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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Spectral Clone
Dust2Dust. Top Men.
612
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Posted - 2013.11.26 10:36:00 -
[1] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=1534438#post1534438
KDR > ALL
ME > KDR
ME > ALL
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Rei Shepard
The Rainbow Effect
1119
|
Posted - 2013.11.26 10:39:00 -
[2] - Quote
Wheee
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Mregomies
The Unholy Legion Of DarkStar DARKSTAR ARMY
125
|
Posted - 2013.11.26 10:39:00 -
[3] - Quote
=Full respec... I use a)With squad std AR or smg b)without squad sniper. If there is any change with weapon or damage I need respec and I use those SP in more logi stuff... but wait... I have everything at lvl5 there :(
Suomi, Finland, PERKELE!
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Spectral Clone
Dust2Dust. Top Men.
615
|
Posted - 2013.11.26 10:39:00 -
[4] - Quote
Yes, definately full dropsuit/weapon repec when this is patched.
KDR > ALL
ME > KDR
ME > ALL
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KGB Sleep
Ikomari-Onu Enforcement Caldari State
426
|
Posted - 2013.11.26 10:40:00 -
[5] - Quote
AAAAAAAAAAAAAAAAAAAAAND |
Spectral Clone
Dust2Dust. Top Men.
615
|
Posted - 2013.11.26 10:41:00 -
[6] - Quote
Damn, got no popcorn here at the office. Forgot bringing some. Might have some bacon.
KDR > ALL
ME > KDR
ME > ALL
|
Acturus Galaxy
Happy Pumpkin
203
|
Posted - 2013.11.26 10:44:00 -
[7] - Quote
I have pro gal logi and approve of this especially if they further enhance my abilities to provide support to the team. |
Mregomies
The Unholy Legion Of DarkStar DARKSTAR ARMY
125
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Posted - 2013.11.26 10:50:00 -
[8] - Quote
Acturus Galaxy wrote:I have pro gal logi and approve of this especially if they further enhance my abilities to provide support to the team. I'm ok with this also if... I want 1 more equipment slot so I can carry Rep.hive,hive,repper and scanner (all proto) in field. I don't need my gun when I'm spidering 2 squad mates and sitting on a pile of (R)Hives.
Suomi, Finland, PERKELE!
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Spectral Clone
Dust2Dust. Top Men.
615
|
Posted - 2013.11.26 10:53:00 -
[9] - Quote
It-¦s going to be so much butthurt on this forum from the crutch users the day this patch drops (hopefully logi is reworked already in 1.7).
KDR > ALL
ME > KDR
ME > ALL
|
Korvin Lomont
United Pwnage Service RISE of LEGION
270
|
Posted - 2013.11.26 10:55:00 -
[10] - Quote
Spectral Clone wrote:https://forums.dust514.com/default.aspx?g=posts&m=1534438#post1534438
Nothing new there, this was already mentioned on IRC a while back if I remember correctly. This is the reason I don't understand all the hassle assaultis makes with logis.
The same is true for all the nerf AR threads there will be 2 new rifle shortly come out alongside with some rebalancing to the old one's but everywhere I see nerf like there is no tomorrow.
I just hope CCP is fair enough to allow Logi players a SP refund just like they do with vehicle users in 1.7. So everyone gets the chance to evaluate the changes and can decide if thats still the support he wants to play. |
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R F Gyro
Clones 4u
674
|
Posted - 2013.11.26 10:55:00 -
[11] - Quote
CCP LogiBro wrote:There is a plan to change Logistics skills I really hope they are going to have an open thread to discuss this plan before they implement it.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Spectral Clone
Dust2Dust. Top Men.
615
|
Posted - 2013.11.26 10:56:00 -
[12] - Quote
Korvin Lomont wrote:Spectral Clone wrote:https://forums.dust514.com/default.aspx?g=posts&m=1534438#post1534438 Nothing new there, this was already mentioned on IRC a while back if I remember correctly. This is the reason I don't understand all the hassle assaultis makes with logis. The same is true for all the nerf AR threads there will be 2 new rifle shortly come out alongside with some rebalancing to the old one's but everywhere I see nerf like there is no tomorrow. I just hope CCP is fair enough to allow Logi players a SP refund just like they do with vehicle users in 1.7. So everyone gets the chance to evaluate the changes and can decide if thats still the support he wants to play.
They should probably refund the SP. It is the only reasonable thing to do.
KDR > ALL
ME > KDR
ME > ALL
|
Foundation Seldon
Gespenster Kompanie Villore Accords
218
|
Posted - 2013.11.26 10:58:00 -
[13] - Quote
Sure fire way to tell whether or not you're getting a respec if/when this change (that we know nothing about) hits.
Is the skill tree being changed? No?
Then you're not getting a respec.
1.7 LAVs - Thoughts and Discussion
|
Rei Shepard
The Rainbow Effect
1120
|
Posted - 2013.11.26 11:04:00 -
[14] - Quote
Spectral Clone wrote:It-¦s going to be so much butthurt on this forum from the crutch users the day this patch drops (hopefully logi is reworked already in 1.7). Logi will hopefully become a force multiplier to the team.
Lets just hope they dont give them Dual Wield Sidearms, 50 armor reps/second, 2 grenade slots, base 50% EHP increase :p
We all know what happened at the last rebalance pass
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
|
Spectral Clone
Dust2Dust. Top Men.
617
|
Posted - 2013.11.26 11:06:00 -
[15] - Quote
Rei Shepard wrote:Spectral Clone wrote:It-¦s going to be so much butthurt on this forum from the crutch users the day this patch drops (hopefully logi is reworked already in 1.7). Logi will hopefully become a force multiplier to the team. Lets just hope they dont give them Dual Wield Sidearms, 50 armor reps/second, 2 grenade slots, base 50% EHP increase :p We all know what happened at the last rebalance pass
Lulz. Lets hope nothing goes wrong this time.
KDR > ALL
ME > KDR
ME > ALL
|
Mregomies
The Unholy Legion Of DarkStar DARKSTAR ARMY
125
|
Posted - 2013.11.26 11:07:00 -
[16] - Quote
Foundation Seldon wrote:Sure fire way to tell whether or not you're getting a respec if/when this change (that we know nothing about) hits.
Is the skill tree being changed? No?
Then you're not getting a respec. TBH I'll train my assault to proto if I want to go shooting some sh!t up. As I wrote earlier my core skills are lvl5 so no need to respec if there isn't any change in skilltree.
Suomi, Finland, PERKELE!
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The dark cloud
The Rainbow Effect
1896
|
Posted - 2013.11.26 11:12:00 -
[17] - Quote
Ishukone assault SMG here i come with tripple damage mods. On a serious note he sayd that they are looking into changing the skills affecting the suit not taking the light weapon away.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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CCP Logibro
C C P C C P Alliance
3468
|
Posted - 2013.11.26 11:27:00 -
[18] - Quote
This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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Rei Shepard
The Rainbow Effect
1120
|
Posted - 2013.11.26 11:30:00 -
[19] - Quote
The dark cloud wrote:Ishukone assault SMG here i come with tripple damage mods. On a serious note he sayd that they are looking into changing the skills affecting the suit not taking the light weapon away.
I was just lolling, ive done the Dual Ishukone Assault SMG fit with 3x damage mods on my assault suit :p, it rips stuff up ....but then you swap back to a Light Heavy weapon like the Imperial SCR and ....yeah ...SMG's just dont have that punch, they will just Nibble people up ...
Like... nomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnom Swap nomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnom ...**** they all dead ....
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
|
Rei Shepard
The Rainbow Effect
1120
|
Posted - 2013.11.26 11:31:00 -
[20] - Quote
CCP Logibro wrote:This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future.
Aww why did you have to ruin the fun, if i ever see you out on the field, its between the eyes man ....betweeeen zeeee eyyyeesss! /:p
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
|
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Haerr
104
|
Posted - 2013.11.26 11:38:00 -
[21] - Quote
Foundation Seldon wrote:Sure fire way to tell whether or not you're getting a respec if/when this change (that we know nothing about) hits.
Is the skill tree being changed? No?
Then you're not getting a respec.
Hell even if the skill tree is changed it dosen't look like we'll be getting any respec. By the looks of it we won't even get a respec in 1.7 where they are reworking all of the vehicle tree and removing several vehicles.
Maybe this would be a good time to sway the mind of all infantry that is against a respec in 1.7.
1.7 runs the risk of being used as an example for when to give out respecs. Think about it if the complete reworking of all vehicles skills doesn't warrent a respec do you really think a small change only to the logi skill will?
Get your respecs early so that you aren't stuck in a gimped suit. Push for a full respec in 1.7
https://forums.dust514.com/default.aspx?g=posts&t=122530&find=unread
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RKKR
The Southern Legion The Umbra Combine
473
|
Posted - 2013.11.26 11:41:00 -
[22] - Quote
So logi-players get duped because of CCPs bad implementation of UPRISING?
Also a great way to ignore all the posts made by true logi-players CCP...well done. |
Delta90212
Dust2Dust. Top Men.
82
|
Posted - 2013.11.26 11:42:00 -
[23] - Quote
Hmm it was about time. Though hopefully they will let us keep the light slot but will find a way to ''nerf'' the assault logi's
Fear my Minmatarian brothers.
|
Monkey MAC
killer taxi company
1072
|
Posted - 2013.11.26 11:43:00 -
[24] - Quote
Well there goes another 5000 fits, potentially infinite diversity and god knows what else. Although I must admit I'm confused, surely you don't want anyone playing a SLAYER role?
The pen is mightier than the sword
The gun is mightier than both
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Spectral Clone
Dust2Dust. Top Men.
618
|
Posted - 2013.11.26 11:44:00 -
[25] - Quote
Delta90212 wrote:Hmm it was about time. Though hopefully they will let us keep the light slot but will find a way to ''nerf'' the assault logi's
Well, I guess we wont be seeing the fix for a while, as the discussions have started now. Better late than never ;)
KDR > ALL
ME > KDR
ME > ALL
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Absolute Idiom II
SyNergy Gaming EoN.
887
|
Posted - 2013.11.26 11:45:00 -
[26] - Quote
I use my logi suit as an infiltrator class. Decent damage, and able to bring uplinks, hives and a scanner. I quite like this flexibility. I'd be annoyed if future changes required logi suits to only do repping with some aux squad support. I like being a team linchpin in turning the tide.
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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Rogue Saint
Science For Death
466
|
Posted - 2013.11.26 11:46:00 -
[27] - Quote
More than happy to see my Assualt Logi get some changes, but please, please, pretty please with cherries and sprinkles, fix the damn health bars!!
GôêGÆ+GÆ+GƦ - Bringing the dakka
[The whiny Scout]
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Patrick57
Fatal Absolution
1752
|
Posted - 2013.11.26 11:49:00 -
[28] - Quote
CCP Logibro wrote:This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future. If Logis can't use light weapons, then let the Amarr Logi carry one (They are able to carry a Sidearm already, while other Logis aren't).
