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CrotchGrab 360
Caldari State
516
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Posted - 2013.12.13 10:22:00 -
[91] - Quote
It's like a faster firing slightly less powerful TACAR.
And leave it alone! Dam I love the rail rifle, using iron sights on a vanilla assault rifle, with strong aim assist got boring.
using the same gun all the time was so boring, I've always been a rifle kind of guy, T1 sniper rifle in MAG, TAC AR in DUST, AN-91 in BF3,
LEAVE THE RR ALONE
You've Been Hit By
You've Been Struck By
A Smooth Criminal
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Korvin Lomont
United Pwnage Service RISE of LEGION
336
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Posted - 2013.12.13 10:27:00 -
[92] - Quote
CrotchGrab 360 wrote:It's like a faster firing slightly less powerful TACAR.
And leave it alone! Dam I love the rail rifle, using iron sights on a vanilla assault rifle, with strong aim assist got boring.
using the same gun all the time was so boring, I've always been a rifle kind of guy, T1 sniper rifle in MAG, TAC AR in DUST, AN-91 in BF3,
LEAVE THE RR ALONE
And using a much more powerful rifle with stron AA is more interesting? Wow. |
GRIM GEAR
NECROM0NGERS Covert Intervention
126
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Posted - 2013.12.13 10:31:00 -
[93] - Quote
Tech De Ra wrote:My combat rifle one shots most non-heavy suits, has almost zero kick, I can carry 2 of them and they have a 1 second reload time
All I understood from your comment is that you are op.
It's a bird!
No it's a plane!
Never mind it's just my shotgun in your face!
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NOAMIzzzzz
Pradox One Proficiency V.
70
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Posted - 2013.12.13 10:34:00 -
[94] - Quote
Lol i think the scram is better... |
Korvin Lomont
United Pwnage Service RISE of LEGION
336
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Posted - 2013.12.13 10:34:00 -
[95] - Quote
HYENAKILLER X wrote:Sir Petersen wrote:You guys know that I love this game but why make a weapon so ridiculously overpowered? Does this make people happy? Run around with a crutch? I don-¦t get it.. Its good, but in cqc vs ar or smg its trash
No its not the high hipfire accuracy make up for the nearly nonexistent charge. I use it pretty often I CQC with great success. |
CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
57
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Posted - 2013.12.13 11:06:00 -
[96] - Quote
Sir Petersen wrote:You guys know that I love this game but why make a weapon so ridiculously overpowered? Does this make people happy? Run around with a crutch? I don-¦t get it.. After 2 days your all ready starting to ask for nerfs. For those that stand still yeah it may drop you pretty fast i do have it maxed all the way but dam your left stick is broke were you cant step side to side.
The clever combatant imposes his will on the enemy, but does not allow the enemy"s will to be imposed upon him. Sun Tzu
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pegasis prime
BIG BAD W0LVES
1416
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Posted - 2013.12.13 11:17:00 -
[97] - Quote
Yoma Carrim wrote:Tech De Ra wrote:My combat rifle one shots most non-heavy suits, has almost zero kick, I can carry 2 of them and they have a 1 second reload time
a commando user as appeared
do you want to know how to know if a gun is op simply strap 2 of them to the crappyest suit in dust and see how it goes, if you get a god like kdr using a commando then your gun is most definitely op
Its gone from suck .....to blow
level 1 forum warrior
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Chibi Andy
Forsaken Immortals Top Men.
791
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Posted - 2013.12.13 11:20:00 -
[98] - Quote
as a heavy using the RR (yes you read it right, our HMG can't compete with these ranges) i find it funny how some people who use CR assume its ok to just stand still and fire, sure the CR is good up close and at medium ranges but that doesnt mean you have to stand still when someone using a RR is shooting at you.
i guess some people think that "oooooo i have CR and you have RR, that means im going to win in a 1vs1 shootout with you, im just going to stand still and finish you off"
YOU HAVE BEEN SCANNED!!!
