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Ghostt Shadoww
The Unit 514
0
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Posted - 2014.01.20 19:04:00 -
[1] - Quote
Is it true with new patch ccp will take the self reps on my suit out of the game just so people stop using logi suits for assualts. Listen ccp im top 40 in warpoints im most likely top ten logi in the game im a true logi i been playing this gake a year this is my very first post because I feel this is a big issues for logis. Ccp im 34 years old ex navy of 15 years i have an awesome corp and love this game. Ccp listen , no one reps a logi no one. The only time i have reps is in pc other then that im solo. True logis are hard to find. Now you want me to use a slot to put a rep on so i can rep myself so less armor now on my suit. The rapid fire or whatever it is u have comong for assualts and heavys and other thngs should be enough to stop people from using logi suits as assuats but to take my reps away from my suit when no one in the game reps me ever. And if they do they suck because they not true logis like myself. True logis survive because of our suit repping itself now what use a slot have less armor. Not cool ccp not cool at all true logi's are not a dime a dozen we are rare. Dont take my logi reps from my suit. Im a bad ass but damn im not that much invincible. A i the only logi that feels this way |
TheD1CK
Dead Man's Game
423
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Posted - 2014.01.20 19:15:00 -
[2] - Quote
Because CCP have no souls
Minmatar Demolitions Specialist
Plasma Cannon Pro
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Ghostt Shadoww
The Unit 514
1
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Posted - 2014.01.20 19:20:00 -
[3] - Quote
Thanks **** for reply. Nice to see you brother guess im part of this forum world now. Attention attention i see this topic has had ten views so far and only 1 reply...if you reading this reply gosh darn it dont be jist a reader. Nothing happens in this dust world unpess you speak your mind. You logis you true logis out there that know me or even agree with me POST UP or Shut Up cuz later you will cry so better reply now and get these devs attention cuz this is crap |
LEHON Xeon
Pradox XVI Proficiency V.
86
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Posted - 2014.01.20 19:29:00 -
[4] - Quote
No, you're not the only one. I try to be an actual logistic role but also still able to help teammates in a firefight. I don't like that passive repair removal anymore than you do. If there's no passive reps for gallente logi suits, like there already is for scouts and sentinels, I will be leaving logistic class as it just won't be cost effective.
Necrophillia: That Uncontrollable Urge To Crack Open A Cold One.
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Michael Epic
The Neutral Zone
218
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Posted - 2014.01.20 19:33:00 -
[5] - Quote
Ghostt Shadoww wrote:Is it true that with the new patch CCP will take the self reps on my suit out of the game? Is it so people stop using logi suits for assaults?
Listen CCP I'm top 40 in warpoints (because I have no life) and I'm most likely top ten logi's in the game. I'm a true logi, I've been playing this GAME a year this is my very first post because I feel this is a big issues (issue?) for logi's.
CCP I'm 34 years old AND ex navy of 15 years.(you know, because I'm obviously of superior intelligence)I have an awesome corp and love this game. CCP listen, no one reps a logi. (cut 'no one') The only time I have reps is in PC, other then that I'm solo. True logi's are hard to find. Now you want me to use a slot to put a rep on so I can rep myself so less armor now on my suit?
The rapid fire or whatever it is u have COMING for ASSAULTS and heavy's and other things should be enough to stop people from using logi suits as ASSAULTS. But to take my reps away from my suit when no one in the game reps me ever? And if they do they suck because they not true logis like myself. (pretentious). True logi's survive because of our suit repping itself. Now what use a slot have less armor? Not cool CCP. Not cool at all.
True logi's (<--he got the ' finally!) are not a dime a dozen AND we are rare. Don't take my logi reps from my suit. I'm a bad ass (even though I'm practically illiterate) but damn I'm not that much invincible. (spend all your time playing Dust, forget how to build sentences?) Am I the only logi that feels this way?
*wipes swear from his brow* Good lord.... |
Ghostt Shadoww
The Unit 514
1
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Posted - 2014.01.20 19:37:00 -
[6] - Quote
Lmao...this is a forum not english class. Im using my phone to type lol. Thanks for editing my post that was awesome of you...now that i gave you some attention hater maybe we can go back to topic |
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
716
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Posted - 2014.01.20 19:38:00 -
[7] - Quote
I'm hoping that logis will get the 5 HP/s built into the suit, since CCP has decided to do this with many Gallente suits.
If not, then just bring triage hives instead of regular ammo hives. |
Reign Omega
BurgezzE.T.F Public Disorder.
94
|
Posted - 2014.01.20 19:41:00 -
[8] - Quote
To be honest I will miss the self reps too, but just toss a rep in your slot, bring a hybrid hive and get behind cover. I generally never need reps when I'm on my logi....I will miss the +5, and the rep buff from being amarr, but I'll live. |
Ku Shala
Onuoto Uakan Huogaatsu
769
|
Posted - 2014.01.20 19:47:00 -
[9] - Quote
Great balance low armour suits now need reppers and armour tank suits get the free slot,
Onuoto Uakan Huogaatsu Apply today!
For the State
Caldari Loyalist
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Reign Omega
BurgezzE.T.F Public Disorder.
94
|
Posted - 2014.01.20 19:47:00 -
[10] - Quote
Michael Epic wrote:Ghostt Shadoww wrote:Is it true that with the new patch CCP will take the self reps on my suit out of the game? Is it so people stop using logi suits for assaults?
Listen CCP I'm top 40 in warpoints (because I have no life) and I'm most likely top ten logi's in the game. I'm a true logi, I've been playing this GAME a year this is my very first post because I feel this is a big issues (issue?) for logi's.
CCP I'm 34 years old AND ex navy of 15 years.(you know, because I'm obviously of superior intelligence)I have an awesome corp and love this game. CCP listen, no one reps a logi. (cut 'no one') The only time I have reps is in PC, other then that I'm solo. True logi's are hard to find. Now you want me to use a slot to put a rep on so I can rep myself so less armor now on my suit?
The rapid fire or whatever it is u have COMING for ASSAULTS and heavy's and other things should be enough to stop people from using logi suits as ASSAULTS. But to take my reps away from my suit when no one in the game reps me ever? And if they do they suck because they not true logis like myself. (pretentious). True logi's survive because of our suit repping itself. Now what use a slot have less armor? Not cool CCP. Not cool at all.
True logi's (<--he got the ' finally!) are not a dime a dozen AND we are rare. Don't take my logi reps from my suit. I'm a bad ass (even though I'm practically illiterate) but damn I'm not that much invincible. (spend all your time playing Dust, forget how to build sentences?) Am I the only logi that feels this way? *wipes swear from his brow* Good lord....
You went through all that trouble, and neglected to change then to than. Where did you do your basic training grammar ****?
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Michael Epic
The Neutral Zone
219
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Posted - 2014.01.20 19:49:00 -
[11] - Quote
Ghostt Shadoww wrote:Lmao...this is a forum not english class. Im using my phone to type lol. Thanks for editing my post that was awesome of you...now that i gave you some attention hater maybe we can go back to topic
Bro, I can type a novel on my cell phone with all the correct punctuation. Your phone has autocorrect that will AUTOCORRECT words that are spelt incorrectly for you.
I mean seriously....I'm not hating on you. I'm not even hating on you a little bit. You were in the Navy right? If you wrote your EO RTC a letter making a point of something that you object too, and wrote it half-assed...would he/she take it seriously? I doubt it. In fact, I'd imagine someone would come by and be like what is the problem?
I feel the same way. You are on the forum dictating how "bad ass" you are and bitching and pissing and moaning about CCP messing with the logi makeup....DO YOU REALIZE HOW HARD YOUR POST WAS TO READ? I'm sitting in a nice comfy chair in a nice temperature controlled environment staring at a laptop screen and it was tough for me.
I had to crack open a fresh baileys (mm, creamy..creamy beige) and use a napkin to sop the sweat from my brow to even read it. My brain was saying no....it was like NO SIR, STOP RIGHT NOW.
Your lack of literacy is top 40 offensive to me.... |
Ghostt Shadoww
The Unit 514
1
|
Posted - 2014.01.20 19:51:00 -
[12] - Quote
Dont get me wrong im an awesome logi i will adapt. I only die 2-3 times a battle if that as it is. Just think that as a logi a yrue logi being abke to rep myself something i skilled into should stay. Im a medic i can stab people i can heal people but i cant heal myself. After you ccp already have me used to this game play for a year now and ohh nvm lets jist take it away now cuz poeple are using them as assualts. I truly think the new suits and perks is enough to get the assualts to go assaults but with this new patch i feel ccp is going to make logis move to assaults since i cant rep myself might as well join the boys and let someone else worry about repping me and also if i have to carry triage hives just to tep myself then more of a reason i shouod switch to assualt thats what they do or is ccp just want everyone to play like nyain san all 60 men throwing down triage hives everywhere and yes i said all 60 men we all know that nyain san has a cheat for ghost squads in game how do you think you always getting shot from every angle possible...lol (yes Michael that was a joke) |
Suanar Daranaus
Seykal Expeditionary Group Minmatar Republic
128
|
Posted - 2014.01.20 19:57:00 -
[13] - Quote
Ghostt Shadoww wrote:Lmao...this is a forum not english class. Im using my phone to type lol. Thanks for editing my post that was awesome of you...now that i gave you some attention hater maybe we can go back to topic
I really don't think he was 'hateing. He actually helped you out. 34 years old? don't be an old "THAT GUY".
Phone or not, people will generally Not even read a WALL OF TEXT.
That being said, (with out hate mind you), I agree with your first post.
Stay cool.
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Ghostt Shadoww
The Unit 514
1
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Posted - 2014.01.20 19:58:00 -
[14] - Quote
Yo michael i just wrote another large post can u fix it for me then go back to topic pls thanks bud...i been on a ship 15 years my phone has auto correct wow so cool...is that like spell check on a computer....hummm maybe for another thread right now we talking aboit logi suits and there internal reps...try to stay on topic i know its hard to read and understand what i write but please do yiur best to keep up if it gets to hard for you let me know ill do my best to expain. Oh shoot i wrote expain now he not going to know what im talking about...gosh darn it anywho back to topic
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Suanar Daranaus
Seykal Expeditionary Group Minmatar Republic
128
|
Posted - 2014.01.20 20:00:00 -
[15] - Quote
Ghostt Shadoww wrote:Yo michael i just wrote another large post can u fix it for me then go back to topic pls thanks bud...i been on a ship 15 years my phone has auto correct wow so cool...is that like spell check on a computer....hummm maybe for another thread right now we talking aboit logi suits and there internal reps...try to stay on topic i know its hard to read and understand what i write but please do yiur best to keep up if it gets to hard for you let me know ill do my best to expain. Oh shoot i wrote expain now he not going to know what im talking about...gosh darn it anywho back to topic
Too bad there is not an 'unlike' button. Now your acting well under your age squid. |
Ghostt Shadoww
The Unit 514
1
|
Posted - 2014.01.20 20:01:00 -
[16] - Quote
Suanar....you say no one will read kong post. Or whatever cuz im on my phone and im 34 i should type and spell correctly...lmao you guys are so board...anyways back on topic |
Reign Omega
BurgezzE.T.F Public Disorder.
95
|
Posted - 2014.01.20 20:05:00 -
[17] - Quote
To be fair, your age has nothing to do with your being able to type or spell correctly. I'm 33 and my education level dictates that I try to keep my grammar in check.
In keeping with the original topic, it may be harder to stay alive, but just adapt as any good player should.
Welcome to the internet. |
Ghostt Shadoww
The Unit 514
1
|
Posted - 2014.01.20 20:08:00 -
[18] - Quote
Again suanar thanks bud...back on topic please i really dont care how bad i type or what your opinion on the matter is all i care abiut is the topic like ibexplain to michaek now you lets stay on topic u making fun of me is going off topic which is against most forums rules im not sure what the rules are here in dust but im pretty sure there the same so lets try again shall we...this topic this thread this post what ever you want to call it is about logi reps on a suit if u wamt to continue correcting me go ahead from here on out i will ignore u and continue with my post since this is what important to me not how i spell and tyoe in a game forum bit if u choose to continue u do have that right i cant make u stop jist like i wont stop tyoing the way i wamt so im done letting uball troll me im going back to topic and ignoring u haters and engkish teachers oh shoot i wrote engkish...i memt english bro my bad....lmao wow haters in my channel and haters on forums goodness its a game sir |
Ghostt Shadoww
The Unit 514
1
|
Posted - 2014.01.20 20:13:00 -
[19] - Quote
I can adapt fine i know for a fact im top ten logi in the game no question anyone else doesnt think so meet me at (unit 514.) Dont forget the dot and yes its an eve channel so i can kick you when i please so lets leave the adapting and what to carry out of the topic im very capable of handling myself what my post is simply about the logi reps if i want to keep it i will have to use a slot for the armor rep which sucks we have had it for a year now why take it away its just plain stupid |
Reign Omega
BurgezzE.T.F Public Disorder.
95
|
Posted - 2014.01.20 20:15:00 -
[20] - Quote
Nobody here is hating on you ghost, it's legitimately hard to read things that aren't written properly when your brain is taught to read properly. Nobody is making fun, and continuing to spam walls of text is detracting from the main issue.
Again, from one true logistics to another. Just adapt, the game is changing, the bonuses weren't meant to be permanent, and things will change again in the future. Don't get too comfortable and don't take your current situation for granted. Be the best you can in each build. |
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Reign Omega
BurgezzE.T.F Public Disorder.
96
|
Posted - 2014.01.20 20:18:00 -
[21] - Quote
Ccp mentioned before uprising that the bonuses would change, people just chose to ignore it.