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
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Slag Emberforge
Immortal Retribution
144
|
Posted - 2013.11.26 11:50:00 -
[29] - Quote
Rei Shepard wrote:The dark cloud wrote:Ishukone assault SMG here i come with tripple damage mods. On a serious note he sayd that they are looking into changing the skills affecting the suit not taking the light weapon away. I was just lolling, ive done the Dual Ishukone Assault SMG fit with 3x damage mods on my assault suit :p, it rips stuff up ....but then you swap back to a Light Heavy weapon like the Imperial SCR and ....yeah ...SMG's just dont have that punch, they will just Nibble people up ... Like... nomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnom Swap nomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnom ...**** they all dead ....
Dafuq did I just read. |
hgghyujh
Expert Intervention Caldari State
173
|
Posted - 2013.11.26 11:56:00 -
[30] - Quote
CCP Logibro wrote:This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future.
sidearms only some one made a great post on it, too lasy to look. |
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Chewie Parker
Black Phoenix Mercenaries
55
|
Posted - 2013.11.26 11:59:00 -
[31] - Quote
CCP Logibro wrote:This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future.
until you popped up , i thought this was just a joking thread for numptys who hate logis ,,,,, but your saying this is true ? you say dont panic when i have put a years worth of time and money into this build , so i guess that logi's will be lumbered with having points in AR that we can not redeem and then we will be expected to spec into a sub or such ...... im honestly dumbfounded . |
Rei Shepard
The Rainbow Effect
1123
|
Posted - 2013.11.26 12:01:00 -
[32] - Quote
Slag Emberforge wrote:Rei Shepard wrote:The dark cloud wrote:Ishukone assault SMG here i come with tripple damage mods. On a serious note he sayd that they are looking into changing the skills affecting the suit not taking the light weapon away. I was just lolling, ive done the Dual Ishukone Assault SMG fit with 3x damage mods on my assault suit :p, it rips stuff up ....but then you swap back to a Light Heavy weapon like the Imperial SCR and ....yeah ...SMG's just dont have that punch, they will just Nibble people up ... Like... nomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnom Swap nomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnomnom ...**** they all dead .... Dafuq did I just read.
About how it goes when killing a squadwith x2 SMG's only
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
|
Sgt Buttscratch
R 0 N 1 N
1031
|
Posted - 2013.11.26 12:03:00 -
[33] - Quote
Bah CCP when will you learn. Instead of fixing a problem, they just ruin something in order to hide the fix. Problem with match launches? Don't fix it just give them a little pop screen trying to blame "Scotty". People can aim/ people suck? Give them Auto Aim. Lasers killing those slow to react? Tone laser down. Tanks need new models and strength to match AV? Nerf tanks and AV. And so on......
We didn't need a Cal logi nerf, we needed other racial Logistics suits brought up to par with the cal logi. We don't need a logi fix, we need other classes and roles BUFFED, brought upto par with the logistics. -Scouts need to be stealthier, fast, ADV suits that make sense, lil more CPU and a 2nd equip slot. Missing to racial variants. -Heavies need their weapons added (before more medium weapons are added) Current weapons fixed, CPU do your servers show you that heavies are favoring AR, aSCR/SCR over their own weapon set, theres still only 1 heavy racial -Assualt, needs to be front line, offering players more power to attack and good defense when coupled with logistics. -Commandos, flat out dumb. fat and slow, they need speed, 2 grenade types, equipment. IRL they are special combatants, offering great breach power on fast/impact attacks. On dust they are a red headed step son that not even the orphanage will adopt out.
All in all the fix for logi's, TTK and many other balance issues comes from the fact that Logi's currently servive he best, they do well in gunfights, and should be seen as a platform to build on, not a target to nerf and hide inability to develope other classes and roles.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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R F Gyro
Clones 4u
674
|
Posted - 2013.11.26 12:08:00 -
[34] - Quote
Chewie Parker wrote:CCP Logibro wrote:This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future. until you popped up , i thought this was just a joking thread for numptys who hate logis ,,,,, but your saying this is true ? you say dont panic when i have put a years worth of time and money into this build , so i guess that logi's will be lumbered with having points in AR that we can not redeem and then we will be expected to spec into a sub or such ...... im honestly dumbfounded . You realise you are just moaning about problems in your own assumptions, yes?
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
|
Chewie Parker
Black Phoenix Mercenaries
56
|
Posted - 2013.11.26 12:11:00 -
[35] - Quote
R F Gyro wrote:Chewie Parker wrote:CCP Logibro wrote:This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future. until you popped up , i thought this was just a joking thread for numptys who hate logis ,,,,, but your saying this is true ? you say dont panic when i have put a years worth of time and money into this build , so i guess that logi's will be lumbered with having points in AR that we can not redeem and then we will be expected to spec into a sub or such ...... im honestly dumbfounded . You realise you are just moaning about problems in your own assumptions, yes? if you would be so kind as to elaborate on your previous comment , i may be able to reply . |
Chewie Parker
Black Phoenix Mercenaries
56
|
Posted - 2013.11.26 12:14:00 -
[36] - Quote
Chewie Parker wrote:R F Gyro wrote:Chewie Parker wrote:CCP Logibro wrote:This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future. until you popped up , i thought this was just a joking thread for numptys who hate logis ,,,,, but your saying this is true ? you say dont panic when i have put a years worth of time and money into this build , so i guess that logi's will be lumbered with having points in AR that we can not redeem and then we will be expected to spec into a sub or such ...... im honestly dumbfounded . You realise you are just moaning about problems in your own assumptions, yes? if you would be so kind as to elaborate on your previous comment , i may be able to reply .
you missunderstand , this isn't moaning this , is shock at CCP's inept abilities
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KGB Sleep
Ikomari-Onu Enforcement Caldari State
428
|
Posted - 2013.11.26 12:16:00 -
[37] - Quote
YEP |
matsumoto yuichi san
SVER True Blood Public Disorder.
23
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Posted - 2013.11.26 12:17:00 -
[38] - Quote
well at least they have said it's a problem.
although the fair bit off makes me a sad person |
Fire of Prometheus
DUST University Ivy League
1772
|
Posted - 2013.11.26 12:21:00 -
[39] - Quote
CCP Logibro wrote:This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future. Very well but what will happen to my amarr logi if it gets no light weapon?
If you guys gimp my amarr logi I will leave.
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
I'll take your Iskies
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Justice Prevails
118
|
Posted - 2013.11.26 12:30:00 -
[40] - Quote
Just happy to see a blue tag. Haven't seen one in a while:-)
Great job, team. Head back to the MCC for debriefing and cocktails.
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KGB Sleep
Ikomari-Onu Enforcement Caldari State
428
|
Posted - 2013.11.26 12:34:00 -
[41] - Quote
I doubt they will remove light weaponry.
They will probably mess with the fitting costs and adjust suit bonuses to encourage equipment focused fits, leaving it impossible to have more damage/tanking ability than Assaults can fit in their slots. |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
203
|
Posted - 2013.11.26 12:37:00 -
[42] - Quote
Foundation Seldon wrote:Sure fire way to tell whether or not you're getting a respec if/when this change (that we know nothing about) hits.
Is the skill tree being changed? No?
Then you're not getting a respec. Actually if the suit bonus and or racial bonus changes then technically that 5 percent per level that you skill up in dropsuit command is being changed. So yes the skill tree is in fact being changed. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
449
|
Posted - 2013.11.26 12:52:00 -
[43] - Quote
Nothing new here, you nerftards can move along. They plan to change the racial bonuses to be equipment related but have to make some programming changes first b/c the code won't let them do it right now. SoonGäó, lol.
*crunch* thanks for the popcorn...
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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Korvin Lomont
United Pwnage Service RISE of LEGION
270
|
Posted - 2013.11.26 12:55:00 -
[44] - Quote
Rei Shepard wrote:Spectral Clone wrote:It-¦s going to be so much butthurt on this forum from the crutch users the day this patch drops (hopefully logi is reworked already in 1.7). Logi will hopefully become a force multiplier to the team. Lets just hope they dont give them Dual Wield Sidearms, 50 armor reps/second, 2 grenade slots, base 50% EHP increase :p We all know what happened at the last rebalance pass
Dual Sidearms with dualwielding I just remembered the very first picture I saw of a minmater logi wielding two smg's... |
Korvin Lomont
United Pwnage Service RISE of LEGION
270
|
Posted - 2013.11.26 13:00:00 -
[45] - Quote
Spectral Clone wrote:Korvin Lomont wrote:Spectral Clone wrote:https://forums.dust514.com/default.aspx?g=posts&m=1534438#post1534438 Nothing new there, this was already mentioned on IRC a while back if I remember correctly. This is the reason I don't understand all the hassle assaultis makes with logis. The same is true for all the nerf AR threads there will be 2 new rifle shortly come out alongside with some rebalancing to the old one's but everywhere I see nerf like there is no tomorrow. I just hope CCP is fair enough to allow Logi players a SP refund just like they do with vehicle users in 1.7. So everyone gets the chance to evaluate the changes and can decide if thats still the support he wants to play. Edit: So you think there is nothing wrong with logis being used as a one man army (times 6 in each squad)? They should probably refund the SP. It is the only reasonable thing to do.
I rarely run in squad with only logis, I know some do but not all, I prefere a good mix. |
BMSTUBBY
343
|
Posted - 2013.11.26 13:05:00 -
[46] - Quote
Fire of Prometheus wrote:CCP Logibro wrote:This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future. Very well but what will happen to my amarr logi if it gets no light weapon? If you guys gimp my amarr logi I will leave.
Like your sig states,
"I'll take your Iskies" when you leave, thanks.
I used to play DUST514 but then CCP took a COD arrow to their knee.
MMO Someday SoonGäó
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Thor Odinson42
Molon Labe. RISE of LEGION
2005
|
Posted - 2013.11.26 13:16:00 -
[47] - Quote
This will be the change that killed the game.
I'm gone if they make logi suits support only. No threat or QQ. I just won't play.
This will be the nail in the coffin. Then all the Eve nerds can sit around and jerk off with spreadsheets until there isn't enough income to justify development. Maybe Dust will just turn into a mini game for securing PI locations.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Heinz Doofenshertz
BetaMax.
590
|
Posted - 2013.11.26 13:16:00 -
[48] - Quote
what people use something other than a toxin smg on a logi suit?
Dust514 Stats, Have you updated today?
I do maths, and sit in a corner.
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Himiko Kuronaga
Fatal Absolution
2378
|
Posted - 2013.11.26 13:18:00 -
[49] - Quote
Thor Odinson42 wrote:This will be the change that killed the game.
I'm gone if they make logi suits support only. No threat or QQ. I just won't play.
This will be the nail in the coffin. Then all the Eve nerds can sit around and jerk off with spreadsheets until there isn't enough income to justify development. Maybe Dust will just turn into a mini game for securing PI locations.
Logis are supposed to be a support unit only.
Hence the term logistics.