sç+a¦át¢èa¦á)sç+
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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OZAROW
warravens League of Infamy
1092
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Posted - 2013.12.13 11:25:00 -
[99] - Quote
pegasis prime wrote:Yoma Carrim wrote:Tech De Ra wrote:My combat rifle one shots most non-heavy suits, has almost zero kick, I can carry 2 of them and they have a 1 second reload time
a commando user as appeared do you want to know how to know if a gun is op simply strap 2 of them to the crappyest suit in dust and see how it goes, if you get a god like kdr using a commando then your gun is most definitely op Proto min logi, boundless cr proficiency 2 best score 14/4
Dragonfly scout , lv1 rail rifle (no points) best score 21/2
Yea rail rifles fine lol |
Sir Petersen
Valhalla Nord
407
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Posted - 2013.12.13 12:06:00 -
[100] - Quote
CUSE TOWN333 wrote:Sir Petersen wrote:You guys know that I love this game but why make a weapon so ridiculously overpowered? Does this make people happy? Run around with a crutch? I don-¦t get it.. After 2 days your all ready starting to ask for nerfs. For those that stand still yeah it may drop you pretty fast i do have it maxed all the way but dam your left stick is broke were you cant step side to side. I-¦n not asking for a nerve but I do see it around the corner.
Like i said earlier in this thread I might spec into the RR like you already have but then BOOM! The obvious happens and all those skillpoints gone.
The tank game out there at the moment is ridiculous backed up by over powered new weapons. But hey.. |
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Imp Smash
Black Phoenix Mercenaries
199
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Posted - 2013.12.19 00:16:00 -
[101] - Quote
crazy space 1 wrote:Imp Smash wrote:The RR gets less accurate the longer you fire. And the charge time gives it a significant disadvantage to targets popping in and out of cover. The range is pretty close as well.
Basically it's a damn good gun at close - close/med range but inferior at others.
I think we need more time to watch it on the battlefield to claim weak or strong.
Although that combat rifle --- woo boy! Beasty! it has the longest range...
Yes it does. I'm saying it's range is good at point blank at hip. At long the spread makes it lose accuracy.
And since I made the post I've tested it a bit and ya - it's a tad too good. Improve at range accuracy , reduce close range damage, cause that it is performing as good or better at all ranges. |
TranquilBiscuit ofVaLoR
F.T.U. IMMORTAL REGIME
973
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Posted - 2013.12.19 00:20:00 -
[102] - Quote
QQ logic:
anything that kills you is a crutch.
git gud.
Tell me, how exactly DOES a biscuit gain Valor?
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Justin Tymes
Dem Durrty Boyz Renegade Alliance
563
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Posted - 2013.12.19 00:24:00 -
[103] - Quote
The MD needs 6 seconds or more to kill upper tier suits, the Laser needs optimal and charge up time to compete with Rifles, and people are saying that the slight delay to fire a RR makes it balanced? Lol. |
DJINN Marauder
Ancient Exiles. Renegade Alliance
3420
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Posted - 2013.12.19 00:40:00 -
[104] - Quote
I personally thing the CR is more OP (a lil bit more) but the RR is still OP.
Basically ALL OF THE DAMN RIFLES ARE OP!
It's the ttk man.. Ttk
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 3 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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Sam Tektzby
Better Hide R Die
37
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Posted - 2013.12.19 00:41:00 -
[105] - Quote
Its not, end of story. |
OZAROW
WarRavens League of Infamy
1106
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Posted - 2013.12.19 00:45:00 -
[106] - Quote
Good aim an patience is required on the CR PLUS proficiency 5 like mine an dm makesit hurt like a s.o.b |
Divu Aakmin
UNIVERSAL BONDAGE
23
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Posted - 2013.12.19 01:03:00 -
[107] - Quote
I have been usong rr. Lvl 3 only the adv sb-17 version so far. I like it as a med/ med long range weapon. It seems to fit its intended role well. I die in cqc vs. Cr and ar against decent users and cr at distance as well. If there is a rifle now that overlaps into different roles a bit too easy, from the dying guys perspective... i'd go cr. I havent tried cr yet, but corp mates and other vuys on mics are saying it is beast. What is the drawback on the CR? |
KING CHECKMATE
Scions of Athra
3353
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Posted - 2013.12.19 01:18:00 -
[108] - Quote
Sir Petersen wrote:You guys know that I love this game but why make a weapon so ridiculously overpowered? Does this make people happy? Run around with a crutch? I don-¦t get it..
