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Rei Shepard
Spectre II
995
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Posted - 2013.11.16 16:33:00 -
[31] - Quote
Ryme Intrinseca wrote:Rynoceros wrote:Would swapping the Light Weapon slot for a Sidearm Weapon put the Logi in its place?
Instead of doing all of this other stuff that would run CCP in circles, why not force them into a support role, as intended, but still allow them to sufficiently defend themselves?
I GalLogi (sometimes.) I would not have a problem with this. Sidearm only Gëá sufficient self defences.
Your Assault suits should be protecting you at the front while you do your job in the back, not the way around.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Marston VC
SVER True Blood Public Disorder.
1223
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Posted - 2013.11.16 16:41:00 -
[32] - Quote
Cat Merc wrote:In response to this: https://forums.dust514.com/default.aspx?g=posts&t=121624If armor gets nerfed because Gallente logi is ridiculous, I will have a litter of kittens, send them to the CCP Shanghai office, and make them poop on the entire office. No, the Gallente assault isn't the best suit, and armor isn't the best tank, if you actually do the math, Caldari assault comes out on top. (Psst, try putting a CPU extender in the low slot, see what happens) Not to mention that the current meta is anti shield weapons (SCR and AR). The problem is logis. Logis get inherent 5hp/s (Which is huge, that's like a free complex module), can get ridiculos eHP compared to the assault AND fit 3x complex damage mods AND get equipment. So all of you people who say "lolno, armor is the best cuz dmods and stuffz", my Gallente assault barely has any tank if I try to use damage mods. 6.25 hp/s and 441 armor anyone? Armor was just buffed after months of being useless, all it got was +20HP and slightly less speed penalty. Go F*** yourself if you don't like it.
HMMMMMMM idk cat, they haven't done anything specifically to the gallente logi ;)
Marston VC, STB director
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Cat Merc
Ahrendee Mercenaries EoN.
4460
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Posted - 2013.11.16 16:41:00 -
[33] - Quote
Ryme Intrinseca wrote:Rynoceros wrote:Would swapping the Light Weapon slot for a Sidearm Weapon put the Logi in its place?
Instead of doing all of this other stuff that would run CCP in circles, why not force them into a support role, as intended, but still allow them to sufficiently defend themselves?
I GalLogi (sometimes.) I would not have a problem with this. Sidearm only Gëá sufficient self defences. Actually, the SMG is a mean ************, almost as good as a light weapon, it just lacks range.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Jackof All-Trades
The Southern Legion The Umbra Combine
267
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Posted - 2013.11.17 02:08:00 -
[34] - Quote
I have a sneaking suspicion nothing is broken, only damage needs to be nerfed across the board.
Armour is supposed to stand and deliver while shields are supposed to hit and run. Gallente logi was never overpowered till they became unkillable. Gallente logis used to be the only logis that were actually logis, and now that seems to be the opposite
"Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace
\
Omni-Specialist
/ Focus: Gallente
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calvin b
Molon Labe. RISE of LEGION
959
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Posted - 2013.11.17 02:12:00 -
[35] - Quote
I run advance Gal Assault or I run Proto basic Gal if I run assault. I love my assault suit but it needs a buff to CPU/PG and a bonus that suits the role my suggestion is 5% proficiency to Armor for each level.
Do not eat the yellow snow
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Tectonious Falcon
The Southern Legion The Umbra Combine
818
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Posted - 2013.11.17 02:15:00 -
[36] - Quote
Real men hull tank.
"If your enemy is equal prepare for him, if greater elude him, if weaker.... crush him"
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Sgt Kirk
SyNergy Gaming EoN.
2848
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Posted - 2013.11.17 02:16:00 -
[37] - Quote
asking for a CPU/PG buff is the wrong way to go about it.