Also, does being a "top 10" logistics mean that your opinion should weigh more than others? I'm a darn good logi inn a Corp with darn good logis, we don't generally come in short of 3k WP and upwards of 5 or 6k in a heated match. All in all, if you're about relevance, try and keep it relevant not arrogant. |
Ghostt Shadoww
The Unit 514
1
|
Posted - 2014.01.20 20:23:00 -
[22] - Quote
Its not hard not at all to read adapt to reading it you will be fine...lol...u guys are jist board and want something to say because i said im ex navy of 15 years so i should be this grammaticaly correct inteligent individual. Lmao..if its to hard for your brain and eyes to process then maybe you should read another post and stop worrying about mine but no you dont you giys would rather comment on people and say there stuoid since they type a little funny...lmao...this is a game forum gentleman a game key word here is game...you guys understand just fine you guys just choose to point out what is not relevant. ..again haters ...no mater how u sugar cote it its simply becuase i said 15 years ex navy so ohh boy lets show him ...lmao men will be men i guess even on the internet...lmao...anyways thats truly my last comment on the off topic bud lets go back to topic thank you :-) |
Lonewolf Heavy
ROGUE SPADES
18
|
Posted - 2014.01.20 20:31:00 -
[23] - Quote
Ghost, I respect you, Family all military and soon to be here, Also I have been in the boat that logi's are going through, Heavies had it hard for awhile during uprising with our guns being nerfed until finally fixed recently and then with commando for awhile til we got that HP buff. Logi's have it pretty hard and i feel yal should have that natural self rep even if its just 1 or 2 instead of 1 per level. As a heavy i feel its vital that my logi can take care of themselves in case things get rough, But Reign has a point as well because they did say that the bonuses we have were not permanent. Adapt and survive, and stick closer to your heavies and search for commandos like me who rep logis over heavies and youll survive.
Blueberries are delicious and an essential part of my diet ;)
Commando/Heavy
Willing to PC for anyone for a low price
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Reign Omega
BurgezzE.T.F Public Disorder.
96
|
Posted - 2014.01.20 20:32:00 -
[24] - Quote
No one, at least not myself, has said anything about you being stupid. I have tried to address the topic in each of my posts, and yes it is hard to read your typing. I shouldn't have to train my mind to read things that aren't written correctly. I also come from a career military family, with members in all of the branches, not one of them has difficulty writing. Being smug and arrogant about your own shortcomings as a writer, not the best look.
I trust you being the "Elite" player you are to find away around this horrible situation you're in and continue to hold the logistics class in shining example on the field.
Also, if it were as such....a game... why bother making a post in the first place? We are all here on these forums because we care about the state of affairs in New Eden, bear in mind.
Take it easy soldier, keep those heals coming. |
Tebu Gan
Dem Durrty Boyz Renegade Alliance
431
|
Posted - 2014.01.20 20:35:00 -
[25] - Quote
Michael Epic wrote:Ghostt Shadoww wrote:Lmao...this is a forum not english class. Im using my phone to type lol. Thanks for editing my post that was awesome of you...now that i gave you some attention hater maybe we can go back to topic Bro, I can type a novel on my cell phone with all the correct punctuation. Your phone has autocorrect that will AUTOCORRECT words that are spelt incorrectly for you. I mean seriously....I'm not hating on you. I'm not even hating on you a little bit. You were in the Navy right? If you wrote your EO RTC a letter making a point of something that you object too, and wrote it half-assed...would he/she take it seriously? I doubt it. In fact, I'd imagine someone would come by and be like what is the problem? I feel the same way. You are on the forum dictating how "bad ass" you are and bitching and pissing and moaning about CCP messing with the logi makeup....DO YOU REALIZE HOW HARD YOUR POST WAS TO READ? I'm sitting in a nice comfy chair in a nice temperature controlled environment staring at a laptop screen and it was tough for me. I had to crack open a fresh baileys (mm, creamy..creamy beige) and use a napkin to sop the sweat from my brow to even read it. My brain was saying no....it was like NO SIR, STOP RIGHT NOW. Your lack of literacy is top 40 offensive to me....
The fact that 90% of english is bullshit, should be enough to classify you sir, as 95% bullshit.
As he mentioned, first time posting to the forums. And I did this exact same thing with my first post, which used every character available. Imagine reading that.
Someone kindly informed me that my text was hard to read, and suggested using paragraphs. I was like, oh yeah you are right, thanks cool guy.
You on the other hand, I have never seen, are likely a nobody, and jealous of us GOOD at dust. My tank be like wahhht, and you be like blooosh (you ragdolling in the air, once I get done playing with you).
DO YOU REALIZE HOW HARD YOUR POST WAS TO READ? I had to have 3 people, hold me down, one jabbing me with needles to keep me focused, and another kicking me everytime I mispronounced a word. Even then, there wasn't much to be retained, as 100% of it was bullshit.
And it makes sense, considering you are 95% bullshit yourself. (check earlier math, you WILL need someone explain it for you though)
Nuff Said
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Ghostt Shadoww
The Unit 514
1
|
Posted - 2014.01.20 20:36:00 -
[26] - Quote
Well of course being a top ten logi my view should weigh more then a bb that was stupid. So u think a newbie post should weigh more then a year ood vet in the game that IS in the top ten for logis. So you saying when cubs post and a newbie post that ccp wont look at cubs frist and weigh what he has to say more then a newbie...you a funny guy guy |
Aleph Rynedee
Science For Death
38
|
Posted - 2014.01.20 20:41:00 -
[27] - Quote
I'd like to consider my toon a true logi, a good match for me is one in which I don't send a single projectile down range, and while I'll miss the 5 hp/s I can see where CCP is coming from. If they remove all incentive from playing a suit out of role then people will stop co-opting that suit. I think the end result (based on the proposed changes) will be far fewer logi suits deployed but a much higher percentage of those will be of the squad-supporting type.
As for not ever getting repped, I get random blues to patch me up in some/most matches, depends on the match type (more so in dom and skirmish than ambush). |
Tebu Gan
Dem Durrty Boyz Renegade Alliance
431
|
Posted - 2014.01.20 20:43:00 -
[28] - Quote
Ghostt Shadoww wrote:Well of course being a top ten logi my view should weigh more then a bb that was stupid. So u think a newbie post should weigh more then a year ood vet in the game that IS in the top ten for logis. So you saying when cubs post and a newbie post that ccp wont look at cubs frist and weigh what he has to say more then a newbie...you a funny guy guy
First time to the forums, usually it's best not to feed the trolls. Ignore him.
They may be taking away reps, but what are they adding, eh?
I've tanked since May, and I will admit, I have to be somewhere in the top 100. But here recently, tanking changed completely. Tanking pre 1.7 is not tanking post 1.7. But I will admit, it is for the better.
I suspect, that they will change the way you play your logi, much like my tanks. These changes are still a few months out too, keep that in mind. A lot is going to happen between now and then. I also suspect, there are some things coming that they haven't yet announced.
It may look bad at first, but no doubt, it will be even more fun to play your logi. Kinda be like playing a whole new class (that's how my tanks felt at least!).
Nuff Said
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
8137
|
Posted - 2014.01.20 20:45:00 -
[29] - Quote
If you need the self-repairs, fit a local armour rep. Simple.
Level 8 Forum Warrior
Lenin of the glorious armoured revolution
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Ghostt Shadoww
The Unit 514
4
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Posted - 2014.01.20 20:54:00 -
[30] - Quote
Serioisly he was trolling me with that reply. Wow, i been over seas 11 years out of 15 this internet stuff is knd of new for me. Ty gentleman DDB and others for the backup. Ill do my best to type more clearly and ignore dumbasses. Back to topic.....yes i will adapt im sure every single game i ever played i have been a sniper. This is my first time as a medic my woman found this game she went on deplyment so i took it over (thats y k/d is bad) now that im out the navy i been hooked ever since. So im enjoying the medic role a lot. And there no way im going to put a rep on my low slot over armor im monmatar logi. Ill carry hybrids or triage or find a bb to rep me shoot if i jad my logi car ccp i would be able to rep myself hint hint yeah right logi cars come back that will be the day |
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Dunce Masterson
Savage Bullet
13
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Posted - 2014.01.20 20:56:00 -
[31] - Quote
[quote=Ghostt Shadoww. Listen ccp im top 40 in warpoints im most likely top ten logi in the game im a true logi i been playing this gake a year[/quote]
lol whats a gake?
btw logi suits have THE MOST module slots in the game if you need a rep then fit a repair module like the rest of us and unlike the free one they are taking away it gets bonuses from the armor rep skill so the complex repair module actually repairs 6.25 hp.
In my opinion logistics suits have way to many slots and their hit points are to low i think CCP should take a low and high slot away at proto level and give your logi suits more base hp it works for amarr assault........ wait no it dose not that's a lie. they need another low slot starting at militia level and 4 low slots at proto level. Ok im done pointing out a epic fail. |
ADAM-OF-EVE
Dead Man's Game
812
|
Posted - 2014.01.20 21:02:00 -
[32] - Quote
Arkena Wyrnspire wrote:If you need the self-repairs, fit a local armour rep. Simple.
sure we will just give up 200ehp to fit one, thats perfect balance against every combat class thats getting both an ehp buff and a dps buff
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
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Ghostt Shadoww
The Unit 514
5
|
Posted - 2014.01.20 21:06:00 -
[33] - Quote
I dont think they have to many slots...lets please not start that and get them to take away a slot omg i would so leave my logi. I onky have 4 all around as minmatar logi proto. And i said earlier i would never swap a slot of armor for a rep. But if complex does give 6 or 7 reps a sec....hummm maybe gall logi for me |
Ghostt Shadoww
The Unit 514
5
|
Posted - 2014.01.20 21:07:00 -
[34] - Quote
Hey eve whats up bud.....exactly bro giving up armor for a rep hummm...maybe in gall logi since they have 5 low slots |
Michael Epic
The Neutral Zone
221
|
Posted - 2014.01.20 21:09:00 -
[35] - Quote
Tebu Gan wrote:Michael Epic wrote:Ghostt Shadoww wrote:Lmao...this is a forum not english class. Im using my phone to type lol. Thanks for editing my post that was awesome of you...now that i gave you some attention hater maybe we can go back to topic Bro, I can type a novel on my cell phone with all the correct punctuation. Your phone has autocorrect that will AUTOCORRECT words that are spelt incorrectly for you. I mean seriously....I'm not hating on you. I'm not even hating on you a little bit. You were in the Navy right? If you wrote your EO RTC a letter making a point of something that you object too, and wrote it half-assed...would he/she take it seriously? I doubt it. In fact, I'd imagine someone would come by and be like what is the problem? I feel the same way. You are on the forum dictating how "bad ass" you are and bitching and pissing and moaning about CCP messing with the logi makeup....DO YOU REALIZE HOW HARD YOUR POST WAS TO READ? I'm sitting in a nice comfy chair in a nice temperature controlled environment staring at a laptop screen and it was tough for me. I had to crack open a fresh baileys (mm, creamy..creamy beige) and use a napkin to sop the sweat from my brow to even read it. My brain was saying no....it was like NO SIR, STOP RIGHT NOW. Your lack of literacy is top 40 offensive to me.... The fact that 90% of english is bullshit, should be enough to classify you sir, as 95% bullshit. As he mentioned, first time posting to the forums. And I did this exact same thing with my first post, which used every character available. Imagine reading that. Someone kindly informed me that my text was hard to read, and suggested using paragraphs. I was like, oh yeah you are right, thanks cool guy. You on the other hand, I have never seen, are likely a nobody, and jealous of us GOOD at dust. My tank be like wahhht, and you be like blooosh (you ragdolling in the air, once I get done playing with you). DO YOU REALIZE HOW HARD YOUR POST WAS TO READ? I had to have 3 people, hold me down, one jabbing me with needles to keep me focused, and another kicking me everytime I mispronounced a word. Even then, there wasn't much to be retained, as 100% of it was bullshit. And it makes sense, considering you are 95% bullshit yourself. (check earlier math, you WILL need someone explain it for you though)
lol...seriously? I'm Michael Epic dude, I'm one of the leading authorities with remote explosives in this game. I am freaking renowned for that mess. I'm hated as a slayer logi, constantly hate mailed for the traps I set.
Bring your tank dude....4 boundless remote explosives and you'll either be dead or running like a dog in heat from a pack of wild animals with a sparkle in their eye.
You don't know me? I don't know you either....jabroni lol
Oh yeah hey, get out of your tank....try to catch me, watch the corners you walk around because paired with proxy, remote explosive and thukker grenades...oh man, OH MAN....bad day for you sir, bad day.
In fact, go ask big bad "8213" about being spawn camped at the CRU and how I took him 16/16 with remote explosives to the point where he was so mad he hate mailed my entire corporation bitching and moaning.
You don't know me ahahahahahaha well you do now....next time I see you in FW or public...oh man, OH MAN haha I'll make sure you NEVER forget my name. |
Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
33
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Posted - 2014.01.20 21:10:00 -
[36] - Quote
+1 I agree with ghost, and i'm no logi. CCP's love for certain suits or classes over others is annoying at best. Why does anything have to be op? Different racial, class, and type advantages sure, but over powered weapons and vehicles every update is just annoying. Leave the logi be man.
"Anybody order chaos?"
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ADAM-OF-EVE
Dead Man's Game
813
|
Posted - 2014.01.20 21:12:00 -
[37] - Quote
Ghostt Shadoww wrote:Hey eve whats up bud.....exactly bro giving up armor for a rep hummm...maybe in gall logi since they have 5 low slots
yes well thats the only logi im not proto in so i will have to see about specing into it or just giving up the role completely. im not going to spend stupid amounts of isk on equipment just to be squashed under the boots of a standard assault with more ehp and dps
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
431
|
Posted - 2014.01.20 21:26:00 -
[38] - Quote
Michael Epic wrote:
lol...seriously? I'm Michael Epic dude, I'm one of the leading authorities with remote explosives in this game. I am freaking renowned for that mess. I'm hated as a slayer logi, constantly hate mailed for the traps I set.
Bring your tank dude....4 boundless remote explosives and you'll either be dead or running like a dog in heat from a pack of wild animals with a sparkle in their eye.
You don't know me? I don't know you either....jabroni lol
Oh yeah hey, get out of your tank....try to catch me, watch the corners you walk around because paired with proxy, remote explosive and thukker grenades...oh man, OH MAN....bad day for you sir, bad day.
In fact, go ask big bad "8213" about being spawn camped at the CRU and how I took him 16/16 with remote explosives to the point where he was so mad he hate mailed my entire corporation bitching and moaning.
You don't know me ahahahahahaha well you do now....next time I see you in FW or public...oh man, OH MAN haha I'll make sure you NEVER forget my name.
Clearly, you have never seen my tank. The thing, devourers orbitals, deflects forge shots, absorbs swarms, dude, need I go on. The thing might as well be fing invincible.
It took 4 MLT tanks to bring it down, 2 blasters and 2 rails, needless to say, the 2 rails died. On my next tank, every tank from there on died. You think im scared?
You are one guy, infantry no less, and you think you can take me. I'm really on the fence atm, should I use rails or missiles? Blasters are out of the question, that would be FAR too easy. Sounds to me though, you need the handicap.