GÖª Dude the rail rifle is balanced. GÖª so is the combat rifle GÖª So is the AR rifle GÖª The SCR feels a little Underpowered (being the ONLY rifle with a 80% penalty,Overheat mechanic and ridiculous fitting requirments) But its still ok.
All the rifles are Very balanced between themselves,its compared to other weapons that they seem a little over powered.
AV-TANK BALANCE = https://forums.dust514.com/default.aspx?g=posts&m=1612446#post1612446
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CommanderBolt
ACME SPECIAL FORCES
433
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Posted - 2013.12.19 01:20:00 -
[109] - Quote
KING CHECKMATE wrote:Sir Petersen wrote:You guys know that I love this game but why make a weapon so ridiculously overpowered? Does this make people happy? Run around with a crutch? I don-¦t get it.. GÖª Dude the rail rifle is balanced.GÖª so is the combat rifleGÖª So is the AR rifleGÖª The SCR feels a little Underpowered (being the ONLY rifle with a 80% penalty,Overheat mechanic and ridiculous fitting requirments) But its still ok.All the rifles are Very balanced between themselves,its compared to other weapons that they seem a little over powered.
I somewhat agree, I do think all weapons need a little tweaking here or there. I HATE the stupid overheat mechanic personally. I understand the need for drawbacks but that is god damn annoying. |
Patrick57
Fatal Absolution
2203
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Posted - 2013.12.19 01:40:00 -
[110] - Quote
Sir Petersen wrote:You guys know that I love this game but why make a weapon so ridiculously overpowered? Does this make people happy? Run around with a crutch? I don-¦t get it.. Like Jaques said, it's very easy to strafe the shots. I personally use it because there's nothing else that has the range like it does, and I can still easily strafe all those shots from enemy Rail Rifles.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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Ivy Zalinto
Lo-Tech Solutions Ltd
185
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Posted - 2013.12.19 02:05:00 -
[111] - Quote
Rail rifle outranging a assault rifle is time for qq appearently. Honestly i think it needs a range buff to stand out between the combat and assault/scrambler rifles. But thats just me. I actually use the rail rifle, yes it is solid and is basicly a breach ar on crack but its not as powerful as you think it is. I has 149 armor and get killed pretty quick cause things out dps it at its supposed range. Sorry but...not op weapon. And this is from a person with a belly ful of whiskey
Dedicated scout.
New player tutor; scout instructor
Scrambler Pistol dedication
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Sir Petersen
Valhalla Nord
414
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Posted - 2013.12.19 18:52:00 -
[112] - Quote
I-¦m starting to accept it more now after using it for some days. Still making massive damage to my scout fit when I get hit. I still think this weapon is in for a nerve. |
Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
141
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Posted - 2013.12.19 20:06:00 -
[113] - Quote
im sorry but the RR is the most balanced of all rifles, its a high caliber rifle, with spool time, 42 ammo clip, it does have a kick, it is very good at mid range combat, not so good at close range and it fires slower than the other rifles, try taking down a heavy at close range with it, the combat rifle is very powerful but im not a man of burst weapons, the scr one-shot-one-kill, and of course the AR god of dust, the RR is far more balanced
Ib'tuur jatne tuur ash'ad kyr'amur (Today is a good day for someone else to die).
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Grease Spillett
Ancient Exiles. Renegade Alliance
287
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Posted - 2013.12.19 20:22:00 -
[114] - Quote
DUDE RAIL RIFLE is not op at all. I think it sucks. You're doomed in cqc unless you get lucky.
So yeah.
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Sam Tektzby
Better Hide R Die
37
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Posted - 2013.12.19 20:25:00 -
[115] - Quote
Grease Spillett wrote:DUDE RAIL RIFLE is not op at all. I think it sucks. You're doomed in cqc unless you get lucky.
So yeah.
Exactly, you can strafe from bulets like Neo in Matrix. Basicaly RR is great for long2medium range, about CQC..good luck boyo XJ
Support - Tactician/Medic
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Aramis Madrigal
SVER True Blood Public Disorder.
