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Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
195
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Posted - 2014.01.21 13:53:00 -
[1] - Quote
Ghostt Shadoww wrote:Dont get me wrong im an awesome logi i will adapt. I only die 2-3 times a battle if that as it is. Just think that as a logi a yrue logi being abke to rep myself something i skilled into should stay. Im a medic i can stab people i can heal people but i cant heal myself. After you ccp already have me used to this game play for a year now and ohh nvm lets jist take it away now cuz poeple are using them as assualts. I truly think the new suits and perks is enough to get the assualts to go assaults but with this new patch i feel ccp is going to make logis move to assaults since i cant rep myself might as well join the boys and let someone else worry about repping me and also if i have to carry triage hives just to tep myself then more of a reason i shouod switch to assualt thats what they do or is ccp just want everyone to play like nyain san all 60 men throwing down triage hives everywhere and yes i said all 60 men we all know that nyain san has a cheat for ghost squads in game how do you think you always getting shot from every angle possible...lol (yes Michael that was a joke)
Think about this Ghost.... Assaults have never had innate (bar the min 1hp/sec) reps and we ARE the frontline fighters. We may be lucky to snag a logi repper in a pubmatch every now and again, but definitely not in PC. This is because there has to be an element of skill to slaying...using cover, using positioning, situation awareness, etc...This will now extend to the logi position. That being said, Logis have also always had more highs and lows to 'tinker' with fits compared to the assault variants.
The reason CCP has removed them, IMO, is that they would like to see a distinction of classes; whereas assaults and commandos hold the front line, scouts are for flanking and recon. Heavies are point defense, and the logis are the support class that does not come out to get shot. If you are taking fire as a logi you are either the last man standing as your squad was wiped, or out of position.
It honestly does not make sense that the only class that can stack self-rep hives should also have the highest innate armor reps, as well as the most versatile slot layout. (EDIT: LOGI SCOUTS SOONtm.)
Logis had their time as the most dominant suit in Uprising, however it will transition into a skill position. You may see your K/DR take a slight knock at first, but those war points....oohhh those war points will look very nice at the end of match. |
Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
195
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Posted - 2014.01.21 14:04:00 -
[2] - Quote
Arkena Wyrnspire wrote:ADAM-OF-EVE wrote:[quote=Arkena Wyrnspire]If you need the self-repairs, fit a local armour rep. Simple. sure we will just give up 200ehp to fit one, thats perfect balance against every combat class thats getting both an ehp buff and a dps buff
Welcome to the assault suits in 1.5/1.6.
Take your extra slots and stop whining. DPS buff? Please link. Even if it does get buffed, TTK will still be increased so not really a good argument on your end.
TTK is going to increase https://forums.dust514.com/default.aspx?g=posts&m=1714234#post1714234 |
Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
200
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Posted - 2014.01.21 18:17:00 -
[3] - Quote
Rep Tools should have a 'Feedback Loop' while healing another player should also passively, and at a diminished rate rep the Logi. There, you want reps, go heal someone else. CCP should hire me. |
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