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Zero Harpuia
Turalyon 514 Turalyon Alliance
1171
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Posted - 2013.11.17 17:32:00 -
[1] - Quote
Cat Merc wrote:Ryme Intrinseca wrote:Cat Merc wrote:Ryme Intrinseca wrote:Cat Merc wrote:In response to this: https://forums.dust514.com/default.aspx?g=posts&t=121624If armor gets nerfed because Gallente logi is ridiculous, I will have a litter of kittens, send them to the CCP Shanghai office, and make them poop on the entire office. No, the Gallente assault isn't the best suit, and armor isn't the best tank, if you actually do the math, Caldari assault comes out on top. (Psst, try putting a CPU extender in the low slot, see what happens) Not to mention that the current meta is anti shield weapons (SCR and AR). The problem is logis. Logis get inherent 5hp/s (Which is huge, that's like a free complex module), can get ridiculos eHP compared to the assault AND fit 3x complex damage mods AND get equipment. So all of you people who say "lolno, armor is the best cuz dmods and stuffz", my Gallente assault barely has any tank if I try to use damage mods. 6.25 hp/s and 441 armor anyone? Armor was just buffed after months of being useless, all it got was +20HP and slightly less speed penalty. Go F*** yourself if you don't like it. 1. I agree, armour is not OP. Shields get fast regen, no need for repper, no movement penalty, and resistance versus the constant core locus spam. I think shields versus armour is quite well balanced right now. 2. For the thousandth time, logis are not OP. Lower movement speed and lack of sidearm are massive drawbacks. If I had a respec I'd probably get out of logi and into assault. 2. Not really. When you get a duvolle/SCR that do OMGWTFBBQ damage, you rarely need a sidearm. They get massively more eHP, more regen on armor, AND in addition get 4 equipment. How is that NOT OP? A lot of my deaths are due to lack of sidearm. Against one or even two opponents it is usually unnecessary, but against multiples you get to the point where a logi needs to reload, and no amount of HP is going to save you. I'd happily give up two slots plus CPU/PG to get a sidearm on my logi. VoV I have both Gal Assault and Logi, and it's just stunning how much better the logi is vs my assault. My brain becomes numb since I don't have to think as much. I have massive eHP and massive damage, someone shots at me, I kill him. No need for strategy, no need for taking cover, no need for nothing.
Now, I feel that something needs to be done to rebalance Logi v Assault, but that just seems abit unfair dood. I mean, I only play Amarr and Minmatar suits, but when I logi I still have to hide and take cover. Maybe I'm filling my slots wrong or just wearing the wrong suit, but if I 'turn off' me and my heavy buddy both die horribly.
ECM Equipment
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1171
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Posted - 2013.11.17 18:21:00 -
[2] - Quote
Cat Merc wrote:Zero Harpuia wrote: Now, I feel that something needs to be done to rebalance Logi v Assault, but that just seems abit unfair dood. I mean, I only play Amarr and Minmatar suits, but when I logi I still have to hide and take cover. Maybe I'm filling my slots wrong or just wearing the wrong suit, but if I 'turn off' me and my heavy buddy both die horribly.
I was exaggarting to make a point. Yes I need to take cover. But not nearly as much as with my assault, and when I get out of cover I am much more devestating.
The way the Assault bonuses work right now (shield biased) he's kind of meant to take cover often. The Assault suit needs to be less reliant on shields, more on racials to shake that. Not saying the Logi isn't wrong here, but the Assault and other suits should be tampered with first, and the bonuses issue needs to be fixed, before we start altering the Logistics slot layout.
ECM Equipment
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1171
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Posted - 2013.11.17 22:34:00 -
[3] - Quote
Eldest Dragon wrote:Ryme Intrinseca wrote:Cat Merc wrote:In response to this: https://forums.dust514.com/default.aspx?g=posts&t=121624If armor gets nerfed because Gallente logi is ridiculous, I will have a litter of kittens, send them to the CCP Shanghai office, and make them poop on the entire office. No, the Gallente assault isn't the best suit, and armor isn't the best tank, if you actually do the math, Caldari assault comes out on top. (Psst, try putting a CPU extender in the low slot, see what happens) Not to mention that the current meta is anti shield weapons (SCR and AR). The problem is logis. Logis get inherent 5hp/s (Which is huge, that's like a free complex module), can get ridiculos eHP compared to the assault AND fit 3x complex damage mods AND get equipment. So all of you people who say "lolno, armor is the best cuz dmods and stuffz", my Gallente assault barely has any tank if I try to use damage mods. 6.25 hp/s and 441 armor anyone? Armor was just buffed after months of being useless, all it got was +20HP and slightly less speed penalty. Go F*** yourself if you don't like it. 1. I agree, armour is not OP. Shields get fast regen, no need for repper, no movement penalty, and resistance versus the constant core locus spam. I think shields versus armour is quite well balanced right now. 2. For the thousandth time, logis are not OP. Lower movement speed and lack of sidearm are massive drawbacks. If I had a respec I'd probably get out of logi and into assault. You my good sir, are fkin crazy, logi's are op. There is no doubt about it, cal and gal logi can stack 3x damage mods and have more hp than my proto assault, more hp and more damage = beats me every time. And wtf do they need a sidearm for, when part of there clip lays my proto down in .2 sec, fact of the matter is any logi is better than the assault for obvious reasons. Anyone who says otherwise is either trolling or really stupid.
What about the Amarr and Minmatar Logistics then? Should they get nerfed just because of the sins of the tank-focused races? Amarr Logi has a paucity of slots and fitting compared to the others, and not enough equipment slots til Proto to run a full Logistics suite, while Minmatar is low across the board, and gets a bonus to Hacking. Unless he can hack your suit, that's as threatening as the Minmatar Scout's melee bonus.
Furthermore, the Amarr Assault has a bonus that makes people want to use it instead of the Amarr Logi for combat, so maybe the other suits should take notice of that. Logi aren't OP, or at least the Amarr and Minmatar ones. The Assault suits are UP. As are Scouts and Heavies, but that's a whole new can of worms.
P.S. Anyone who stacks THREE damage mods, one of the few mods that suffers from stacking penalties, is a damned fool. I know there isn't much to stick in the high slots but one of the shield mods would get much more mileage than a THIRD damage module.
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