You think you kill tanks? Yeah MLT tanks all day. Wait til you see what a proto tank does.
GET GUD SON!
Nuff Said
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
36
|
Posted - 2014.01.20 21:48:00 -
[39] - Quote
I wanna meet the man who complained about the logi to get this idea roling in the first?! Who says "i'm sick of that logi repping me, picking me up and saving me isk, and being able to heal his armor back quick.... all 145 points of it lol! Seriously leave the logibro be man. Maybe take away his ability to take on assault guys toe to toe at proto lvl, but that's it.
"Anybody order chaos?"
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Ghostt Shadoww
The Unit 514
6
|
Posted - 2014.01.20 21:54:00 -
[40] - Quote
Tebu.......Ahhhhhhh hahahahaha....getem , getem,,,, absorbs swarms, getem. Deflects missles, getem. (How high movie) Orbital what, u still use them on tanks u bb lmao....he is proud of using remotes...dude i really wanted to ignore him amd not get off topic. But really famous for RE's ....lmao im not even going to entertain why that was a stupid statement....proud of RE's wow really....bro my tanker is Cloak Wolf Rider im the Ceo of The Unit the training corp for Gods among Men...go see where my tanker is on the weeklyboards...ill give u a hint. You wont need to scroll...please que sync a factional with us my squad against your squad...please...yes im begging like a little girl cuz i know u will never show....and to be fair i must tell you all my players are from....nah nvm why should i tell you that...doesnt matter where we from either except my challange now or be gone troll...we will even do caldari or amarr u can go on the esier side...20 mill says my squad wins...put up or shut up u decide Mr Epic ....ps i hope he says bring it |
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Ghostt Shadoww
The Unit 514
6
|
Posted - 2014.01.20 21:58:00 -
[41] - Quote
My bad one more thing...u do realize it says Renegade Alliance under DDB right?.....u do realize im a year old in this game top 40 not trying to show out just saying we only habg out with great players we dont hang with minions....dumb ass..all us top players stick together stupid...lmao...im go play now ill troll u later if u except my challange of 20 mill thats 20 mill for every time YOU kill cloak You...and 20 mill if you when the game...im at (unit 514.) Dont forget the dot if it says password u did it wrong..later gator |
Ghostt Shadoww
The Unit 514
6
|
Posted - 2014.01.20 22:01:00 -
[42] - Quote
Bradric...i 2nd that motion...here here my friend here here..or is it hear hear lol |
Emerald Bellerophon
Nenikekamen
104
|
Posted - 2014.01.20 22:14:00 -
[43] - Quote
+5 isn't much anyway. Wait 10 seconds and you can take 1 more bullet.
I always carry a repping nanohive... it is a logi anyway. Then I can get +40 or +70 |
Draco Cerberus
BurgezzE.T.F Public Disorder.
708
|
Posted - 2014.01.20 22:18:00 -
[44] - Quote
I've said this before but the new bonuses do not actually balance anything. Having an equipment specific (reptard tool, scanner etc) just says that people who picked a suit for the ability to fit all equipment need to actually use the piece of equipment to gain the bonus. It also means that this will theoretically unbalance WP payouts as the Intel Kill Assist a Gallente Suit will earn wil be lower than the bonus for Triage of a Minmatar Logi. Also it means that a Minmatar Logi will actually earn less WP due to an increased rep rate. This is not a balance pass it is a nerf pass and should be rethought.
The fact that a bunch of QQ from people started this shameful nerf because of Assault suit imbalance is really beside the point and should not mean that the logi needs to fill a specific battlefield role when there are so many different pieces of equipment that do different things and only 4 races of dropsuits should make this painfully clear. Shame on you CCP.
LogiGod earns his pips
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Michael Epic
The Neutral Zone
222
|
Posted - 2014.01.20 22:26:00 -
[45] - Quote
Ghostt Shadoww wrote:Tebu.......Ahhhhhhh hahahahaha....getem , getem,,,, absorbs swarms, getem. Deflects missles, getem. (How high movie) Orbital what, u still use them on tanks u bb lmao....he is proud of using remotes...dude i really wanted to ignore him amd not get off topic. But really famous for RE's ....lmao im not even going to entertain why that was a stupid statement....proud of RE's wow really....bro my tanker is Cloak Wolf Rider im the Ceo of The Unit the training corp for Gods among Men...go see where my tanker is on the weeklyboards...ill give u a hint. You wont need to scroll...please que sync a factional with us my squad against your squad...please...yes im begging like a little girl cuz i know u will never show....and to be fair i must tell you all my players are from....nah nvm why should i tell you that...doesnt matter where we from either except my challange now or be gone troll...we will even do caldari or amarr u can go on the esier side...20 mill says my squad wins...put up or shut up u decide Mr Epic ....ps i hope he says bring it
Bring it, jack. Email SAI DAC THORNE and we'll get all the A listers on and QQ sync one of the lesser servers and hash it out. 20 million payday....just don't come crying with the hatemail when we f!cking annihilate your asses. |
Lazy Scumbag
Intara Direct Action Caldari State
96
|
Posted - 2014.01.20 22:40:00 -
[46] - Quote
Ghostt Shadoww wrote:Dont get me wrong im an awesome logi i will adapt. I only die 2-3 times a battle if that as it is. Just think that as a logi a yrue logi being abke to rep myself something i skilled into should stay. Im a medic i can stab people i can heal people but i cant heal myself. After you ccp already have me used to this game play for a year now and ohh nvm lets jist take it away now cuz poeple are using them as assualts. I truly think the new suits and perks is enough to get the assualts to go assaults but with this new patch i feel ccp is going to make logis move to assaults since i cant rep myself might as well join the boys and let someone else worry about repping me and also if i have to carry triage hives just to tep myself then more of a reason i shouod switch to assualt thats what they do or is ccp just want everyone to play like nyain san all 60 men throwing down triage hives everywhere and yes i said all 60 men we all know that nyain san has a cheat for ghost squads in game how do you think you always getting shot from every angle possible...lol (yes Michael that was a joke)
I thought it would be cool to see a bunch of junkie logis running around stabbing themselves. At the very least, logi players should be able to use the reppers on themselves.
New idea... make the repper fuel dependent, so you have to leech hp off of enemies (or unsuspecting blue dots).
Bring fun back into Dust. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1628
|
Posted - 2014.01.20 23:03:00 -
[47] - Quote
Or make us VAMPIRES, like in the "evil" mode of infamous. Refill your energy gauge by draining the nearly dead instead of needling them. That would be cool.
Oh, and OP, I agree with your point but hopefully the reduction to equipment fitting costs will make it easier to fit reps of our own. Thing is, your argument is lost with all the e-peen stroking. (This thread degenerated rapidly, not just you).
While people who have been playing for a while should be taken more seriously than a noob who lacks that perspective, that's where it stops. Your opinion is not made more important by the fact that you are "top 10." Nobody cares.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
Forum Warrior lv.1
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deepfried salad gilliam
Sanguine Knights
386
|
Posted - 2014.01.20 23:15:00 -
[48] - Quote
Ghostt Shadoww wrote:Is it true with new patch ccp will take the self reps on my suit out of the game just so people stop using logi suits for assualts. Listen ccp im top 40 in warpoints im most likely top ten logi in the game im a true logi i been playing this gake a year this is my very first post because I feel this is a big issues for logis. Ccp im 34 years old ex navy of 15 years i have an awesome corp and love this game. Ccp listen , no one reps a logi no one. The only time i have reps is in pc other then that im solo. True logis are hard to find. Now you want me to use a slot to put a rep on so i can rep myself so less armor now on my suit. The rapid fire or whatever it is u have comong for assualts and heavys and other thngs should be enough to stop people from using logi suits as assuats but to take my reps away from my suit when no one in the game reps me ever. And if they do they suck because they not true logis like myself. True logis survive because of our suit repping itself now what use a slot have less armor. Not cool ccp not cool at all true logi's are not a dime a dozen we are rare. Dont take my logi reps from my suit. Im a bad ass but damn im not that much invincible. A i the only logi that feels this way ive never been repped by a logi either lol regardless of the suit ive used so guees what, i put on a self repper and call it done that 5hs was op
Proud Christian
one of the most essential parts of eve is left out of dust: freedom, exploration, open-world gameplay.
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Cross Atu
OSG Planetary Operations Covert Intervention
1845
|
Posted - 2014.01.20 23:40:00 -
[49] - Quote
Draco Cerberus wrote:I've said this before but the new bonuses do not actually balance anything. Having an equipment specific (reptard tool, scanner etc) just says that people who picked a suit for the ability to fit all equipment need to actually use the piece of equipment to gain the bonus. It also means that this will theoretically unbalance WP payouts as the Intel Kill Assist a Gallente Suit will earn wil be lower than the bonus for Triage of a Minmatar Logi. Also it means that a Minmatar Logi will actually earn less WP due to an increased rep rate. This is not a balance pass it is a nerf pass and should be rethought.
+1
What I've seen of the new suit related skill bonuses shows a trend more of sweeping changes than of fine tuning balance. It's hard to say without numbers but the primarily impression so far, if it holds, indicates these changes will be an outright nerf for players who truly adopt a support role. Logistics suits without the change are already slower, have lower eHP, are bright yellow, and are the least likely to receive support (due to their role) they also tend to be on balance more ISK/SP intensive to field a loadout with roughly equivalent stats.
Assault suits needed some love, Logistics suits did not need what amounts to a nerf - certainly not while other changes in the game have diminished the average TTK.
I would very much like to see numbers from CCP regarding the comparative risk vs reward value of medium frames with the new skills applied. Maybe there's a factor (or two) in there which I've overlooked or don't have access too, but so far the changes don't seem to result in a solid, or frankly even an improved, risk vs reward balance between medium frame loadouts and unless there is a clear improvement to the risk vs reward balance of those possible fits I can't help but think this is not an improvement or benefit to balance or game quality.
0.02 ISK Cross
PS ~ If there are numbers which contradict my assessment please do link them. I'd be more than happy to see solid information which proves my current perception to be incomplete/in error.
SupportSP Rollover & an improved Recruting System
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
8154
|
Posted - 2014.01.21 00:06:00 -
[50] - Quote
ADAM-OF-EVE wrote:Arkena Wyrnspire wrote:If you need the self-repairs, fit a local armour rep. Simple. sure we will just give up 200ehp to fit one, thats perfect balance against every combat class thats getting both an ehp buff and a dps buff
You don't give up 200 EHP to fit a single rep. Even if you did, I would note that every other class already has to fit a rep. Presently, all logis have an extra low slot to fit a rep over their assault counterparts.
Why do you need as much HP and DPS as the other classes? That is not your role. Your role is to provide repairs, ammo, scans, uplinks, etc. Currently, any logi can out-tank their assault counterpart, easily. They can also typically out-damage them. Losing 5 HP/s as a bonus alone will not change that.
I will still use a Gallogi over a Gallassault simply because it is better in almost every conceivable way even without the bonus.
Level 8 Forum Warrior
Lenin of the glorious armoured revolution
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KEROSIINI-TERO
The Rainbow Effect
994
|
Posted - 2014.01.21 00:56:00 -
[51] - Quote
I'm gonna miss the self reps but it's better that the bonus is more role oriented, instead of a very powerful combat ability.
FEEDBACK: Analysis on 1.7 tank functionality
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Kallas Hallytyr
Skullbreakers
284
|
Posted - 2014.01.21 02:10:00 -
[52] - Quote
Put an Armour Repair module on your suit. Deal with the reduced EHP. Commence bitching, or live a happy life: your choice.
As a logibro myself, I will not complain a little bit when I adapt and get useful supporting bonuses instead of self-serving ones: I can already fit a module to support myself, but bonuses to supporting my allies are fewer and further between. |
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2255
|
Posted - 2014.01.21 02:14:00 -
[53] - Quote
Arkena Wyrnspire wrote:ADAM-OF-EVE wrote:Arkena Wyrnspire wrote:If you need the self-repairs, fit a local armour rep. Simple. sure we will just give up 200ehp to fit one, thats perfect balance against every combat class thats getting both an ehp buff and a dps buff You don't give up 200 EHP to fit a single rep. Even if you did, I would note that every other class already has to fit a rep. Presently, all logis have an extra low slot to fit a rep over their assault counterparts. Why do you need as much HP and DPS as the other classes? That is not your role. Your role is to provide repairs, ammo, scans, uplinks, etc. Currently, any logi can out-tank their assault counterpart, easily. They can also typically out-damage them. Losing 5 HP/s as a bonus alone will not change that. I will still use a Gallogi over a Gallassault simply because it is better in almost every conceivable way even without the bonus.
Defo, iv been logi for just over a year now. I'm not bothered, I'll slap on a reactive plate. Meh
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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Cosgar
ParagonX
9117
|
Posted - 2014.01.21 02:53:00 -
[54] - Quote
Short answer: Forum butthurt.
Long answer: Shortsighted design choices and a flawed bonus system that will have the same problems until it's addressed.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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bogeyman m
Learning Coalition College
33
|
Posted - 2014.01.21 02:58:00 -
[55] - Quote
John Demonsbane wrote:Or make us VAMPIRES, like in the "evil" mode of infamous. Refill your energy gauge by draining the nearly dead instead of needling them. That would be cool.
This could definitely work with Minmatar lore - recycling everything/anything on the battlefield. Maybe have a 'Soylent Green' version of the Rep Tool. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1637
|
Posted - 2014.01.21 05:40:00 -
[56] - Quote
Cross Atu wrote:Draco Cerberus wrote:I've said this before but the new bonuses do not actually balance anything. Having an equipment specific (reptard tool, scanner etc) just says that people who picked a suit for the ability to fit all equipment need to actually use the piece of equipment to gain the bonus. It also means that this will theoretically unbalance WP payouts as the Intel Kill Assist a Gallente Suit will earn wil be lower than the bonus for Triage of a Minmatar Logi. Also it means that a Minmatar Logi will actually earn less WP due to an increased rep rate. This is not a balance pass it is a nerf pass and should be rethought.