You're not supposed to be able to go all proto in a suit
(unless you're Gallente then you can fit a helluva lot in like I do if you squeeze out every last bit of CPU/PG reduction skills as possible. even then it's impossible)
The problem is the issue of....well the obvious issue we've been going on about. |
Justin Tymes
Dem Durrty Boyz
493
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Posted - 2013.11.17 02:18:00 -
[38] - Quote
Gallente is fine. Standard suit is absolute ****, Advanced suit is no where near OP, and is outclassed by other ADV suits. Proto is the only one worth running and quite frankly no one would be complaining if it weren't for Triage Hives. Yet they don't account for the fact that Min Logi does everything the Gal can better if Gal doesn't have Triage Hives. |
Tectonic Fusion
569
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Posted - 2013.11.17 02:21:00 -
[39] - Quote
Cat Merc wrote:Ryme Intrinseca wrote:Cat Merc wrote:In response to this: https://forums.dust514.com/default.aspx?g=posts&t=121624If armor gets nerfed because Gallente logi is ridiculous, I will have a litter of kittens, send them to the CCP Shanghai office, and make them poop on the entire office. No, the Gallente assault isn't the best suit, and armor isn't the best tank, if you actually do the math, Caldari assault comes out on top. (Psst, try putting a CPU extender in the low slot, see what happens) Not to mention that the current meta is anti shield weapons (SCR and AR). The problem is logis. Logis get inherent 5hp/s (Which is huge, that's like a free complex module), can get ridiculos eHP compared to the assault AND fit 3x complex damage mods AND get equipment. So all of you people who say "lolno, armor is the best cuz dmods and stuffz", my Gallente assault barely has any tank if I try to use damage mods. 6.25 hp/s and 441 armor anyone? Armor was just buffed after months of being useless, all it got was +20HP and slightly less speed penalty. Go F*** yourself if you don't like it. 1. I agree, armour is not OP. Shields get fast regen, no need for repper, no movement penalty, and resistance versus the constant core locus spam. I think shields versus armour is quite well balanced right now. 2. For the thousandth time, logis are not OP. Lower movement speed and lack of sidearm are massive drawbacks. If I had a respec I'd probably get out of logi and into assault. 2. Not really. When you get a duvolle/SCR that do OMGWTFBBQ damage, you rarely need a sidearm. They get massively more eHP, more regen on armor, AND in addition get 4 equipment. How is that NOT OP? Scrambler Rifle needs a sidearm because of overheat to keep a Duvolle level DPS.
Solo Player
Squad status: Locked
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Roy Ventus
Foxhound Corporation General Tso's Alliance
576
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Posted - 2013.11.17 02:36:00 -
[40] - Quote
Cat Merc wrote:In response to this: https://forums.dust514.com/default.aspx?g=posts&t=121624If armor gets nerfed because Gallente logi is ridiculous, I will have a litter of kittens, send them to the CCP Shanghai office, and make them poop on the entire office. No, the Gallente assault isn't the best suit, and armor isn't the best tank, if you actually do the math, Caldari assault comes out on top. (Psst, try putting a CPU extender in the low slot, see what happens) Not to mention that the current meta is anti shield weapons (SCR and AR). The problem is logis. Logis get inherent 5hp/s (Which is huge, that's like a free complex module), can get ridiculos eHP compared to the assault AND fit 3x complex damage mods AND get equipment. So all of you people who say "lolno, armor is the best cuz dmods and stuffz", my Gallente assault barely has any tank if I try to use damage mods. 6.25 hp/s and 441 armor anyone? Armor was just buffed after months of being useless, all it got was +20HP and slightly less speed penalty. Go F*** yourself if you don't like it.
Hmm??
Logis suck(honestly Assault needs a boost in speed or something tho). Everyone uses them and because of that, I die by them a lot BUT in my assault suit, I bring them down.
Also, how do you fit?
I have like three main proto fittings: Slayer, Trooper, and Scanner.
Obviously the Scanner is for Scanning and the Slayer is for Slaying but my Trooper is a walking tank with 640+ Armor I believe. Even then, my Adv is 500 and my Std is 430++. Even before 1.6 my Trooper could always mow players down quickly(crapptons of Damage Mods with at least one Complex) and regenerate it's 640+ armor in less than 2 minutes.
Maybe that's not enough for you I do a LOT with that suit and it's usually my go to when I need to clear an objective or lead some blueberries in an assault/push. |
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Galvan Nized
Deep Space Republic Top Men.
289
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Posted - 2013.11.17 02:39:00 -
[41] - Quote
Cody Sietz wrote:Yeah people never factor in the movement penalty and the fact that we have to choose between reps or armour and that PG is very limited even with max skills.
They also forget that most Caldari or Minmatar Logis can throw on one or two plates and get same amount of HP and healing as a Gallente Assault or more so.
