah i'm just frustrated how one guy with a swarm and keep me off a position , like after one volley, I'll have to bug out of there. I'm not trolling, it's not that he'll kill me, i'm skilled enough to know when to run and when to fight and I kill more than any pilot out there. Ask the public, check the leaderboards. But the fact that one guy can actually disable me from getting into the fray with one swarm launcher? let alone there would be two-three, depending on how much i'm murdering the enemy team . Yet I see people asking for a swarm speed buff ? That's just greedy. Dropships should be able to take more of a punch than that, because 9 times out of 10 there's more than one AV guy on the enemy team. AV should be about teamwork to take out the overall vehicle threat, as in time your shots with your squadmates etc. not free for all random fire and then complain it got away with no health after 1 shot from your forge / swarm. Get a grip. Z
That is the dumbest thing i have ever heard, Veh dont deserve anymore ratio based balance then they already get. nothing about a dropship denotes or a veh denotes a ratio based advantage. in fact veh in combat are more prone to damage maint and breakage then a inf unit. price is your only def, and if you want that lowered guess what you should die as much to a mlt swarm launcher as a proto suit does to a exile rifle. You deserve no more advantange. if anything veh drivers are spoiled by easy KD ratios and only 1% of weapons in game that can attack them. I say give you guys a price drop so vech prices are equal to dropsuits and make you as throwaway as drop suits are.
Veh uses are so entitled it makes me sick.
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