+1 What I've seen of the new suit related skill bonuses shows a trend more of sweeping changes than of fine tuning balance. It's hard to say without numbers but the primary impression so far, if it holds, indicates these changes will be an outright nerf for players who truly adopt a support role. Logistics suits without the change are already slower, have lower eHP, are bright yellow, and are the least likely to receive support (due to their role) they also tend to be on balance more ISK/SP intensive to field a loadout with roughly equivalent stats (to their racial medium frame counterpart). Assault suits needed some love, especially with regards to some of their skill bonuses (I've been saying this for quite awhile), Logistics suits did not need what amounts to a nerf - certainly not while other changes in the game have diminished the average TTK. Certainly not a nerf that will hamper player innovation and choice by binding optimal equipment use to racial type while making them even more fragile. Further the changes to the logi don't really discourage the creation of non-support fits based on the logi frame, combine a skill bonus to hives with repper hives and you've got something useful for an assault based logi suit, but that same suit is less effective for a support logi who aren't supposed to be on point and who frequently are moving with their squad rather than at their own mandate. I would very much like to see numbers from CCP regarding the comparative risk vs reward value of medium frames with the new skills applied. Maybe there's a factor (or two) in there which I've overlooked or don't have access too, but so far the changes don't seem to result in a solid, or frankly even an improved, risk vs reward balance between medium frame loadouts and unless there is a clear improvement to the risk vs reward balance of those possible fits I can't help but think this is not an improvement or benefit to balance or game quality. 0.02 ISK Cross PS ~ If there are numbers which contradict my assessment please do link them. I'd be more than happy to see solid information which proves my current perception to be incomplete/in error.
Thing is, I wouldn't be too surprised if the base stats for the suits and possibly the slot layouts are also being changed so it's a little premature to say. I do think the self-rep reinforced the defensive role of the class, tbh that's not where the problem lie comparing logi to assault suits but since there is an apparent big time overhaul of the suits across the board we really don't know what logi suits are going to look like at all.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
Forum Warrior lv.1
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Cross Atu
OSG Planetary Operations Covert Intervention
1850
|
Posted - 2014.01.21 08:10:00 -
[57] - Quote
John Demonsbane wrote:Cross Atu wrote:Draco Cerberus wrote:I've said this before but the new bonuses do not actually balance anything. Having an equipment specific (reptard tool, scanner etc) just says that people who picked a suit for the ability to fit all equipment need to actually use the piece of equipment to gain the bonus. It also means that this will theoretically unbalance WP payouts as the Intel Kill Assist a Gallente Suit will earn wil be lower than the bonus for Triage of a Minmatar Logi. Also it means that a Minmatar Logi will actually earn less WP due to an increased rep rate. This is not a balance pass it is a nerf pass and should be rethought.
+1 What I've seen of the new suit related skill bonuses shows a trend more of sweeping changes than of fine tuning balance. It's hard to say without numbers but the primary impression so far, if it holds, indicates these changes will be an outright nerf for players who truly adopt a support role. Logistics suits without the change are already slower, have lower eHP, are bright yellow, and are the least likely to receive support (due to their role) they also tend to be on balance more ISK/SP intensive to field a loadout with roughly equivalent stats (to their racial medium frame counterpart). Assault suits needed some love, especially with regards to some of their skill bonuses (I've been saying this for quite awhile), Logistics suits did not need what amounts to a nerf - certainly not while other changes in the game have diminished the average TTK. Certainly not a nerf that will hamper player innovation and choice by binding optimal equipment use to racial type while making them even more fragile. Further the changes to the logi don't really discourage the creation of non-support fits based on the logi frame, combine a skill bonus to hives with repper hives and you've got something useful for an assault based logi suit, but that same suit is less effective for a support logi who aren't supposed to be on point and who frequently are moving with their squad rather than at their own mandate. I would very much like to see numbers from CCP regarding the comparative risk vs reward value of medium frames with the new skills applied. Maybe there's a factor (or two) in there which I've overlooked or don't have access too, but so far the changes don't seem to result in a solid, or frankly even an improved, risk vs reward balance between medium frame loadouts and unless there is a clear improvement to the risk vs reward balance of those possible fits I can't help but think this is not an improvement or benefit to balance or game quality. 0.02 ISK Cross PS ~ If there are numbers which contradict my assessment please do link them. I'd be more than happy to see solid information which proves my current perception to be incomplete/in error. Thing is, I wouldn't be too surprised if the base stats for the suits and possibly the slot layouts are also being changed so it's a little premature to say. I do think the self-rep reinforced the defensive role of the class, tbh that's not where the problem lie comparing logi to assault suits but since there is an apparent big time overhaul of the suits across the board we really don't know what logi suits are going to look like at all.
That is, in some ways, much worse.
One of the major problems Dust has seen is a continuing pattern of patches/builds with sweeping changes rather than granulated turning. Are sweeping changes sometimes called for especially early in the cycle? Sure. But what is a solid choice for closed beta and what's sound months after live release aren't one and the same.
Changes that are so massive in scope and implication that the community cannot even comment on them until post release is poor form requiring ever greater amounts of ISK and SP just to make the most basic assessment of a given loadout as compared to it's peers in frame size, race, etc. I find it dubious that such sweeping changes can be verified as both required and positive. How, for example, can we even directly compare the merits of suits or fits in their own context when their contexts are so much of a departure from each other? How does a player, especially a new player, find, maintain, and refine, a chosen play style with such upheaval as the norm? A solid foundation is vital not only to the NPE but to Dust in general, refining and expanding the game and content is truly positive but it should be the meta that undergoes broad changes as the players alter their behavior in the sandbox, it should not be the sandbox being functionally upended every few months.
In my time playing dust since closed I have still yet to see a compelling case for there being a problem between the suits in the medium line. The racial skill buffs need some work and perhaps a touch up for the assault role bonus but none of that requires an alteration to the suit nor the removal of self reps from support, especially to be replaced by what (at least in current context) is the weakest of the logi skill buffs. At current values the equipment reduction effect distorts suit parity within the logi line, favoring races with more equip slots, and depending on fit can often fail to even provide as much PG/CPU savings as the equivalent value(s) of the skill(s) it's replacing.
I'm not omniscient, I don't even have the information access of the CPM, I could be wrong, but the literal truth is that I've seen nothing which shows me these changes are either balanced or beneficial. Honestly I haven't even seen a clear vision statement regarding how they support/define on field roles.
0.02 ISK Cross
SupportSP Rollover & an improved Recruting System
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1638
|
Posted - 2014.01.21 11:50:00 -
[58] - Quote
No doubt there is going to be a need for a balancing pass not long after 1.8, but I'm thinking more along the lines that they are evening out the slot counts in each class of suit and adjusting things to be more in line with eve (e.g., Amarr now getting more armor than Gallente) racial philosophies. I guess one way to think about it is that the placeholders are now gone, so to not havs a big overhaul is virtually impossible.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
Forum Warrior lv.1
|
Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
195
|
Posted - 2014.01.21 13:53:00 -
[59] - Quote
Ghostt Shadoww wrote:Dont get me wrong im an awesome logi i will adapt. I only die 2-3 times a battle if that as it is. Just think that as a logi a yrue logi being abke to rep myself something i skilled into should stay. Im a medic i can stab people i can heal people but i cant heal myself. After you ccp already have me used to this game play for a year now and ohh nvm lets jist take it away now cuz poeple are using them as assualts. I truly think the new suits and perks is enough to get the assualts to go assaults but with this new patch i feel ccp is going to make logis move to assaults since i cant rep myself might as well join the boys and let someone else worry about repping me and also if i have to carry triage hives just to tep myself then more of a reason i shouod switch to assualt thats what they do or is ccp just want everyone to play like nyain san all 60 men throwing down triage hives everywhere and yes i said all 60 men we all know that nyain san has a cheat for ghost squads in game how do you think you always getting shot from every angle possible...lol (yes Michael that was a joke)
Think about this Ghost.... Assaults have never had innate (bar the min 1hp/sec) reps and we ARE the frontline fighters. We may be lucky to snag a logi repper in a pubmatch every now and again, but definitely not in PC. This is because there has to be an element of skill to slaying...using cover, using positioning, situation awareness, etc...This will now extend to the logi position. That being said, Logis have also always had more highs and lows to 'tinker' with fits compared to the assault variants.
The reason CCP has removed them, IMO, is that they would like to see a distinction of classes; whereas assaults and commandos hold the front line, scouts are for flanking and recon. Heavies are point defense, and the logis are the support class that does not come out to get shot. If you are taking fire as a logi you are either the last man standing as your squad was wiped, or out of position.
It honestly does not make sense that the only class that can stack self-rep hives should also have the highest innate armor reps, as well as the most versatile slot layout. (EDIT: LOGI SCOUTS SOONtm.)
Logis had their time as the most dominant suit in Uprising, however it will transition into a skill position. You may see your K/DR take a slight knock at first, but those war points....oohhh those war points will look very nice at the end of match. |
Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
195
|
Posted - 2014.01.21 14:04:00 -
[60] - Quote
Arkena Wyrnspire wrote:ADAM-OF-EVE wrote:[quote=Arkena Wyrnspire]If you need the self-repairs, fit a local armour rep. Simple. sure we will just give up 200ehp to fit one, thats perfect balance against every combat class thats getting both an ehp buff and a dps buff
Welcome to the assault suits in 1.5/1.6.
Take your extra slots and stop whining. DPS buff? Please link. Even if it does get buffed, TTK will still be increased so not really a good argument on your end.
TTK is going to increase https://forums.dust514.com/default.aspx?g=posts&m=1714234#post1714234 |
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SteelheadPep
SAM-MIK
31
|
Posted - 2014.01.21 14:20:00 -
[61] - Quote
+1 for the post. The witch hunt for us logis is almost complete, tried to discuss the benefits of having a support logi on the field but the cry for a nerf just drowns us out. The Cal logi suit was nerfed first and it is not as viable as the other logis, the mob wants to finish the job on us.Are there any mercs out there that realize that we are a plus to the team and are there to help them.Speakup now or there maybe even less of the support logis class around to help you shine. |
Kigurosaka Laaksonen
DUST University Ivy League
168
|
Posted - 2014.01.21 15:09:00 -
[62] - Quote
DISCLAIMER: Subject to Change Source
This is the Logi you're looking for.
1.8 Minmatar Logistics Skill: Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level. Minmatar Logistics Bonus: +10% to repair tool range and 5% to repair amount per level.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
|
NextDark Knight
Hellstorm Inc League of Infamy
132
|
Posted - 2014.01.21 15:23:00 -
[63] - Quote
Maybe we need warpoints for saving a logi that is under fire. :p
BTW, Don't be mad at CCP.. be mad at all the Assault Logi players.
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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Flix Keptick
Red Star. EoN.
3329
|
Posted - 2014.01.21 15:52:00 -
[64] - Quote
Don't you have a bazillion slots anyway? How hard is it to fit a single rep? Just do what every other suit does!!
The community is the worst thing that ever happened to this game.
Tank driver // specialized tank destroyer
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noob cavman
Tickle My Null-Sac
433
|
Posted - 2014.01.21 16:16:00 -
[65] - Quote
*looks at logi slots layout* *Looks at his scout slot layout* ....... Your really moaning about removing a plate and placing a repper?
Hey mlt tank guess what my lav is ready and I GOT TWO TICKETS TO PARADISE!!!
British ninja cowboy
scout, logi, heavy
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Draco Cerberus
BurgezzE.T.F Public Disorder.
714
|
Posted - 2014.01.21 17:07:00 -
[66] - Quote
Cross Atu, you seem to have nailed it. We are at the mercy of our loadouts as Logis and this puts a higher Risk vs Reward on those of us who choose not to run the suit specialized equipment. Even I, as a Logi tend to fit an armor repper in at least one of my slots to be able to get repairs, in addition I normally have a rep hive for when that isn't fast enough and still see large number suit losses due to the random and often haphazard way Pub matches flow. That the support role is getting a sweeping change does in fact give me great cause for alarm. We used to be able to use our equipment based on what was needed, now it looks like it will be counterproductive to fit an equipment slot (minmatar only have 4 at proto) with a rep tool which, if I am using my proto means that I am already in a situation where the rep tool is not going to be used (PC).
LogiGod earns his pips
|
SteelheadPep
SAM-MIK
31
|
Posted - 2014.01.21 17:53:00 -
[67] - Quote
Pitchforks and torches raised high as the crowd screams burn the logis burn them all." I'm not a witch you dressed like this." The comparison of the logi suit with other classes has been argued in other threads,how can you understand a class unless you have truely skilled into it. The support logi takes alot of SP and ISk to run properly. It seems short sighted for someone to say that all you need to do is one simple thing to be like the rest of us. We don't want to be like the rest, that is what makes the game interesting. You have opened a can of worms with this, and i predict a sea of assaults running around, damage mods for everyone! |
Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
200
|
Posted - 2014.01.21 18:17:00 -
[68] - Quote
Rep Tools should have a 'Feedback Loop' while healing another player should also passively, and at a diminished rate rep the Logi. There, you want reps, go heal someone else. CCP should hire me. |
Ghostt Shadoww
The Unit 514
11
|
Posted - 2014.01.21 18:27:00 -
[69] - Quote
Wow, my first thread on the forums look like i picked a good topic. Okay lets see, now that i have read all the replies i can understand why assaults have there argument about us logi's. Yes we have more slots but we are the weakest character outside of a scout. So we need the slots to armor or shield up or we would not be able to keep up with assualts. We would die all the time since we are not made for frontline. Just so happens people realized wow lots of slots screw the equipment ill just shield or armor tank and boom the logi has more then an assualt and now the logi is some badass assualt more then a regular assualt guy. Okay i get that i understand thats not cool for you assualt guys. But ccp needs to figure something out instead of always giving in to dumbness. No matter how you look at it no matter the argument. Doesnt matter how many slots i have what matters is im a Logi a true logi and i keep the troops going. I need the extra slots just to get my weak logi tuff amd i need my reps since i save everyone 200,000+ i would like to save myself without the cost of losing 1 armor plate. Im sure i can do fine and be okay with 1 less plate and add a rep if i really need it that bad. Ill probably jist carry hybrid or triage hives. Bit that sucks it changes my whooe game play in pub...in pc does nt matter im proto i can run everything You All need. And there plenty of logis and hives to rep me......wow ......wow .....wow.....lightbulb......im arguing a point that only affects my pub game not my pc game.....lmao....hahahaha...screw it who cares i wrote this for nothing lol...if it gets stupid in pub ill jist use my logi as assault andfor pc doesnt matter since there plenty of logis and hives everywhere....thank you all i feel better lol...yes sucks we loosing reps but now that i think about it it wont really affect me in pc...at least i hope not...either way worse comes to worse ill switch to gallogi and ill have plenty of slots for armor and a self repper |
Ghostt Shadoww
The Unit 514
11
|
Posted - 2014.01.21 18:33:00 -
[70] - Quote
One more thing...more range and more rep rate. So my core focused will repp at 200+ and with more range ill be at the top of a tower at echo repping everyone at delta cuz Im a Boss....lol...no really, more range more rep rate....hummmm....lightbulb |
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Cross Atu
OSG Planetary Operations Covert Intervention
1854
|
Posted - 2014.01.21 19:00:00 -
[71] - Quote
John Demonsbane wrote:No doubt there is going to be a need for a balancing pass not long after 1.8, but I'm thinking more along the lines that they are evening out the slot counts in each class of suit and adjusting things to be more in line with eve (e.g., Amarr now getting more armor than Gallente) racial philosophies. I guess one way to think about it is that the placeholders are now gone, so to not have a big overhaul is virtually impossible. If that's the case the results may ultimately be positive, as EVE has been refining things for quite awhile and using some of that long time work as a frame for Dust could be of value. I feel compelled to add however that such massive overhauls should have been initiated before live release or at bare minimum clearly signaled in a simple direct statement from CCP regarding this issue, a statement released during beta and linked in the more current releases so that everyone can stay up to speed.
