Pages: 1 2 3 4 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 6 post(s) |
|
CCP Logibro
C C P C C P Alliance
2212
|
Posted - 2013.09.24 14:31:00 -
[1] - Quote
For all you CEOs and directors out there today is your lucky day. Today you get to read about the new corporation roles coming in Uprising 1.5. Read on to find out how you too, can delegate duties like any good boss. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
|
|
CCP FoxFour
C C P C C P Alliance
131119
|
Posted - 2013.09.24 14:59:00 -
[2] - Quote
As promised, a dev blog today and about corporation roles! :D Enjoy friends and let us know what you think. Game Designer // Team True Grit http://twitter.com/regnerba |
|
Komodo Jones
Chaotik Serenity
132
|
Posted - 2013.09.24 17:02:00 -
[3] - Quote
never done this before but FIRST!
and now I will read the blog :) |
Musta Tornius
Cannonfodder PMC
606
|
Posted - 2013.09.24 17:04:00 -
[4] - Quote
In before Chribba as usually, he's a little bit slow on these forums so it's not much of a challenge. |
Iron Wolf Saber
Den of Swords
8818
|
Posted - 2013.09.24 17:09:00 -
[5] - Quote
Link Errors. |
Gilbatron
Circle of Huskarl Minmatar Republic
126
|
Posted - 2013.09.24 17:09:00 -
[6] - Quote
quality post ! |
|
CCP Logibro
C C P C C P Alliance
2216
|
Posted - 2013.09.24 17:10:00 -
[7] - Quote
Iron Wolf Saber wrote:Link Errors.
Try F5. Should be fixed already. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
|
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3093
|
Posted - 2013.09.24 17:14:00 -
[8] - Quote
EXCELLENT work True Grit =D
Went above and beyond just corporation roles and knocked out that ridiculous wait time when trying to search for people in the members list (I wonder if this optimization would help contacts list?). Kept the corporation roles simple and sweet which is exactly what we need right now.
Awesome work. |
Robert Lanate
Sinq Laison Gendarmes Gallente Federation
10
|
Posted - 2013.09.24 17:16:00 -
[9] - Quote
Looks nice. |
Beren Hurin
Onslaught Inc RISE of LEGION
1681
|
Posted - 2013.09.24 17:16:00 -
[10] - Quote
Will only directors and CEOs change tax rates? Or will accountant be able to do that now too?
Also, not being a director, I'm curious. Can Dust players accept Eve player applications to the corp? |
|
|
CCP FoxFour
C C P C C P Alliance
131133
|
Posted - 2013.09.24 17:18:00 -
[11] - Quote
Beren Hurin wrote:Will only directors and CEOs change tax rates? Or will accountant be able to do that now too?
Also, not being a director, I'm curious. Can Dust players accept Eve player applications to the corp?
No, the accountant cannot change the tax rate.
Yes DUST players can accept applications, but the EVE player has to then hit accept as well since thats how it works in EVE. Game Designer // Team True Grit http://twitter.com/regnerba |
|
Funkmaster Whale
0uter.Heaven
684
|
Posted - 2013.09.24 17:23:00 -
[12] - Quote
This is great! Finally some sense of hierarchy is established.
Any plans to allow DUST corps to form alliances without having to go through EVE side? |
Beren Hurin
Onslaught Inc RISE of LEGION
1681
|
Posted - 2013.09.24 17:24:00 -
[13] - Quote
Minor 'anal' web page optimization thing... I believe that the summary page for September/2013 does not condense today's latest post. I think your SOP has been to have a paragraph and then a 'read more...' might save a MB or so for each new view. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
3766
|
Posted - 2013.09.24 17:24:00 -
[14] - Quote
How 'bout 'dat rollover SP system that's been in the works since January? |
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
86
|
Posted - 2013.09.24 17:28:00 -
[15] - Quote
Aeon Amadi wrote:EXCELLENT work True Grit =D
Went above and beyond just corporation roles and knocked out that ridiculous wait time when trying to search for people in the members list (I wonder if this optimization would help contacts list?). Kept the corporation roles simple and sweet which is exactly what we need right now.
Awesome work.
I was also wondering if this affects a characters contact list.... i have a ton to delete and it takes at least 40 seconds to reload each time.... |
Paradoxical Nature
Goonfeet Top Men.
46
|
Posted - 2013.09.24 17:29:00 -
[16] - Quote
I'm very weary of the TCO role, not because of what it is or what it does. But, I've been part of PC matches where, like clockwork, a player gets black-screened, disconnects, or some other vague mishap that occurs when deploying to the match. In the past, if that player is a member of the corporation; they'll just restart and join in separately. If not, one of the backups (usually from the corp in question) will join separately.
Now, that you have to be a TCO to join a Corp Match, how can mitigation of Deployment Issues be lessened? |
Funkmaster Whale
0uter.Heaven
684
|
Posted - 2013.09.24 17:29:00 -
[17] - Quote
TheAmazing FlyingPig wrote:How 'bout 'dat rollover SP system that's been in the works since January? I don't think True Grit is responsible for that. Remember that this game is developed by a number of teams, and although they coordinate I'm sure not every team is aware of the status of other team's developments.
But seriously, what's the status on rollover SP?
|
Liner ReXiandra
Sparks Inc Zero Hour Alliance
87
|
Posted - 2013.09.24 17:29:00 -
[18] - Quote
So, when can we expect to put cover sheets on our TPS reports?
Devhacks screenshots show camera pointing towards character. Free camera mode is not coming is it? |
|
CCP Nullarbor
C C P C C P Alliance
2568
|
Posted - 2013.09.24 17:38:00 -
[19] - Quote
Paradoxical Nature wrote:I'm very weary of the TCO role, not because of what it is or what it does. But, I've been part of PC matches where, like clockwork, a player gets black-screened, disconnects, or some other vague mishap that occurs when deploying to the match. In the past, if that player is a member of the corporation; they'll just restart and join in separately. If not, one of the backups (usually from the corp in question) will join separately.
Now, that you have to be a TCO to join a Corp Match, how can mitigation of Deployment Issues be lessened?
This is a good point and we will have a think about this. There are a few options to make this a bit nicer but I don't want to commit to doing them just yet. |
|
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
86
|
Posted - 2013.09.24 17:38:00 -
[20] - Quote
Paradoxical Nature wrote:I'm very weary of the TCO role, not because of what it is or what it does. But, I've been part of PC matches where, like clockwork, a player gets black-screened, disconnects, or some other vague mishap that occurs when deploying to the match. In the past, if that player is a member of the corporation; they'll just restart and join in separately. If not, one of the backups (usually from the corp in question) will join separately.
Now, that you have to be a TCO to join a Corp Match, how can mitigation of Deployment Issues be lessened?
I'm concerned about the same thing... you're going to have to give EVERYONE in the corp that does PC the role in case they have stability issues. |
|
Mc Ribwich
Subdreddit Test Alliance Please Ignore
375
|
Posted - 2013.09.24 17:44:00 -
[21] - Quote
Liner ReXiandra wrote:So, when can we expect to put cover sheets on our TPS reports?
Devhacks screenshots show camera pointing towards character. Free camera mode is not coming is it?
I asked about this on Reddit, FoxFour said no sadly :( |
Parson Atreides
Ahrendee Mercenaries EoN.