I need shield extended to level 5 to get a extra 66 HP on my suit, but Caldari only need level 1 armour plates to get 80 hp . not to mention that a basic plate only cost 10 CPU and 1 PG.
Movement penalty means very little nowadays. Not saying it means nothing just is WAY less significant than it once was.
PG maxing out is a great issue...ideally PG upgrades should be moved to highs (but shields need something in return).
Okay Shield's terrible tier progression is a SHIELD issue, it's not an attack on armor. Trust me shield tankers WANT the tiers to actually make more sense in terms of how they progress. Think of a lower level shield tanker vs a lower level armor tanker, who gets screwed?
Also when a armor tanker throws on a shield extender he's getting more than just EHP. |
ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
49
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Posted - 2013.11.17 02:43:00 -
[42] - Quote
Galvan Nized wrote:Cody Sietz wrote:Yeah people never factor in the movement penalty and the fact that we have to choose between reps or armour and that PG is very limited even with max skills.
They also forget that most Caldari or Minmatar Logis can throw on one or two plates and get same amount of HP and healing as a Gallente Assault or more so.
I need shield extended to level 5 to get a extra 66 HP on my suit, but Caldari only need level 1 armour plates to get 80 hp . not to mention that a basic plate only cost 10 CPU and 1 PG. Movement penalty means very little nowadays. Not saying it means nothing just is WAY less significant than it once was. PG maxing out is a great issue...ideally PG upgrades should be moved to highs (but shields need something in return). Okay Shield's terrible tier progression is a SHIELD issue, it's not an attack on armor. Trust me shield tankers WANT the tiers to actually make more sense in terms of how they progress. Think of a lower level shield tanker vs a lower level armor tanker, who gets screwed? Also when a armor tanker throws on a shield extender he's getting more than just EHP.
MLT Shields: 22 STD Shields:33 ENH Shields:66 Complex Shields:99
(With Level 5 passive Bonus to extenders/ +10%) MLT Shields: 24 STD Shields:36 ENH Shields:72 Complex Shields:109
Done.
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THUNDERGROOVE
ZionTCD Public Disorder.
1249
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Posted - 2013.11.17 02:55:00 -
[43] - Quote
Armor is overall better than shields.
It's actually usable at low tiers (Shields require complex extenders or aren't worth it at all) It can be recovered faster than shields (Repair tools, repair hives) Usually can get more armor than shield tankers can get shields.
Only issue is that shield tanked suits tend to be able to dual tank, putting up the same amount of armor as Gallente suits, which is broken as hell.
Proto Caldari assault/logi should never have more than 200 armor.
ZionTCD Director & Ammar Loyalist
Amarr Sentinel | Amarr Logi | Losematar Scout
What is a signature?
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skippy678
F.T.U.
120
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Posted - 2013.11.17 03:00:00 -
[44] - Quote
Cat Merc wrote:In response to this: https://forums.dust514.com/default.aspx?g=posts&t=121624If armor gets nerfed because Gallente logi is ridiculous, I will have a litter of kittens, send them to the CCP Shanghai office, and make them poop on the entire office. No, the Gallente assault isn't the best suit, and armor isn't the best tank, if you actually do the math, Caldari assault comes out on top. (Psst, try putting a CPU extender in the low slot, see what happens) Not to mention that the current meta is anti shield weapons (SCR and AR). The problem is logis. Logis get inherent 5hp/s (Which is huge, that's like a free complex module), can get ridiculos eHP compared to the assault AND fit 3x complex damage mods AND get equipment. So all of you people who say "lolno, armor is the best cuz dmods and stuffz", my Gallente assault barely has any tank if I try to use damage mods. 6.25 hp/s and 441 armor anyone? Armor was just buffed after months of being useless, all it got was +20HP and slightly less speed penalty. Go F*** yourself if you don't like it.
why even complain...when you get your respec change suits. But you probably wont, you just want to get the ost points in everymatch but you cant because some logi is pumpimg out the big score with 5/2.
You think its easy..being a logi?
honest question....givin a respec right now what suit woud you take? instead of ?