Even with that presumption in place the alteration of the skill buffs seems to have been handled in a less than ideal way, a self repping skill is not a valid place holder for an equipment fittings cost reduction skill, especially one that at first blush isn't even effectively balanced with either the "place holder" self rep skill or within the logistics frames. Beyond that reducing slot count is in general something I opposed because it's reducing player choice and innovation. If the slot layout of the assault suit needs more parity with the slots of the logistics suit to maintain medium frame balance that's fine, but you can add slots to the assault rather than taking them from logistics and if the assault suit with more slots is broken simply trim it's base stats a bit to bring it back in line. Maintaining flexibility in possible load outs and thus a diverse and open sandbox is a much healthier choice for Dust than what amounts to hard coding specific roles, or even sub-roles (in the case of the new equipment bonuses) onto our rather limited frame offerings. In EVE there are admittedly some very specialized hulls and skill buffs that go along with them, but there are far more size classifications and hull types in EVE so that implementation is no where near as limiting to player choice in EVE as in Dust, and even in EVE there are usually hulls in every race/size class which are much closer to a 'generalist' hull, an option which will be greatly constrained if not outright removed (at least from support) if the proposed changes go through in the context that currently seems to apply.
There is a final important note to be made here, a massive sweeping change does not equal even a mild improvement in game wide balance. I could improve balance but there's no guarantee of that. Combining that lack of guarantee with the lack of any numbers or vision statement to at least back up the idea that there is a pressing problem which must be addressed and that the intent of the changes does indeed address it... well I'll quote one of our CPMs on the subject
Nova Knife wrote: One of the dark realities of design is that most ideas are usually pretty bad. When people have been brainstorming for a while... pretty much any idea can begin to sound really good, until someone else enters the room and says "That's just freaking terrible.... Your ideas are bad and you should feel bad. - But if you changed them like X, they could be good!" That person entering the room is going to be you as a CPM bro. And the sad truth is.... The people in the room are probably not going to listen to you nearly as often as you think, despite how obvious the flaws in their ideas may seem.
This phenomenon has more potential to occur the more broad and sweeping the changes/ideas in question are, furthermore broader changes also put more of an unrealistic burden on QA to catch all the possible uses, bugs and exploits of an essentially new context, frankly a small QA team no matter how professional isn't likely to catch everything an entire player base eventually will. Meaning that even if something is unquestionably, verifiable, broken/imbalanced sweeping changes at a later stage in the development cycle are more often than not less than ideal as the means to bring things back in line. And I must reiterate that I have still yet to see any conclusive reasoning, let alone compelling numbers, that support the idea these changes - to the logistics role skill buff - even need to be made in the first place. I'm not denying that theoretically such information could exist somewhere, but I haven't seen it and I do take pains to keep my POV tied as closely to the information I have as possible. I'm not perfect to be sure, but I do make the active effort and as such I'm still waiting to see compelling reasoning backed up by solid information which illustrates why this change is both the best option and even needed to begin with, absent that information I'm likely to remain generally opposed to such massive alterations to the game state.
Change is good, change solely for changes sake is... well, usually messy when it comes to game development.
0.02 ISK Cross
SupportSP Rollover & an improved Recruting System
|
Cross Atu
OSG Planetary Operations Covert Intervention
1854
|
Posted - 2014.01.21 19:20:00 -
[72] - Quote
Drapedup Drippedout wrote:Arkena Wyrnspire wrote:ADAM-OF-EVE wrote:[quote=Arkena Wyrnspire]If you need the self-repairs, fit a local armour rep. Simple. sure we will just give up 200ehp to fit one, thats perfect balance against every combat class thats getting both an ehp buff and a dps buff Welcome to the assault suits in 1.5/1.6. The assault suits needing some love is in no way equal to the logistics suits being broken and needing a nerf, especially doing both at once, there are far more implications to a change within the game than just comparing the medium frames side by side.
Unless you're talking exclusively about the equipment slots then there are no "extra" slots, all those "extra" slots are burned up just getting the support frame up to the base stats of the assault frame with no net gain in mirrored side by side fits, in fact there's a net loss for the logistics frame in that context because of the higher ISK/SP requirements to field what in most numeric ways amounts to the same fitting.
TTK going up is good news on balance, but it's benefits don't apply until the changes come so unless those changes are coming at the same time or before the other changes they are at least poorly timed and going to net a lot of actual in game feedback and play with less than ideal results due to the deployment gap, and that's ignoring the implications for the NPE.
0.02 ISK Cross
SupportSP Rollover & an improved Recruting System
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1643
|
Posted - 2014.01.21 19:20:00 -
[73] - Quote
Well put, cross. No debate there, 1.8 should have been 1.0, but since they broke the core mechanics of the game, here we are, what, 6-8 months later?
Ultimately that's the problem, these are growing pains we should have gone through a long time ago but didn't. At this point we really have no choice but to go through them and come out the other side with the best game we can.
Also, we don't know that they are taking slots away from the logi suits, it's all speculation right now. They may be adding slots to the assaults, or they may keep the slots the same but decrease the CPU/PG of the suits commensurate to the new bonus such that you can still make a proper support logi fitting but not a killer bee. That's one solution myself and others had suggested as an alternative to the terribad sidearm only nonsense that was floating around a month or so ago.
IMO, that's the ideal solution to this whole logi-assault "war". The self-reps could have stayed, and If you make a big time reduction to equipment fit costs and drop the fitting power of the suits just the right amount (I know, CCP), the ability to make a "real" logistics fitting remains unchanged - I could make the same or better fitting I do now as a support-minded player, but if I were to put all my slots into offense, it wouldn't be as good as it can be now.
EDIT: you snuck another one in there before I could reply.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
Forum Warrior lv.1
|
Buster Friently
Rosen Association
1757
|
Posted - 2014.01.21 19:27:00 -
[74] - Quote
John Demonsbane wrote:Well put, cross. No debate there, 1.8 should have been 1.0, but since they broke the core mechanics of the game, here we are, what, 6-8 months later?
Ultimately that's the problem, these are growing pains we should have gone through a long time ago but didn't. At this point we really have no choice but to go through them and come out the other side with the best game we can.
Also, we don't know that they are taking slots away from the logi suits, it's all speculation right now. They may be adding slots to the assaults, or they may keep the slots the same but decrease the CPU/PG of the suits commensurate to the new bonus such that you can still make a proper support logi fitting but not a killer bee. That's one solution myself and others had suggested as an alternative to the terribad sidearm only nonsense that was floating around a month or so ago.
IMO, that's the ideal solution to this whole logi-assault "war". The self-reps could have stayed, and If you make a big time reduction to equipment fit costs and drop the fitting power of the suits just the right amount (I know, CCP), the ability to make a "real" logistics fitting remains unchanged - I could make the same or better fitting I do now as a support-minded player, but if I were to put all my slots into offense, it wouldn't be as good as it can be now.
EDIT: you snuck another one in there before I could reply.
The whole problem with the logi-assault "war" as you put it is that there is no logistics role in Dust. No, a healing tool and some supplies does not define a role. The only well defined role in Dust is slayer. This is why, when it comes to infantry, all the suits get fitted for minor variations of slayer.
|
ADAM-OF-EVE
Dead Man's Game
819
|
Posted - 2014.01.21 19:46:00 -
[75] - Quote
Drapedup Drippedout wrote:Arkena Wyrnspire wrote:ADAM-OF-EVE wrote:[quote=Arkena Wyrnspire]If you need the self-repairs, fit a local armour rep. Simple. sure we will just give up 200ehp to fit one, thats perfect balance against every combat class thats getting both an ehp buff and a dps buff Welcome to the assault suits in 1.5/1.6. Take your extra slots and stop whining. DPS buff? Please link. Even if it does get buffed, TTK will still be increased so not really a good argument on your end. TTK is going to increase https://forums.dust514.com/default.aspx?g=posts&m=1714234#post1714234
no extra slots,
rof buffs (or similar) on all assaults = dps buff
TTK will increase for assaults, heavies,scouts,commandos but it will decrease for logis who lose either reps or ehp
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
|
Nothing Certain
Villore Sec Ops Gallente Federation
46
|
Posted - 2014.01.21 20:09:00 -
[76] - Quote
I logi most of the time, this is not much of am issue for me, it's usually live or die when I lose my armor, repping isn't that important, if I find it becomes an issue I don't think losing an armor slot or carrying triage hives is a huge sacrifice if in exchange I get to carry better equipment. |
Cross Atu
OSG Planetary Operations Covert Intervention
1854
|
Posted - 2014.01.21 20:25:00 -
[77] - Quote
John Demonsbane wrote:Well put, cross. No debate there, 1.8 should have been 1.0, but since they broke the core mechanics of the game, here we are, what, 6-8 months later?
Ultimately that's the problem, these are growing pains we should have gone through a long time ago but didn't. At this point we really have no choice but to go through them and come out the other side with the best game we can. That's entirely fair and I won't dispute it at all. That being said I'd still favor a granulated implementation for the sake of proper vetting over a ground up overhaul that will put increased strain on the NPE, the meta game, and frankly the QA teams, before the dust settles and we've started to ferret out all the new bugs and exploits that are virtually inevitable with so much changed all at once. At the minimum holding of on changing things that directly impact eHP until TTK has been fine tuned to meet the threshold CCP wants it at.
Quote:Also, we don't know that they are taking slots away from the logi suits, it's all speculation right now. They may be adding slots to the assaults, or they may keep the slots the same but decrease the CPU/PG of the suits commensurate to the new bonus such that you can still make a proper support logi fitting but not a killer bee. That's one solution myself and others had suggested as an alternative to the terribad sidearm only nonsense that was floating around a month or so ago. While I agree the assaults need some love I've spent months on these forums asking for fittings examples that, sans racial skill buffs, put a "killer bee" above it's racial assault, and I've yet to see one. With the skill bonus included the old CalLogi surly met that mark but no where in that is the whole role let alone suit layout indited by the facts. In current game state the substantive difference between the suits in the medium line is that the logistics have lower base stats in exchange for more fittings flex. This can be used to good effect no question but it also requires a higher SP investment and a higher ISK cost to field as you're fitting more mods per load out than on the assault. It also means that various general skill buff effects provide less for the logistics frame than they give to the assault because the base values of the assault are higher (fittings skills are the notable exception to this trend).
Bluntly put, I've only seen information to support the idea that the assault suits need better racial skill buffs (and maybe a better role bonus so it's not lopsided towards some races). I have yet to see any solid or compelling evidence which supports the contention that any further changes to the medium suit line are called for. I've seen volumes of hyperbole but no meaningful evidence and yet we're still looking at some massive changes and I'm still not hearing any clear and direct statements from CCP regarding why, that combination of massive change and general silence is something I find much less than ideal.
Quote:IMO, that's the ideal solution to this whole logi-assault "war". The self-reps could have stayed, and If you make a big time reduction to equipment fit costs and drop the fitting power of the suits just the right amount (I know, CCP), the ability to make a "real" logistics fitting remains unchanged - I could make the same or better fitting I do now as a support-minded player, but if I were to put all my slots into offense, it wouldn't be as good as it can be now.
EDIT: you snuck another one in there before I could reply. Something like you propose above would be a good sight better as a way to solve the contention. I'm still of a mind that the changes should be almost exclusively to the assault side of the medium line with the only real change to the logistics frames being a minimum two equipment slots filled before the load out is considered valid for deployment. Those two aspects together should do the trick, and if not the values could be fiddled with lightly to find the right balance. I am honestly still baffled (not directed at you btw) at how often this subject is addressed in a way that completely glosses over the cost aspect of the cost v benefit dynamic, it is rather rare that posters proclaiming this "problem" to be in dire need of redress actually provide comparative SP and ISK investment costs to support their stance. And really if "you pay more ISK to get more effect" isn't the intended foundation of gear balance in Dust then what is? Without the cost aspect clearly included the argument might as well be "proto gear is better than my militia gear, that's not balanced, nerf it" which, while I've seen those posts too, would only serve to flatten the game play and reduce the sandbox excessively.
Cheers, Cross
PS ~ I'd just like to take a moment here to thank you for keeping the discussion constructive and hostility free, it's appreciated mate
SupportSP Rollover & an improved Recruting System
|
Nothing Certain
Villore Sec Ops Gallente Federation
46
|
Posted - 2014.01.21 20:55:00 -
[78] - Quote
TechMechMeds wrote:Arkena Wyrnspire wrote:ADAM-OF-EVE wrote:Arkena Wyrnspire wrote:If you need the self-repairs, fit a local armour rep. Simple. sure we will just give up 200ehp to fit one, thats perfect balance against every combat class thats getting both an ehp buff and a dps buff You don't give up 200 EHP to fit a single rep. Even if you did, I would note that every other class already has to fit a rep. Presently, all logis have an extra low slot to fit a rep over their assault counterparts. Why do you need as much HP and DPS as the other classes? That is not your role. Your role is to provide repairs, ammo, scans, uplinks, etc. Currently, any logi can out-tank their assault counterpart, easily. They can also typically out-damage them. Losing 5 HP/s as a bonus alone will not change that. I will still use a Gallogi over a Gallassault simply because it is better in almost every conceivable way even without the bonus. Defo, iv been logi for just over a year now. I'm not bothered, I'll slap on a reactive plate. Meh
That is what I figure, you give up some HP, gain a little speed over other armor. The difference is what, 120 HP? The times I've lived with my armor going down that low is pretty small, so my survivability doesn't change that much. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1647
|
Posted - 2014.01.21 22:39:00 -
[79] - Quote
Cross Atu wrote:John Demonsbane wrote:Well put, cross. No debate there, 1.8 should have been 1.0, but since they broke the core mechanics of the game, here we are, what, 6-8 months later?