708
|
Posted - 2013.09.24 17:45:00 -
[22] - Quote
Better than I expected, but still boring and esoteric. |
DAMIOS82
Unkn0wn Killers
47
|
Posted - 2013.09.24 17:46:00 -
[23] - Quote
Allthough its a nice start. Will there be more roles added in the next months to come? I mean in the sence of higher and lower ranks, for instance; Trainers/Mentors (ground vehicles/dropships/infantry), Squad commanders/lower officer rank (i know there is the TCO, but they are more the higher officer, but i mean in the sence of if i where a newbie in a corp and i got told bla, bla, bla ask an officer, well to me its just weird if there is a hundred TCO's), Not to mention the abbility to see the difference between elite merc, vets and newberry's within that corp. To me more roles/ranks could be added to a corp, even if they did not have any special abbility's, other then what a TCO's might have. It would make a better distinguishment between the many members and what roles they would play within the corp. Afterall the modern day army does not just have 100 generals, but instead a complete ranking system. This also lets us strive to become higher ranked within the corp. So would it be possible to see such roles/ranks in the future? |
Kevall Longstride
DUST University Ivy League
533
|
Posted - 2013.09.24 17:48:00 -
[24] - Quote
There are many players who are going to be asking why do this when you could give us some new weapons?
Because this blog represents one of the biggest leaps forward in the delvelopment of the game. Certainly as big as PC and more so than the skill tree updates.
This is going to be a major help for how corporations are able to be maintained. Anything that allows a CEO and directors the ability to safely delegate tasks such as recruitment without access to to the wallet and district control is going to be a huge boost.
It also means that we can now reward those players that are helpful to the corp and give them a sense of responsibility and engagement by giving them a role in the day to day running of a corp.
Anything that makes running a corp easier is going to encourage the formation of more corps. More corps means more fights. More fights means Dust grows.
This is a massive head start on what we need and a major advancement towards a corp being able to be run without the need of using an Eve client.
Just a couple of questions that leap to mind before I go out to the cinema. (I'll sit down and think of others after seeing Rush)
1. Can these roles be applied within the Eve client? 2. How close are we to having the ability to give Titles, medals and an employment history of mercs, all of which being visible to other players in Dust?
Can also give a big thank you to Cognac and Merc for the optimisation work on loading the members list and for the bonus items of filters.
I'm not going to stop pushing for more corp UI options but I'm now so happy that my member list isn't going to take 2mins and 52 secs to load. (Means less chance to make a brew while its loading but I'm happy to sacrifice that)
Thanks again.
Kevall Longstride/ Dennie Fleetfoot CEO DUST University |
|
ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
787
|
Posted - 2013.09.24 17:48:00 -
[25] - Quote
thumbs up! Was playing DUST! |
|
Soraya Xel
New Eden's Most Wanted Top Men.
608
|
Posted - 2013.09.24 17:56:00 -
[26] - Quote
Any word on Last Online working any time soon? |
Beren Hurin
Onslaught Inc RISE of LEGION
1683
|
Posted - 2013.09.24 17:57:00 -
[27] - Quote
Will the optimization of the contact list streaming translate into optimizations of loading the leaderboard and/or overview map? Those have been a little slow for tactical/quick use. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
804
|
Posted - 2013.09.24 18:00:00 -
[28] - Quote
Sounds incredibly useful. But the majority of the players will probably not care, as it is only important for the Corp leaders and the people who will fill the new roles. But whatever. I didn't expect any changes for me personally with 1.5 anyways. So I'm looking forward to the NPE and see how good the new tutorials are, as well as to 1.6 |
CHIPMINT BUTTERCUP
KILL-EM-QUICK RISE of LEGION
101
|
Posted - 2013.09.24 18:08:00 -
[29] - Quote
Have the DC issues been resolved along with this Optimization of the corporation members list? Every time I go on there and load the list I get DCed as soon as I press the back button. |
Silas Swakhammer
GamersForChrist Orion Empire
205
|
Posted - 2013.09.24 18:08:00 -
[30] - Quote
Will we be able to organize the member list by last online, or date joined? |
|
Brush Master
HavoK Core RISE of LEGION
878
|
Posted - 2013.09.24 18:30:00 -
[31] - Quote
Paradoxical Nature wrote:I'm very weary of the TCO role, not because of what it is or what it does, but what it could mean. I've been part of PC matches where, like clockwork, a player gets black-screened, disconnects, or some other vague mishap that occurs when deploying to the match. In the past, if that player is a member of the corporation; they'll just restart and join in separately. If not, one of the backups (usually from the corp in question) will join separately.
Now, that you have to be a TCO to join a Corp Match, how can mitigation of Deployment Issues be lessened?
Me too. It seems a full member / new recruit status makes more sense to have. Where everyone is full member by default. Anyone just joining the corporation is a recruit. Recruit basically can't do anything until they are made full members. This will help flag members for the recruiters to play with and would along corporations to play test members before they are let in to PC battles and other corporation functions. |
Prangstar RND
Ahrendee Mercenaries EoN.
191
|
Posted - 2013.09.24 18:41:00 -
[32] - Quote
what a joke. Having only selected people be able to bring players into PC seems like a crazy idea. I like the idea of having roles. but all members of a corp should be able to join a battle. Not only because of faulty servers that kick people out, but also because the players that do have the role might not be there, or maybe only one. So he will have to back out 3 times to bring in players. It doesnt make sense at all and most likely make things harder then they need to be. |
Smoky Fingers
Red Star. EoN.
131
|
Posted - 2013.09.24 18:42:00 -
[33] - Quote
1.5 BREAKING NEWS!! You can now rotate the camera to view the front of your merc . |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
71
|
Posted - 2013.09.24 18:43:00 -
[34] - Quote
CCP FoxFour wrote:
Yes DUST players can accept applications, but the EVE player has to then hit accept as well since thats how it works in EVE.
It would be great if it DID NOT work this way. It was hell with my guys in the beginning to not accept the EVE guys. We have a lot more stringent rules and criteria on EVE than DUST. It sucks when a DUST guy accepts an EVE guy without us doing our proper due diligence first.
Could you change this please?
Also, there is only one CEO. Understood. Will this allow us to have one CEO on DUST and one CEO on EVE? Or just one CEO over the whole corp. The reason why I think we may think about this, is because we have a CEO on EVE who runs the EVE side of things but we also have a CEO on DUST who runs the DUST side of things and it's some what of a pain for the EVE CEO to keep getting on to delegate directorship to the DUST guys for the DUST CEO. We may be the only corp that runs this way, but this is a little bit of a pain. Just food for thought. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1070
|
Posted - 2013.09.24 18:44:00 -
[35] - Quote
Question about this that I posted in another thread, before this one existed, about forums.
CEOs and directors have their own forum for discussing things. Can we get another forum added to the corp section for officers? It'd be useful to have a place for people with responsibilities in the corp who aren't directors to discuss things without cluttering up the general board. |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
71
|
Posted - 2013.09.24 18:46:00 -
[36] - Quote
Smoky Fingers wrote:1.5 BREAKING NEWS!! You can now rotate the camera to view the front of your merc .
Post the link sir.
Also, when is 1.5 being released? Maybe I missed it. |
Parson Atreides
Ahrendee Mercenaries EoN.
709
|
Posted - 2013.09.24 18:47:00 -
[37] - Quote
Kevall Longstride wrote:There are many players who are going to be asking why do this when you could give us some new weapons?
