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Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3506
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Posted - 2014.04.20 05:53:00 -
[1] - Quote
Bormir1r wrote:Ydubbs81 RND wrote:You arrive at an objective and there is a cloaked scout-shotty waiting in the corner. How do you propose to see him with your eyes?
Cloakheads aren't always running in front of you where you can see them shimmer. Most of the time, they are cloaked waiting or running up behind you. The only counter would be that EVERYWHERE you go, you must CAREFULLY survey the area for your crosshairs to turn red. Hopefully, your back doesn't turn from them or they don't just pop you with the shotgun before they decloak if you happen to walk right in front of them.
I understand cloaks are here to stay....but remove the dampening bonus, remove the decloaking animation when changing your weapon, and you should decloak or be at maximum shimmer when you take damage.
This week, I will make sure that I post some video and commentary of when cloak scouts are ridiculous. I don't see how removing the dampening bonus will help people see scouts. You'll just be encouraging more Gal scouts, or scouts with dampeners, and that just brings you back to square one because you still won't be able to see them on the radar. Furthermore if the dampening bonus is taken away, how are we supposed to counter caldari scouts? They are the precision hunters and will be able to catch almost everyone, IMO, cloaks with damp. bonus are part of the counter against Cal scouts. I really don't see how cloaks are ridiculous.
Well, look at the situation in reverse. You ask how you're supposed to counter the Cal scout, but you never bother to ask how the Cal scout is supposed to counter you.
The reality is that the Cal scout IS your counter, and you're the counter to everything else. You aren't supposed to counter the cal scout. You're supposed to accept the fact that at least one entity out there is going to hunt you down and kill you. And you are supposed to be comfortable with that because its exactly what you do to every other suit in the game. |
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3506
|
Posted - 2014.04.20 05:58:00 -
[2] - Quote
Indeed.
I don't think there are many scouts out there who don't believe Gal scout is too good at what he does. |
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3508
|
Posted - 2014.04.20 08:35:00 -
[3] - Quote
Bormir1r wrote:Himiko Kuronaga wrote:Indeed.
I don't think there are many scouts out there who don't believe Gal scout is too good at what he does. What I don't understand about the Gal scout is how it can be just as fast as the Min scout and have much better survivability/bonuses than the Min scout. One of the main issues that hinders the Min is the pg usage, which severely gimps the Min since it has the least.
In Dust I have always viewed the minmatar suits as the glass cannon, high-risk hard-mode suits of the game. They do offer some unique advantages, but they are typically much harder to use and survive in. It seems to me that is the intention by design, but there is no way the average player could really understand all of the downsides prior to spec'ing into one and understanding its restrictions.
The Gal scout is by far the easiest to use. I'm not really sure what else can be said about it. It's just too good. |
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3508
|
Posted - 2014.04.20 09:07:00 -
[4] - Quote
It does though. |
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3512
|
Posted - 2014.04.20 09:18:00 -
[5] - Quote
Garrett Blacknova wrote:
I'm not seeing the problem.
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