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Bormir1r
Fatal Absolution Dirt Nap Squad.
335
|
Posted - 2014.04.20 03:47:00 -
[1] - Quote
This is ridiculous. People are whining way too much about the cloak. They say it's a "crutch" for "******-players" pre-1.8, which is absolute BS. And these are the people who just say the cloak is "trash" and provide NO proper and logical explanation as to why it's even "garbage" in the first place. They don't even say why they couldn't see them. Players like Judge Rhadamanthus have video proof as to what extent the cloak is visible, and he even states that the cloak isn't even broken, rather it's just harder to see scouts in certain lighting areas, which is completely fine because the scout is using the environment to hide itself. Another problem is that people are STILL used to just looking at their radars and expecting to see EVERYTHING, and now when cloaks help hide scouts from the radars, they complain they can't see scouts when they get shotgunned, which is true because they aren't even looking at what's even right in front of them on their screen since they're too busy looking at their ******* radar!
Another reason why people are against cloaks is because they're really angered at the "brick-tanked" scouts, who shove armor plates up their ass to act like Assaults. Why are you getting pissed off by the cloaks, channel your fury into armor plates, which provide way too much eHP for such a small movement penatly.
Seriously if you're looking at your radar instead of the main screen right in front of you, don't be surprised when a "blue-outlined" scout comes up running to you and pops with you a shotgun.
"One does not simply" run 11.12 m/s.
You do it with 63.00 Stamina Regen.
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Ydubbs81 RND
Ahrendee Mercenaries Dirt Nap Squad.
2794
|
Posted - 2014.04.20 03:54:00 -
[2] - Quote
You arrive at an objective and there is a cloaked scout-shotty waiting in the corner. How do you propose to see him with your eyes?
Cloakheads aren't always running in front of you where you can see them shimmer. Most of the time, they are cloaked waiting or running up behind you. The only counter would be that EVERYWHERE you go, you must CAREFULLY survey the area for your crosshairs to turn red. Hopefully, your back doesn't turn from them or they don't just pop you with the shotgun before they decloak if you happen to walk right in front of them.
I understand cloaks are here to stay....but remove the dampening bonus, remove the decloaking animation when changing your weapon, and you should decloak or be at maximum shimmer when you take damage.
This week, I will make sure that I post some video and commentary of when cloak scouts are ridiculous.
weRideNDie2getha since 2010
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BLOOD Ruler
Royal Uhlans Amarr Empire
40
|
Posted - 2014.04.20 03:59:00 -
[3] - Quote
He's right I mean why is it so difficult,unless there right behind you but in that case think of it like a damper.Hey I just thought of something who invented the whole cloaked scout shotgun thing,Genius.Scouts are balance and disagree with this and my fist will slip down,fist out,swinging to the 56 round.Also yes use your crosshairs,why is it so difficult for babies to adapt.Anyone with me on that babies having a hard time. |
Adipem Nothi
Nos Nothi
382
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Posted - 2014.04.20 04:01:00 -
[4] - Quote
Assaults need Love. Cloaks need Polish.
But first, fix what's broken. Fix Tanks and AV.
Bang?
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Ydubbs81 RND
Ahrendee Mercenaries Dirt Nap Squad.
2795
|
Posted - 2014.04.20 04:01:00 -
[5] - Quote
BLOOD Ruler wrote:He's right I mean why is it so difficult,unless there right behind you but in that case think of it like a damper.Hey I just thought of something who invented the whole cloaked scout shotgun thing,Genius.Scouts are balance and disagree with this and my fist will slip down,fist out,swinging to the 56 round.Also yes use your crosshairs,why is it so difficult for babies to adapt.Anyone with me on that babies having a hard time.
so tell me what you do when you are aware there are cloaked scouts on the field. When approaching an objective or room...do you stop and survey the entire area with your crosshair? You would have to do it before leaving and entering any area.
weRideNDie2getha since 2010
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Bormir1r
Fatal Absolution Dirt Nap Squad.
344
|
Posted - 2014.04.20 04:09:00 -
[6] - Quote
Ydubbs81 RND wrote:You arrive at an objective and there is a cloaked scout-shotty waiting in the corner. How do you propose to see him with your eyes?