Because this blog represents one of the biggest leaps forward in the delvelopment of the game. Certainly as big as PC and more so than the skill tree updates.
This is going to be a major help for how corporations are able to be maintained. Anything that allows a CEO and directors the ability to safely delegate tasks such as recruitment without access to to the wallet and district control is going to be a huge boost.
It also means that we can now reward those players that are helpful to the corp and give them a sense of responsibility and engagement by giving them a role in the day to day running of a corp.
Kevall Longstride/ Dennie Fleetfoot CEO DUST University
One of the most ridiculous things I've ever read on these forums.
You know what these updates are? They're conveniences. Adding a special Recruiter-only role only consolidates what could already have been done by any director or CEO. With a bigger corporation, obviously it's going to be nice, but this doesn't add anything to the game that couldn't have been done already.
As big as PC...lolwut. |
Goric Rumis
Dead Six Initiative Lokun Listamenn
216
|
Posted - 2013.09.24 18:54:00 -
[38] - Quote
Prangstar RND wrote:what a joke. Having only selected people be able to bring players into PC seems like a crazy idea. I like the idea of having roles. but all members of a corp should be able to join a battle. Not only because of faulty servers that kick people out, but also because the players that do have the role might not be there, or maybe only one. So he will have to back out 3 times to bring in players. It doesnt make sense at all and most likely make things harder then they need to be. You can appoint multiple people to the role, and I would advise appointing everyone who's approved to fight in PC. If 80% of the people who are going into PC are appointed to the TCO role, then any connection issues where they drop out will be mitigated by being able to jump right back in after a reset. By having a way to approve whether someone can join PC or not, you can keep out anyone who hasn't been specifically vetted and might be a saboteur--or who's just clueless and needs training.
Know how everybody wants vehicle locks? This is the equivalent for PC.
That said, maybe the role shouldn't have the word "officer" in the title, since I suspect many corps will be using it to check off who is approved to join PC at all, and not just the people they want leading squads. |
Parson Atreides
Ahrendee Mercenaries EoN.
709
|
Posted - 2013.09.24 18:59:00 -
[39] - Quote
Goric Rumis wrote: You can appoint multiple people to the role, and I would advise appointing everyone who's approved to fight in PC. If 80% of the people who are going into PC are appointed to the TCO role, then any connection issues where they drop out will be mitigated by being able to jump right back in after a reset. By having a way to approve whether someone can join PC or not, you can keep out anyone who hasn't been specifically vetted and might be a saboteur--or who's just clueless and needs training.
Know how everybody wants vehicle locks? This is the equivalent for PC.
That said, maybe the role shouldn't have the word "officer" in the title, since I suspect many corps will be using it to check off who is approved to join PC at all, and not just the people they want leading squads.
Except for the part where we can already do all of that. If someone is in who you don't want to be, you kick them. Now we have this role that CEOs and/or Directors literally need to go through the entire member list and give everyone who is eligible the role. It's stupid.
Not to mention people who don't get it aren't going to be happy, leading to unnecessary drama.
Glad you wasted a month on this, TrueGrit. 1.6 better be ******* epic. |
Thor Odinson42
Molon Labe. RISE of LEGION
1307
|
Posted - 2013.09.24 19:10:00 -
[40] - Quote
Ares 514 wrote:Paradoxical Nature wrote:I'm very weary of the TCO role, not because of what it is or what it does. But, I've been part of PC matches where, like clockwork, a player gets black-screened, disconnects, or some other vague mishap that occurs when deploying to the match. In the past, if that player is a member of the corporation; they'll just restart and join in separately. If not, one of the backups (usually from the corp in question) will join separately.
Now, that you have to be a TCO to join a Corp Match, how can mitigation of Deployment Issues be lessened? I'm concerned about the same thing... you're going to have to give EVERYONE in the corp that does PC the role in case they have stability issues.
We'll likely give every person that is part of our PC team this role.
I'd like for members of the corp to be able to see some kind of badge or something for members that hold the TCO role. This way a newer player to the corp knows that this person is someone that has the knowledge/skill level to be granted the right to fight in PC battles. It would help new players find someone to give them advice that they could take to heart. |
|
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2209
|
Posted - 2013.09.24 19:14:00 -
[41] - Quote
Ares 514 wrote:Paradoxical Nature wrote:I'm very weary of the TCO role, not because of what it is or what it does. But, I've been part of PC matches where, like clockwork, a player gets black-screened, disconnects, or some other vague mishap that occurs when deploying to the match. In the past, if that player is a member of the corporation; they'll just restart and join in separately. If not, one of the backups (usually from the corp in question) will join separately.
Now, that you have to be a TCO to join a Corp Match, how can mitigation of Deployment Issues be lessened? I'm concerned about the same thing... you're going to have to give EVERYONE in the corp that does PC the role in case they have stability issues. Which seems logical. I mean, if you want to TCO role removed then giving it to all members is essentially the same effect. Should be an acceptable solution until someone comes up with something better. |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
71
|
Posted - 2013.09.24 19:21:00 -
[42] - Quote
Parson Atreides wrote:Goric Rumis wrote: You can appoint multiple people to the role, and I would advise appointing everyone who's approved to fight in PC. If 80% of the people who are going into PC are appointed to the TCO role, then any connection issues where they drop out will be mitigated by being able to jump right back in after a reset. By having a way to approve whether someone can join PC or not, you can keep out anyone who hasn't been specifically vetted and might be a saboteur--or who's just clueless and needs training.
Know how everybody wants vehicle locks? This is the equivalent for PC.
That said, maybe the role shouldn't have the word "officer" in the title, since I suspect many corps will be using it to check off who is approved to join PC at all, and not just the people they want leading squads.
Except for the part where we can already do all of that. If someone is in who you don't want to be, you kick them. Now we have this role that CEOs and/or Directors literally need to go through the entire member list and give everyone who is eligible the role. It's stupid. Not to mention people who don't get it aren't going to be happy, leading to unnecessary drama. Glad you wasted a month on this, TrueGrit. 1.6 better be ******* epic.
I see your point. But I also see the other side of the coin as well. As a CEO I like this. The only real problem I see with this is the connection/loading issues. As far as drama goes.......what isn't drama? Someone is always unhappy or bitching about something. It's all about how you handle the drama sir, that's what makes a person successful.
As far as a fix for this. I think having a option added into the little checklist on members to say "PC Eligible", would be a nice fix.
Parson, Smile sir. Life is good. Don't be so grumpy. It's a free game enjoy and help make it better. |
Paradoxical Nature
Goonfeet Top Men.
48
|
Posted - 2013.09.24 19:24:00 -
[43] - Quote
Maffia- Thug wrote: I see your point. But I also see the other side of the coin as well. As a CEO I like this. The only real problem I see with this is the connection/loading issues. As far as drama goes.......what isn't drama? Someone is always unhappy or bitching about something. It's all about how you handle the drama sir, that's what makes a person successful.
As far as a fix for this. I think having a option added into the little checklist on members to say "PC Eligible", would be a nice fix.
Parson, Smile sir. Life is good. Don't be so grumpy. It's a free game enjoy and help make it better.