I have proto ammar logi and i was thinking of going gallente but i probably wont...it cant be 2 damn OP(literally the value of a sidearm is worth 300+HP). And take CPU/PG away? are you crazy? i have 3 low slots in my adv.seris amar logi and two of the are used on CPU/pg upgrades.
why dont you just change to a logi suit when you get the chance? the number of logis is not that high with only ever a handfull near the top of the gameboard at the end of the match in comparison to tanks/shotties/heavies and A/Rs
you are a knowledgable person in the forums sir, which is why i dont understand the challenge if yu know you can change up soon?
U.play.good?
F.T.U. Recruiting Thread
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Rusty Shallows
494
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Posted - 2013.11.17 03:03:00 -
[45] - Quote
How did you extrapolate from DEZKA DIABLO's post that armor is going to get nerfed? No blue tag and one CPM who didn't have any inclination towards nerfing armor.
I don't see armor tanking getting whacked. When the Caldari Logistics suit was considered abusive the Dev's didn't nerf shields. They change the suit, one suit not all logistics. The Dev's will likely change the Gallente Logistics suit before they change plates. If they beleive there is a problem.
Your concerns over nerfing are valid. The onset of Uprising and the nerf-bat obliteration of the HMG and Mass Drivers is a good example. The seemly capricious nature some of the changes in Dust happen are more than a little unsettling. However we were promised changes were going to be more incremental now. So even with the extremely remote chance armor tanking takes a hit it will be something minor like the Forge Guns getting the silly radius nerf.
"She may not be Miss Right but she'll do right now," Thank you SR-71
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Zekain K
Expert Intervention Caldari State
484
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Posted - 2013.11.17 03:05:00 -
[46] - Quote
I really dont see the issues, they all seem to die at the same rate. |
skippy678
F.T.U.
120
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Posted - 2013.11.17 03:09:00 -
[47] - Quote
skippy678 wrote:Cat Merc wrote:In response to this: https://forums.dust514.com/default.aspx?g=posts&t=121624If armor gets nerfed because Gallente logi is ridiculous, I will have a litter of kittens, send them to the CCP Shanghai office, and make them poop on the entire office. No, the Gallente assault isn't the best suit, and armor isn't the best tank, if you actually do the math, Caldari assault comes out on top. (Psst, try putting a CPU extender in the low slot, see what happens) Not to mention that the current meta is anti shield weapons (SCR and AR). The problem is logis. Logis get inherent 5hp/s (Which is huge, that's like a free complex module), can get ridiculos eHP compared to the assault AND fit 3x complex damage mods AND get equipment. So all of you people who say "lolno, armor is the best cuz dmods and stuffz", my Gallente assault barely has any tank if I try to use damage mods. 6.25 hp/s and 441 armor anyone? Armor was just buffed after months of being useless, all it got was +20HP and slightly less speed penalty. Go F*** yourself if you don't like it. why even complain...when you get your respec change suits. But you probably wont, you just want to get the ost points in everymatch but you cant because some logi is pumpimg out the big score with 5/2. You think its easy..being a logi? honest question....givin a respec right now what suit woud you take? instead of ? I have proto ammar logi and i was thinking of going gallente but i probably wont...it cant be 2 damn OP(literally the value of a sidearm is worth 300+HP). And take CPU/PG away? are you crazy? i have 3 low slots in my adv.seris amar logi and two of the are used on CPU/pg upgrades. why dont you just change to a logi suit when you get the chance? the number of logis is not that high with only ever a handfull near the top of the gameboard at the end of the match in comparison to tanks/shotties/heavies and A/Rs you are a knowledgable person in the forums sir, which is why i dont understand the challenge if yu know you can change up soon?
EDIT; I would over all go Ammar logi for the strength of the Adv. suit ich is used more...i wuld say that the proto level gallente logi would be stonger but at ADV. level, all logi suits but the AMmar are not the strongest.....
U.play.good?
F.T.U. Recruiting Thread
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Galvan Nized
Deep Space Republic Top Men.
290
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Posted - 2013.11.17 03:25:00 -
[48] - Quote
ACE OF JOKERS wrote:
MLT Shields: 22 STD Shields:33 ENH Shields:66 Complex Shields:99
(With Level 5 passive Bonus to extenders/ +10%) MLT Shields: 24 STD Shields:36 ENH Shields:72 Complex Shields:109
Done.
A solid plan, like the numbers.