78
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Posted - 2013.12.19 20:59:00 -
[116] - Quote
I would argue that the GÇ£rifleGÇ¥ class of weapons (AR, CR, SCR, and RR) is one of the few things in this game that seems like a well thought out, coherent and fully developed concept. Each has interesting strengths and tradeoffs. Each has a unique niche while still acting as a solid medium range assault weapon. You get a bit more range out of the RR and SCR (as well as an advantage vs. a tanking type), but have the downside of charge and/or overheat. The CR is somewhat handicapped by a relatively small clip, but works very well in CQC situations. The AR probably has the broadest set of situations where it is effective, but will lose out to the other three if within their optimal range/situation. You could reasonably argue that TTK is too short currently, but all of the rifles contribute to this is relatively equal amount. In order to balance the light weapons, I think the MD and Laser need to be buffed a bit so that they can fulfill their roles better. What exactly is the role of the laser anyway? The MD is clearly an area denial weapon. Is the laser supposed to be the anti-shield area denial weapon that operates in a conical rather than spherical space? I also wouldnGÇÖt mind a buff to sniper rifle head shot damage to give it the alpha it needs to be effective in a high eHP world, but thatGÇÖs just my inner sniper talking.
-Aramis |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
523
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Posted - 2013.12.19 21:07:00 -
[117] - Quote
Rowdy Railgunner wrote:Kaal Rail Rifle, Duv TAC, Six Kin CR and Imp SR are all wicked. Best of the best when it comes to guns. Get used to it. To nerf one and not the others you will create imbalance. Now the LR needs a buff.
I don't always agree with Rowdy...but when it do, it's about rifle balance. |
Sam Tektzby
Better Hide R Die
37
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Posted - 2013.12.19 21:10:00 -
[118] - Quote
Jaysyn Larrisen wrote:Rowdy Railgunner wrote:Kaal Rail Rifle, Duv TAC, Six Kin CR and Imp SR are all wicked. Best of the best when it comes to guns. Get used to it. To nerf one and not the others you will create imbalance. Now the LR needs a buff. I don't always agree with Rowdy...but when it do, it's about rifle balance.
Sadly i never taste that feel of Kaalakiota Gaussie, want it for xmass XD
Support - Tactician/Medic
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
523
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Posted - 2013.12.19 21:26:00 -
[119] - Quote
The AR will not be touched. We have already been through the AR nerve before. I personally think the AR is just about right.[/quote]
Ok...I'm a ways through this thread and have to comment on this.
Sir Petersen,
Just to be clear; I honestly don't see why you think the RR is OP. Overpowered implies that it is significatly different in a way that provides a major advantage to the user. Before the RR and CR came out people were screaming that the AR was OP; then the SCR was OP; now the new rifles are. If all are OP then by defnition none of them are.
I'm pretty sure that in their optimal engagement range and situation each of the rifles is "OP". The Duvolle will shred guys in tighter quarters and against multiple targets; you still have little to no recoil for 20+ rounds. The SCR is clearly the deadliest weapon to me since it eats through my shields at lightening speed. The CR let's you duel at mid-range and close the gaps to short range fighting better than any other weapon.
The most signifcant advantage, by game design and EVE lore, is simply the range of the RR. It rewards you for staying in optimal ranges and decrements you for closing in. Just like the AR rewards you for short range fighting and decrements you for fighting at extended ranges.
As noted by a few folks on this thread; TTK is low for everyone. If you have maxed out AR skills your Toxin AR is a buzzsaw through my Proto CalAssault suit. Throw some damage mods on their and it's even worse.
I've sunk a lot of SP in to RR - OP 5, Prof 4, Reload 2, Ammo 3, Optimizaiton 3. This rifle actually lets me shield tank very effectvely, work mid to long range engagemetns and perfectly fits the caldari racial style. In open maps or areas where I can get into a support by fire position on a flank I am very effective. In close quarters or against multiple targets the spool time, small clip, and long reload time are deadly....I routinely go to my SMG for these type of engagements.
I respect the adamant way you are putting forward your position but I don't see it. |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
524
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Posted - 2013.12.19 21:49:00 -
[120] - Quote
Sir Petersen wrote:I-¦m starting to accept it more now after using it for some days. Still making massive damage to my scout fit when I get hit. I still think this weapon is in for a nerve.
I didn't catch this till just now...scout suit? Bro...a thrown rock will blap you and you're complaining about the RR?!
ps...you might want to check your auto correct. Nerve =/= Nerf. |
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