Christ almighty the entitlement is hilarious. What the hell did you think you were signing up for?
At most you should have a sidearm and thats it. |
Hecarim Van Hohen
Knights of Eternal Darkness
258
|
Posted - 2013.11.26 13:18:00 -
[50] - Quote
All I care is how / if they are going to keep the Amarr logi as an front line support as is the suits description. Besides that the logi getting a change is nothing surprising or even new.
D-í¦¦¦¦i-󦦦+¦¿¦ºv-ë-£i-ë¦ó¦¦d¦ò-Ǧíe¦¦-ë-í¦ò-ó ¦ò¦+-üw¦¿¦¦e-ü -ë¦òs¦¢¦+t-Ŧ+-£a¦¢-án-¥¦¢-ƒ¦¢d-ü-í-ó¦ó-ó ¦¦u-ÿ-󦦦+n-ÿ-í¦¦-ü-ëi¦ó-ó-Pt-Å-Åe¦º-Å-Çd-Å-ó -ü-ÿ-ü-íw¦¿-¥-£¦í-ëe¦¦-ÿ-ü -í-ü¦óf-ía¦¢¦+-P¦í-ól-ƒ¦ó
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TechMechMeds
Swamp Marines Kleenex Inc.
1502
|
Posted - 2013.11.26 13:19:00 -
[51] - Quote
As long as its not a slot nerf I'm not fussed, I need that hp, a dead logi is a useless logi.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Spectral Clone
Dust2Dust. Top Men.
620
|
Posted - 2013.11.26 13:19:00 -
[52] - Quote
Hecarim Van Hohen wrote:All I care is how / if they are going to keep the Amarr logi as an front line support as is the suits description. Besides that the logi getting a change is nothing surprising or even new.
The news is that logi suit will be less of a one man army (logi/slayer).
KDR > ALL
ME > KDR
ME > ALL
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1134
|
Posted - 2013.11.26 13:20:00 -
[53] - Quote
Mregomies wrote:=Full respec... I use a)With squad std AR or smg b)without squad sniper. If there is any change with weapon or damage I need respec and I use those SP in more logi stuff... but wait... I have everything at lvl5 there :(
Logi Suit Respec maybe. Wouldn't justify a full one. After all you can still use equipment with Assault suits. But I guess letting you respec points you put into logi suits would be justified. I wonder if they're going to change the Amarr Logi suit though. I thought it was intended as the combat logi suit?
But it would finally justify getting an Assault suit. But which one?! For a future user of the Combat Rifle and SMG I guess it's Minmatar then? |
Lt Royal
Subdreddit Test Alliance Please Ignore
2143
|
Posted - 2013.11.26 13:23:00 -
[54] - Quote
Thats ok, I don't use my light weapon ever since I got my Core Grenades. They induce rage mails...... |
Mregomies
The Unholy Legion Of DarkStar DARKSTAR ARMY
125
|
Posted - 2013.11.26 13:27:00 -
[55] - Quote
Aikuchi Tomaru wrote:Mregomies wrote:=Full respec... I use a)With squad std AR or smg b)without squad sniper. If there is any change with weapon or damage I need respec and I use those SP in more logi stuff... but wait... I have everything at lvl5 there :( Logi Suit Respec maybe. Wouldn't justify a full one. After all you can still use equipment with Assault suits. But I guess letting you respec points you put into logi suits would be justified. I wonder if they're going to change the Amarr Logi suit though. I thought it was intended as the combat logi suit? But it would finally justify getting an Assault suit. But which one?! For a future user of the Combat Rifle and SMG I guess it's Minmatar then? I'm about to get my proto cal assault.
Suomi, Finland, PERKELE!
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Akdhar Saif
Forty-Nine Fedayeen Minmatar Republic
75
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Posted - 2013.11.26 13:32:00 -
[56] - Quote
I've been using an SMG logi for a while now anyway |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
954
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Posted - 2013.11.26 13:34:00 -
[57] - Quote
I can get onboard the sidearm thing if you'd give me at least 2 Gallente sidearms to choose from.
This comes from a Gallente Logi with 0 sidearms currently and 3 proto light weapons.
That's also the problem if we become sidearm only, most of us haven't specced into sidearms, and we'd have no use for our light weapons.
From the sound of it though they aren't making us sidearm only, they said they are retweaking the skills.
The Ellecon's come from a long line of Gallente. Tarn chose Peace. Tallen chose war.
SoonGäó514
CPM1 Candidate
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Hecarim Van Hohen
Knights of Eternal Darkness
259
|
Posted - 2013.11.26 13:37:00 -
[58] - Quote
Spectral Clone wrote:Hecarim Van Hohen wrote:All I care is how / if they are going to keep the Amarr logi as an front line support as is the suits description. Besides that the logi getting a change is nothing surprising or even new. The news is that logi suit will be less of a one man army (logi/slayer).
When did something so old turn new? Changes to logi suits have been discussed for a long time now unless my memory totally fails me.
I just hope they won't over do these changes.
D-í¦¦¦¦i-󦦦+¦¿¦ºv-ë-£i-ë¦ó¦¦d¦ò-Ǧíe¦¦-ë-í¦ò-ó ¦ò¦+-üw¦¿¦¦e-ü -ë¦òs¦¢¦+t-Ŧ+-£a¦¢-án-¥¦¢-ƒ¦¢d-ü-í-ó¦ó-ó ¦¦u-ÿ-󦦦+n-ÿ-í¦¦-ü-ëi¦ó-ó-Pt-Å-Åe¦º-Å-Çd-Å-ó -ü-ÿ-ü-íw¦¿-¥-£¦í-ëe¦¦-ÿ-ü -í-ü¦óf-ía¦¢¦+-P¦í-ól-ƒ¦ó
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Spectral Clone
Dust2Dust. Top Men.
620
|
Posted - 2013.11.26 13:43:00 -
[59] - Quote
Hecarim Van Hohen wrote:Spectral Clone wrote:Hecarim Van Hohen wrote:All I care is how / if they are going to keep the Amarr logi as an front line support as is the suits description. Besides that the logi getting a change is nothing surprising or even new. The news is that logi suit will be less of a one man army (logi/slayer). When did something so old turn new? Changes to logi suits have been discussed for a long time now unless my memory totally fails me. I just hope they won't over do these changes.
Changes have been discussed by players previously, yes. CCP has now highlighted that this is an issue in the game. There is quite a difference.
KDR > ALL
ME > KDR
ME > ALL
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Beren Hurin
Onslaught Inc RISE of LEGION
1806
|
Posted - 2013.11.26 13:45:00 -
[60] - Quote
I feel like the change might be, "logis get an equipment fitting reduction bonus". Which means they suck if you try to fit equipment AND tank/weapons. |
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Cat Merc
Ahrendee Mercenaries EoN.
4042
|
Posted - 2013.11.26 13:45:00 -
[61] - Quote
Thor Odinson42 wrote:This will be the change that killed the game.
I'm gone if they make logi suits support only. No threat or QQ. I just won't play.
This will be the nail in the coffin. Then all the Eve nerds can sit around and jerk off with spreadsheets until there isn't enough income to justify development. Maybe Dust will just turn into a mini game for securing PI locations.
I would like to note that in all of the PC matches I played, including the match my corp fought for you, both the enemy and our team had mostly logis, with like one heavy on each side, a tank and maybe one or two assaults.
Do you not see the problem here?
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Korvin Lomont
United Pwnage Service RISE of LEGION
270
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Posted - 2013.11.26 13:45:00 -
[62] - Quote
Spectral Clone wrote:Hecarim Van Hohen wrote:Spectral Clone wrote:Hecarim Van Hohen wrote:All I care is how / if they are going to keep the Amarr logi as an front line support as is the suits description. Besides that the logi getting a change is nothing surprising or even new. The news is that logi suit will be less of a one man army (logi/slayer). When did something so old turn new? Changes to logi suits have been discussed for a long time now unless my memory totally fails me. I just hope they won't over do these changes. Changes have been discussed by players previously, yes. CCP has now highlighted that this is an issue in the game. There is quite a difference.
The same happened with the LR, the Flaylock and the Tac AR, and I would not say those are fine now...CCP has a tendancy of overdoing chnages in one or the other direction. |
calvin b
Molon Labe. RISE of LEGION
1013
|
Posted - 2013.11.26 13:50:00 -
[63] - Quote
All I can say is I can wait. I am fed up of Logi Proto's, running( enter FOTM) ,with core grenades, while sitting on rep hives, and having more EhP than an assault. If it takes a few months so be it. Those who did not want a respec, but after hearing the news of this and wants one should not get one for being such DCKS.
Do not eat the yellow snow
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Hecarim Van Hohen
Knights of Eternal Darkness
260
|
Posted - 2013.11.26 13:52:00 -
[64] - Quote
Korvin Lomont wrote:Spectral Clone wrote:Hecarim Van Hohen wrote:Spectral Clone wrote:Hecarim Van Hohen wrote:All I care is how / if they are going to keep the Amarr logi as an front line support as is the suits description. Besides that the logi getting a change is nothing surprising or even new. The news is that logi suit will be less of a one man army (logi/slayer). When did something so old turn new? Changes to logi suits have been discussed for a long time now unless my memory totally fails me. I just hope they won't over do these changes. Changes have been discussed by players previously, yes. CCP has now highlighted that this is an issue in the game. There is quite a difference. The same happened with the LR, the Flaylock and the Tac AR, and I would not say those are fine now...CCP has a tendancy of overdoing chnages in one or the other direction. Sad but true but I'll have to keep on hoping they won't over do it this time :D
D-í¦¦¦¦i-󦦦+¦¿¦ºv-ë-£i-ë¦ó¦¦d¦ò-Ǧíe¦¦-ë-í¦ò-ó ¦ò¦+-üw¦¿¦¦e-ü -ë¦òs¦¢¦+t-Ŧ+-£a¦¢-án-¥¦¢-ƒ¦¢d-ü-í-ó¦ó-ó ¦¦u-ÿ-󦦦+n-ÿ-í¦¦-ü-ëi¦ó-ó-Pt-Å-Åe¦º-Å-Çd-Å-ó -ü-ÿ-ü-íw¦¿-¥-£¦í-ëe¦¦-ÿ-ü -í-ü¦óf-ía¦¢¦+-P¦í-ól-ƒ¦ó
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Canari Elphus
Ancient Exiles. Renegade Alliance
1055
|
Posted - 2013.11.26 13:55:00 -
[65] - Quote
I have little faith that CCP will do this right because of past changes and the overall design of logi's to begin with.
Why are Logi's better slayers than Assaults? - More PG/CPU to fit more proto gear - More slots for tank/damange mods
The Logi suit is supposed to be a rework of the medium frame correct? So why is it better in almost every regard? Its only negatives are speed, slightly less base EHP and the lack of a sidearm. Its positives are more H/L slots, more equipment slots, more PG/CPU and better base profile skills.