While that might work for some, it doesn't for others. Top Men takes whoever wants to gain some experience in PC, a chance in PC. No matter where in the Alliance that's in. The TCO role, as written, seems like quite a bit more hassle than it is worth. Further, making everyone a TCO, flies in the face of it's explicit design. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1070
|
Posted - 2013.09.24 19:33:00 -
[44] - Quote
The easy fix would be to flag any player who joined the match and was *not* kicked out of the barge as being allowed into that one battle. If you drop from a PC battle without being kicked by a director, then you are allowed to rejoin that specific battle as if you had the TCO role. But you cannot join a different battle.
This gives us the benefits of both sides. We can designate a large number of people who have been around long enough to prove that they are trustworthy and won't awox in PC, but also allow unproven members to rejoin the fight if they have connection problems. |
Parson Atreides
Ahrendee Mercenaries EoN.
711
|
Posted - 2013.09.24 19:38:00 -
[45] - Quote
Maffia- Thug wrote:
I see your point. But I also see the other side of the coin as well. As a CEO I like this. The only real problem I see with this is the connection/loading issues. As far as drama goes.......what isn't drama? Someone is always unhappy or bitching about something. It's all about how you handle the drama sir, that's what makes a person successful.
As far as a fix for this. I think having a option added into the little checklist on members to say "PC Eligible", would be a nice fix.
Parson, Smile sir. Life is good. Don't be so grumpy. It's a free game enjoy and help make it better.
It isn't the other side of the coin. It's one eighth of one side of one penny (CEO/Director of large corporations) versus both sides and edges of five thousand fifty-cent pieces (everyone else).
It's hard to try to make the game better (which I've been doing consistently for a year and a half now) when people complain about mundane and unimportant features that CCP spends valuable time programming when they could be, you know, making actual content. TrueGrit is the same team that does PC and FW, among other things. In what twisted world does this nonsense take priority over FW and PC--the only persistent parts of this game (one of it's only unique features)?
And people accuse me of not trying to make it better |
GENERAL FCF
Militaires Libertas Logistics
0
|
Posted - 2013.09.24 19:53:00 -
[46] - Quote
This is very cool! But can you so do that programming voodoo on the "Get Aur" button?! I always accidentally press that button. When I try to go to the market and it takes FOREVER to load! I try and exit but I can't and have to wait a brutal amount of time for it to fully load in order for me to exit. It sucks really... And can you please fix the problem of changing weapons?! Every time you finish using a plasma cannon or a mass driver and try to switch to a smg the character ALWAYS glitches out tries to reload instead of switching. Even the animation freaks out and the plasma cannon turns sideways and you cannot switch weapons for a few seconds after done reloading. Very annoying. Please fix thx! |
Hulk Avenger
STRONG-ARMED BANDITS Public Disorder.
1
|
Posted - 2013.09.24 20:07:00 -
[47] - Quote
Will this be the major update of the new patch? |
Beren Hurin
Onslaught Inc RISE of LEGION
1684
|
Posted - 2013.09.24 20:14:00 -
[48] - Quote
Hulk Avenger wrote:Will this be the major update of the new patch?
I feel like the new WP rewards will be the more significant (feeling) update. I would think the new maps would be ready by then, although I think they can drop them in at any time anyway. |
DildoMcnutz
Science For Death The Shadow Eclipse
203
|
Posted - 2013.09.24 20:16:00 -
[49] - Quote
GENERAL FCF wrote: And can you please fix the problem of changing weapons?! Every time you finish using a plasma cannon or a mass driver and try to switch to a smg the character ALWAYS glitches out tries to reload instead of switching. Even the animation freaks out and the plasma cannon turns sideways and you cannot switch weapons for a few seconds after done reloading. Very annoying. Please fix thx!
Whilst this has nothing to do with this dev blog or even what this team does as far as I am aware, but that glitch of switching to your side arm after your primary is empty and no matter how many times you press the swap weapon button it just resets reloading your primary almost brings me to fits of rage
|
Hulk Avenger
STRONG-ARMED BANDITS Public Disorder.
1
|
Posted - 2013.09.24 20:17:00 -
[50] - Quote
Beren Hurin wrote:Hulk Avenger wrote:Will this be the major update of the new patch? I feel like the new WP rewards will be the more significant (feeling) update. I would think the new maps would be ready by then, although I think they can drop them in at any time anyway.
:O ... :D war point rewards sweet The maps might be ready by the reset i imagine but it could be delayed just in case inputting isn't as smooth. |
|
Master Jaraiya
Ultramarine Corp
914
|
Posted - 2013.09.24 20:27:00 -
[51] - Quote
Thor Odinson42 wrote:
I'd like for members of the corp to be able to see some kind of badge or something for members that hold the TCO role. This way a newer player to the corp knows that this person is someone that has the knowledge/skill level to be granted the right to fight in PC battles. It would help new players find someone to give them advice that they could take to heart.
I would like this for all Corporate Roles. Perhaps when we finally are able to customize our Dropsuits, we could apply some sort of shoulder patch or something to show rank. Until such a time, even afterward, would it be possible to give those of us with roles a different Chevron like you did with the Squad Leaders. This same symbol could appear next to our names in the chat channels as well. |
bolsh lee
Ahrendee Mercenaries EoN.
551
|
Posted - 2013.09.24 20:33:00 -
[52] - Quote
Plain and simple the TCO position is ignorant and for CCP to implement this shows how disconnect they are from wtf is going on in their game....
Sure lets give EVERY ONE TCO that will solve it, WTF is the point of TCO then... An absolute waste of time and to think we have been playing FW for nothing going on what 4months now.. Pathetic..
If TCO gets implemented and then we have to wait a month for a fix when we have multiple "Non TCO members" crash from PC and we can't get them back in this is only going to make people that much closer to leaving this god damn game for good...
Especially when people joining WAS NOT a problem since they made us able to kick people from the match.... Unbelievable.. |
Flint Beastgood III
GunFall Mobilization Covert Intervention
175
|
Posted - 2013.09.24 20:34:00 -
[53] - Quote
Funkmaster Whale wrote:
Any plans to allow DUST corps to form alliances without having to go through EVE side?
Also, is the leaderboard contacts list bug getting fixed in 1.5?
^ these 2 questions
|
Soraya Xel
New Eden's Most Wanted Top Men.
613
|
Posted - 2013.09.24 21:07:00 -
[54] - Quote
Will the new ground-specific roles be listed properly in the roles field of the legacy API MemberTracking sheet?
I am fond of the TCO role. It both allows corps who wish to operate that way give only designated squad leaders the role, and it also allows corps to promote people up to full members after a while. |
Flint Beastgood III
GunFall Mobilization Covert Intervention
175
|
Posted - 2013.09.24 21:12:00 -
[55] - Quote
Kristoff Atruin wrote:The easy fix would be to flag any player who joined the match and was *not* kicked out of the barge as being allowed into that one battle. If you drop from a PC battle without being kicked by a director, then you are allowed to rejoin that specific battle as if you had the TCO role. But you cannot join a different battle.
This gives us the benefits of both sides. We can designate a large number of people who have been around long enough to prove that they are trustworthy and won't awox in PC, but also allow unproven members to rejoin the fight if they have connection problems.