Ultimately that's the problem, these are growing pains we should have gone through a long time ago but didn't. At this point we really have no choice but to go through them and come out the other side with the best game we can. That's entirely fair and I won't dispute it at all. That being said I'd still favor a granulated implementation for the sake of proper vetting over a ground up overhaul that will put increased strain on the NPE, the meta game, and frankly the QA teams, before the dust settles and we've started to ferret out all the new bugs and exploits that are virtually inevitable with so much changed all at once. At the minimum holding of on changing things that directly impact eHP until TTK has been fine tuned to meet the threshold CCP wants it at. Quote:Also, we don't know that they are taking slots away from the logi suits, it's all speculation right now. They may be adding slots to the assaults, or they may keep the slots the same but decrease the CPU/PG of the suits commensurate to the new bonus such that you can still make a proper support logi fitting but not a killer bee. That's one solution myself and others had suggested as an alternative to the terribad sidearm only nonsense that was floating around a month or so ago. While I agree the assaults need some love I've spent months on these forums asking for fittings examples that, sans racial skill buffs, put a "killer bee" above it's racial assault, and I've yet to see one. With the skill bonus included the old CalLogi surly met that mark but no where in that is the whole role let alone suit layout indited by the facts. In current game state the substantive difference between the suits in the medium line is that the logistics have lower base stats in exchange for more fittings flex. This can be used to good effect no question but it also requires a higher SP investment and a higher ISK cost to field as you're fitting more mods per load out than on the assault. It also means that various general skill buff effects provide less for the logistics frame than they give to the assault because the base values of the assault are higher (fittings skills are the notable exception to this trend). Bluntly put, I've only seen information to support the idea that the assault suits need better racial skill buffs (and maybe a better role bonus so it's not lopsided towards some races). I have yet to see any solid or compelling evidence which supports the contention that any further changes to the medium suit line are called for. I've seen volumes of hyperbole but no meaningful evidence and yet we're still looking at some massive changes and I'm still not hearing any clear and direct statements from CCP regarding why, that combination of massive change and general silence is something I find much less than ideal. Quote:IMO, that's the ideal solution to this whole logi-assault "war". The self-reps could have stayed, and If you make a big time reduction to equipment fit costs and drop the fitting power of the suits just the right amount (I know, CCP), the ability to make a "real" logistics fitting remains unchanged - I could make the same or better fitting I do now as a support-minded player, but if I were to put all my slots into offense, it wouldn't be as good as it can be now.
EDIT: you snuck another one in there before I could reply. Something like you propose above would be a good sight better as a way to solve the contention. I'm still of a mind that the changes should be almost exclusively to the assault side of the medium line with the only real change to the logistics frames being a minimum two equipment slots filled before the load out is considered valid for deployment. Those two aspects together should do the trick, and if not the values could be fiddled with lightly to find the right balance. I am honestly still baffled (not directed at you btw) at how often this subject is addressed in a way that completely glosses over the cost aspect of the cost v benefit dynamic, it is rather rare that posters proclaiming this "problem" to be in dire need of redress actually provide comparative SP and ISK investment costs to support their stance. And really if "you pay more ISK to get more effect" isn't the intended foundation of gear balance in Dust then what is? Without the cost aspect clearly included the argument might as well be "proto gear is better than my militia gear, that's not balanced, nerf it" which, while I've seen those posts too, would only serve to flatten the game play and reduce the sandbox excessively. Cheers, Cross PS ~ I'd just like to take a moment here to thank you for keeping the discussion constructive and hostility free, it's appreciated mate
You're welcome. Just like I only snipe red snipers, I only troll other trolls (usually).
Seriously though, the cost of logi stuff is no joke, but there are two problems with using that argument here. One, killer bees aren't using much equipment by definition. Second, the economy is so broken with all the ISK farmers in PC right now that Nyain San can afford to run their maxed out logi gk.0s and lose 10 madrugars a game forever. (I've personally killed 4 of their tanks in one match, with my team killing a total of 11, they didn't bat an eye, just kept spamming us into the Stone Age).
As for the actual fittings, the only real problem arose once brick tanking became the best fit. Just like with all those losers who started running heavy suits with their duvolles, you can tank a Gallente logi pretty hard, stack damage mods in the highs and put in a scanner and compact hive and voila, the Nyain San Standard Protostomping Suit.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
Forum Warrior lv.1
|
Reign Omega
BurgezzE.T.F Public Disorder.
100
|
Posted - 2014.01.21 22:51:00 -
[80] - Quote
I'd like to pop my head back in and say, someone seriously thought I was trolling in my earlier posts? That's the problem with criticisms everyone takes it so personally. I was a logi, am a logi and will be a logi in 1.8. I have had to adjust my play several times since I picked up the game 18 months ago, but that's all it is is an adjustment. I take these changes with a grain of salt and will continue to do what I do. More people should be less ruffled by these things. |
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Cross Atu
OSG Planetary Operations Covert Intervention
1854
|
Posted - 2014.01.21 23:51:00 -
[81] - Quote
John Demonsbane wrote:You're welcome. Just like I only snipe red snipers, I only troll other trolls (usually ). Seriously though, the cost of logi stuff is no joke, but there are two problems with using that argument here. One, killer bees aren't using much equipment by definition. Second, the economy is so broken with all the ISK farmers in PC right now that Nyain San can afford to run their maxed out logi gk.0s and lose 10 madrugars a game forever. (I've personally killed 4 of their tanks in one match, with my team killing a total of 11, they didn't bat an eye, just kept spamming us into the Stone Age). Those are accurate observations, however they're not direct inditements of the logistics suit or support load outs which means that the problems aren't centered there and thus best solutions won't be either. "Killer bees" aren't shouldering the same burden in fittings, SP, or ISK that a support player is so if the "fix" to mechanics is such that the logistics frames/load outs are nerfed to the point where bees aren't considered a problem anymore then it's guaranteed the actual support players have just been gimped. Hence why I'm so amendment other methods need to be employed, such as giving the assault suits solid enough skill buffs et al to make them a more attractive choice and requiring 1-2 pieces of equipment be part of each logi fit. These may not solve everything but they're smaller more precise steps which improve on the situation and can be fine tuned to address the situation as things develop, rather than throwing the baby out with the bathwater as it were.
As to the ISK faucet, well that's clearly a problem with PC and needs to be addressed but we can't simply dismiss the comparative value of ISK throughout the game because of it or we've just eliminated a key aspect of the risk v reward aspect of dust. It would be the same if someone were able to exploit for limitless SP, that exploit would need fixed, not the SP system ignored/scrapped, see what I'm saying? I don't think there's much of a case to be made for the current iteration of PC being balanced and in a good place, but that's PC balance not medium frame balance.
Quote:As for the actual fittings, the only real problem arose once brick tanking became the best fit. Just like with all those losers who started running heavy suits with their duvolles, you can tank a Gallente logi pretty hard, stack damage mods in the highs and put in a scanner and compact hive and voila, the Nyain San Standard Protostomping Suit. /nods I can see your point here, however the proposed changes effect the GalLogi suit, and that fit specifically, least out of the field. Barring changes to the actual suit layout (since my comments have been focused on the skill changes) the net effect on that type of fit will be; a bit less buffer, the same reps, the same dps, and better scans/more WP from scans. Unlike the rest of the logi frames who are effectively trading 5/HPs for -25% fittings cost on equipment, the GalLogi is trading that 5/HPs for better scans because it already has the discount at present.
Another element of that fit worth noting is that it's heavily damage mod dependent, a common hallmark of the fittings that cause the most trouble/garner the most OP calls. This seems to indicate that it is being able to stack damage mods so heavily that is, at least in part, at the heart of the problem and that is another aspect which should be addressed but is not in fact part of medium frame balance. Indeed with all the "nerf logi DPS" calls, some as over the top as the "side arm only" thing I am surprised that my suggestion to limit the number of damage mods a Logi suit can run didn't gain more support several months back when I made it, but that was in the CalLogi "slayer" heyday so the stacking of shield mods may account for it /shrug. I also suggested the Assault line be given an special "extra" slot which would be specifically for damage mods. or that their role bonus be changed to enhance damage mod effect so that they could maintain the same high dps while scaling down the base value effectiveness of stacked mods, again neither idea met with much support.
So as it stands the changes on balance put more of a burden on support players than "killer bees" and do so in a way that only minimally addresses the specific example(s), while also not addressing the issues present in damage mods, PC ISK flow, or providing the Assault suit a solid value (just nerfing the logi suit until it's weaker than the assault doesn't mean the assault is now valuable, it simply means the whole medium frame line is now weaker compared to both light and heavy).
Simply put the problem doesn't seem very specifically assessed and what assessment there is doesn't point to the proposed changes being an effective meaningful fix for the issues raised, the changes will however make playing support harder, and more costly for all new players and non-ISK farmers. All in all that seems to me to be a pretty bad call, unless there's new information which I'm still missing.
Cheers, Cross
SupportSP Rollover & an improved Recruting System
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Cross Atu
OSG Planetary Operations Covert Intervention
1854
|
Posted - 2014.01.22 00:13:00 -
[82] - Quote
Nothing Certain wrote:I logi most of the time, this is not much of am issue for me, it's usually live or die when I lose my armor, repping isn't that important, if I find it becomes an issue I don't think losing an armor slot or carrying triage hives is a huge sacrifice if in exchange I get to carry better equipment. But you don't to get carry better equipment. At present values, assuming the use of the most expensive equipment (i.e that which will provide the greatest discount given by the new skill) the effect of the changes is a net loss in CPU/PG if one assumes adding a Complex Rep and accounts for the fittings values of the removed skill buffs. Put another way if you build a fit with the same stats under the new skills (accepting the loss of some buffer in that as a repper is swapped in) you end up with less total available CPU/PG, so while the new discount skills sound like they will provide more available fittings on balance they actually do not do so most of the time, and that's even assuming you were already carrying repper hives, otherwise the fittings cost is generally even higher/the exchange even more costly for support players.
~ Cross
SupportSP Rollover & an improved Recruting System
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Cross Atu
OSG Planetary Operations Covert Intervention
1854
|
Posted - 2014.01.22 00:38:00 -
[83] - Quote
Reign Omega wrote:I'd like to pop my head back in and say, someone seriously thought I was trolling in my earlier posts? That's the problem with criticisms everyone takes it so personally. I was a logi, am a logi and will be a logi in 1.8. I have had to adjust my play several times since I picked up the game 18 months ago, but that's all it is is an adjustment. I take these changes with a grain of salt and will continue to do what I do. More people should be less ruffled by these things. That's easier to do for beta vets, much harder for players newly entering the game. Will I personally be able to adjust even with the new skills? Sure, it'll weaken my fits because it's a nerf but it won't stop me playing support. The question however isn't will I keep playing the roll, or will anyone else. Rather the question is "are these changes both beneficial and warranted", so far there's little indication that they are either, in fact most information I've seen on it simply seems to indicate that they will place additional burdens on some of the most burdened demographics in game (such as new players) while only mildly mitigating the targeted problems.
Here's a simple theory exercise, if something is so imbalanced that it needs fixed, and a change is being made that fixes it, how can the effects of such a change be counterbalanced or overcome so simply as equipping one additional mod (as so many have suggested in this thread and others)? It doesn't seem to follow that a change can both be an effective re-balance and easily compensated for at the same time, and if it is easy to compensate for how can the lack of that change be game breaking?
0.02 ISK Cross
SupportSP Rollover & an improved Recruting System
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Ulysses Knapse
Knapse and Co. Mercenary Firm
1097
|
Posted - 2014.01.22 01:34:00 -
[84] - Quote
Michael Epic wrote:Ghostt Shadoww wrote:Is it true that with the new patch CCP will take the self reps on my suit out of the game? Is it so people stop using logi suits for assaults?
Listen CCP I'm top 40 in warpoints (because I have no life) and I'm most likely top ten logi's in the game. I'm a true logi, I've been playing this GAME a year this is my very first post because I feel this is a big issues (issue?) for logi's.
CCP I'm 34 years old AND ex navy of 15 years.(you know, because I'm obviously of superior intelligence)I have an awesome corp and love this game. CCP listen, no one reps a logi. (cut 'no one') The only time I have reps is in PC, other then that I'm solo. True logi's are hard to find. Now you want me to use a slot to put a rep on so I can rep myself so less armor now on my suit?
The rapid fire or whatever it is u have COMING for ASSAULTS and heavy's and other things should be enough to stop people from using logi suits as ASSAULTS. But to take my reps away from my suit when no one in the game reps me ever? And if they do they suck because they not true logis like myself. (pretentious). True logi's survive because of our suit repping itself. Now what use a slot have less armor? Not cool CCP. Not cool at all.
True logi's (<--he got the ' finally!) are not a dime a dozen AND we are rare. Don't take my logi reps from my suit. I'm a bad ass (even though I'm practically illiterate) but damn I'm not that much invincible. (spend all your time playing Dust, forget how to build sentences?) Am I the only logi that feels this way? *wipes swear from his brow* Good lord.... As an author, I feel obliged to inform you that you are wrong. Apostrophes are not used in the plural form.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage is more lethal.