PRO Assault Min - H/L = 5/2, 1 x L, 1 x S, 1 x G, 1 x E (Base CPU/PG = 320/64) PRO Logistics Min - H/L = 4/4, 1 x L, 0 x S, 1 x G, 4 x E (Base CPU/PG = 390/70)
The Logi gets +1 H/L, -1 S, +3 E, +70 CPU and +6 PG
The whole idea of a Logi is that it is trading out its frontline ability for a support role so there is no reason it should have more all around than an Assault since its supposed to be a reworked medium frame.
I am by no means a game designer but this is how I would do it.
Min Pro Medium Frame - H/L - change to 4/3 L - Stay same S - Stay same G - Stay same E - Stay same CPU/PG - 350/67 Profile - Between Assault and Logi Bonus - Racial Bonus
Min Pro Assault H/L - 5/2 - Adjusted to favor damage mods L - 1 - No change S - 1 - No change G - 1 - No change E - 1 - No change CPU/PG - 320/64 Profile - Lowered due to decreased CPU/PG (less electronic signature) Assault Skill - reduces CPU/PG cost for weapons but raises it for equipment Bonus - Racial Bonus
Min Pro Logi H/L - change to 3/3 (minus 1 slot over base medium for equipment) S - keep at 0 (minus 1 slot over base medium for equipment) Profile - Higher than Assaults due to higher PG/CPU (more electronic signature) Speed - Slower due to added equipment slot PG/CPU - Increased but at the cost of profile Logi General Skill - +1 HP armor rep per level, reduces CPU/PG cost for equipment but raises it for weapons. Racial Bonus
What I feel this game is lacking is true tradeoffs. The idea is that when you specialize you become better at one thing and worse at others right? I think that having a +/- would do that in that it increases the Logi's ability to use equipment but reduces their offensive capabilities.
My idea is that you start with a base medium suit that gets adjusted based upon roles. It doesnt get 'better' but rather different. Right now the only difference between a medium and an assault is the bonus and cost which is a little silly. There needs to be more of a feel of specialization in that you are sacrificing something to gain a proficiency in another.
Proud Sponsor of the United Lamp Post Defense Fund. "Protecting Our Skies For A Better Tomorrow"
¯¯¯¦¬¯`GÇó.__Gÿ+
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dent 308
Subdreddit Test Alliance Please Ignore
2000
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Posted - 2013.11.26 13:59:00 -
[66] - Quote
Crazy Pills. Stop eating them. This sidearm only idea for logi has always been terrible. It remains a terrible idea, and I really hope we never have to find out exactly how terrible an idea it is.
Sidearm only logi means logibro is extinct.
Don't bother talking about that time you had fun with an SMG, the bigger picture is engagement ranges and sidearms don't have it.
I have been playing logi for about as long as the logi suit has existed and am flabbergasted that this terrible idea has persisted as long as it has.
mass driver haiku
blam blam blam blam blam blam load
ahhahahahah
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Spectral Clone
Dust2Dust. Top Men.
621
|
Posted - 2013.11.26 14:15:00 -
[67] - Quote
dent 308 wrote:Crazy Pills. Stop eating them. This sidearm only idea for logi has always been terrible. It remains a terrible idea, and I really hope we never have to find out exactly how terrible an idea it is.
Sidearm only logi means logibro is extinct.
Don't bother talking about that time you had fun with an SMG, the bigger picture is engagement ranges and sidearms don't have it.
I have been playing logi for about as long as the logi suit has existed and am flabbergasted that this terrible idea has persisted as long as it has.
The main point of my post has nothing to do with the light weapon, it is the fact that CCP has highlighed that logis will not be playing as slayers when they fix it. Players already using logi as a logi or team force multiplier dont have to worry. It is the people abusing the suit that is going to suffer.
KDR > ALL
ME > KDR
ME > ALL
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Chewie Parker
Black Phoenix Mercenaries
60
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Posted - 2013.11.26 14:17:00 -
[68] - Quote
Himiko Kuronaga wrote:Thor Odinson42 wrote:This will be the change that killed the game.
I'm gone if they make logi suits support only. No threat or QQ. I just won't play.
This will be the nail in the coffin. Then all the Eve nerds can sit around and jerk off with spreadsheets until there isn't enough income to justify development. Maybe Dust will just turn into a mini game for securing PI locations.
Logis are supposed to be a support unit only. Hence the term logistics. Christ almighty the entitlement is hilarious. What the hell did you think you were signing up for? At most you should have a sidearm and thats it. What you should be asking for are deployable turrets, barricade welding and other shenanigans that actually has to do with your class.
we are support units , we only carry 1 weapon, if your in a gun battle with a logi , you have 2 options of attack based on the weapon the said logi is carrying , if hes using an assult rifle , counter him with scrambler or laser , if hes got a lazer or scrambler , get up close and sort him out with your smg , the logi on the other hand has but the 1 option of attack/range and slower movement to boot. there is no sense of entitlement , im a min logi, prior to the introduction of feroscale plates and the movement penalty reduction on armour plating , i could not cross open ground without sever risk . and the only killer logi was the cal. when they nerfed that suit , most intelligent players wher like " don't nerf that , buff the others " , it made more sense(pluse a 1 slot reduction on the low side) here's a thought , why not give the logi a true purpose on the field , give us new game modes , with bridges to repair or destroy , bunkers doors road blocks and baricades to fix , things that have to be done to complete the mission , your right in that final piece , that would perk my interest . why not bring out another class or simply reintroduce the 2 slotted assault suit for the killer logi's . there are loads of options if we really think about it , this new one by CCP is not one of them . |
843-BANE
BurgezzE.T.F Public Disorder.
25
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Posted - 2013.11.26 14:22:00 -
[69] - Quote
CCP Logibro wrote:This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future.
Damn, when CCP says something is "a fair way off" you KNOW it must be f*cking ages away. It looks like you logi slayers can keep your crutch for the time being!
Director // Ranking Officer // BurgezzE.T.F
Patron of War
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Martin0 Brancaleone
Maphia Clan Corporation
484
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Posted - 2013.11.26 14:27:00 -
[70] - Quote
I'm against being logi used as assaults. I just hope ccp won't ruin logis for actual logi players Ccp is famous for ruining and over nerfing stuff. Removing a high slot so that logi can't have 2-3 damage mods + tank? Sure do it. Forcing logisuit to fit sidearm only? You can go die in a fire. Don'expect to be revived. Cheers. |
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843-BANE
BurgezzE.T.F Public Disorder.
25
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Posted - 2013.11.26 14:28:00 -
[71] - Quote
Regardless, Logis should NOT be slayers. At the current point in time it is absolutely 100% pointless to spec into a Gallente Assault, however I did so anyway.
Logistics as mentioned should have access to miniature deployable turrets, large shield barricades and the abilities to turn the tide in battle. I don't think they should be without weapon, but I think they should be a seperate class from assault otherwise there's just no point being assault. We're the front line guys, logis are the support. It seems as although Logis are the front line assaults with extra HP and more equipment, and the assaults are redundant.
Director // Ranking Officer // BurgezzE.T.F
Patron of War
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Spectral Clone
Dust2Dust. Top Men.
623
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Posted - 2013.11.26 14:39:00 -
[72] - Quote
843-BANE wrote:Regardless, Logis should NOT be slayers. At the current point in time it is absolutely 100% pointless to spec into a Gallente Assault, however I did so anyway.
Logistics as mentioned should have access to miniature deployable turrets, large shield barricades and the abilities to turn the tide in battle. I don't think they should be without weapon, but I think they should be a seperate class from assault otherwise there's just no point being assault. We're the front line guys, logis are the support. It seems as although Logis are the front line assaults with extra HP and more equipment, and the assaults are redundant.
Logi gain high AND low AND equipment slots AND CPU/PG compared to the basic frame. Only to lose a sidearm. Assault has the same slot layout as the basic one (I would happily lose my equipment slot for another high slot on my ck.0). This is why logis are broken and assaults are not. Too many increased parameters without any decrease in others.
Comparison:
Caldari logi ck.0 Light wep Grenade 5 High 4 Low 3 Equip
Caldari assault ck.0 Light wep Sidearm Grenade 4 High 3 Low 1 Equip
Disregarding the weapon slots and equipment, the logi has 5+4=9 low/high slots, assault has 3+4=7 low/high slots. If we sum up the total number of slots including equipment: logi => 5+4+3 = 12, assault => 3+4+1 = 8 (equal to basic frame ck.0).
Hmmmmmmm.. whoever cant see the problem with this, must not be able to comprehend basic algebra.
The real fix to ck.0 (as an example) is to make sure it gains for example 4 equip slots, but that the logi in total has 8 slots, like the basic frame ck.0.
Example future layout (logi ck.0) 3 high 2 low 4 equip Light weapon Grenade Higher base HP than basic frame
Example future layout (assault ck.0) 5 high 3 low 0 equip Light weapon Sidearm Grenade Higher base HP than basic frame
Hire me CCP, and I will rebalance your systems.
KDR > ALL
ME > KDR
ME > ALL
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IceStormers
Forsaken Immortals Top Men.
89
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Posted - 2013.11.26 14:53:00 -
[73] - Quote
im happy with any change that lets the logi be more support related but still able to survive
i do spend alot of time having run out of ammo to give out no uplinks to drop and at that time what is my role if i cant fight? i assume its run back and refit the suit again?
i would like to see support able to carry more equipment not in items but in quantity of those items and with increased nanites would also like to see the price of a fully fitting proto logi match a fully fit proto of another role
i would like to see proximity equipment so if i have a repper tool active if reps those around me without the need of finding them and aiming at them Could include with that hives so when people are near by they can get ammo / reps depending on what hive you carry, these would regen like depot hubs do
could even bring in a new set of weapons as support weapons, so give us a sidearm for killing and provide these support weapons main use would be EW, weaken the armor/shields of enemy, cause malfunctions in enemy weapons, sound waves to hurt enemies aiming, anti-nanites to steal their ammo, damage reduction with shield\magnetic bubbles the list is endless im sure
but most importantly i want to be wanted on the field at all times (so always having support role) and not come on the forums to see countless complaints of OP logi
I Support SP Rollover
Why is KB/M being ignored
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Thor Odinson42
Molon Labe. RISE of LEGION
2007
|
Posted - 2013.11.26 14:55:00 -
[74] - Quote
Himiko Kuronaga wrote:Thor Odinson42 wrote:This will be the change that killed the game.
I'm gone if they make logi suits support only. No threat or QQ. I just won't play.
This will be the nail in the coffin. Then all the Eve nerds can sit around and jerk off with spreadsheets until there isn't enough income to justify development. Maybe Dust will just turn into a mini game for securing PI locations.
Logis are supposed to be a support unit only. Hence the term logistics. Christ almighty the entitlement is hilarious. What the hell did you think you were signing up for? At most you should have a sidearm and thats it. What you should be asking for are deployable turrets, barricade welding and other shenanigans that actually has to do with your class.