However, I don't think you can buff shields alone. I feel this would just push shields back to the top.
I'm thinking if you buff shields then some mods get moved from lows to highs, just so armor gets a little more versatility. What exactly those mods are can be debated. This way both sides actually gain something.
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Cat Merc
Ahrendee Mercenaries EoN.
4489
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Posted - 2013.11.17 05:33:00 -
[49] - Quote
ACE OF JOKERS wrote:Galvan Nized wrote:Cody Sietz wrote:Yeah people never factor in the movement penalty and the fact that we have to choose between reps or armour and that PG is very limited even with max skills.
They also forget that most Caldari or Minmatar Logis can throw on one or two plates and get same amount of HP and healing as a Gallente Assault or more so.
I need shield extended to level 5 to get a extra 66 HP on my suit, but Caldari only need level 1 armour plates to get 80 hp . not to mention that a basic plate only cost 10 CPU and 1 PG. Movement penalty means very little nowadays. Not saying it means nothing just is WAY less significant than it once was. PG maxing out is a great issue...ideally PG upgrades should be moved to highs (but shields need something in return). Okay Shield's terrible tier progression is a SHIELD issue, it's not an attack on armor. Trust me shield tankers WANT the tiers to actually make more sense in terms of how they progress. Think of a lower level shield tanker vs a lower level armor tanker, who gets screwed? Also when a armor tanker throws on a shield extender he's getting more than just EHP. MLT Shields: 22 STD Shields:33 ENH Shields:66 Complex Shields:99 (With Level 5 passive Bonus to extenders/ +10%) MLT Shields: 24 STD Shields:36 ENH Shields:72 Complex Shields:109 Done. I know where you got those numbers from. And my friend already did that math. Caldari Assault with 750 shields anyone?
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Ryme Intrinseca
Seraphim Auxiliaries
225
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Posted - 2013.11.17 14:07:00 -
[50] - Quote
ACE OF JOKERS wrote:Galvan Nized wrote:Cody Sietz wrote:Yeah people never factor in the movement penalty and the fact that we have to choose between reps or armour and that PG is very limited even with max skills.
They also forget that most Caldari or Minmatar Logis can throw on one or two plates and get same amount of HP and healing as a Gallente Assault or more so.
I need shield extended to level 5 to get a extra 66 HP on my suit, but Caldari only need level 1 armour plates to get 80 hp . not to mention that a basic plate only cost 10 CPU and 1 PG. Movement penalty means very little nowadays. Not saying it means nothing just is WAY less significant than it once was. PG maxing out is a great issue...ideally PG upgrades should be moved to highs (but shields need something in return). Okay Shield's terrible tier progression is a SHIELD issue, it's not an attack on armor. Trust me shield tankers WANT the tiers to actually make more sense in terms of how they progress. Think of a lower level shield tanker vs a lower level armor tanker, who gets screwed? Also when a armor tanker throws on a shield extender he's getting more than just EHP. MLT Shields: 22 STD Shields:33 ENH Shields:66 Complex Shields:99 (With Level 5 passive Bonus to extenders/ +10%) MLT Shields: 24 STD Shields:36 ENH Shields:72 Complex Shields:109 Done. So basically go back to shield dominance? No thanks. |
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1171
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Posted - 2013.11.17 17:32:00 -
[51] - Quote
Cat Merc wrote:Ryme Intrinseca wrote:Cat Merc wrote:Ryme Intrinseca wrote:Cat Merc wrote:In response to this: https://forums.dust514.com/default.aspx?g=posts&t=121624If armor gets nerfed because Gallente logi is ridiculous, I will have a litter of kittens, send them to the CCP Shanghai office, and make them poop on the entire office. No, the Gallente assault isn't the best suit, and armor isn't the best tank, if you actually do the math, Caldari assault comes out on top. (Psst, try putting a CPU extender in the low slot, see what happens) Not to mention that the current meta is anti shield weapons (SCR and AR). The problem is logis. Logis get inherent 5hp/s (Which is huge, that's like a free complex module), can get ridiculos eHP compared to the assault AND fit 3x complex damage mods AND get equipment. So all of you people who say "lolno, armor is the best cuz dmods and stuffz", my Gallente assault barely has any tank if I try to use damage mods. 6.25 hp/s and 441 armor anyone? Armor was just buffed after months of being useless, all it got was +20HP and slightly less speed penalty. Go F*** yourself if you don't like it. 1. I agree, armour is not OP. Shields get fast regen, no need for repper, no movement penalty, and resistance versus the constant core locus spam. I think shields versus armour is quite well balanced right now. 2. For the thousandth time, logis are not OP. Lower movement speed and lack of sidearm are massive drawbacks. If I had a respec I'd probably get out of logi and into assault. 2. Not really. When you get a duvolle/SCR that do OMGWTFBBQ damage, you rarely need a sidearm. They get massively more eHP, more regen on armor, AND in addition get 4 equipment. How is that NOT OP? A lot of my deaths are due to lack of sidearm. Against one or even two opponents it is usually unnecessary, but against multiples you get to the point where a logi needs to reload, and no amount of HP is going to save you. I'd happily give up two slots plus CPU/PG to get a sidearm on my logi. VoV I have both Gal Assault and Logi, and it's just stunning how much better the logi is vs my assault. My brain becomes numb since I don't have to think as much. I have massive eHP and massive damage, someone shots at me, I kill him. No need for strategy, no need for taking cover, no need for nothing.