Cloakheads aren't always running in front of you where you can see them shimmer. Most of the time, they are cloaked waiting or running up behind you. The only counter would be that EVERYWHERE you go, you must CAREFULLY survey the area for your crosshairs to turn red. Hopefully, your back doesn't turn from them or they don't just pop you with the shotgun before they decloak if you happen to walk right in front of them.
I understand cloaks are here to stay....but remove the dampening bonus, remove the decloaking animation when changing your weapon, and you should decloak or be at maximum shimmer when you take damage.
This week, I will make sure that I post some video and commentary of when cloak scouts are ridiculous.
I don't see how removing the dampening bonus will help people see scouts. You'll just be encouraging more Gal scouts, or scouts with dampeners, and that just brings you back to square one because you still won't be able to see them on the radar. Furthermore if the dampening bonus is taken away, how are we supposed to counter caldari scouts? They are the precision hunters and will be able to catch almost everyone, IMO, cloaks with damp. bonus are part of the counter against Cal scouts. I really don't see how cloaks are ridiculous.
"One does not simply" run 11.12 m/s.
You do it with 63.00 Stamina Regen.
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Henchmen21
Planet Express LLC
961
|
Posted - 2014.04.20 04:25:00 -
[7] - Quote
Bormir1r wrote:Ydubbs81 RND wrote:You arrive at an objective and there is a cloaked scout-shotty waiting in the corner. How do you propose to see him with your eyes?
Cloakheads aren't always running in front of you where you can see them shimmer. Most of the time, they are cloaked waiting or running up behind you. The only counter would be that EVERYWHERE you go, you must CAREFULLY survey the area for your crosshairs to turn red. Hopefully, your back doesn't turn from them or they don't just pop you with the shotgun before they decloak if you happen to walk right in front of them.
I understand cloaks are here to stay....but remove the dampening bonus, remove the decloaking animation when changing your weapon, and you should decloak or be at maximum shimmer when you take damage.
This week, I will make sure that I post some video and commentary of when cloak scouts are ridiculous. I don't see how removing the dampening bonus will help people see scouts. You'll just be encouraging more Gal scouts, or scouts with dampeners, and that just brings you back to square one because you still won't be able to see them on the radar. Furthermore if the dampening bonus is taken away, how are we supposed to counter caldari scouts? They are the precision hunters and will be able to catch almost everyone, IMO, cloaks with damp. bonus are part of the counter against Cal scouts. I really don't see how cloaks are ridiculous.
Well they wont have so much armor now will they?
Your game f'ing sucks, but I'll still play it.... damn you!
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Bormir1r
Fatal Absolution Dirt Nap Squad.
344
|
Posted - 2014.04.20 04:28:00 -
[8] - Quote
Henchmen21 wrote:Bormir1r wrote:Ydubbs81 RND wrote:You arrive at an objective and there is a cloaked scout-shotty waiting in the corner. How do you propose to see him with your eyes?
Cloakheads aren't always running in front of you where you can see them shimmer. Most of the time, they are cloaked waiting or running up behind you. The only counter would be that EVERYWHERE you go, you must CAREFULLY survey the area for your crosshairs to turn red. Hopefully, your back doesn't turn from them or they don't just pop you with the shotgun before they decloak if you happen to walk right in front of them.
I understand cloaks are here to stay....but remove the dampening bonus, remove the decloaking animation when changing your weapon, and you should decloak or be at maximum shimmer when you take damage.
This week, I will make sure that I post some video and commentary of when cloak scouts are ridiculous. I don't see how removing the dampening bonus will help people see scouts. You'll just be encouraging more Gal scouts, or scouts with dampeners, and that just brings you back to square one because you still won't be able to see them on the radar. Furthermore if the dampening bonus is taken away, how are we supposed to counter caldari scouts? They are the precision hunters and will be able to catch almost everyone, IMO, cloaks with damp. bonus are part of the counter against Cal scouts. I really don't see how cloaks are ridiculous. Well they wont have so much armor now will they?
True, but I don't still don't see how cloaks are bad, it's just the brick-tanked scouts that make people angry.
"One does not simply" run 11.12 m/s.