Well the old logi proto suit from beta was the 4x4x4 slot alignment that the Min Logi has now. So I guess I thought I was signing up for that. The logi class has been this way as long as I've played the game so I've allotted my 31 million SP accordingly.
The changes that everybody wants here could easily be solved by taking away the 10% weapon bonus given to all weapons and you could buff the assault, scout, and heavy suits with 2% per level.
You simply have too many logis out there right now. The range increase of weapons (with the introduction of the new weapons) are going to push the engagements further away so what are the logis going to do? Sit there with a rep tool on the range weapons as they poke their heads out? Throw some ammo down for them?
I don't think that sounds very fun.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Spectral Clone
Dust2Dust. Top Men.
623
|
Posted - 2013.11.26 14:57:00 -
[75] - Quote
IceStormers wrote:im happy with any change that lets the logi be more support related but still able to survive
i do spend alot of time having run out of ammo to give out no uplinks to drop and at that time what is my role if i cant fight? i assume its run back and refit the suit again?
i would like to see support able to carry more equipment not in items but in quantity of those items and with increased nanites would also like to see the price of a fully fitting proto logi match a fully fit proto of another role
i would like to see proximity equipment so if i have a repper tool active if reps those around me without the need of finding them and aiming at them Could include with that hives so when people are near by they can get ammo / reps depending on what hive you carry, these would regen like depot hubs do
could even bring in a new set of weapons as support weapons, so give us a sidearm for killing and provide these support weapons main use would be EW, weaken the armor/shields of enemy, cause malfunctions in enemy weapons, sound waves to hurt enemies aiming, anti-nanites to steal their ammo, damage reduction with shield\magnetic bubbles the list is endless im sure
but most importantly i want to be wanted on the field at all times (so always having support role) and not come on the forums to see countless complaints of OP logi
Caldari Logi could have a bonus to boost shield of friendly units in 10m proximity (add a small shield buffer).
Minmatar logi could have a movement speed buff to units in proximity.
Gallente logi could make all units in proximity sexier.
Amarr logi could boost damage of nearby units.
KDR > ALL
ME > KDR
ME > ALL
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Corbina Ninja
Maphia Clan Unit Unicorn
410
|
Posted - 2013.11.26 15:21:00 -
[76] - Quote
i support the idea of change bonus but the fear nerf to uselessness is always present
> Test Signature Please Ignore
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Foundation Seldon
Gespenster Kompanie Villore Accords
221
|
Posted - 2013.11.26 15:49:00 -
[77] - Quote
Haerr wrote:Foundation Seldon wrote:Sure fire way to tell whether or not you're getting a respec if/when this change (that we know nothing about) hits.
Is the skill tree being changed? No?
Then you're not getting a respec. Hell even if the skill tree is changed it dosen't look like we'll be getting any respec. By the looks of it we won't even get a respec in 1.7 where they are reworking all of the vehicle tree and removing several vehicles. Maybe this would be a good time to sway the mind of all infantry that is against a respec in 1.7. 1.7 runs the risk of being used as an example for when to give out respecs. Think about it if the complete reworking of all vehicles skills doesn't warrent a respec do you really think a small change only to the logi skill will? Get your respecs early so that you aren't stuck in a gimped suit. Push for a full respec in 1.7 https://forums.dust514.com/default.aspx?g=posts&t=122530&find=unread
I can't tell if you're stupid, horribly misinformed, or are deliberately spreading misinformation to further your cause. In either case you're most certainly wrong as CCP Frame confirmed that a full vehicle respec is indeed what's going to be happening in 1.7 for all vehicle related (Vehicle Command, Vehicle Upgrades, Turret) trees.
1.7 LAVs - Thoughts and Discussion
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Karl Marx II
Holdfast Syndicate Amarr Empire
165
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Posted - 2013.11.26 15:59:00 -
[78] - Quote
CCP Logibro wrote:This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future.
Tell me when roughly this is going to happen .. I was going to get a proto minmatar logi but if your going to nerf it then i wont bother wasting my SP seeing as I will never get it back so give me an ETA on when you plan on doing this .. not Soon TM an actual rough date
My Theme
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Zekain K
Expert Intervention Caldari State
598
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Posted - 2013.11.26 16:01:00 -
[79] - Quote
And this is why I haven't speced into any of the racial suits. :/
CALDARI MASTER RACE
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CharCharOdell
1691
|
Posted - 2013.11.26 16:04:00 -
[80] - Quote
i demand respec. most players ARE slayer logis.
Gùñ-é-º+¼+ò+¦GÖÑ+ú+ú+¡ GÖÑ'Ðe+ü+üGùÑ
Gùú -ä>-üð+++Ç++§<-¡<-¡ Gùó
Speaker of the Mangrove / King of QQ / Co-Founder of the Learning Coalition
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Spectral Clone
Dust2Dust. Top Men.
625
|
Posted - 2013.11.26 16:04:00 -
[81] - Quote
Zekain K wrote:And this is why I haven't speced into any of the racial suits. :/
...because the game is a complete fail right now?
KDR > ALL
ME > KDR
ME > ALL
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3081
|
Posted - 2013.11.26 16:16:00 -
[82] - Quote
CCP Logibro wrote:This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future.
If "Soon" can be a year or more away, does that mean "fair way off" is like.... 2017?
Join my cult.
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Spectral Clone
Dust2Dust. Top Men.
625
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Posted - 2013.11.26 16:23:00 -
[83] - Quote
Zeylon Rho wrote:CCP Logibro wrote:This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future. If "Soon" can be a year or more away, does that mean "fair way off" is like.... 2017?
Wasnt CCP supposed to be 'focused' this year?
I think the acceptable answer for dropsuit skill tree (dropsuit role) full revamp would be: no later than next expansion.
KDR > ALL
ME > KDR
ME > ALL
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Cosgar
ParagonX
8010
|
Posted - 2013.11.26 16:26:00 -
[84] - Quote
We all knew since 1.3 that the 1HP/s bonus was a placeholder until they could fix the tagging system. It was in the Dev blog when the CaLogi got nerfed and the Amarr got buffed. This isn't anything new if you knew how to read.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Spectral Clone
Dust2Dust. Top Men.
626
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Posted - 2013.11.26 16:38:00 -
[85] - Quote
Cosgar wrote:We all knew since 1.3 that the 1HP/s bonus was a placeholder until they could fix the tagging system. It was in the Dev blog when the CaLogi got nerfed and the Amarr got buffed. This isn't anything new if you knew how to read.
Yep, I read it. New info is that logis will not be as good at slaying as heavies, assaults and scouts. You looking forward to using a sidearm? I heard the SMG is good....
KDR > ALL
ME > KDR
ME > ALL
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Anarchide
Greedy Bastards
1553
|
Posted - 2013.11.26 16:39:00 -
[86] - Quote
Spectral Clone wrote:Zekain K wrote:And this is why I haven't speced into any of the racial suits. :/ ...because the game is a complete fail right now? ***D-D-D-D-D-D-D-D-D-D DOOM BREAKER!***
Greedy Bastards' Hate Lord
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Cosgar
ParagonX
8010
|
Posted - 2013.11.26 16:48:00 -
[87] - Quote
Spectral Clone wrote:Cosgar wrote:We all knew since 1.3 that the 1HP/s bonus was a placeholder until they could fix the tagging system. It was in the Dev blog when the CaLogi got nerfed and the Amarr got buffed. This isn't anything new if you knew how to read. Yep, I read it. New info is that logis will not be as good at slaying as heavies, assaults and scouts. You looking forward to using a sidearm? I heard the SMG is good.... There was nothing about sidearms, you're just rumor mongering. Also, I have an assault scrambler pistol. It's so good, assaults should be using it.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
329
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Posted - 2013.11.26 16:53:00 -
[88] - Quote
Acturus Galaxy wrote:I have pro gal logi and approve of this especially if they further enhance my abilities to provide support to the team. A fine logibro you are, and here I was thinking logibros have completely lost their way! Good on ya mate, I'm going back to my logi roots as well. |
Haerr
104
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Posted - 2013.11.26 16:54:00 -
[89] - Quote
Foundation Seldon wrote:Haerr wrote:Foundation Seldon wrote:Sure fire way to tell whether or not you're getting a respec if/when this change (that we know nothing about) hits.
Is the skill tree being changed? No?
Then you're not getting a respec. Hell even if the skill tree is changed it dosen't look like we'll be getting any respec. By the looks of it we won't even get a respec in 1.7 where they are reworking all of the vehicle tree and removing several vehicles. Maybe this would be a good time to sway the mind of all infantry that is against a respec in 1.7. 1.7 runs the risk of being used as an example for when to give out respecs. Think about it if the complete reworking of all vehicles skills doesn't warrent a respec do you really think a small change only to the logi skill will? Get your respecs early so that you aren't stuck in a gimped suit. Push for a full respec in 1.7 https://forums.dust514.com/default.aspx?g=posts&t=122530&find=unread I can't tell if you're stupid, horribly misinformed, or are deliberately spreading misinformation to further your cause. In either case you're most certainly wrong as CCP Frame confirmed that a full vehicle respec is indeed what's going to be happening in 1.7 for all vehicle related (Vehicle Command, Vehicle Upgrades, Turret) trees.
Can't I be more than just one of those things? :/
A fair answer would be that I am very much annoyed, mostly about not having enough SPs into vehicles to get back in to a useful vehicle role after the respec in 1.7. You see they've changed the SP requirments quite a bit, something I doubt any one would have been able to predict.
But you know what? **** it, I'll just use the SPs I get back to get into a logi suit or two and one of the rifles.
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Sentient Archon
1344
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Posted - 2013.11.26 16:54:00 -
[90] - Quote
CCP Logibro wrote:This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future.
Admit it;- you loved my idea !
The only troll to successfully troll CCP.
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DoomLead
Dead Six Initiative Lokun Listamenn
225
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Posted - 2013.11.26 17:04:00 -
[91] - Quote
not a logi however it isn't CCP's job to worry about how we use our suits it is up to them to design our suits for the roles if they wanted to fix or guide us to it they would equipment on use a lot of cpu and weapons use a lot of pg and just give logis enough pg to use and advanced weapon smh how these people don't know how to design a game is beyond me put the damage mods on the pg side and the armor and shields on the cpu side and you can balance every suit in the game |
Skihids
Unkn0wn Killers Renegade Alliance
2451
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Posted - 2013.11.26 17:15:00 -
[92] - Quote
Chewie Parker wrote:Himiko Kuronaga wrote:Thor Odinson42 wrote:This will be the change that killed the game.
I'm gone if they make logi suits support only. No threat or QQ. I just won't play.
This will be the nail in the coffin. Then all the Eve nerds can sit around and jerk off with spreadsheets until there isn't enough income to justify development. Maybe Dust will just turn into a mini game for securing PI locations.