Now, I feel that something needs to be done to rebalance Logi v Assault, but that just seems abit unfair dood. I mean, I only play Amarr and Minmatar suits, but when I logi I still have to hide and take cover. Maybe I'm filling my slots wrong or just wearing the wrong suit, but if I 'turn off' me and my heavy buddy both die horribly.
ECM Equipment
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Cat Merc
Ahrendee Mercenaries EoN.
4509
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Posted - 2013.11.17 17:34:00 -
[52] - Quote
Zero Harpuia wrote: Now, I feel that something needs to be done to rebalance Logi v Assault, but that just seems abit unfair dood. I mean, I only play Amarr and Minmatar suits, but when I logi I still have to hide and take cover. Maybe I'm filling my slots wrong or just wearing the wrong suit, but if I 'turn off' me and my heavy buddy both die horribly.
I was exaggarting to make a point. Yes I need to take cover. But not nearly as much as with my assault, and when I get out of cover I am much more devestating.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Killar-12
The Corporate Raiders Top Men.
1757
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Posted - 2013.11.17 17:56:00 -
[53] - Quote
Cat Merc wrote:In response to this: https://forums.dust514.com/default.aspx?g=posts&t=121624If armor gets nerfed because Gallente logi is ridiculous, I will have a litter of kittens, send them to the CCP Shanghai office, and make them poop on the entire office. No, the Gallente assault isn't the best suit, and armor isn't the best tank, if you actually do the math, Caldari assault comes out on top. (Psst, try putting a CPU extender in the low slot, see what happens) Not to mention that the current meta is anti shield weapons (SCR and AR). The problem is logis. Logis get inherent 5hp/s (Which is huge, that's like a free complex module), can get ridiculos eHP compared to the assault AND fit 3x complex damage mods AND get equipment. So all of you people who say "lolno, armor is the best cuz dmods and stuffz", my Gallente assault barely has any tank if I try to use damage mods. 6.25 hp/s and 441 armor anyone? Armor was just buffed after months of being useless, all it got was +20HP and slightly less speed penalty. Go F*** yourself if you don't like it. Hmm Make a deal... give us Base 40-50% equipment PG/CPU reduction and 5% per level after that and I'll take the PG and CPU of an assault
Then Gals get .5HP/s Regen Amarr get some bonus to base armor HP +5% per level Cals get something to increase base shield HP Minnies get something to help base speed
And we change the assault general bonus of 5% per level fitting light weapons AND sidearms and possibly a inherent +5% increase to damage with the loss of an equipment slot
Gals get .5HP/s Regen Amarr get some bonus to base armor HP +5% per level Cals get something to increase base shield HP Minnies get something to help base speed
BUT THEY just repeated the same bonuses again, yep it's what they need treat the medium suits the same so nobody bitches about unfairesss or in equality
Level 1 Forum Warrior
I'm a bittervet, if I seem like a douche it's because of your stupidity
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1171
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Posted - 2013.11.17 18:21:00 -
[54] - Quote
Cat Merc wrote:Zero Harpuia wrote: Now, I feel that something needs to be done to rebalance Logi v Assault, but that just seems abit unfair dood. I mean, I only play Amarr and Minmatar suits, but when I logi I still have to hide and take cover. Maybe I'm filling my slots wrong or just wearing the wrong suit, but if I 'turn off' me and my heavy buddy both die horribly.
