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Thread Statistics | Show CCP posts - 6 post(s) |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
71
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Posted - 2013.09.24 18:43:00 -
[1] - Quote
CCP FoxFour wrote:
Yes DUST players can accept applications, but the EVE player has to then hit accept as well since thats how it works in EVE.
It would be great if it DID NOT work this way. It was hell with my guys in the beginning to not accept the EVE guys. We have a lot more stringent rules and criteria on EVE than DUST. It sucks when a DUST guy accepts an EVE guy without us doing our proper due diligence first.
Could you change this please?
Also, there is only one CEO. Understood. Will this allow us to have one CEO on DUST and one CEO on EVE? Or just one CEO over the whole corp. The reason why I think we may think about this, is because we have a CEO on EVE who runs the EVE side of things but we also have a CEO on DUST who runs the DUST side of things and it's some what of a pain for the EVE CEO to keep getting on to delegate directorship to the DUST guys for the DUST CEO. We may be the only corp that runs this way, but this is a little bit of a pain. Just food for thought. |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
71
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Posted - 2013.09.24 18:46:00 -
[2] - Quote
Smoky Fingers wrote:1.5 BREAKING NEWS!! You can now rotate the camera to view the front of your merc .
Post the link sir.
Also, when is 1.5 being released? Maybe I missed it. |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
71
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Posted - 2013.09.24 19:21:00 -
[3] - Quote
Parson Atreides wrote:Goric Rumis wrote: You can appoint multiple people to the role, and I would advise appointing everyone who's approved to fight in PC. If 80% of the people who are going into PC are appointed to the TCO role, then any connection issues where they drop out will be mitigated by being able to jump right back in after a reset. By having a way to approve whether someone can join PC or not, you can keep out anyone who hasn't been specifically vetted and might be a saboteur--or who's just clueless and needs training.
Know how everybody wants vehicle locks? This is the equivalent for PC.
That said, maybe the role shouldn't have the word "officer" in the title, since I suspect many corps will be using it to check off who is approved to join PC at all, and not just the people they want leading squads.
Except for the part where we can already do all of that. If someone is in who you don't want to be, you kick them. Now we have this role that CEOs and/or Directors literally need to go through the entire member list and give everyone who is eligible the role. It's stupid. Not to mention people who don't get it aren't going to be happy, leading to unnecessary drama. Glad you wasted a month on this, TrueGrit. 1.6 better be ******* epic.
I see your point. But I also see the other side of the coin as well. As a CEO I like this. The only real problem I see with this is the connection/loading issues. As far as drama goes.......what isn't drama? Someone is always unhappy or bitching about something. It's all about how you handle the drama sir, that's what makes a person successful.
As far as a fix for this. I think having a option added into the little checklist on members to say "PC Eligible", would be a nice fix.
Parson, Smile sir. Life is good. Don't be so grumpy. It's a free game enjoy and help make it better. |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
73
|
Posted - 2013.10.05 02:27:00 -
[4] - Quote
CCP Nullarbor wrote:For the concerns about disconnecting from PC battles I will have a look into allowing players to rejoin a battle if they were already in it and not previously kicked by a director.
I will also have a look into allowing squad members to join a squad already deployed into a PC battle provided the squad leader has the TCO role. This would allow substitutes to be pulled in on short notice without the squad leader leaving.
Kudos sir. In reply to the fact of many people thinking this was unnecessary programming time for the game, I do some what see the point that they are making. For that reason, may I ask, are planning on improving this or adding onto this role in the future? Or is this something that, maybe, unnecessary time was wasted on? With that question in mind, what criteria does CCP have to implement a new feature? Meaning, we does the idea for the new feature come from? And then who makes the decision to go ahead and spend the time to do it? I can truly understand players frustrations if it is just the noobs or uneducated complaining about a feature and then CCP spend the time to implement it.
Maybe a little more information in CCP's decision making process would be good to help us all understand why CCP develops and implements the features they do.
Just some curious question that may help everyone out. |
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