Logis are supposed to be a support unit only. Hence the term logistics. Christ almighty the entitlement is hilarious. What the hell did you think you were signing up for? At most you should have a sidearm and thats it. What you should be asking for are deployable turrets, barricade welding and other shenanigans that actually has to do with your class. we are support units , we only carry 1 weapon, if your in a gun battle with a logi , you have 2 options of attack based on the weapon the said logi is carrying , if hes using an assult rifle , counter him with scrambler or laser , if hes got a lazer or scrambler , get up close and sort him out with your smg , the logi on the other hand has but the 1 option of attack/range and slower movement to boot. there is no sense of entitlement , im a min logi, prior to the introduction of feroscale plates and the movement penalty reduction on armour plating , i could not cross open ground without sever risk . and the only killer logi was the cal. when they nerfed that suit , most intelligent players wher like " don't nerf that , buff the others " , it made more sense(pluse a 1 slot reduction on the low side) here's a thought , why not give the logi a true purpose on the field , give us new game modes , with bridges to repair or destroy , bunkers doors road blocks and baricades to fix , things that have to be done to complete the mission , your right in that final piece , that would perk my interest . why not bring out another class or simply reintroduce the 2 slotted assault suit for the killer logi's . there are loads of options if we really think about it , this new one by CCP is not one of them .
The reason people turn EVERY suit into a slayer is that slaying is the ONLY role needed to win every game mode we have.
We don't need combat engineers, pilots, or sneaky scouts. Killers get the job done.
Introduce variety in the requirements and you will see variety in fittings.
Keep the focus on slaying while nerfing all suit's ability to slay save one, and all you will accomplish is to remove all but that one from play.
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Foundation Seldon
Gespenster Kompanie Villore Accords
223
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Posted - 2013.11.26 17:22:00 -
[93] - Quote
Haerr wrote:Foundation Seldon wrote:Haerr wrote:Foundation Seldon wrote:Sure fire way to tell whether or not you're getting a respec if/when this change (that we know nothing about) hits.
Is the skill tree being changed? No?
Then you're not getting a respec. Hell even if the skill tree is changed it dosen't look like we'll be getting any respec. By the looks of it we won't even get a respec in 1.7 where they are reworking all of the vehicle tree and removing several vehicles. Maybe this would be a good time to sway the mind of all infantry that is against a respec in 1.7. 1.7 runs the risk of being used as an example for when to give out respecs. Think about it if the complete reworking of all vehicles skills doesn't warrent a respec do you really think a small change only to the logi skill will? Get your respecs early so that you aren't stuck in a gimped suit. Push for a full respec in 1.7 https://forums.dust514.com/default.aspx?g=posts&t=122530&find=unread I can't tell if you're stupid, horribly misinformed, or are deliberately spreading misinformation to further your cause. In either case you're most certainly wrong as CCP Frame confirmed that a full vehicle respec is indeed what's going to be happening in 1.7 for all vehicle related (Vehicle Command, Vehicle Upgrades, Turret) trees. Can't I be more than just one of those things? :/ A fair answer would be that I am very much annoyed, mostly about not having enough SPs into vehicles to get back in to a useful vehicle role after the respec in 1.7. You see they've changed the SP requirments quite a bit, something I doubt any one would have been able to predict. But you know what? **** it, I'll just use the SPs I get back to get into a logi suit or two and one of the rifles.
I don't know how much SP you have invested in vehicles but I wrote up a post talking about the very same issue. https://forums.dust514.com/default.aspx?g=posts&m=1515638#post1515638
Long story short, you may be overestimating how much it'll take to get back into a decent vehicle in 1.7, it won't take as much as the majority of people think it will after looking at the tree.
Apologies for the earlier hostilities in any case, the sheer amount of misinformation floating around has made me jaded in some respects. :P
1.7 LAVs - Thoughts and Discussion
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Samantha Hunyz
Clones Of The Damned Zero-Day
23
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Posted - 2013.11.26 17:49:00 -
[94] - Quote
If they remove light weapons from logistics, can we remove sniper rifles from all but scouts? This way all the snipers are easily countered, due to low hps. It is pure bull, shooting at a heavy sniper. Getting 2 headshots in a row, just for them to slither back into the rred line, or they fire one shot back at my chest ohk my scout suit. If logistics are only logistics, then scouts should be the only sniper.
When I look down my scope, all I see are dead people.
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Haerr
104
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Posted - 2013.11.26 17:49:00 -
[95] - Quote
Foundation Seldon wrote:Haerr wrote:Foundation Seldon wrote:Haerr wrote:[quote=Foundation Seldon]*Snip* *Snip* *Snip* I don't know how much SP you have invested in vehicles but I wrote up a post talking about the very same issue. https://forums.dust514.com/default.aspx?g=posts&m=1515638#post1515638Long story short, you may be overestimating how much it'll take to get back into a decent vehicle in 1.7, it won't take as much as the majority of people think it will after looking at the tree. Apologies for the earlier hostilities in any case, the sheer amount of misinformation floating around has made me jaded in some respects. :P
Sadly it's a far throw from a maxed out fit in the new build but I suppose it should be enough to get into a decent enough fit.
No worries I think most who have played this game for a long time is jaded in one way or another! (Including me) :)
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Quil Evrything
DUST University Ivy League
428
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Posted - 2013.11.26 18:18:00 -
[96] - Quote
Absolute Idiom II wrote:I use my logi suit as an infiltrator class.
And that right there is a prime reason to nerf logi.
Because if logi works better for you as 'infiltrator' than using a scout suit... the thing you're SUPPOSED to use for that role.. then something is very wrong.
Side comment: There are some Beast sidearms, when fully skilled. So, limiting logi to sidearm-only, still does not solve the problem. It only reduces it a little.
The ONLY way to fix it, is to eliminate the ability for logi to brick-tank. Do that, and they can keep their regular weapon slot. yay.
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Thor Odinson42
Molon Labe. RISE of LEGION
2038
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Posted - 2013.11.26 18:42:00 -
[97] - Quote
Cat Merc wrote:Thor Odinson42 wrote:This will be the change that killed the game.
I'm gone if they make logi suits support only. No threat or QQ. I just won't play.
This will be the nail in the coffin. Then all the Eve nerds can sit around and jerk off with spreadsheets until there isn't enough income to justify development. Maybe Dust will just turn into a mini game for securing PI locations.
I would like to note that in all of the PC matches I played, including the match my corp fought for you, both the enemy and our team had mostly logis, with like one heavy on each side, a tank and maybe one or two assaults. Do you not see the problem here?
Yes, I do.
The maps and weapons that are the most powerful promote long range engagements.
Logis are able to out DPS other suits.
But I don't think that removing the light weapon from the logi is the way to change these things.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Thor Odinson42
Molon Labe. RISE of LEGION
2038
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Posted - 2013.11.26 18:43:00 -
[98] - Quote
Quil Evrything wrote:Absolute Idiom II wrote:I use my logi suit as an infiltrator class. And that right there is a prime reason to nerf logi. Because if logi works better for you as 'infiltrator' than using a scout suit... the thing you're SUPPOSED to use for that role.. then something is very wrong. Side comment: There are some Beast sidearms, when fully skilled. So, limiting logi to sidearm-only, still does not solve the problem. It only reduces it a little. The ONLY way to fix it, is to eliminate the ability for logi to brick-tank. Do that, and they can keep their regular weapon slot. yay.
SMH
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Your Absolut End
SVER True Blood Public Disorder.
229
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Posted - 2013.11.26 19:05:00 -
[99] - Quote
I am not surprised.
Was amarr assault by day one.
Recently checked out amarr logis, and never found my way back to the assault. With ttk so low you have to be unable to aim to have a use on that 25% heat reduction on lr and scr.
Now my precious amarr logi is just a 2mil+ trashcan.
But anyways who honestly thinks there us a need for assault suits atm hasnt played a single pc...
another one bites the Dust...
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RKKR
The Southern Legion The Umbra Combine
476
|
Posted - 2013.11.26 20:37:00 -
[100] - Quote
CCP Logibro wrote:This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future.
Does this also mean you are finally going to address the "unlimited equipment glitch" ? |
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Sinboto Simmons
SVER True Blood Public Disorder.
2363
|
Posted - 2013.11.26 20:48:00 -
[101] - Quote
I wonder how many overlooked the fact that logibro never actually said the logi class was having light weapon slots removed........
Sinboto - The True Blood Minja.
Forum Warrior level 2
A grunt of STB
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
459
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Posted - 2013.11.26 21:02:00 -
[102] - Quote
Sinboto Simmons wrote:I wonder how many overlooked the fact that logibro never actually said the logi class was having light weapon slots removed........
All of them.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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RKKR
The Southern Legion The Umbra Combine
476
|
Posted - 2013.11.26 21:11:00 -
[103] - Quote
Sinboto Simmons wrote:I wonder how many overlooked the fact that logibro never actually said the logi class was having light weapon slots removed........
Off all the recent logi-threads he could have linked to, he did pick out a bad one. |
Sky Kage
Immortal Guides
118
|
Posted - 2013.11.26 21:14:00 -
[104] - Quote
I use an Amarr a-1 suit with my tactical sniper rifle, anyother time i'm a logi its in my adv minmatar suit with a scr, flux repair tool, and kin nanite injector.
I hope the changes dont ruin my sniper fit
I die alot AND have fun... Who knew?
FIX MATCHMAKING CCP!
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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
490
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Posted - 2013.11.26 21:17:00 -
[105] - Quote
As a logi, this will have ZERO effect on me. I always run with either scrambler pistol (beats AR in CQC) or SMG (beats AR in CQC) anyway. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
461
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Posted - 2013.11.26 21:49:00 -
[106] - Quote
R'adeh Hunt wrote:As a logi, this will have ZERO effect on me. I always run with either scrambler pistol (beats AR in CQC) or SMG (beats AR in CQC) anyway.
That doesn't make it a good idea!
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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james jared
The Phoenix Federation
1
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Posted - 2013.11.27 01:51:00 -
[107] - Quote
The problem with logi assaults is not that logi suits are too strong but that assaults suits are too basic. |
Llast 326
An Arkhos
575
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Posted - 2013.11.27 01:58:00 -
[108] - Quote
Sinboto Simmons wrote:I wonder how many overlooked the fact that logibro never actually said the logi class was having light weapon slots removed........ ThisGǪ so.. much.. ThisGǪ
I shot a man in Black Rise onceGǪ Just to watch him die
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Cosgar
ParagonX
8020
|
Posted - 2013.11.27 02:00:00 -
[109] - Quote
james jared wrote:The problem with logi assaults is not that logi suits are too strong but that assaults suits are too basic. Just made a topic about it.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Seeth Mensch
highland marines
61
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Posted - 2013.11.27 16:54:00 -
[110] - Quote
Heinz Doofenshertz wrote:what people use something other than a toxin smg on a logi suit?
I am super fond of my mass driver. I love pounding the area around the baddies while my squadmates move in, and then suddenly there's fewer red dots on my scanner. However, the gun is not the defining measure of a logistics player.