You do it with 63.00 Stamina Regen.
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Operative 2511 Dajli
True Companion Planetary Requisitions
29
|
Posted - 2014.04.20 04:33:00 -
[9] - Quote
I'd like to know why the same people that b*tch about snipers, which are perfectly visible if you can spot them, but think cloak is ok.
Judge proved what some of us are already able to admit. The shimmer is not loading correctly like it is supposed to in order to allow the cloaker to be identified. The cloak wouldn't be OP if the shimmer loaded like it should.
I've been seeing a big contrast from game to game with this with me in my Gal scout suit against other Gal scouts.
Lol, the ban hammer got me!
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Gaurdian Satyr
Glitched Connection
135
|
Posted - 2014.04.20 04:35:00 -
[10] - Quote
"people are you to just looking at their radars"
You get radars are broken right? You cant see a tank next to you unless your looking at it
-holds arms in O- throw it in the story basket bro
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g65l
Expert Intervention Caldari State
0
|
Posted - 2014.04.20 04:36:00 -
[11] - Quote
Ydubbs81 RND wrote:BLOOD Ruler wrote:He's right I mean why is it so difficult,unless there right behind you but in that case think of it like a damper.Hey I just thought of something who invented the whole cloaked scout shotgun thing,Genius.Scouts are balance and disagree with this and my fist will slip down,fist out,swinging to the 56 round.Also yes use your crosshairs,why is it so difficult for babies to adapt.Anyone with me on that babies having a hard time. so tell me what you do when you are aware there are cloaked scouts on the field. When approaching an objective or room...do you stop and survey the entire area with your crosshair? You would have to do it before leaving and entering any area. Don't be stupid I drop remote explosives and make them go boom,sure I may die but I took the dumb ass with me.So who cares as long as they have eggs on their face or,Also satisfied with a messed up face |
BLOOD Ruler
The Lionheart Coalition
40
|
Posted - 2014.04.20 04:37:00 -
[12] - Quote
g65l wrote:Ydubbs81 RND wrote:BLOOD Ruler wrote:He's right I mean why is it so difficult,unless there right behind you but in that case think of it like a damper.Hey I just thought of something who invented the whole cloaked scout shotgun thing,Genius.Scouts are balance and disagree with this and my fist will slip down,fist out,swinging to the 56 round.Also yes use your crosshairs,why is it so difficult for babies to adapt.Anyone with me on that babies having a hard time. so tell me what you do when you are aware there are cloaked scouts on the field. When approaching an objective or room...do you stop and survey the entire area with your crosshair? You would have to do it before leaving and entering any area. Don't be stupid I drop remote explosives and make them go boom,sure I may die but I took the dumb ass with me.So who cares as long as they have eggs on their face or,Also satisfied with a messed up face Sorry wrong toon. What G6 or me said |
BLOOD Ruler
The Lionheart Coalition
44
|
Posted - 2014.04.20 04:40:00 -
[13] - Quote
Also I may do the whole room scan thing,you know checking the corners and stuff just top be safe |
Thurak1
Psygod9 D.E.F.I.A.N.C.E
559
|
Posted - 2014.04.20 04:43:00 -
[14] - Quote
Cloak is easy mode. I should be the proof of that. Before 1.8 i have played a scout for maybe 20 minutes. Now with cloaks in 1.8 i am a beast when i run my cheap BP dragonfly suit with only a shotgun and a cloak (not enough pg or cpu to fit anything else) Running this ultra squishy dropsuit that has under 250 hps i typically go 20/2
So tell me again how such a combination is balanced? I cant tell you how many times i have run right past enemy players and they do not notice me. The shimmer probably does not work properly otherwise i am sure they would have at least taken a second look. Remember people in a FPS lagg also plays a huge part of the game a shimmer effect might actually happen on a players screen far too late for them to actually ever see the shimmer.