I was exaggarting to make a point. Yes I need to take cover. But not nearly as much as with my assault, and when I get out of cover I am much more devestating.
The way the Assault bonuses work right now (shield biased) he's kind of meant to take cover often. The Assault suit needs to be less reliant on shields, more on racials to shake that. Not saying the Logi isn't wrong here, but the Assault and other suits should be tampered with first, and the bonuses issue needs to be fixed, before we start altering the Logistics slot layout.
ECM Equipment
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The Terminator T-1000
The Praetorian Legionary
59
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Posted - 2013.11.17 18:52:00 -
[55] - Quote
shields take a ton of CPU/PG for little hit points. The best suit is the Caldary because it already comes loaded with shields with no need to add any additional shield modules that use all of your CPU/PG. That is just my opinion.... |
Atiim
Living Like Larry Schwag
1081
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Posted - 2013.11.17 18:56:00 -
[56] - Quote
Armor Is OP
Shields only have a native regen of 20HP/s and a higher resistance to most weapons. And no movement penalty
Armor has a native regen of 0HP/s on normal suits, 1HP/s on Minmatar suits and 5HP/s on a proto logi suit
Shields need a buff. These Gallente suits are ridiculous
Check out my corp's new website here :D
-HAND
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Cosgar
ParagonX
7841
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Posted - 2013.11.17 19:00:00 -
[57] - Quote
Atiim wrote:Armor Is OP Shields only have a native regen of 20HP/s and a higher resistance to most weapons. And no movement penalty Armor has a native regen of 0HP/s on normal suits, 1HP/s on Minmatar suits and 5HP/s on a proto logi suit Shields need a buff. These Gallente suits are ridiculous Reduce shield recharge rate to 0.5 seconds and lower base shield recharge/depleted delay by 2 seconds on all dropsuits.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Killar-12
The Corporate Raiders Top Men.
1757
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Posted - 2013.11.17 19:06:00 -
[58] - Quote
Cosgar wrote:Atiim wrote:Armor Is OP Shields only have a native regen of 20HP/s and a higher resistance to most weapons. And no movement penalty Armor has a native regen of 0HP/s on normal suits, 1HP/s on Minmatar suits and 5HP/s on a proto logi suit Shields need a buff. These Gallente suits are ridiculous Reduce shield recharge rate to 0.5 seconds and lower base shield recharge/depleted delay by 2 seconds on all dropsuits. change the number to 1 and 4 for meds and 2 and 6 for heavies but buff regen rates to 20 light 30 medium 40 heavy
Level 1 Forum Warrior
I'm a bittervet, if I seem like a douche it's because of your stupidity
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Cody Sietz
Bullet Cluster Legacy Rising
1455
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Posted - 2013.11.17 19:17:00 -
[59] - Quote
THUNDERGROOVE wrote:Armor is overall better than shields.
It's actually usable at low tiers (Shields require complex extenders or aren't worth it at all) It can be recovered faster than shields (Repair tools, repair hives) Usually can get more armor than shield tankers can get shields.
Only issue is that shield tanked suits tend to be able to dual tank, putting up the same amount of armor as Gallente suits, which is broken as hell.
Proto Caldari assault/logi should never have more than 200 armor. this.
I have a armour suit with 144 shields and 708 armour. It is maxed put in CPU/PG and recovers 6.25 hp per sec and has a 15 percent movement penalty.
I drop 2 complex plates for 2 enhanced plates and 1 complex shield extender. I now have 214 shields and 653 armour and only a 11 percent movement penalty.
So before: 852 ehp 6.25 armour healing per sec 15 percent movement penalty.
after: 867 ehp 6.25 armour heal 11 percent movement penalty.
we can get a good amount of ehp, but at the cost of movement speed and healing. It's a very balanced trade off for Gallente/Amarr Assaults.
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NOAMIzzzzz
Pradox One Proficiency V.
58
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Posted - 2013.11.17 19:19:00 -
[60] - Quote
nerf logi RIGHT NAO |
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