Support isn't always just healing and resurrecting. Uplink ninjas, ammo resupply, scanning, remote explosives, proximity mines, vehicle driving....All of these qualify as supporting your team in a very direct capacity (RE's & prox allow the team to move elsewhere while providing cover/warning of enemy infiltration, fyi!)
Hi! Gosh, I've missed you...with every bullet, plasma shot, rail gun, and missile.
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Korvin Lomont
United Pwnage Service RISE of LEGION
278
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Posted - 2013.11.27 17:25:00 -
[111] - Quote
Sinboto Simmons wrote:I wonder how many overlooked the fact that logibro never actually said the logi class was having light weapon slots removed........
Well I guess it comes down to experience on how CCP balance things, example the Tac AR in most threads people demanded a ROF reduction OR a clipsize reduction but CCP reduced ROF, Clipsize and hipfire accuracy. CCP has simple a reputation for overdoing things when it comes to balance. So as everybody cries limit Logis to a siedearm or better remove every weaponslot. The assumption that CCP will listen is not so far off BUT it is just an assumption and CCP is always good for a surprise |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
469
|
Posted - 2013.11.27 17:30:00 -
[112] - Quote
Korvin Lomont wrote:Sinboto Simmons wrote:I wonder how many overlooked the fact that logibro never actually said the logi class was having light weapon slots removed........ Well I guess it comes down to experience on how CCP balance things, example the Tac AR in most threads people demanded a ROF reduction OR a clipsize reduction but CCP reduced ROF, Clipsize and hipfire accuracy. CCP has simple a reputation for overdoing things when it comes to balance. So as everybody cries limit Logis to a siedearm or better remove every weaponslot. The assumption that CCP will listen is not so far off BUT it is just an assumption and CCP is always good for a surprise
This is quite true but they've softened the blows lately. You can argue whether or not what they are doing to swarms is overkill (I use proto swarms and I think it goes a little too far, but only a little- 10% more range might be helpful) but I think what they did to the FG, for example, was quite nuanced and fair. Call me a foolish optimist but I think they've become less reflexive and heavy-handed.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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BMSTUBBY
344
|
Posted - 2013.11.27 17:34:00 -
[113] - Quote
Llast 326 wrote:Sinboto Simmons wrote:I wonder how many overlooked the fact that logibro never actually said the logi class was having light weapon slots removed........ ThisGǪ so.. much.. ThisGǪ
https://forums.dust514.com/default.aspx?g=posts&m=1539350#post1539350
Dusters - MMO WhenGäó ?
CCP - MMO SoonGäó .
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Bethhy
Ancient Exiles. Renegade Alliance
361
|
Posted - 2013.11.27 17:35:00 -
[114] - Quote
Mregomies wrote:=Full respec... I use a)With squad std AR or smg b)without squad sniper. If there is any change with weapon or damage I need respec and I use those SP in more logi stuff... but wait... I have everything at lvl5 there :(
Nah just like vehicles... IF they change any skill tree significantly... or remove skills or change multiplyers... They will reimburse those skill point's for you to reallocate... This respec word isn't in CCP vocabulary.. and i hope it never re-enter's it again. |
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
443
|
Posted - 2013.11.27 17:41:00 -
[115] - Quote
Why doesn't CCP just clarify that they won't be touching the light weapon slot on Logi suits, instead of remaining ominously ambiguous toward this topic? |
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CCP Logibro
C C P C C P Alliance
3483
|
Posted - 2013.11.27 17:47:00 -
[116] - Quote
Keep in mind that the thread we linked to is not necessarily how we will be making changes. It's just a reference point for the issue.
However, ideas on how we can better balance logi suits compared to others are always welcome.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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Bethhy
Ancient Exiles. Renegade Alliance
362
|
Posted - 2013.11.27 17:48:00 -
[117] - Quote
Sana Rayya wrote:Why doesn't CCP just clarify that they won't be touching the light weapon slot on Logi suits, instead of remaining ominously ambiguous toward this topic?
They are reading and trying to get a sense of the community's response to it....
CCP = crowd control productions.
This is how they develop since EST 2003 |
Pokey Dravon
OSG Planetary Operations Covert Intervention
1094
|
Posted - 2013.11.27 17:49:00 -
[118] - Quote
CCP Logibro wrote:Keep in mind that the thread we linked to is not necessarily how we will be making changes. It's just a reference point for the issue.
However, ideas on how we can better balance logi suits compared to others are always welcome.
https://forums.dust514.com/default.aspx?g=posts&m=1520867#post1520867
ADS Reports - Defining Racial Themes
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Bethhy
Ancient Exiles. Renegade Alliance
362
|
Posted - 2013.11.27 17:50:00 -
[119] - Quote
CCP Logibro wrote:Keep in mind that the thread we linked to is not necessarily how we will be making changes. It's just a reference point for the issue.
However, ideas on how we can better balance logi suits compared to others are always welcome.
Bethhy wrote:Logi's need Dropsuit specific Equipment fitting Bonus, that allow equipment to be fit on their suit almost at no cost. (EVE example Logistic's ship have 99% CPU reduction)
They also need an equipment efficacy Bonus... So no assault can out supply ammo or heal the same as a logi. Uplink efficacy would even be helpful allowing a Logi placed uplink to spawn a full team adverse to an assault's that can spawn 6-8 people.
The Suit's High and low slot's need major reduction in the amount of slot's available. Also the CPU and PG reduced drastically as equipment is near nothing to fit. Also giving the ability to work out with little variables the max slayer/HP tank a logi can in theory make with modules.
In order to balance the slot reduction and keep Logi's alive on battlefield they will need a 25% base suit health boost. allowing CCP to directly control the health point variable.. with the health base of the suit.. more then the max proto modules that can be fitted.
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
471
|
Posted - 2013.11.27 17:50:00 -
[120] - Quote
CCP Logibro wrote:Keep in mind that the thread we linked to is not necessarily how we will be making changes. It's just a reference point for the issue.
However, ideas on how we can better balance logi suits compared to others are always welcome.
Not necessarily? lol.
*sighs - pats him on the back* Oh, CCP logibro, when will you ever learn that these people don't do nuance?
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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Kazeno Rannaa
BIG BAD W0LVES
328
|
Posted - 2013.11.27 19:07:00 -
[121] - Quote
Spectral Clone wrote:https://forums.dust514.com/default.aspx?g=posts&m=1534438#post1534438
Great. so the bitching children got their way. This is garbage. If this passes through, I would request a respect from the Amarr Logi due to the fact that the design of it seemed to promote a very Amarrian Approach to warfare. Kill everyone and leave no quarters to anyone.
But since the influx of those that cannot think for themselves have begun to pollute these forums, and the game in general, this call for one nerf after another has not down anything for maintaining the existing player base. Combine this with the a change in personnel at CCP, we are going to have a COD clone before we know it.
Leave well enough alone UNTIL ALL OF THE RACIAL VARIANTS are available, including the basic weapons. This is about ground warfare, and sooner or latter a logi is going to have to slay in order to ensure the survival of their squad. This is especially so with the Amarrian designs.
If anything, the Assaults should be made more viable with better skill bonus, and there also could be changes in the the racial and dropsuit bonuses. But to enable peopleGÇÖs expectations of One game style (i.e., COD of BF) to be overlaid onto DUST seems counterproductive to the idea of freedom of creative problem solving that seems so intrinsically EVE and New Eden.
Why are so many people attempting to take the ideas of GÇ£logisticsGÇ¥ that exists for the pilots and imposing it upon the ground troops. As I WOULD NOT EXPECT to impose my version or understanding of what one role or another should be for a pilot when I am a ground pounder. So these arguments about how apples are representative of oranges is ridiculous.
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Patrick57
Fatal Absolution
1778
|
Posted - 2013.11.27 19:16:00 -
[122] - Quote
Kazeno Rannaa wrote:This is garbage. If this passes through, I would request a respect from the Amarr Logi due to the fact that the design of it seemed to promote a very Amarrian Approach to warfare. Kill everyone and leave no quarters to anyone. ^This.
If I can't carry a light weapon on my Amarr Logi, it completely redefines how the Amarr Logi is supposed to be the combat focused one.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
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Luk Manag
of Terror TRE GAFFEL
184
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Posted - 2013.11.27 19:19:00 -
[123] - Quote
Don't nerf logi, buff assault! Give something to the Assault class to convince the FotM crowd to conform to your preferred class archetypes.
There will be bullets. ACR+SMG
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R F Gyro
Clones 4u
691
|
Posted - 2013.11.27 19:44:00 -
[124] - Quote
From this other thread, regarding the specific issue of removing light weapons from logi suits...
Quote: <[CCP]Logibro> But no, we're not saying that's how we're looking to nerf them. <[CCP]Logibro> Might be an option we'll consider, but I'm personally not a fan of sidearm only logi.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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RKKR
The Southern Legion The Umbra Combine
484
|
Posted - 2013.11.27 19:45:00 -
[125] - Quote
CCP Logibro wrote:"We're sorry, we know we are bad at communicating."
However, ideas on how we can better balance logi suits compared to others are always welcome.
What about this:
Stop making these quick solutions, everyone knew there was a problem from the start UPRISING was released.
Go back to beta, redesign all roles + implement all races. While in beta, you can add new game modes and see how the different roles will react to those modes.
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R F Gyro
Clones 4u
691
|
Posted - 2013.11.27 19:51:00 -
[126] - Quote
RKKR wrote:What about this: Stop making these quick solutions, everyone knew there was a problem from the start UPRISING was released. Go back to beta, redesign all roles + implement all races. While in beta, you can add new game modes and see how the different roles will react to those modes. Then release the game, maybe you guys will make the date of 5/14 again . No more respec and nerf bullshit either. Hang on, can I just confirm what I'm reading here?
Rather than slow, gradual changes with lots of discussion and opportunities for feedback, you want CCP to lock themselves away for several months and then spring something completely different on us?
Really?
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Sinboto Simmons
SVER True Blood Public Disorder.
2400
|
Posted - 2013.11.27 19:51:00 -
[127] - Quote
CCP Logibro wrote:Keep in mind that the thread we linked to is not necessarily how we will be making changes. It's just a reference point for the issue.
However, ideas on how we can better balance logi suits compared to others are always welcome. Thank you for clarifying the stupidity in gd is killing my braincells.
Sinboto - The True Blood Minja.
Forum Warrior level 2
A grunt of STB
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RKKR
The Southern Legion The Umbra Combine
484
|
Posted - 2013.11.27 19:55:00 -
[128] - Quote
R F Gyro wrote:RKKR wrote:What about this: Stop making these quick solutions, everyone knew there was a problem from the start UPRISING was released. Go back to beta, redesign all roles + implement all races. While in beta, you can add new game modes and see how the different roles will react to those modes. Then release the game, maybe you guys will make the date of 5/14 again . No more respec and nerf bullshit either. Hang on, can I just confirm what I'm reading here? Rather than slow, gradual changes with lots of discussion and opportunities for feedback, you want CCP to lock themselves away for several months and then spring something completely different on us? Really?