This is what I was going to suggest. |
low genius
the sound of freedom Renegade Alliance
476
|
Posted - 2013.09.24 21:15:00 -
[56] - Quote
sounds great, and I love the little things... but let's talk about the meat of this patch :) |
M McManus
Sinq Laison Gendarmes Gallente Federation
83
|
Posted - 2013.09.24 21:18:00 -
[57] - Quote
Lol This is the Dust cycle, implement something not needed while breaking what's currently working then when fixing what they broke they claim its sensitive and takes time...... /facepalm
On top of that Foxfail trolls the community while waiting to release his devblog/info for the community conveniently after content lock.... |
|
CCP Nullarbor
C C P C C P Alliance
2569
|
Posted - 2013.09.24 21:33:00 -
[58] - Quote
For the concerns about disconnecting from PC battles I will have a look into allowing players to rejoin a battle if they were already in it and not previously kicked by a director.
I will also have a look into allowing squad members to join a squad already deployed into a PC battle provided the squad leader has the TCO role. This would allow substitutes to be pulled in on short notice without the squad leader leaving. |
|
Soraya Xel
New Eden's Most Wanted Top Men.
613
|
Posted - 2013.09.24 21:42:00 -
[59] - Quote
CCP Nullarbor wrote:For the concerns about disconnecting from PC battles I will have a look into allowing players to rejoin a battle if they were already in it and not previously kicked by a director.
I will also have a look into allowing squad members to join a squad already deployed into a PC battle provided the squad leader has the TCO role. This would allow substitutes to be pulled in on short notice without the squad leader leaving.
This would be hugely helpful.
If possible, can these features work regardless of corp?
If I bring an out of corp guy into PC, and he gets disconnected, it'd be nice if he could log in, and see our corp battle in his battle finder, and rejoin our side automatically, because he was in it already, and not kicked from it. |
general drake55
Eve Defense Force
3
|
Posted - 2013.09.24 22:22:00 -
[60] - Quote
nice work and programming on the new look of the tranquility uprising 1.5 update,i only have one major concern,will this new update stop haccers fom using a "backdoor" into the server systems to do a ddos attack again,after the last attack,my game client had to be reinstalled,as it got corrupted,whe the servers went down.i also don't like the thought of hackers getting and looking up my psn account information. |
|
Silas Swakhammer
GamersForChrist Orion Empire
205
|
Posted - 2013.09.24 22:44:00 -
[61] - Quote
general drake55 wrote:nice work and programming on the new look of the tranquility uprising 1.5 update,i only have one major concern,will this new update stop haccers fom using a "backdoor" into the server systems to do a ddos attack again,after the last attack,my game client had to be reinstalled,as it got corrupted,whe the servers went down.i also don't like the thought of hackers getting and looking up my psn account information. Two separate things, bud. |
Absolute Idiom II
No Free Pass
777
|
Posted - 2013.09.24 22:47:00 -
[62] - Quote
CCP Nullarbor wrote:For the concerns about disconnecting from PC battles I will have a look into allowing players to rejoin a battle if they were already in it and not previously kicked by a director.
I will also have a look into allowing squad members to join a squad already deployed into a PC battle provided the squad leader has the TCO role. This would allow substitutes to be pulled in on short notice without the squad leader leaving.
Nice solutions |
Kevall Longstride
DUST University Ivy League
535
|
Posted - 2013.09.24 22:48:00 -
[63] - Quote
Some have said that this patch is a convenience and nothing more and CCP should be giving us content instead.
Yes it is a convenience and one that perhaps relatively few will get to use. But if this had been in place a year ago I can tell as a CEO this would've given me more time to play the game rather than administrating my corp. if the corps are easier to run and less work to maintain, more and more players are going to give building their own corp a go.
With the growth of successful and easily maintained corporations comes the growth of Dust and its player base. This is why I consider this a huge leap in the development of the game. Ask any of your CEO's, they're going to to love this. And look what has happened as a side effect of giving us these roles.
The discovery and removal of a coding bottle neck that reduces a 2 minute and 52 second download time for 1300+ members to 5 secs. That's over 3000% increase in speed. How many other bottlenecks will the guys find when they try to do something else that isn't related to new content.
Trust me, when you guys what to have a go at starting your own corps, you will be so thankful for 1.5. |
DJINN leukoplast
Hellstorm Inc League of Infamy
1335
|
Posted - 2013.09.24 23:04:00 -
[64] - Quote
So who will be able to assign these roles? Obviously the CEO can assign all, so does that mean the director can assign them all too, except for adding another director?
Cause if the CEO is the only one allowed to add TCO roles, then that could pose an issue.
Also is the personal director able to kick players, or just accept them? |
Croned
The Generals EoN.
405
|
Posted - 2013.09.24 23:06:00 -
[65] - Quote
So no Communications Officer role like in EVE? Not really a big deal or anything, but why was it decided to leave it out? |
Vrain Matari
ZionTCD
956
|
Posted - 2013.09.24 23:30:00 -
[66] - Quote
Kevall Longstride wrote:Some have said that this patch is a convenience and nothing more and CCP should be giving us content instead.
Yes it is a convenience and one that perhaps relatively few will get to use. But if this had been in place a year ago I can tell as a CEO this would've given me more time to play the game rather than administrating my corp. if the corps are easier to run and less work to maintain, more and more players are going to give building their own corp a go.
With the growth of successful and easily maintained corporations comes the growth of Dust and its player base. This is why I consider this a huge leap in the development of the game. Ask any of your CEO's, they're going to to love this. And look what has happened as a side effect of giving us these roles.
The discovery and removal of a coding bottle neck that reduces a 2 minute and 52 second download time for 1300+ members to 5 secs. That's over 3000% increase in speed. How many other bottlenecks will the guys find when they try to do something else that isn't related to new content.
Trust me, when you guys want to have a go at starting your own corps, you will be so thankful for 1.5. +1 Kevall. Your post bring up the question of 'content' in DUST that i've been wanting to point out, and this seems like a good opportunity. One of the things about DUST is that the game has several 'genres' of content, whereas most of us use content in a generic catch-all way.
Assets content: Weapons, equipment, suits, vehicles, modules.
Environment content: Maps, moods, climates, installations, skyboxes, warbarge, sockets, Surface Infrastructure.
Orbital content: Eve ships, OBs.
RPG content: Skilltree, suit and vehicle fitting screens.
Economic simulator content: ISK, AUR, personal and corp wallets, ISK transfer, ISK theft, item loss, item theft.
Corporation content: Roles, taxation, communication.
Geopolitical content: Districts, district ownership, district effects, district geography...
ok, time is short and i'm gonna quit there, but there is much more. This was just an off-the-top-of-my-head kind of thing and there are several more categories and more items per category than should be added to this.
My point is that it's all content, and it's all still very incomplete, but it's already considerable. We don't notice it that much because CCP is adding to it incrementally and we don't use all of it all the time. But the punchline is that DUST already has a LOT of content. And it's just the merest beginning of what the basic fleshed out version of the core DUST experience will be in a couple of years. |
Kevall Longstride
DUST University Ivy League
536
|
Posted - 2013.09.24 23:37:00 -
[67] - Quote
DJINN leukoplast wrote:So who will be able to assign these roles? Obviously the CEO can assign all, so does that mean the director can assign them all too, except for adding another director?
Cause if the CEO is the only one allowed to add TCO roles, then that could pose an issue.
Also is the personal director able to kick players, or just accept them?
CEO: No change. The CEO can do anything any other role can. The CEO can also assign or remove the Director role from others. There can only ever be one CEO in a corporation at a time. Director: No change. Able to do everything a CEO can, except the ability to assign or remove the Director role from others.