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1650
|
Posted - 2014.01.22 03:03:00 -
[85] - Quote
Cross Atu wrote:John Demonsbane wrote:You're welcome. Just like I only snipe red snipers, I only troll other trolls (usually ). Seriously though, the cost of logi stuff is no joke, but there are two problems with using that argument here. One, killer bees aren't using much equipment by definition. Second, the economy is so broken with all the ISK farmers in PC right now that Nyain San can afford to run their maxed out logi gk.0s and lose 10 madrugars a game forever. (I've personally killed 4 of their tanks in one match, with my team killing a total of 11, they didn't bat an eye, just kept spamming us into the Stone Age). Those are accurate observations, however they're not direct inditements of the logistics suit or support load outs which means that the problems aren't centered there and thus best solutions won't be either. "Killer bees" aren't shouldering the same burden in fittings, SP, or ISK that a support player is so if the "fix" to mechanics is such that the logistics frames/load outs are nerfed to the point where bees aren't considered a problem anymore then it's guaranteed the actual support players have just been gimped. Hence why I'm so amendment other methods need to be employed, such as giving the assault suits solid enough skill buffs et al to make them a more attractive choice and requiring 1-2 pieces of equipment be part of each logi fit. These may not solve everything but they're smaller more precise steps which improve on the situation and can be fine tuned to address the situation as things develop, rather than throwing the baby out with the bathwater as it were. As to the ISK faucet, well that's clearly a problem with PC and needs to be addressed but we can't simply dismiss the comparative value of ISK throughout the game because of it or we've just eliminated a key aspect of the risk v reward aspect of dust. It would be the same if someone were able to exploit for limitless SP, that exploit would need fixed, not the SP system ignored/scrapped, see what I'm saying? I don't think there's much of a case to be made for the current iteration of PC being balanced and in a good place, but that's PC balance not medium frame balance. Quote:As for the actual fittings, the only real problem arose once brick tanking became the best fit. Just like with all those losers who started running heavy suits with their duvolles, you can tank a Gallente logi pretty hard, stack damage mods in the highs and put in a scanner and compact hive and voila, the Nyain San Standard Protostomping Suit. /nods I can see your point here, however the proposed changes effect the GalLogi suit, and that fit specifically, least out of the field. Barring changes to the actual suit layout (since my comments have been focused on the skill changes) the net effect on that type of fit will be; a bit less buffer, the same reps, the same dps, and better scans/more WP from scans. Unlike the rest of the logi frames who are effectively trading 5/HPs for -25% fittings cost on equipment, the GalLogi is trading that 5/HPs for better scans because it already has the discount at present. Snip So as it stands the changes on balance put more of a burden on support players than "killer bees" and do so in a way that only minimally addresses the specific example(s), while also not addressing the issues present in damage mods, PC ISK flow, or providing the Assault suit a solid value (just nerfing the logi suit until it's weaker than the assault doesn't mean the assault is now valuable, it simply means the whole medium frame line is now weaker compared to both light and heavy). Simply put the problem doesn't seem very specifically assessed and what assessment there is doesn't point to the proposed changes being an effective meaningful fix for the issues raised, the changes will however make playing support harder, and more costly for all new players and non-ISK farmers. All in all that seems to me to be a pretty bad call, unless there's new information which I'm still missing. Cheers, Cross
I did mention damage mods but I probably should not have because I don't think they are actually a problem, they are more of a convenient bogeyman that people can point at without actually having to give any real thought to the issue like we are here.
I don't want to downplay the 25% reduction to equipment, because as an Amarr logi I have to make compromises I don't necessarily want to. Yes, I have my gun out way more than my rep tool, but I'm Amarr, that's what I do, even as a logi. (My KDR still sux, don't worry about that, lol). But, I'm forced to use a minmatar weapon (the CR) to save fitting costs. I'm hopeful I won't have to do that anymore.
Ultimately I guess what I'm saying is that I'm reserving judgement until we actually see the patch notes or at least more details on slot layouts. Overall I like the direction things are going so I'm gonna wait for more information and give feedback when it's available.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
Forum Warrior lv.1
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Galvan Nized
Deep Space Republic
549
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Posted - 2014.01.22 03:19:00 -
[86] - Quote
You now get an advantage to equipment PG/CPU, meaning it will be easier to fit that repping hive or an actual repping mod. You may not need that CPU mod to fit all those gadgets/mods.
You also get an advantage to a specific equipment, it doesn't mean any equipment will be any less effective that it is now.
You're going to have to rethink your role as a logi, it's no longer the best suit in the game. If you would rather run the most survivable suit with equipment you can run a commando. Or if you want more flexibility you can run a scout. Or if you'd rather focus on killing and lightly dabble in repping, reviving, or resupplying just go Assault.
The logistics suit will still be the best suit for helping your team/squad. It never should have been the most versatile and best suit in the game. That was a failure by CCP, we've got to make things right. |
Cross Atu
OSG Planetary Operations Covert Intervention
1854
|
Posted - 2014.01.22 03:23:00 -
[87] - Quote
John Demonsbane wrote: I did mention damage mods but I probably should not have because I don't think they are actually a problem, they are more of a convenient bogeyman that people can point at without actually having to give any real thought to the issue like we are here.
I've had a long and slowly building sense that damage mods stacked beyond two push weapons out of line with intended function, it's been getting to be a stronger impression for me since closed beta ended, but as it's not the point of your statements I'll leave it at that here.
Quote:I don't want to downplay the 25% reduction to equipment, because as an Amarr logi I have to make compromises I don't necessarily want to. Yes, I have my gun out way more than my rep tool, but I'm Amarr, that's what I do, even as a logi. (My KDR still sux, don't worry about that, lol). But, I'm forced to use a minmatar weapon (the CR) to save fitting costs. I'm hopeful I won't have to do that anymore.
Ultimately I guess what I'm saying is that I'm reserving judgement until we actually see the patch notes or at least more details on slot layouts. Overall I like the direction things are going so I'm gonna wait for more information and give feedback when it's available. One of the things that bothers me is that, unless the suits and slots are rebuilt as well, the skill changes will result in a net loss of fittings resources, both in slots and CPU / PG assuming a merc is trying to run a fit with approximately the same stats. That is based on the merc getting the most of the new skill by running proto equipment, if they're running anything less the hit to fittings will be an even heavier blow. So for newer support players this change (as it's currently been presented) will be a real burden, and one which on balance doesn't seem like it will fix the "killer bee" effect either, it certainly doesn't seem like it is required as a means to do so.
The Equip discount completely aside (semi-off topic) I have issues with the new skills as they're currently set due to the constraints they create on any support player seeking to optimize the value of their racial skills (more so the Cal and Amarr, but the Gal and Min a bit as well). The skills now require the use of specific bits of equipment by race, some of them expendable deployables while others are hand held, and one the Gal scanner is also ranged and works through walls/cover. The effect on potential WP earnings with this skills is not equal across the races, and that's even assuming CCP doesn't constrain the use of deployed equipment (as they've indicated they are considering) and even if the current broken scaling on WPs within the equipment line were fixed (which we have no time table for). Without a fix to WP scaling for equipment, and with a new cap/constraint on the use of deployed equipment included the new racial skills become even more biased further punishing some races support play with only the GalLogi perhaps coming out ahead. The MinLogi may come out in okay shape on the tactical side but even there WP earnings are still taking a hit as we currently work under a repper earnings cap and without a true "X HP healed = Y WP earned" granulated system.
Conclusion being; the combined net effect of the new racial and role skills is a nerf to the logi of every race with the debatable exception of the Gal Logi. On top of that the skill changes (even if new suit layouts somehow offset the above) still devalue the introduction of new equipment, just as they are currently going to devalue (to some degree) remotes and proxies, though admittedly those suffer less due to their aggressive status than would utility equipment such as shield bubbles or cloaking.
I agree there may be info which would change my point of view on this matter, when and if I see such I'll happily change my tune, but until that time I must reiterate that the proposed changes look like a very bad idea indeed.
Cheers, Cross
SupportSP Rollover & an improved Recruting System
|
Cross Atu
OSG Planetary Operations Covert Intervention
1855
|
Posted - 2014.01.22 03:32:00 -
[88] - Quote
Galvan Nized wrote:You now get an advantage to equipment PG/CPU, meaning it will be easier to fit that repping hive or an actual repping mod. You may not need that CPU mod to fit all those gadgets/mods.
You also get an advantage to a specific equipment, it doesn't mean any equipment will be any less effective that it is now.
You're going to have to rethink your role as a logi, it's no longer the best suit in the game. If you would rather run the most survivable suit with equipment you can run a commando. Or if you want more flexibility you can run a scout. Or if you'd rather focus on killing and lightly dabble in repping, reviving, or resupplying just go Assault.
The logistics suit will still be the best suit for helping your team/squad. It never should have been the most versatile and best suit in the game. That was a failure by CCP, we've got to make things right. Fittings examples, without relying on skill bonuses or it didn't happen. I've been asking for this for months and it's largely been unheeded.
1. Choose a race 2. Build an assault fit (or heavy or scout if you like but those are less directly comparable) 3. Build a Logi fit trying to match the stats of your fit from #2 in all metrics before specializing into any one area, such as eHP or DPS, more heavily. 4. Fill your equipment slots with an assortment of proto 5. If you have any fittings resources left add additional mods as able 6. Tally the required SP and ISK costs to field each fitting. Then post your fittings side by side for everyone to see.
I don't claim to be a fittings "god" or somehow "super leet" but the simple fact is I have yet to encounter a fitting, using the unmodified equipment/weapon/frame values which can demonstrably indicate the current logi layout is superior. If you can provide say, a couple of examples (or even one) from each race then lets have a discussion about those cases and see what can be figured out. Until then I'm going to continue to ask for solid proof that there is a problem with the current suit stats/layout.
0.02 ISK Cross
SupportSP Rollover & an improved Recruting System
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True Adamance
Kameira Lodge Amarr Empire
6056
|
Posted - 2014.01.22 03:59:00 -
[89] - Quote
You don't need personal reps.
Your job is to rep other players.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Cross Atu
OSG Planetary Operations Covert Intervention
1857
|
Posted - 2014.01.22 04:40:00 -
[90] - Quote
True Adamance wrote:You don't need personal reps.
Your job is to rep other players. Isn't that a bit like saying "you don't need eHP, your job is to kill other players" to an assault? If you're not alive you're not doing much of anything and without some solid version of eHP you're not going to last long. Scouts are faster and have more stealth, heavies have much more raw HP, assaults have better stats than logi in most metrics (even if only by moderate amounts), what about the support role means "should die the easiest"? Or even "should have lower potential eHP than assaults", after all eHP is not DPS, nor is it ability to project damage onto a target, nor is an advantage in it a sure sign of getting an unfair edge in the cost benefit game (if it were Heavies would be the undisputed winner).
Should logi also be immune to pick up? Should logi be unable to resupply from hives? Unable to respawn via uplinks? These are also equipment based, support centric effects, what are the criteria required that define something as "should not be had by a support role"?
In my experience a much lower self rep (at the cost of many SP) to compensate for being the one holding the repair tool and thus the one it cannot be pointed at, makes a certain amount of sense. Is it enough to save you in a firefight? Not really. Is it enough to let you survive if you're careful and keep to cover supporting your squad? Yeah it'll help there. I've still not seen how it is purported to be a game breaking asset to running "assault" build via the logi suit, care to take the fittings challage I outlined in my prior post? I don't claim to be all knowing but I have honestly still not seen fittings that support the contention of a change in this skill being needed or the correct solution to the problems of the assault. That being said I want to reiterate that I'm very open to any new solid information you or other mercs could link for me.
Cheers, Cross
SupportSP Rollover & an improved Recruting System
|
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Silas Swakhammer
GamersForChrist Orion Empire
336
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Posted - 2014.01.22 04:52:00 -
[91] - Quote
ITT, walls of text
Pineapples on pizza.
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Cross Atu
OSG Planetary Operations Covert Intervention
1858
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Posted - 2014.01.22 04:55:00 -
[92] - Quote
Silas Swakhammer wrote:ITT, walls of text TLDR = Post fittings or it didn't happen.
SupportSP Rollover & an improved Recruting System
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Mobius Wyvern
Ahrendee Mercenaries EoN.
4510
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Posted - 2014.01.22 07:27:00 -
[93] - Quote
Michael Epic wrote:Ghostt Shadoww wrote:Is it true that with the new patch CCP will take the self reps on my suit out of the game? Is it so people stop using logi suits for assaults?
Listen CCP I'm top 40 in warpoints (because I have no life) and I'm most likely top ten logi's in the game. I'm a true logi, I've been playing this GAME a year this is my very first post because I feel this is a big issues (issue?) for logi's.
CCP I'm 34 years old AND ex navy of 15 years.(you know, because I'm obviously of superior intelligence)I have an awesome corp and love this game. CCP listen, no one reps a logi. (cut 'no one') The only time I have reps is in PC, other then that I'm solo. True logi's are hard to find. Now you want me to use a slot to put a rep on so I can rep myself so less armor now on my suit?
The rapid fire or whatever it is u have COMING for ASSAULTS and heavy's and other things should be enough to stop people from using logi suits as ASSAULTS. But to take my reps away from my suit when no one in the game reps me ever? And if they do they suck because they not true logis like myself. (pretentious). True logi's survive because of our suit repping itself. Now what use a slot have less armor? Not cool CCP. Not cool at all.
True logi's (<--he got the ' finally!) are not a dime a dozen AND we are rare. Don't take my logi reps from my suit. I'm a bad ass (even though I'm practically illiterate) but damn I'm not that much invincible. (spend all your time playing Dust, forget how to build sentences?) Am I the only logi that feels this way? *wipes swear from his brow* Good lord.... Yeah, I'll give you a Like for making a sensible post out of that wall of text.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
117
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Posted - 2014.01.22 11:38:00 -
[94] - Quote
CCP is good at breaking their own game. They take away our self reps, nerf our equipment so that when a racial class has the equipment they have the bonus' for, it is actually less effective than the equipment currently is now. Thanks ccp, now give me a respec so I can dump 25m sp into tanks and dropships and troll instead of supporting my team.
Official Unofficial D.A.R.K L.E.G.I.O.N team mascot.
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Bethhy
Ancient Exiles. Renegade Alliance
896
|
Posted - 2014.01.22 12:16:00 -
[95] - Quote
Having a tanky bonus on a Healer class doesnt make sense.
Buffing the base health of the suit for survivability does..
Same With Assaults and their shield tanky bonuses, DPS class has to be DPS bonus based.
This is proven balance in classes the "Tri-Star" known for in the RPG genre's.
The more we get away from that the harder it will be to balance it. |
Draco Cerberus
BurgezzE.T.F Public Disorder.
718
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Posted - 2014.01.22 14:35:00 -
[96] - Quote
True Adamance wrote:You don't need personal reps.
Your job is to rep other players. You don't need reps, your suit costs less than mine.
LogiGod earns his pips
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Piraten Hovnoret
Molon Labe. Public Disorder.