Granted i like having this suite because the only things i pay for on it are the shotgun and cloak so its ultra cheap and i get pretty nice war points running it. However i think something should be done to make it more possible to counter a cloak. Situation awareness is not it. |
excillon
Nova Corps Marines Ishuk-Raata Enforcement Directive
374
|
Posted - 2014.04.20 04:52:00 -
[15] - Quote
I could care less about cloaks. Don't use them, don't care. Only complaint I have is if you shoot someone, their cloak should drop. |
Henchmen21
Planet Express LLC
963
|
Posted - 2014.04.20 05:12:00 -
[16] - Quote
CCP Saberwing wrote:Lonewolf Heavy wrote:How will cloaking work however? There will be more details to come - but after discussion with the CPM, CCP Remnant and Wolfman decided to go with implementing a design that will mean you are not able to fire while cloaked. This was something that the Community / CPM seemed fairly keen on and Cloaking will be used primarily as a relocation / movement tool. We're still working out the kinks and nothing is final, but just to let you guys know that we love the feedback and I promise you that we're crawling through your posts. :)
The fact that you can fire while cloaked is my only real complaint with cloaks.
Your game f'ing sucks, but I'll still play it.... damn you!
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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BLOOD Ruler
The Lionheart Coalition
51
|
Posted - 2014.04.20 05:17:00 -
[17] - Quote
Thurak1 wrote:Cloak is easy mode. I should be the proof of that. Before 1.8 i have played a scout for maybe 20 minutes. Now with cloaks in 1.8 i am a beast when i run my cheap BP dragonfly suit with only a shotgun and a cloak (not enough pg or cpu to fit anything else) Running this ultra squishy dropsuit that has under 250 hps i typically go 20/2
So tell me again how such a combination is balanced? I cant tell you how many times i have run right past enemy players and they do not notice me. The shimmer probably does not work properly otherwise i am sure they would have at least taken a second look. Remember people in a FPS lagg also plays a huge part of the game a shimmer effect might actually happen on a players screen far too late for them to actually ever see the shimmer.
Granted i like having this suite because the only things i pay for on it are the shotgun and cloak so its ultra cheap and i get pretty nice war points running it. However i think something should be done to make it more possible to counter a cloak. Situation awareness is not it. Well in that case your enemies must have been to focus on someone more visible and they suck hard.I can see now am more aware of where is that guy oh he;s right shotgun to ya face oooooooooooooohhhohhhhh. Ya you use your eyes everyone use your eyes and stop being Bit**** |
Faquira Bleuetta
Fatal Absolution Dirt Nap Squad.
325
|
Posted - 2014.04.20 05:18:00 -
[18] - Quote
Bormir1r wrote:This is ridiculous. People are whining way too much about the cloak. They say it's a "crutch" for "******-players" pre-1.8, which is absolute BS. And these are the people who just say the cloak is "trash" and provide NO proper and logical explanation as to why it's even "garbage" in the first place. They don't even say why they couldn't see them. Players like Judge Rhadamanthus have video proof as to what extent the cloak is visible, and he even states that the cloak isn't even broken, rather it's just harder to see scouts in certain lighting areas, which is completely fine because the scout is using the environment to hide itself. Another problem is that people are STILL used to just looking at their radars and expecting to see EVERYTHING, and now when cloaks help hide scouts from the radars, they complain they can't see scouts when they get shotgunned, which is true because they aren't even looking at what's even right in front of them on their screen since they're too busy looking at their ******* radar!
Another reason why people are against cloaks is because they're really angered at the "brick-tanked" scouts, who shove armor plates up their ass to act like Assaults. Why are you getting pissed off by the cloaks, channel your fury into armor plates, which provide way too much eHP for such a small movement penatly.
Seriously if you're looking at your radar instead of the main screen right in front of you, don't be surprised when a "blue-outlined" scout comes up running to you and pops with you a shotgun. get gud eat gmo carrot like bugs bunneh carotene so good for ur eyes to see running clacking scout in clear ******* sky |
Thurak1
Psygod9 D.E.F.I.A.N.C.E
559
|
Posted - 2014.04.20 05:30:00 -
[19] - Quote
People that so fiercely defend cloaks saying that they are balanced are funny as hell. O ya use your eyes. What you think people playing this game suddenly become selectively blind? Come on get your mind out of neutral and actually engage your brain. If someone actually sees a shimmer they sure as heck are going to pop a shot off at it.
It is re-producible that the cloak doesn't even drop fully by the time a scout can fire. So what makes you think there isnt also some sort of issue where the shimmer sometimes might not even be on the other players screen?