I take this as meaning that director can also grant roles except make someone a director. |
xp3ll3d dust
The Southern Legion The Umbra Combine
85
|
Posted - 2013.09.24 23:48:00 -
[68] - Quote
CCP Nullarbor wrote:For the concerns about disconnecting from PC battles I will have a look into allowing players to rejoin a battle if they were already in it and not previously kicked by a director.
I will also have a look into allowing squad members to join a squad already deployed into a PC battle provided the squad leader has the TCO role. This would allow substitutes to be pulled in on short notice without the squad leader leaving.
This is the concern that I've had with it since the beginning. Or even if someone can't get back in and you need a replacement. For this reason I thought the corp roles were just going to be expanded so that additional roles can kick in the lobby. |
PalaceGuard
Namtar Elite Gallente Federation
17
|
Posted - 2013.09.24 23:49:00 -
[69] - Quote
Paradoxical Nature wrote:I'm very weary of the TCO role, not because of what it is or what it does, but what it could mean. I've been part of PC matches where, like clockwork, a player gets black-screened, disconnects, or some other vague mishap that occurs when deploying to the match. In the past, if that player is a member of the corporation; they'll just restart and join in separately. If not, one of the backups (usually from the corp in question) will join separately.
Now, that you have to be a TCO to join a Corp Match, how can mitigation of Deployment Issues be lessened?
While CCP thinks this over, one way to mitigate is to give your "PC ready" members the role to join PC. Admittedly not the most ideal solution, but better than it is now.
|
Spkr4theDead
International-Fleet
893
|
Posted - 2013.09.24 23:52:00 -
[70] - Quote
CCP Logibro wrote:For all you CEOs and directors out there today is your lucky day. Today you get to read about the new corporation roles coming in Uprising 1.5. Read on to find out how you too, can delegate duties like any good boss. Can you convince Wolfman to post something for Wednesday about the vehicle changes being left out, why they were left out, and if any small thing will make it into 1.5, like not needing to put a small turret on? |
|
Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
181
|
Posted - 2013.09.24 23:55:00 -
[71] - Quote
How can you get 16 people into a match when you only have 1 or 2 Directors/CEO/TCOs online? |
Taurion Bruni
D3M3NT3D M1NDZ The Umbra Combine
183
|
Posted - 2013.09.25 00:03:00 -
[72] - Quote
With the now faster loading times for members, will that change for contacts as well? or will my contacts also take a few mins to load? |
Thumb Green
Novashift
416
|
Posted - 2013.09.25 00:05:00 -
[73] - Quote
Unrelated question, when will the corp member list actually show when a member was last active? |
ROEG X
Northwind Alliance Dark Taboo
20
|
Posted - 2013.09.25 00:44:00 -
[74] - Quote
Great news, I 'm just wondering when the Dust economy is going to be introduced. I also wanted to know about the New Eden star map expanding, the universe of New Eden is vast, can't wait to see the Star map expand so every corporation can get more involved in Planetary Conquest. New weapon upgrades and accessories like scopes or certain customizations for Dropsuits and vehicles to make your war chest unique from others. I'm excited, CCP can do so many great things with Dust 514. It's exciting to see this game evolve. |
Ambiuris Zinum
EL Azteca Empire Amenaza Inminente
27
|
Posted - 2013.09.25 01:10:00 -
[75] - Quote
ROEG X wrote:Great news, I 'm just wondering when the Dust economy is going to be introduced. I also wanted to know about the New Eden star map expanding, the universe of New Eden is vast, can't wait to see the Star map expand so every corporation can get more involved in Planetary Conquest. New weapon upgrades and accessories like scopes or certain customizations for Dropsuits and vehicles to make your war chest unique from others. I'm excited, CCP can do so many great things with Dust 514. It's exciting to see this game evolve. It's big enough now you guys are just scared to get involve. I encurage al corps to get involved. |
Winsaucerer
The Southern Legion The Umbra Combine
205
|
Posted - 2013.09.25 01:27:00 -
[76] - Quote
CCP Nullarbor wrote:I will also have a look into allowing squad members to join a squad already deployed into a PC battle provided the squad leader has the TCO role. This would allow substitutes to be pulled in on short notice without the squad leader leaving.
Not sure if this has been suggested yet, but maybe this would work: once the battle starts (moves past lobby), anyone in the corp can join. That way, you can use TCO's during lobby stage to get the right players in, but afterwards can call for extras to join the battle if there's any replacements needed. |
ladwar
Dead Six Initiative Lokun Listamenn
1696
|
Posted - 2013.09.25 01:34:00 -
[77] - Quote
i foresee future problems...
that is all. |
WeapondigitX V7
Planetary Response Organization Test Friends Please Ignore
118
|
Posted - 2013.09.25 01:37:00 -
[78] - Quote
I wonder if we can always see the front of our merc when we access the roles window. If that is the case then you might see more people creating corporations just so they can see the front of there merc. |
Niuvo
The Phoenix Federation
542
|
Posted - 2013.09.25 02:38:00 -
[79] - Quote
On the "show info" of a character, it will be cool if you can add our roles in there, along with combat roles i.e. Logistics, Heavy, Assault, Tanker, DS pilot. You can also add the haracter's personal stats like accuracy, kills, deaths and SP.
I just want to see how others are playing. Like in the forums, if I click on someones name, all of his stats will show up. So I can get to know the player. |
Jadek Menaheim
WarRavens League of Infamy
102
|
Posted - 2013.09.25 02:43:00 -
[80] - Quote
Tips my hat to FoxFour and Team True Grit; the corp roles updates and quality of life improvements look fantastic.
I'm still dreaming a role concept called 'consultation' which I would tremendously love to see.
The thread details the concept further, but the idea entails:
Quote: the ability to share your corporation skills completely (even the current corp building skill) with another corp while remaining in your own. As a 4x skill, each additional level will allow you to share your abilities with another corporation of your choosing, up to a maximum of 5 corporations. This ability to share skills with multiple corporations will allow for a self-marketable player asset that can assist alliances and 'rivals' alike for a chosen retainer fee (or work pro-bono). The trick is this information on corporate interaction is not visible unless obtained via a hacking mini-game or word of mouth. Finding out one of your high executives is consulting with the enemy could make for some very juicy meta-gaming.
|
|
Vell0cet
Royal Uhlans Amarr Empire
319
|
Posted - 2013.09.25 04:35:00 -
[81] - Quote
This looks nice. I do think there should be a corp role called "PC merc" or something who is always able to join PC, but can't invite others. |
Ydubbs81 RND
Ahrendee Mercenaries EoN.
1952
|
Posted - 2013.09.25 05:35:00 -
[82] - Quote
Prangstar RND wrote:what a joke. Having only selected people be able to bring players into PC seems like a crazy idea. I like the idea of having roles. but all members of a corp should be able to join a battle. Not only because of faulty servers that kick people out, but also because the players that do have the role might not be there, or maybe only one. So he will have to back out 3 times to bring in players. It doesnt make sense at all and most likely make things harder then they need to be.
totally agree. We will have to give all members this role just to be safe. Honestly, now that we can kick people out of the warbage, there is no point of this role.
Instead of giving this role the ability to join battles exclusively, why not only allow for these roles to be able to be squad leaders only. So, anyone in the corp can join a battle but only TCOs are able to form squads and be squad leaders. |
Ydubbs81 RND
Ahrendee Mercenaries EoN.