239
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Posted - 2014.01.22 15:01:00 -
[97] - Quote
Michael Epic wrote:Ghostt Shadoww wrote:Lmao...this is a forum not english class. Im using my phone to type lol. Thanks for editing my post that was awesome of you...now that i gave you some attention hater maybe we can go back to topic Bro, I can type a novel on my cell phone with all the correct punctuation. Your phone has autocorrect that will AUTOCORRECT words that are spelt incorrectly for you. I mean seriously....I'm not hating on you. I'm not even hating on you a little bit. You were in the Navy right? If you wrote your EO RTC a letter making a point of something that you object too, and wrote it half-assed...would he/she take it seriously? I doubt it. In fact, I'd imagine someone would come by and be like what is the problem? I feel the same way. You are on the forum dictating how "bad ass" you are and bitching and pissing and moaning about CCP messing with the logi makeup....DO YOU REALIZE HOW HARD YOUR POST WAS TO READ? I'm sitting in a nice comfy chair in a nice temperature controlled environment staring at a laptop screen and it was tough for me. I had to crack open a fresh baileys (mm, creamy..creamy beige) and use a napkin to sop the sweat from my brow to even read it. My brain was saying no....it was like NO SIR, STOP RIGHT NOW. Your lack of literacy is top 40 offensive to me....
What about non English speaking ppl. Do we offend you when we spell wrong or do some grammar errors here and there?
It's always grammar and spelling police out there that's kind of sad not al off us can type English in a flawless way. At least we are trying to talk/write in your native language.
I am sorry sir I fail to understand your high horse attitude, but then again I don't believe you are humble enuf to understand that in any kind of way
Good day sir
War never changes
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Buster Friently
Rosen Association
1765
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Posted - 2014.01.22 15:46:00 -
[98] - Quote
Bethhy wrote:Having a tanky bonus on a Healer class doesnt make sense.
Buffing the base health of the suit for survivability does..
Same With Assaults and their shield tanky bonuses, DPS class has to be DPS bonus based.
This is proven balance in classes the "Tri-Star" known for in the RPG genre's.
The more we get away from that the harder it will be to balance it.
The holy trinity is a terrible concept. It has made many CRPGs into cookie cutter games. This is one "industry standard" that Dust could really do without.
Incidentally, Eve does not use this concept either thankfully. The "classes" in Dust, like Eve, are meant to be flexible. |
Piercing Serenity
Fatal Absolution Covert Intervention
509
|
Posted - 2014.01.22 16:01:00 -
[99] - Quote
Michael Epic wrote:Ghostt Shadoww wrote:Is it true that with the new patch CCP will take the self reps on my suit out of the game? Is it so people stop using logi suits for assaults?
Listen CCP I'm top 40 in warpoints (because I have no life) and I'm most likely top ten logi's in the game. I'm a true logi, I've been playing this GAME a year this is my very first post because I feel this is a big issues (issue?) for logi's.
CCP I'm 34 years old AND ex navy of 15 years.(you know, because I'm obviously of superior intelligence)I have an awesome corp and love this game. CCP listen, no one reps a logi. (cut 'no one') The only time I have reps is in PC, other then that I'm solo. True logi's are hard to find. Now you want me to use a slot to put a rep on so I can rep myself so less armor now on my suit?
The rapid fire or whatever it is u have COMING for ASSAULTS and heavy's and other things should be enough to stop people from using logi suits as ASSAULTS. But to take my reps away from my suit when no one in the game reps me ever? And if they do they suck because they not true logis like myself. (pretentious). True logi's survive because of our suit repping itself. Now what use a slot have less armor? Not cool CCP. Not cool at all.
True logi's (<--he got the ' finally!) are not a dime a dozen AND we are rare. Don't take my logi reps from my suit. I'm a bad ass (even though I'm practically illiterate) but damn I'm not that much invincible. (spend all your time playing Dust, forget how to build sentences?) Am I the only logi that feels this way? *wipes swear from his brow* Good lord....
Funniest Post I've read all winter
DUST 514 BETA VET
16.2M Lifetime SP
SH4T --> PFBHz --> PFB --> SH4T --> Fatal
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bogeyman m
Learning Coalition College
42
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Posted - 2014.01.23 04:38:00 -
[100] - Quote
Drapedup Drippedout wrote:Rep Tools should have a 'Feedback Loop' while healing another player should also passively, and at a diminished rate rep the Logi. There, you want reps, go heal someone else. CCP should hire me.
^This.^ |
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Cross Atu
OSG Planetary Operations Covert Intervention
1871
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Posted - 2014.01.23 06:04:00 -
[101] - Quote
Bethhy wrote:Having a tanky bonus on a Healer class doesnt make sense.
Buffing the base health of the suit for survivability does..
Same With Assaults and their shield tanky bonuses, DPS class has to be DPS bonus based.
This is proven balance in classes the "Tri-Star" known for in the RPG genre's.
The more we get away from that the harder it will be to balance it.
Falling back on "holey trinity" style balance ill suits New Eden. This game is not EQ, WoW, et al it is a sandbox rather than a semi-liner 'errand based' quest game. Roles are not equal to classes nor are they supposed to be so limiting and hardline, they are tools in the players kit to be used, the meta game and player flexibility/innovation matter in the sandbox, in standard MMORPGs there is little to no meta/player innovation in the New Eden sense as things are prescribed in nature and progression from character creation on. Those games can be amusing in their own right but they are not what New Eden is about nor should the sandbox be exchanged for them. Proven balance for the rules and play of tennis doesn't apply in a meaningful way to a game of lacrosse, it's apples to oranges just like the example above is when applied to the sandbox of New Eden.
0.02 ISK Cross
SupportSP Rollover & an improved Recruting System
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Draco Cerberus
BurgezzE.T.F Public Disorder.
722
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Posted - 2014.01.23 08:14:00 -
[102] - Quote
Cross Atu wrote:Bethhy wrote:Having a tanky bonus on a Healer class doesnt make sense.
Buffing the base health of the suit for survivability does..
Same With Assaults and their shield tanky bonuses, DPS class has to be DPS bonus based.
This is proven balance in classes the "Tri-Star" known for in the RPG genre's.
The more we get away from that the harder it will be to balance it. Falling back on "holey trinity" style balance ill suits New Eden. This game is not EQ, WoW, et al it is a sandbox rather than a semi-liner 'errand based' quest game. Roles are not equal to classes nor are they supposed to be so limiting and hardline, they are tools in the players kit to be used, the meta game and player flexibility/innovation matter in the sandbox, in standard MMORPGs there is little to no meta/player innovation in the New Eden sense as things are prescribed in nature and progression from character creation on. Those games can be amusing in their own right but they are not what New Eden is about nor should the sandbox be exchanged for them. Proven balance for the rules and play of tennis doesn't apply in a meaningful way to a game of lacrosse, it's apples to oranges just like the example above is when applied to the sandbox of New Eden. 0.02 ISK Cross While this is mostly true Cross, as shown by their desire to place logistics only ships as a support ship in Eve (Gaurdian/Basilisk/Augorer/Osprey) CCP does use some class specific gear. The failure to actually define the Logistics class a specifically a healer class before this point in time is the issue I have.
They have called them the support class, not the healer or scanner or even the demolitions class but they have said that we can do all these things within the sandbox. Now they have set their eyes on specific suits to be those classes without considering that players have found that there are certain ways their suits can work better for them within the support class by having non role specific bonuses, which work quite well from our points of view.
Hard evidence from someone with a reason to make these changes would be welcome. I for one see no reason to adjust anything in the Logi class unless it is to give them all more eHP for the thankless job that is still the most expensive class to run in game thus far aside from being a vehicle user (although tanks don't seem to die as often as I would like when I run a rep tool rather than my Remote Explosives).
...Still just another day of spawn and die.
LogiGod earns his pips
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Ghostt Shadoww
The Unit 514
18
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Posted - 2014.01.23 19:20:00 -
[103] - Quote
Wow, my first thread and 1,000 views. Guess there actually a few logi's out there after all. Well for my two cents for the day. At least having more range on my minmatar and more rep rate is cool. The focused is what 175 so level that up will get over 200 a sec. The range is 10 meters. I would like to see it go up to 20 that wouod be awesome. I probably wont *****. Ill just stay a few extra steps back. Especially with the six kin. Thats what 21 meters so 30 meters or more wouod be awesome. And that tool is 88 a sec i bekieve so 100 a sec and 30 meters a dual rep for pc...hell yeah ill be happy with that. To bad i cant cloak like in Eve that wouod be awesome a healing predator lol shoot i wish |
Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
51
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Posted - 2014.01.23 19:27:00 -
[104] - Quote
Ghostt Shadoww wrote:Tebu.......Ahhhhhhh hahahahaha....getem , getem,,,, absorbs swarms, getem. Deflects missles, getem. (How high movie) Orbital what, u still use them on tanks u bb lmao....he is proud of using remotes...dude i really wanted to ignore him amd not get off topic. But really famous for RE's ....lmao im not even going to entertain why that was a stupid statement....proud of RE's wow really....bro my tanker is Cloak Wolf Rider im the Ceo of The Unit the training corp for Gods among Men...go see where my tanker is on the weeklyboards...ill give u a hint. You wont need to scroll...please que sync a factional with us my squad against your squad...please...yes im begging like a little girl cuz i know u will never show....and to be fair i must tell you all my players are from....nah nvm why should i tell you that...doesnt matter where we from either except my challange now or be gone troll...we will even do caldari or amarr u can go on the esier side...20 mill says my squad wins...put up or shut up u decide Mr Epic ....ps i hope he says bring it
Challenged a man on foot... and your in a tank?! Something's wrong here?! Why isn't your assault character on the leaderboards? Maybe he is, but my point is that after 1.7 I'm sure everyone at the top of the leaderboards is a tanker lol! That's not a claim to fame there bubba?! Make that same claim running ground and I'll be impressed! 20 mil lol! I'd do it for free just to see you run from these wyrikomi's lol! Squad or no! Careful with your big mouth. Before you put a target on your comrades back that you didn't think about when you were shooting your mouth off. All I see most of the "leaderboard" tankers do is get easy kills with blaster tanks, and run to the redline as soon as their shields are gone leaving their comrades to get slaughtered. Anybody running a tank in my squad better stay in the fight prepared to loose it for his team! No show boats and kd huggers running with me! A lot of you tankers talk tough, but that's easy to do when your in a tank?! What short bus did you trip off of? There's guys in this game shutting you down even with the tank buff! Call them out! Like nyain san, ancient exiles, outer heaven, and the list is far too long. Get back in your tank, and worry about covering your men! They might find that more useful than your mouth!
"Anybody order chaos?"
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
51
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Posted - 2014.01.23 19:47:00 -
[105] - Quote
I just gotta say this for the tankers. Don't take what I say wrong. I agreed about the logi being left alone. They still gone loose the self rep. Get a armor repair, and change your play style a tad. Your all right.
I, however, wanna address the tankers claiming king.... in tanks! Well duh?! Epic is right. We're fighting you with far less armor and shields, and nerfed weaponry. If you were as good as you say you wouldn't die at all! You have so many advantages as a tanker that not being the leaderboards is a **** shame as a tanker?!
Right about the logi's, but way too much bravado about the tanks?! Respect is earned in the trenches!
"Anybody order chaos?"
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Ghostt Shadoww
The Unit 514
18
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Posted - 2014.01.23 20:33:00 -
[106] - Quote
First of all look at what corp you are in. So for you to even speak to me is funny to me. I finally took some time and looked up michael epic he doewnt even have a million warpoints and he talking to me like he somebody. or maybe its an alt but he at .80 kd... my kd is 1.53 becausethis was my wife account before mine. she went on deplyoment you know the real military. Anyways my weekly is 2.88 sothats my real kd incase u look up my stats and start to talk smack look at my weekly that the real me. As for you you are in DM and you talking to me like yiu and your corp are something when you not even close to our league. In our frist 24 hours as a corp we got our first district. Im not here trying to talk and swing my ***** just know all my players are AE. nyain san etc etc thats who we chill with and all my guys are top on leaderboards and you guys sit here and talk **** like we are dirt when reality is you are garbage bro. Im top 30 in the game shut up dude. My ten year old has 30 pc battles under his belt and goes 25/1 what can you do lmao....and im a logi not a tanker....i simply said this guy yelling that he te king of RE's like that is something great and that he can blow any tank up...so i jumped in and said then come blow up my tanker...as in my member in my corp not me im a logi. He so big and bad and you yoirself then show me one.....we are at (unit 514.) Dont forget the dot. Its an eve channel so you come with bullshit then ill just kick you....enough words, show up we can que sync. if You, not your homies But you mr epic and you mr talk a lot can kill my friend, my tanker Cloak Wolf Rider with swarms or your RE ill give you 20 mill and ill post here you a winner and im a loser....enough words either show up or shut up tough guys..im to high up the leader boards and have way to many of the best guys to take anymore **** from any of you. Anyone reading this has something slick to say dont write it internet tough guys. show up and shut me up in a que sync if not then be gone haters.....now enough back to the freaking topic |
xXCleopatra FlippantXx
Red Star. EoN.
31
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Posted - 2014.01.23 23:44:00 -
[107] - Quote
Michael Epic wrote:Ghostt Shadoww wrote:Is it true that with the new patch CCP will take the self reps on my suit out of the game? Is it so people stop using logi suits for assaults?
Listen CCP I'm top 40 in warpoints (because I have no life) and I'm most likely top ten logi's in the game. I'm a true logi, I've been playing this GAME a year this is my very first post because I feel this is a big issues (issue?) for logi's.
CCP I'm 34 years old AND ex navy of 15 years.(you know, because I'm obviously of superior intelligence)I have an awesome corp and love this game. CCP listen, no one reps a logi. (cut 'no one') The only time I have reps is in PC, other then that I'm solo. True logi's are hard to find. Now you want me to use a slot to put a rep on so I can rep myself so less armor now on my suit?
The rapid fire or whatever it is u have COMING for ASSAULTS and heavy's and other things should be enough to stop people from using logi suits as ASSAULTS. But to take my reps away from my suit when no one in the game reps me ever? And if they do they suck because they not true logis like myself. (pretentious). True logi's survive because of our suit repping itself. Now what use a slot have less armor? Not cool CCP. Not cool at all.
True logi's (<--he got the ' finally!) are not a dime a dozen AND we are rare. Don't take my logi reps from my suit. I'm a bad ass (even though I'm practically illiterate) but damn I'm not that much invincible. (spend all your time playing Dust, forget how to build sentences?) Am I the only logi that feels this way? *wipes swear from his brow* Good lord....
Yea, stop being such a sticler and separate the meaning of a thing from your personal preferance of wording. or at least try too. You spelling correctors are a dime a dusin. And at his first forum post, jeez, have you no heart, sir?
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