Clearly being able to shoot before de-cloaked is not working as intended.
But you cloak fanboys are just going to defend it tooth and nail because you can not possibly consider any thing else and you want to vainly believe that it is actually your superior tactics ( LOL! ) that enable you to get so many kills with so few losses.
I am willing to admit using cloak and shotgun is a easy mode crutch when i use it. |
ReGnYuM
Escrow Removal and Acquisition Dirt Nap Squad.
2774
|
Posted - 2014.04.20 05:39:00 -
[20] - Quote
I think more or less the issue, is not the cloak itself but the combination of different weapons and equipment when used with it.
My original belief was that the cloak was going to be used more for a s supporting role, then the slayer. Currently that is far from the case.
The cloak is here to stay, but to insist it does not need tweaking is questionable
The Pathway to Hell, is paved with good intentions
Total Molden Heath Domination Imminent: 97.51% Complete
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BLOOD Ruler
The Lionheart Coalition
57
|
Posted - 2014.04.20 05:41:00 -
[21] - Quote
Thurak1 wrote:People that so fiercely defend cloaks saying that they are balanced are funny as hell. O ya use your eyes. What you think people playing this game suddenly become selectively blind? Come on get your mind out of neutral and actually engage your brain. If someone actually sees a shimmer they sure as heck are going to pop a shot off at it.
It is re-producible that the cloak doesn't even drop fully by the time a scout can fire. So what makes you think there isnt also some sort of issue where the shimmer sometimes might not even be on the other players screen?
Clearly being able to shoot before de-cloaked is not working as intended.
But you cloak fanboys are just going to defend it tooth and nail because you can not possibly consider any thing else and you want to vainly believe that it is actually your superior tactics ( LOL! ) that enable you to get so many kills with so few losses.
I am willing to admit using cloak and shotgun is a easy mode crutch when i use it. What a dumb ass even without the cloak,All I need is a Damper,and a shotgun to kill ya Cloaks are just so scouts stop turning into useless sniper players in a match who hardly get any kills when they should let the pros deal with that now we have them doing something.All it does is encourage them moron. Think of a 600hp scout with more hp without the cloak what a dump ass |
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3506
|
Posted - 2014.04.20 05:53:00 -
[22] - Quote
Bormir1r wrote:Ydubbs81 RND wrote:You arrive at an objective and there is a cloaked scout-shotty waiting in the corner. How do you propose to see him with your eyes?
Cloakheads aren't always running in front of you where you can see them shimmer. Most of the time, they are cloaked waiting or running up behind you. The only counter would be that EVERYWHERE you go, you must CAREFULLY survey the area for your crosshairs to turn red. Hopefully, your back doesn't turn from them or they don't just pop you with the shotgun before they decloak if you happen to walk right in front of them.
I understand cloaks are here to stay....but remove the dampening bonus, remove the decloaking animation when changing your weapon, and you should decloak or be at maximum shimmer when you take damage.
This week, I will make sure that I post some video and commentary of when cloak scouts are ridiculous. I don't see how removing the dampening bonus will help people see scouts. You'll just be encouraging more Gal scouts, or scouts with dampeners, and that just brings you back to square one because you still won't be able to see them on the radar. Furthermore if the dampening bonus is taken away, how are we supposed to counter caldari scouts? They are the precision hunters and will be able to catch almost everyone, IMO, cloaks with damp. bonus are part of the counter against Cal scouts. I really don't see how cloaks are ridiculous.
Well, look at the situation in reverse. You ask how you're supposed to counter the Cal scout, but you never bother to ask how the Cal scout is supposed to counter you.
The reality is that the Cal scout IS your counter, and you're the counter to everything else. You aren't supposed to counter the cal scout. You're supposed to accept the fact that at least one entity out there is going to hunt you down and kill you. And you are supposed to be comfortable with that because its exactly what you do to every other suit in the game. |
Bormir1r
Fatal Absolution Dirt Nap Squad.
346
|
Posted - 2014.04.20 05:57:00 -
[23] - Quote
Himiko Kuronaga wrote:Bormir1r wrote:Ydubbs81 RND wrote:You arrive at an objective and there is a cloaked scout-shotty waiting in the corner. How do you propose to see him with your eyes?