1953
|
Posted - 2013.09.25 05:42:00 -
[83] - Quote
CCP Nullarbor wrote:For the concerns about disconnecting from PC battles I will have a look into allowing players to rejoin a battle if they were already in it and not previously kicked by a director.
I will also have a look into allowing squad members to join a squad already deployed into a PC battle provided the squad leader has the TCO role. This would allow substitutes to be pulled in on short notice without the squad leader leaving.
We need you guys to make sense of this role or at least explain to us why you guys feel that this role is needed. Would rather you have a look at changing the privilege of this role. Because the ability to join a battle independently, is just a waste of a time. |
sssbassil
WarRavens League of Infamy
6
|
Posted - 2013.09.25 06:31:00 -
[84] - Quote
Vell0cet wrote:This looks nice. I do think there should be a corp role called "PC merc" or something who is always able to join PC, but can't invite others.
this is good
do it
|
Exmaple Core
Ancient Exiles
1373
|
Posted - 2013.09.25 06:34:00 -
[85] - Quote
DJINN leukoplast wrote:So who will be able to assign these roles? Obviously the CEO can assign all, so does that mean the director can assign them all too, except for adding another director?
Cause if the CEO is the only one allowed to add TCO roles, then that could pose an issue.
Also is the personal director able to kick players, or just accept them? dude relax. this inset a thread about tanks you dont need to point out issues x) |
Exmaple Core
Ancient Exiles
1373
|
Posted - 2013.09.25 06:36:00 -
[86] - Quote
Beren Hurin wrote:Will only directors and CEOs change tax rates? Or will accountant be able to do that now too?
Also, not being a director, I'm curious. Can Dust players accept Eve player applications to the corp?
so this guys only task is managing the currency that gos through the corp and its players and he cant set the tax rate? Why even have this guy if he has limmited monetary powers when hes suppose to be doing monetary tasks? |
dustwaffle
The Southern Legion The Umbra Combine
575
|
Posted - 2013.09.25 06:58:00 -
[87] - Quote
Exmaple Core wrote:Beren Hurin wrote:Will only directors and CEOs change tax rates? Or will accountant be able to do that now too?
Also, not being a director, I'm curious. Can Dust players accept Eve player applications to the corp? so this guys only task is managing the currency that gos through the corp and its players and he cant set the tax rate? Why even have this guy if he has limmited monetary powers when hes suppose to be doing monetary tasks? Eventually, this person will be able to purchase and sell assets/items etc. on market/contracts. Current functionality of corp wallet is direct ISK transfer, I'm guessing/hoping this will eventually increase. |
IAmDuncanIdaho II
The Southern Legion The Umbra Combine
77
|
Posted - 2013.09.25 07:31:00 -
[88] - Quote
CCP Nullarbor wrote:For the concerns about disconnecting from PC battles I will have a look into allowing players to rejoin a battle if they were already in it and not previously kicked by a director.
I will also have a look into allowing squad members to join a squad already deployed into a PC battle provided the squad leader has the TCO role. This would allow substitutes to be pulled in on short notice without the squad leader leaving.
May I make a suggestion, as constructively as I can. Please do not release this unless you can guarantee a new problem is not introduced. It worries me that you appear not to have already considered this problem, and it feels like we're on the edge of the knife with people giving up on the game.
I don't even play PC, but if what should be a cool new feature has the effect of p1ssing people off in the most organised and unique game-mode we have, I fear for the future of a game I very much want to play.
This is a good feature, but needs to work as intended.
Thanks for the dev blog! |
Ryme Intrinseca
Seraphim Auxiliaries
57
|
Posted - 2013.09.25 07:45:00 -
[89] - Quote
This is good, obviously, but I don't like the names of the new roles. Why are two of them terrestrial officers (when there are no non-terrestrial officers in Dust), one of them 'personnel director' (which is misleading, as director is a more senior position), and one accountant (which just sounds rubbish)? They should be named more simply and consistently, so that someone with any one of these roles is referred to as an officer, like this:
Accountant->Financial officer Personnel director->Personnel officer Terrestrial combat officer->Combat officer Terrestrial logistics officer->Logistics officer
This replaces a confusing mishmash of nomenclature with a simple hierarchy of CEO (the boss), director (someone with all roles), and officer (someone with one to three roles). |
INFINITE DIVERSITY IDIC
TIRANNY OF EVIL MEN
50
|
Posted - 2013.09.25 13:10:00 -
[90] - Quote
Paradoxical Nature wrote:I'm very weary of the TCO role, not because of what it is or what it does, but what it could mean. I've been part of PC matches where, like clockwork, a player gets black-screened, disconnects, or some other vague mishap that occurs when deploying to the match. In the past, if that player is a member of the corporation; they'll just restart and join in separately. If not, one of the backups (usually from the corp in question) will join separately.
Now, that you have to be a TCO to join a Corp Match, how can mitigation of Deployment Issues be lessened? They probably didn't have time to figure that out because of being distracted from petty goonfeets exploits and trying to fix those, maybe if the goons took less advantage of the game they could focus on other things maybe??? Lmao, we meta game, get better..... |
|
INFINITE DIVERSITY IDIC
TIRANNY OF EVIL MEN
50
|
Posted - 2013.09.25 13:15:00 -
[91] - Quote
IAmDuncanIdaho II wrote:CCP Nullarbor wrote:For the concerns about disconnecting from PC battles I will have a look into allowing players to rejoin a battle if they were already in it and not previously kicked by a director.
I will also have a look into allowing squad members to join a squad already deployed into a PC battle provided the squad leader has the TCO role. This would allow substitutes to be pulled in on short notice without the squad leader leaving. May I make a suggestion, as constructively as I can. Please do not release this unless you can guarantee a new problem is not introduced. It worries me that you appear not to have already considered this problem, and it feels like we're on the edge of the knife with people giving up on the game. I don't even play PC, but if what should be a cool new feature has the effect of p1ssing people off in the most organised and unique game-mode we have, I fear for the future of a game I very much want to play. This is a good feature, but needs to work as intended. Thanks for the dev blog! Just create a feature that lets a tco already in game invite people into the game/ squad, if you can't that's sad, COD was doing that 5 years ago...... |
INFINITE DIVERSITY IDIC
TIRANNY OF EVIL MEN
50
|
Posted - 2013.09.25 13:26:00 -
[92] - Quote
Ydubbs81 RND wrote:Prangstar RND wrote:what a joke. Having only selected people be able to bring players into PC seems like a crazy idea. I like the idea of having roles. but all members of a corp should be able to join a battle. Not only because of faulty servers that kick people out, but also because the players that do have the role might not be there, or maybe only one. So he will have to back out 3 times to bring in players. It doesnt make sense at all and most likely make things harder then they need to be. totally agree. We will have to give all members this role just to be safe. Honestly, now that we can kick people out of the warbage, there is no point of this role. Instead of giving this role the ability to join battles exclusively, why not only allow for these roles to be able to be squad leaders only. So, anyone in the corp can join a battle but only TCOs are able to form squads and be squad leaders. Let me try to explain again how you get crazy stuff in your game that you can't figure out why its there, CPM, this council of all eve nerds keeps telling ccp things no fps player in this game would want, why? Because they are not fps gamers, they are pc based, spreadsheet obsessed, fake space ship flying that they dont even fly nerds..... Most of the time these things are not practical and its glaringly obvious to all but those lost in eve for the past 10 years |
Disturbingly Bored
The Strontium Asylum
742
|
Posted - 2013.09.25 14:18:00 -
[93] - Quote
I have a very important question about this blog post:
In your screenshots, how are you able to look at the front of your character? |
Vrain Matari
ZionTCD
962
|
Posted - 2013.09.25 14:35:00 -
[94] - Quote
Disturbingly Bored wrote:I have a very important question about this blog post:
In your screenshots, how are you able to look at the front of your character? Nice catch! |
Lt Royal
Subdreddit Test Alliance Please Ignore
1825
|
Posted - 2013.09.25 14:41:00 -
[95] - Quote
Disturbingly Bored wrote:I have a very important question about this blog post:
In your screenshots, how are you able to look at the front of your character?
