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        | 1. Ambush spawning. - in Ambush Gamemode [original thread] Instead of smart deploy and instantly dropping into the chosen location could several ground options arise and the player choose the one that best suits him? I understand this may be tricky to code but i think every role from scout sniper to HMG t...
 - by Divu Aakmin - at 2014.01.09 15:12:00
 
 
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        | 2. MN Assault Super OP SG suit - in General Discussions [original thread] DootDoot wrote:    Divu Aakmin wrote:  Ttk is low at 132% x base damage now with scr and cr. It can now get to 170% Easily. Not a good idead buffing damage output...     What if CCP made the Aiming controls half decent, the DS3 aiming customizat...
 - by Divu Aakmin - at 2014.01.09 14:39:00
 
 
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        | 3. MN Assault Super OP SG suit - in General Discussions [original thread] Ttk is low at 132% x base damage now with scr and cr. It can now get to 170% Easily. Not a good idead buffing damage output...
 - by Divu Aakmin - at 2014.01.08 20:01:00
 
 
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        | 4. A Rate of Fire bonus will definitely break the game. - in General Discussions [original thread] Divu Aakmin wrote:  +1 bump. ROF bad idea. Make hps better for healing items and ehp higher and you will see medics. Right now DPS > then anything and it was increased a bit more... ROF is perhaps the most severe buff as this is calculated af...
 - by Divu Aakmin - at 2014.01.08 01:23:00
 
 
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        | 5. A Rate of Fire bonus will definitely break the game. - in General Discussions [original thread] +1 bump. ROF bad idea. Make hps better for healing items and ehp higher and you will see medics. Right now DPS > then anything and it was increased a bit more... ROF is perhaps the most severe buff as this is calculated after modules and profic...
 - by Divu Aakmin - at 2014.01.08 01:02:00
 
 
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        | 6. Problems with Ambush spawns - in Ambush Gamemode [original thread] I have not seen this mentioned yet: when only 1 uplink is active smart deploy will force you to spawn there. You have NO othee options 90% of the time. This alone is probably one of the most frustrating aspects of spawn. You may very well know a t...
 - by Divu Aakmin - at 2014.01.08 00:16:00
 
 
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        | 7. Logi nerf? - in General Discussions [original thread] Please read introductory post again people. The light weapon taken away is not going to happen, but something else of that magnitude may.
 - by Divu Aakmin - at 2014.01.06 11:47:00
 
 
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        | 8. Logi nerf? - in General Discussions [original thread] Cmdr. Wang posted in his weekly updates (which is now replaced with a new thread "Bi-weekly bug fix"... or something lime that) the Logistics class of suit is "being changed in a way that will drastically change their role on the battlefield." A l...
 - by Divu Aakmin - at 2014.01.06 01:24:00
 
 
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        | 9. [Request] Minimum spawn distance from enemies in Ambush - in Feedback/Requests [original thread] Yes... ambushes are kinda bad at times. The only issue with random spawn is you are already at a disadvantage being seperated or are at risk of exactly the same. I would like to see several spawn points to choose from on opposite sides of the map.
 - by Divu Aakmin - at 2014.01.06 01:02:00
 
 
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        | 10. fatal error - in Technical Support/Bugs [original thread] Fatal error occured at the end of 5min countdown for a PC to start. Between being out of barge and deployed. I was also in a large community chat channel... because team chat was bugged. Just can't win sometimes >_<  Amarr adv logi is my bar...
 - by Divu Aakmin - at 2014.01.06 00:42:00
 
 
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        | 11. i quit dust 514 - in General Discussions [original thread] I was told having excessive chat channels open can do this. I deleted several and now have 8 chat channels including corl,squad and local. It has worked well so far, but for a few days it was pretty bad before i deleted those. I posted similar iss...
 - by Divu Aakmin - at 2014.01.06 00:03:00
 
 
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        | 12. You've forced my hand CCP - in General Discussions [original thread] I was told excessive chat channels adds to freezes. I posted something in the tech support area and was told 5+ channels aside local, corp and squad will complicate things.
 - by Divu Aakmin - at 2014.01.05 23:58:00
 
 
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        | 13. AR is the most useless Assault Rifle - in General Discussions [original thread] XxVEXESxX wrote:    Cat Merc wrote:    XxVEXESxX wrote:    Cat Merc wrote:    XxVEXESxX wrote:  Homework for those who like to argue.  Click link below Review weapon ranges. Both effective and optimal. Review damage bonuses for arch types. Revie...
 - by Divu Aakmin - at 2014.01.05 20:42:00
 
 
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        | 14. ROFLstomping Academy - in General Discussions [original thread] Yea protostomping pub matches is gay enough. Anytime i post a thread about fixing that all these butt-hurt tryhards say "i earned this. So i can ruin everyone's game if i want." Stomping academy is an all time low. See you in battle. i hope i can ...
 - by Divu Aakmin - at 2014.01.04 17:18:00
 
 
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        | 15. Request: Less WP for Proto vs. Mlt - in Feedback/Requests [original thread] demonkiller 12 wrote:  the only solution to this is to join them it is not fair to people like me who spend a whole matches worth of isk on one suit to work so hard to keep it alive AND do good only to have ****** scores at the end if you want a...
 - by Divu Aakmin - at 2014.01.04 16:10:00
 
 
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        | 16. Request: Less WP for Proto vs. Mlt - in Feedback/Requests [original thread] TODDSTER024 wrote:  I may be wrong but, Sp & ISK payout is also based on the fittings META level.  If play a game with my BPO fitting(total meta of 5) and kill some people in proto gear(meta 35+), I get higher ISK and SP then they do if I'm ...
 - by Divu Aakmin - at 2014.01.04 15:16:00
 
 
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        | 17. Request: Less WP for Proto vs. Mlt - in Feedback/Requests [original thread] Meta levels could be used as point values or ISK cost of suit. There are a myriad of ways to accomplish this.  Ignore the math and values and please evaluate the idea of LESS reward for over equipped vs. Under equipped. Honestly the reward for kil...
 - by Divu Aakmin - at 2014.01.04 15:00:00
 
 
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        | 18. Request: Less WP for Proto vs. Mlt - in Feedback/Requests [original thread] WP awarded from kills and kill assisting could be diminshed by the rank of suit/ weapon.    For instance MLT lands kill shot on Proto bear. Kill is 3 tiers above ,thus a multiplier is given awarding 3 x 50wp.   Proto snipes with a thales an MLT su...
 - by Divu Aakmin - at 2014.01.04 00:46:00
 
 
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        | 19. [Suggestion] Maps: The Tank Balancing Factor No One Is Discussing - in Feedback/Requests [original thread] Just put some blockades up or add a building or two... it isn't too complicated. Just let me avoid the things and give me ranged options to apply DPS .... god mode is pretty lame too IMO for a vehicle immune to most weapons. Swarm users are hardly...
 - by Divu Aakmin - at 2014.01.04 00:20:00
 
 
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        | 20. CCP your matchmaking and Tiering is Garbage - in General Discussions [original thread] Match making is flawed, but as long as "leave battle" is always an option i can cope. Smart deploy however is terrible. This is evident in 80 clone matches with 75/0 clones at the end. If you start in a kill box and some blueberry drops links.... ...
 - by Divu Aakmin - at 2014.01.03 17:33:00
 
 
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