Cloakheads aren't always running in front of you where you can see them shimmer. Most of the time, they are cloaked waiting or running up behind you. The only counter would be that EVERYWHERE you go, you must CAREFULLY survey the area for your crosshairs to turn red. Hopefully, your back doesn't turn from them or they don't just pop you with the shotgun before they decloak if you happen to walk right in front of them.
I understand cloaks are here to stay....but remove the dampening bonus, remove the decloaking animation when changing your weapon, and you should decloak or be at maximum shimmer when you take damage.
This week, I will make sure that I post some video and commentary of when cloak scouts are ridiculous. I don't see how removing the dampening bonus will help people see scouts. You'll just be encouraging more Gal scouts, or scouts with dampeners, and that just brings you back to square one because you still won't be able to see them on the radar. Furthermore if the dampening bonus is taken away, how are we supposed to counter caldari scouts? They are the precision hunters and will be able to catch almost everyone, IMO, cloaks with damp. bonus are part of the counter against Cal scouts. I really don't see how cloaks are ridiculous. Well, look at the situation in reverse. You ask how you're supposed to counter the Cal scout, but you never bother to ask how the Cal scout is supposed to counter you. The reality is that the Cal scout IS your counter, and you're the counter to everything else. You aren't supposed to counter the cal scout. You're supposed to accept the fact that at least one entity out there is going to hunt you down and kill you. And you are supposed to be comfortable with that because its exactly what you do to every other suit in the game.
Well good thing we have gal scouts right? =P
"One does not simply" run 11.12 m/s.
You do it with 63.00 Stamina Regen.
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Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3506
|
Posted - 2014.04.20 05:58:00 -
[24] - Quote
Indeed.
I don't think there are many scouts out there who don't believe Gal scout is too good at what he does. |
Bormir1r
Fatal Absolution Dirt Nap Squad.
346
|
Posted - 2014.04.20 06:03:00 -
[25] - Quote
Himiko Kuronaga wrote:Indeed.
I don't think there are many scouts out there who don't believe Gal scout is too good at what he does.
What I don't understand about the Gal scout is how it can be just as fast as the Min scout and have much better survivability/bonuses than the Min scout. One of the main issues that hinders the Min is the pg usage, which severely gimps the Min since it has the least.
"One does not simply" run 11.12 m/s.
You do it with 63.00 Stamina Regen.
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medomai grey
WarRavens League of Infamy
610
|
Posted - 2014.04.20 06:05:00 -
[26] - Quote
The way cloaks were intended to work is fine.
The way they actually function in game due to bugs makes them overpowered. One such bug was demonstrated in Judge's video in case 4.
When several cloak users on the forums claim that these bugs don't exist and that cloaks are perfectly fine, I can't help but think that they've turned cloaks into their crutch. After all, they are insisting that their toy which is broken in a manner that favors them isn't broken. -_-
As for the whole scouts brick tanking, that's another issue I cover in the link below.
Medium frame EHP is not medium
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Seymor Krelborn
L.O.T.I.S. D.E.F.I.A.N.C.E
2008
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Posted - 2014.04.20 08:01:00 -
[27] - Quote
ReGnYuM wrote:I think more or less the issue, is not the cloak itself but the combination of different weapons and equipment when used with it.
My original belief was that the cloak was going to be used more for a s supporting role, then the slayer. Currently that is far from the case.
The cloak is here to stay, but to insist it does not need tweaking is questionable
THIS THIS THIS^^^^^^ SO THIS!
slayer scouts with cloaks are a travesty to this game... that's the problem and it needs fixing... my suggestion is adding a piece of ewar equipment that can either track cloaked mercs or deactivates any in close proximity to the ewar tool... or flux to deactivate.
this game makes me sad....
