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1. Ambush spawning. - in Ambush Gamemode [original thread]
Instead of smart deploy and instantly dropping into the chosen location could several ground options arise and the player choose the one that best suits him? I understand this may be tricky to code but i think every role from scout sniper to HMG t...
- by Divu Aakmin - at 2014.01.09 15:12:00
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2. MN Assault Super OP SG suit - in General Discussions [original thread]
DootDoot wrote: Divu Aakmin wrote: Ttk is low at 132% x base damage now with scr and cr. It can now get to 170% Easily. Not a good idead buffing damage output... What if CCP made the Aiming controls half decent, the DS3 aiming customizat...
- by Divu Aakmin - at 2014.01.09 14:39:00
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3. MN Assault Super OP SG suit - in General Discussions [original thread]
Ttk is low at 132% x base damage now with scr and cr. It can now get to 170% Easily. Not a good idead buffing damage output...
- by Divu Aakmin - at 2014.01.08 20:01:00
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4. A Rate of Fire bonus will definitely break the game. - in General Discussions [original thread]
Divu Aakmin wrote: +1 bump. ROF bad idea. Make hps better for healing items and ehp higher and you will see medics. Right now DPS > then anything and it was increased a bit more... ROF is perhaps the most severe buff as this is calculated af...
- by Divu Aakmin - at 2014.01.08 01:23:00
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5. A Rate of Fire bonus will definitely break the game. - in General Discussions [original thread]
+1 bump. ROF bad idea. Make hps better for healing items and ehp higher and you will see medics. Right now DPS > then anything and it was increased a bit more... ROF is perhaps the most severe buff as this is calculated after modules and profic...
- by Divu Aakmin - at 2014.01.08 01:02:00
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6. Problems with Ambush spawns - in Ambush Gamemode [original thread]
I have not seen this mentioned yet: when only 1 uplink is active smart deploy will force you to spawn there. You have NO othee options 90% of the time. This alone is probably one of the most frustrating aspects of spawn. You may very well know a t...
- by Divu Aakmin - at 2014.01.08 00:16:00
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7. Logi nerf? - in General Discussions [original thread]
Please read introductory post again people. The light weapon taken away is not going to happen, but something else of that magnitude may.
- by Divu Aakmin - at 2014.01.06 11:47:00
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8. Logi nerf? - in General Discussions [original thread]
Cmdr. Wang posted in his weekly updates (which is now replaced with a new thread "Bi-weekly bug fix"... or something lime that) the Logistics class of suit is "being changed in a way that will drastically change their role on the battlefield." A l...
- by Divu Aakmin - at 2014.01.06 01:24:00
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9. [Request] Minimum spawn distance from enemies in Ambush - in Feedback/Requests [original thread]
Yes... ambushes are kinda bad at times. The only issue with random spawn is you are already at a disadvantage being seperated or are at risk of exactly the same. I would like to see several spawn points to choose from on opposite sides of the map.
- by Divu Aakmin - at 2014.01.06 01:02:00
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10. fatal error - in Technical Support/Bugs [original thread]
Fatal error occured at the end of 5min countdown for a PC to start. Between being out of barge and deployed. I was also in a large community chat channel... because team chat was bugged. Just can't win sometimes >_< Amarr adv logi is my bar...
- by Divu Aakmin - at 2014.01.06 00:42:00
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11. i quit dust 514 - in General Discussions [original thread]
I was told having excessive chat channels open can do this. I deleted several and now have 8 chat channels including corl,squad and local. It has worked well so far, but for a few days it was pretty bad before i deleted those. I posted similar iss...
- by Divu Aakmin - at 2014.01.06 00:03:00
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12. You've forced my hand CCP - in General Discussions [original thread]
I was told excessive chat channels adds to freezes. I posted something in the tech support area and was told 5+ channels aside local, corp and squad will complicate things.
- by Divu Aakmin - at 2014.01.05 23:58:00
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13. AR is the most useless Assault Rifle - in General Discussions [original thread]
XxVEXESxX wrote: Cat Merc wrote: XxVEXESxX wrote: Cat Merc wrote: XxVEXESxX wrote: Homework for those who like to argue. Click link below Review weapon ranges. Both effective and optimal. Review damage bonuses for arch types. Revie...
- by Divu Aakmin - at 2014.01.05 20:42:00
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14. ROFLstomping Academy - in General Discussions [original thread]
Yea protostomping pub matches is gay enough. Anytime i post a thread about fixing that all these butt-hurt tryhards say "i earned this. So i can ruin everyone's game if i want." Stomping academy is an all time low. See you in battle. i hope i can ...
- by Divu Aakmin - at 2014.01.04 17:18:00
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15. Request: Less WP for Proto vs. Mlt - in Feedback/Requests [original thread]
demonkiller 12 wrote: the only solution to this is to join them it is not fair to people like me who spend a whole matches worth of isk on one suit to work so hard to keep it alive AND do good only to have ****** scores at the end if you want a...
- by Divu Aakmin - at 2014.01.04 16:10:00
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16. Request: Less WP for Proto vs. Mlt - in Feedback/Requests [original thread]
TODDSTER024 wrote: I may be wrong but, Sp & ISK payout is also based on the fittings META level. If play a game with my BPO fitting(total meta of 5) and kill some people in proto gear(meta 35+), I get higher ISK and SP then they do if I'm ...
- by Divu Aakmin - at 2014.01.04 15:16:00
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17. Request: Less WP for Proto vs. Mlt - in Feedback/Requests [original thread]
Meta levels could be used as point values or ISK cost of suit. There are a myriad of ways to accomplish this. Ignore the math and values and please evaluate the idea of LESS reward for over equipped vs. Under equipped. Honestly the reward for kil...
- by Divu Aakmin - at 2014.01.04 15:00:00
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18. Request: Less WP for Proto vs. Mlt - in Feedback/Requests [original thread]
WP awarded from kills and kill assisting could be diminshed by the rank of suit/ weapon. For instance MLT lands kill shot on Proto bear. Kill is 3 tiers above ,thus a multiplier is given awarding 3 x 50wp. Proto snipes with a thales an MLT su...
- by Divu Aakmin - at 2014.01.04 00:46:00
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19. [Suggestion] Maps: The Tank Balancing Factor No One Is Discussing - in Feedback/Requests [original thread]
Just put some blockades up or add a building or two... it isn't too complicated. Just let me avoid the things and give me ranged options to apply DPS .... god mode is pretty lame too IMO for a vehicle immune to most weapons. Swarm users are hardly...
- by Divu Aakmin - at 2014.01.04 00:20:00
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20. CCP your matchmaking and Tiering is Garbage - in General Discussions [original thread]
Match making is flawed, but as long as "leave battle" is always an option i can cope. Smart deploy however is terrible. This is evident in 80 clone matches with 75/0 clones at the end. If you start in a kill box and some blueberry drops links.... ...
- by Divu Aakmin - at 2014.01.03 17:33:00
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