Slow, gradual changes in the wrong direction if you ask me.
Not lock themselves away, they did that in the previous beta and behold the result: UPRISING 1.0. |
Mordecai Sanguine
What The French
179
|
Posted - 2013.11.27 19:57:00 -
[129] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=123816&find=unread
Read this. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S. Renegade Alliance
3947
|
Posted - 2013.11.27 19:57:00 -
[130] - Quote
CCP Logibro wrote:Keep in mind that the thread we linked to is not necessarily how we will be making changes. It's just a reference point for the issue.
However, ideas on how we can better balance logi suits compared to others are always welcome.
While capable of defending themselves, I feel that a Logi's -focus- should be on supporting his team and there should be design based around that. Bonuses should be redone to compliment their ability to support their team whilst they rely on modules and their load-out for survivability as opposed to the Assault class which is based on offensive capability and the Heavy on defensive capability.
I Support SP Rollover ^_^
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Samantha Hunyz
Clones Of The Damned Zero-Day
23
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Posted - 2013.11.27 22:01:00 -
[131] - Quote
Aeon Amadi wrote:CCP Logibro wrote:Keep in mind that the thread we linked to is not necessarily how we will be making changes. It's just a reference point for the issue.
However, ideas on how we can better balance logi suits compared to others are always welcome. While capable of defending themselves, I feel that a Logi's -focus- should be on supporting his team and there should be design based around that. Bonuses should be redone to compliment their ability to support their team whilst they rely on modules and their load-out for survivability as opposed to the Assault class which is based on offensive capability and the Heavy on defensive capability. Why don't the make it so weapon performance is based to the suits themselves. Support style weapons would work well for logistics, but direct weapons like rifles would offer more kick. Assaults would be fine with rifles, but offer a drawback to indirect style weapons. You could do this for every suit and weapon. This would make specialization more meaningful. This still gives everyone the freedom to play with any combination they choose as well.
When I look down my scope, all I see are dead people.
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Grimmiers
0uter.Heaven Proficiency V.
320
|
Posted - 2013.11.27 22:08:00 -
[132] - Quote
Maybe they'll make it so certain equipment cost a lot less on logis and nerf the cpu and pgu to be closer to an assault. That way they can't fit as much tank without a pg or cpu upgrade to make them a somewhat weaker assault logi if they wanted to be.
Grimm Grimm! \
Youtube Channel
Recruiter Link
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Tek Hound
Death In Xcess Corporation
146
|
Posted - 2013.11.27 22:25:00 -
[133] - Quote
Lol...can't say I didn't see It coming.Ccp giving the I can't win so nerf it players Another hand out.How do you try to make a sandbox game if you keep removing the sand.Just get rid of all the other suits and weapons. Then rename the game scrub assault 123.
DUST ONE WEAPON ONE SUIT |
Patrick57
Fatal Absolution
1780
|
Posted - 2013.11.27 22:29:00 -
[134] - Quote
Tek Hound wrote:Lol...can't say I didn't see It coming.Ccp giving the I can't win so nerf it players Another hand out.How do you try to make a sandbox game if you keep removing the sand.Just get rid of all the other suits and weapons. Then rename the game scrub assault 123.
DUST ONE WEAPON ONE SUIT So instead of a sandbox, it'll just be a box?
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
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Tek Hound
Death In Xcess Corporation
147
|
Posted - 2013.11.27 22:34:00 -
[135] - Quote
Patrick57 wrote:Tek Hound wrote:Lol...can't say I didn't see It coming.Ccp giving the I can't win so nerf it players Another hand out.How do you try to make a sandbox game if you keep removing the sand.Just get rid of all the other suits and weapons. Then rename the game scrub assault 123.
DUST ONE WEAPON ONE SUIT So instead of a sandbox, it'll just be a box?
Until the next update when the box gets nerfed. |
Spectral Clone
Dust2Dust. Top Men.
669
|
Posted - 2013.11.28 09:30:00 -
[136] - Quote
I agree that all dropsuit roles need to be addressed and rebalanced, and now is a good time to do it since hit detection is working flawlessly.
KDR > ALL
ME > KDR
ME > ALL
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Spectral Clone
Dust2Dust. Top Men.
670
|
Posted - 2013.11.28 10:37:00 -
[137] - Quote
Why are so many people surprised that the logi needs to be toned down in one area or another?
It is really not strange that this class' offensive abilities have to be toned down, and the support abilities should be enhanced.
To me it is not really a good idea to buff the assault and basic frames, because that means (probably) a more extensive work to rebalance scout/assault/heavy. Which in turn means that CCP can focus more time on linking dust into the New Eden universe.
Maybe you logis should just bite the bullet when the logi is fixed (nerfed)?
KDR > ALL
ME > KDR
ME > ALL
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Spectral Clone
Dust2Dust. Top Men.
670
|
Posted - 2013.11.28 10:39:00 -
[138] - Quote
Tek Hound wrote:Lol...can't say I didn't see It coming.Ccp giving the I can't win so nerf it players Another hand out.How do you try to make a sandbox game if you keep removing the sand.Just get rid of all the other suits and weapons. Then rename the game scrub assault 123.
DUST ONE WEAPON ONE SUIT
You dont get the big picture, do you?
KDR > ALL
ME > KDR
ME > ALL
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KalOfTheRathi
Nec Tributis
910
|
Posted - 2013.11.28 11:32:00 -
[139] - Quote
Spectral Clone wrote:https://forums.dust514.com/default.aspx?g=posts&m=1534438#post1534438 Thanks for the heads up.
When they do this it will be my time to ditch DUST.
I won't duplicate it but I posted my thoughts on the linked thread by the original QQ Kitten about ruining other people's play style.
Say Buh Bye DUST. |
KalOfTheRathi
Nec Tributis
910
|
Posted - 2013.11.28 11:41:00 -
[140] - Quote
CCP Logibro wrote:This is still a fair way off, so don't panic. We'll definitely be posting threads when we get closer at some point in the future. Don't panic? Are you nuts?
Seriously. If you take away the Light Weapon slot I am done with Logis and that means done with DUST. You removed most of their WP and I stuck with it. The TTK with nothing to respond with is ... typical of CCP/Shanghai.
Just let us know which release it is in. Once it is official I am out of here.
To think I was dumb enough to put this much time in a game that turns around and repeated stabs the players in their backs. Our time, dedication and money means nothing to CCP nor CCP/Shanghai. It was stupid of me to believe that DUST was going to be great. Yes it had potential. But that was fixed with Uprising. It ain't coming back. |
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Himiko Kuronaga
Fatal Absolution
2430
|
Posted - 2013.11.28 12:19:00 -
[141] - Quote
CCP Logibro wrote:Keep in mind that the thread we linked to is not necessarily how we will be making changes. It's just a reference point for the issue.
However, ideas on how we can better balance logi suits compared to others are always welcome.
Ignore the butt hurt logis and nerf them.
They were never meant to be a direct combat suit and their arrogance should be punished. |
Spectral Clone
Dust2Dust. Top Men.
673
|
Posted - 2013.11.28 12:37:00 -
[142] - Quote
Himiko Kuronaga wrote:CCP Logibro wrote:Keep in mind that the thread we linked to is not necessarily how we will be making changes. It's just a reference point for the issue.
However, ideas on how we can better balance logi suits compared to others are always welcome. Ignore the butt hurt logis and nerf them. They were never meant to be a direct combat suit and their arrogance should be punished.
Nuke logi from orbit, only way to be sure.
KDR > ALL
ME > KDR
ME > ALL
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Blaze Ashra
Ametat Security Amarr Empire
31
|
Posted - 2013.11.28 12:41:00 -
[143] - Quote
Remote explosives ftw. |
Tek Hound
Death In Xcess Corporation
148
|
Posted - 2013.11.28 14:46:00 -
[144] - Quote
Spectral Clone wrote:Tek Hound wrote:Lol...can't say I didn't see It coming.Ccp giving the I can't win so nerf it players Another hand out.How do you try to make a sandbox game if you keep removing the sand.Just get rid of all the other suits and weapons. Then rename the game scrub assault 123.
DUST ONE WEAPON ONE SUIT You dont get the big picture, do you?
You don't use whats given to you do you? |
Meeko Fent
Commando Perkone Caldari State
1689
|
Posted - 2013.11.28 17:08:00 -
[145] - Quote
Acturus Galaxy wrote:I have pro gal logi and approve of this especially if they further enhance my abilities to provide support to the team. *Crosses out rep bonus*
*Writes in equipment fitting reduct/efficency bonus*
In the least that.
Refunding a few AUR militia Blueprints pertaining to vehicles because their respective modules will not exist anymore
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ReGnYuM
1387
|
Posted - 2013.11.28 17:21:00 -
[146] - Quote
Long Live The SLaYeR
If you never heard of ReGnYuM, you're neither Good or Relevant in Dust 514.
KDR>ALL
Sig Move: Figure 8 of Death
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Spectral Clone
Dust2Dust. Top Men.
681
|
Posted - 2013.11.28 17:54:00 -
[147] - Quote
ReGnYuM wrote:Long Live The SLaYeR
Long live the slayer!!!
KDR > ALL
ME > KDR
ME > ALL
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Atiim
Living Like Larry Schwag
1466
|
Posted - 2013.11.30 20:52:00 -
[148] - Quote
Himiko Kuronaga wrote:Thor Odinson42 wrote:This will be the change that killed the game.
I'm gone if they make logi suits support only. No threat or QQ. I just won't play.
This will be the nail in the coffin. Then all the Eve nerds can sit around and jerk off with spreadsheets until there isn't enough income to justify development. Maybe Dust will just turn into a mini game for securing PI locations.
Logis are supposed to be a support unit only. Hence the term logistics. Christ almighty the entitlement is hilarious. What the hell did you think you were signing up for? At most you should have a sidearm and thats it. What you should be asking for are deployable turrets, barricade welding and other shenanigans that actually has to do with your class. Actually, the logistics class was designed to be a highly versitale suit capable of performing the duties of whatever is needed at the time. Nowhere in it's description does it say that the logistics class was designed for support only.
Try again. And since we are using this logic, the equipment slot needs to be removed from the other classes in the game, as the equipment is for support and apparently the logistics is the only class designed for support.
What did I sign up for you ask? I signed up for a combat medic. What I didn't sign up for was to be somebody's Personal Slave, Human Ambulance, or PEZ Dispenser.
The sidearm only nerf idea wouldn't even solve the problem, as you'd just have people stacking complex sidearm mods running around with Carthum SCR Pistols and Ishukone SMGs like some yellow cowboys in the Old West.
It instead is masking the true problem here. The real problem lies in the fact that pretty much every role in the game in this build is horrible at their designed role.
And as for logis being FoTM, what else did you expect? To use the Assault or Logis, we have to have that race's medium dropsuit operation to level three. Answer this question Himiko. Why would I skill into assaults twice? For a bonus that's so terrible and irrelevant to my class that it's near useless?
Check out my corp's new website here :D
-HAND
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