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Garrett Blacknova
Codex Troopers
5178
|
Posted - 2014.04.20 08:18:00 -
[28] - Quote
Ydubbs81 RND wrote:You arrive at an objective and there is a cloaked scout-shotty waiting in the corner. How do you propose to see him with your eyes? Because while standing still, THERE'S STILL A FAINT SHIMMER. Cloaked players AREN'T completely invisible, and better yet, YOUR CROSSHAIRS STILL LIGHT UP WHEN YOU AIM AT THEM, just in case you miss the obvious player outline. If they're hiding "around the corner" then you do what you already had to do for uncloaked and dampened Scouts, and LOOK AROUND THE CORNER IN CASE THERE'S A HIDDEN SCOUT.
Quote:Cloakheads aren't always running in front of you where you can see them shimmer. Most of the time, they are cloaked waiting or running up behind you. The only counter would be that EVERYWHERE you go, you must CAREFULLY survey the area for your crosshairs to turn red. Hopefully, your back doesn't turn from them or they don't just pop you with the shotgun before they decloak if you happen to walk right in front of them. Or, you know, be COMPETENT and quickly pan across an area a little above ground level while watching for the crosshairs to turn red. You can accurately cover over 50m in less than a second if you're armed with any Rifle or pistol, or even the MagSec. The SMG is a little short of that range, and if you're running a Shotgun you need to be more alert to see cloakers in the distance.
Quote:I understand cloaks are here to stay....but remove the dampening bonus, remove the decloaking animation when changing your weapon, and you should decloak or be at maximum shimmer when you take damage. I agree with REDUCING the dampening bonus, but not removing it - at least not as a fist step. They do need to rebalance the EWAR facet of the game though, at present it's too heavily weighted in favour of dampening. Dampened suits, with or without cloak, can become invisible to any detection method, and while that's fine, it's a little TOO easy for some suits to reach that level of complete invisibility. |
ARF 1049
The Phoenix Federation Caps and Mercs
87
|
Posted - 2014.04.20 08:19:00 -
[29] - Quote
Ydubbs81 RND wrote:You arrive at an objective and there is a cloaked scout-shotty waiting in the corner. How do you propose to see him with your eyes?
Cloakheads aren't always running in front of you where you can see them shimmer. Most of the time, they are cloaked waiting or running up behind you. The only counter would be that EVERYWHERE you go, you must CAREFULLY survey the area for your crosshairs to turn red. Hopefully, your back doesn't turn from them or they don't just pop you with the shotgun before they decloak if you happen to walk right in front of them.
I understand cloaks are here to stay....but remove the dampening bonus, remove the decloaking animation when changing your weapon, and you should decloak or be at maximum shimmer when you take damage.
This week, I will make sure that I post some video and commentary of when cloak scouts are ridiculous. Well the scouts who are watching objectives are doing there jobs, I did this looooong before 1.8 I sat at home point and watch the objective, it's my job in PC, even if he didn't have a cloak a smart scout will wait for you to start hacking my friend, the cloak just gave us more hiding places.
"In rust you trust, so in rust you shall die."
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Garrett Blacknova
Codex Troopers
5178
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Posted - 2014.04.20 08:27:00 -
[30] - Quote
Henchmen21 wrote:CCP Saberwing wrote:Lonewolf Heavy wrote:How will cloaking work however? There will be more details to come - but after discussion with the CPM, CCP Remnant and Wolfman decided to go with implementing a design that will mean you are not able to fire while cloaked. This was something that the Community / CPM seemed fairly keen on and Cloaking will be used primarily as a relocation / movement tool. We're still working out the kinks and nothing is final, but just to let you guys know that we love the feedback and I promise you that we're crawling through your posts. :) The fact that you can fire while cloaked is my only real complaint with cloaks. Well, fortunately for everyone else, this only happens with glitches now.
There's a very rarely-used glitch (the easy way got patched) where players can remain cloaked with their weapons drawn, but other than that, switching to your weapon IMMEDIATELY begins the decloak animation, which is visible before your weapon is in your hand and able to be used. While in the decloak animation, you're not 100% visible immediately, but you're more visible than even the brightest shimmer effect makes you. Players who are ACTUALLY INVISIBLE while shooting you are BEHIND YOU and would be invisible without a cloak.
Also, there's a decloak sound (which could do with having its volume tweaked) which also plays IMMEDIATELY when you switch to your weapon. If it was playing consistently, and was loud enough to hear over gunfire, it would be a good warning sign that a cloaked player was appearing next to you. |
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