YES! |
CHIPMINT BUTTERCUP
KILL-EM-QUICK RISE of LEGION
101
|
Posted - 2013.09.25 15:17:00 -
[96] - Quote
* Reads this *
CCP FoxFour wrote:As promised, a dev blog today and about corporation roles! :D Enjoy friends and let us know what you think.
* And this *
Quote:Thank you very much for reading this dev blog. If you have any questions or comments please ask away in the comments and we will be happy to respond.
-CCP FoxFour on behalf of Team True Grit
* Looks around and sees 5 pages of questions, thoughts, ideas, and opinions and sees only four Dev responses. *
* Places face in palm *
* Says to self, " No wonder these forums are the way they are. " * |
IAmDuncanIdaho II
The Southern Legion The Umbra Combine
80
|
Posted - 2013.09.25 15:38:00 -
[97] - Quote
CHIPMINT BUTTERCUP wrote:* Reads this *CCP FoxFour wrote:As promised, a dev blog today and about corporation roles! :D Enjoy friends and let us know what you think. * And this *Quote:Thank you very much for reading this dev blog. If you have any questions or comments please ask away in the comments and we will be happy to respond.
-CCP FoxFour on behalf of Team True Grit * Looks around and sees 5 pages of questions, thoughts, ideas, and opinions and sees only four Dev responses. ** Places face in palm ** Says to self, " No wonder these forums and this game are the way they are. " *
It has only been 24 hours though...I think that's ok, it's just a popular subject as any dev blog is always likely to be. |
Severus Smith
Ikomari-Onu Enforcement Caldari State
363
|
Posted - 2013.09.25 17:30:00 -
[98] - Quote
CCP Nullarbor wrote:For the concerns about disconnecting from PC battles I will have a look into allowing players to rejoin a battle if they were already in it and not previously kicked by a director.
I will also have a look into allowing squad members to join a squad already deployed into a PC battle provided the squad leader has the TCO role. This would allow substitutes to be pulled in on short notice without the squad leader leaving. Can we get an additional role. Planetary Asset or something? It means that you can enter PC matches but cannot invite people or create a squad. This means that if the TCO disconnects then subs can enter without the hassle of a TCO getting them to join then re-entering. Or if no TCO's are on then people can still enter the PC match but are all singles and cannot squad together (since they lack TCO). This also stops anyone from entering PC matches (only people with PA) and keeps the ability to bring out of corp people to TCO (thus limiting AWOXing to designated people with TCO).
Ideas?
|
GVGMODE
WorstPlayersEver
35
|
Posted - 2013.09.25 17:38:00 -
[99] - Quote
I thought it could be a good update but it is a joke since it only add 3 more roles with a fixed duty that by itself is a problem because it doesn't allow for corporate culture and structure to be developed by the corporations.
CCP should have made a system that fits better the needs of developing a corp entity and not restraining the roles it can create. |
Stine Control
Carbon 7 CRONOS.
55
|
Posted - 2013.09.26 10:26:00 -
[100] - Quote
Accountants ? I wonder how many corps will make someone A accountant, And how many corps need A logistics officer, Probably about 15 at the most. |
|
Xaviah Reaper
Nyain San EoN.
58
|
Posted - 2013.09.26 13:33:00 -
[101] - Quote
well, you ruined 1.5 for me... cheers |
Monkey MAC
killer taxi company General Tso's Alliance
779
|
Posted - 2013.09.27 11:23:00 -
[102] - Quote
Devs,
When you say the TCO can bring in people from other corps, do you mean a TCO can litteraly bring anyone, not in the allaince or even if they just in a NPC corp?
This could be the potential ground-breaking step into making DUST a little more sandbox! If I am correct in my assumption, then even I, a non-CEO or director, am really really stoked!
Mercs Imagine if a TCO can hire anyone, from any corp?
Imagine the Logistical Power a TCO now holds! Smaller corps can hire squads of mercenaries, to part-take in battles with them! Larger corps can give out defense contracts via the TCO meaning they can concentrate their inhouse forces elsewhere. Corps will rise to speacilise in PC battles, without ever owning a district!
This TCO could potentially make us Mercs actual Mercenaries, Soilders for hire! THIS IS AWSOME! |
Forlorn Destrier
Bullet Cluster
1838
|
Posted - 2013.09.27 13:28:00 -
[103] - Quote
Per the "bad translator", the correct title of this devblog is:
"Warrior: Episode 1" |
lightswitch initup
Carbon 7 CRONOS.
9
|
Posted - 2013.10.01 03:33:00 -
[104] - Quote
Should be called rinfo (role info). Other than that I like the sound of it, giving more roles out to your members can really help with the organization of a corp and also allows you to hand a controlled amount of power to your mercs allowing you to see who can handle the responsibilities of their roles with possible future promotions. Great job you guys. |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
73
|
Posted - 2013.10.05 02:27:00 -
[105] - Quote
CCP Nullarbor wrote:For the concerns about disconnecting from PC battles I will have a look into allowing players to rejoin a battle if they were already in it and not previously kicked by a director.
I will also have a look into allowing squad members to join a squad already deployed into a PC battle provided the squad leader has the TCO role. This would allow substitutes to be pulled in on short notice without the squad leader leaving.
Kudos sir. In reply to the fact of many people thinking this was unnecessary programming time for the game, I do some what see the point that they are making. For that reason, may I ask, are planning on improving this or adding onto this role in the future? Or is this something that, maybe, unnecessary time was wasted on? With that question in mind, what criteria does CCP have to implement a new feature? Meaning, we does the idea for the new feature come from? And then who makes the decision to go ahead and spend the time to do it? I can truly understand players frustrations if it is just the noobs or uneducated complaining about a feature and then CCP spend the time to implement it.
Maybe a little more information in CCP's decision making process would be good to help us all understand why CCP develops and implements the features they do.
Just some curious question that may help everyone out. |
Epicsting pro
Planetary Response Organization Test Friends Please Ignore
296
|
Posted - 2013.10.06 06:34:00 -
[106] - Quote
https://www.youtube.com/watch?v=jofNR_WkoCE&feature=youtube_gdata_player |
DaNizzle4shizle
THE GOD'Z THEMSELVES The Scourge.
17
|
Posted - 2013.10.09 16:30:00 -
[107] - Quote
CCP Logibro wrote:For all you CEOs and directors out there today is your lucky day. Today you get to read about the new corporation roles coming in Uprising 1.5. Read on to find out how you too, can delegate duties like any good boss.
i thought there was also C.O.O |
|
|
|
Pages: 1 2 3 4 :: [one page] |