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Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
382
|
Posted - 2013.09.23 13:39:00 -
[1] - Quote
-Mountain railgunner:
"I'm forced to sit on a mountain in my redline because my tank is crap and CCP refuses to buff it"
Well, you're the worst hypocrite ever, you have no problems killing other tankers working their big metal asses hard to help their team, going into the battlefield and living on the edge every single match.
Those people are vehicle operators like you, with the same problems, but unlike you they have the guts to bring their crap to the objective and they keep doing their job, no matter how much CCP nerfs their vehicles! And their efforts get randomly and suddenly annihilated (along their vehicles) by your particle cannon.
I'm ashamed to share the same category (Tanker) with you. You don't deserved to be called "Tanker", because as soon as you quit driving and supporting you stop being a "Tanker". The appropriate name for you is something that will have me banned for writing it on the forums.
-Tower Forgegunner:
"I have it hard, good tankers can survive to my Ishukone forge gun if they run away. And some dropsuits can survive up to 3 blast damage!"
You have a portable railgun cannon with damage mods and proficiency, 1,875 second charge time, 4 clip size, 2300 raw damage per shot with 2 dmg mods and proficiency (actually outdamages a prototype railgun!!!), no sway, no projectile fall off, no damage fall off...
...and you whine about it!
...AND YOU'RE ON A FRIGGIN' TOWER!!!
Infantry can't shoot back, tanks can't shoot back, not only because of the glitched render distance, but because the turret can't tilt that much. You have total control of the map, spamming your crazy weapon like a God's finger from above, killing anything, from infantry to vehicles and installations... and in total safety! The only way to kill you is to snipe you off (which is almost impossible as long as you can take cover and you can laugh to the sniper and ignore him unless he has a Thale) or flying a dropship to your place, which can be destroyed in no time by yourself. Perfect example of this situation in this video: http://www.youtube.com/watch?v=sktAvbnHvE4&feature=c4-overview&list=UUJe8E36GLsS5__3B3SYC0fw
And some of you justify yourselves because you're "Heavies" and heavy suits are underpowered and need all the help they can get! More hypocrites, you should be ashamed of yourselves, hiding behind your HMG "brothers" or even a ground Forge gunner, nothing to do with your kind.
-Both of you redline railsnipers and camping forgegunners pretend to be enemies, instead you should shake your hands one each other for being the worst (insert correct word here) in this game's history.
This game would be immensely better without both of you, you're ruining other people's in-game experience and infesting the forums at the same time.
CCP won't do anything to stop you, so at least STFU on the forums, because you're ridiculous and rage-inducing for how pathetic you are. |
chase rowland
The Enclave Syndicate Dark Taboo
1
|
Posted - 2013.09.23 13:45:00 -
[2] - Quote
Keri Starlight wrote:- Mountain railgunner: "I'm forced to sit on a mountain in my redline because my tank is crap and CCP refuses to buff it" Well, you're the worst hypocrite ever, you have no problems killing other tankers working their big metal asses hard to help their team, going into the battlefield and living on the edge every single match. Those people are vehicle operators like you, with the same problems, but unlike you they have the guts to bring their crap to the objective and they keep doing their job, no matter how much CCP nerfs their vehicles! And their efforts get randomly and suddenly annihilated (along their vehicles) by your particle cannon. I'm ashamed to share the same category (Tanker) with you. You don't deserved to be called "Tanker", because as soon as you quit driving and supporting you stop being a "Tanker". The appropriate name for you is something that will have me banned for writing it on the forums. - Tower Forgegunner: "I have it hard, good tankers can survive to my Ishukone forge gun if they run away. And some dropsuits can survive up to 3 blast damage!" You have a portable railgun cannon with damage mods and proficiency, 1,875 second charge time, 4 clip size, 2300 raw damage per shot with 2 dmg mods and proficiency (actually outdamages a prototype railgun!!!), no sway, no projectile fall off, no damage fall off... ...and you whine about it! ...AND YOU'RE ON A FRIGGIN' TOWER!!! Infantry can't shoot back, tanks can't shoot back, not only because of the glitched render distance, but because the turret can't tilt that much. You have total control of the map, spamming your crazy weapon like a God's finger from above, killing anything, from infantry to vehicles and installations... and in total safety! The only way to kill you is to snipe you off (which is almost impossible as long as you can take cover and you can laugh to the sniper and ignore him unless he has a Thale) or flying a dropship to your place, which can be destroyed in no time by yourself. Perfect example of this situation in this video: http://www.youtube.com/watch?v=sktAvbnHvE4&feature=c4-overview&list=UUJe8E36GLsS5__3B3SYC0fwAnd some of you justify yourselves because you're "Heavies" and heavy suits are underpowered and need all the help they can get! More hypocrites, you should be ashamed of yourselves, hiding behind your HMG "brothers" or even a ground Forge gunner, nothing to do with your kind. -Both of you redline railsnipers and camping forgegunners pretend to be enemies, instead you should shake your hands one each other for being the worst (insert correct word here) in this game's history. This game would be immensely better without both of you, you're ruining other people's in-game experience and infesting the forums at the same time. CCP won't do anything to stop you, so at least STFU on the forums, because you're ridiculous and rage-inducing for how pathetic you are. ^ this. i support this. thank god for people like you on the forums fighting for the few tankers left. |
Chunky Munkey
Amarr Templars Amarr Empire
1574
|
Posted - 2013.09.23 13:48:00 -
[3] - Quote
There's a lot of QQ here. But it's not your typical QQ, and it's really rather a QQ about others' QQ.
So +1 |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
383
|
Posted - 2013.09.23 13:50:00 -
[4] - Quote
Chunky Munkey wrote:There's a lot of QQ here. But it's not your typical QQ, and it's really rather a QQ about others' QQ.
So +1
lol thank you. |
daishi mk03
Brutor Vanguard Minmatar Republic
229
|
Posted - 2013.09.23 13:52:00 -
[5] - Quote
Did I rail you from my redline? |
Chibi Andy
Forsaken Immortals Top Men.
537
|
Posted - 2013.09.23 13:59:00 -
[6] - Quote
whoa whoa whoa hold on there, us heavies complaining about our FG? since when?
i've seen FG nerf threads but a thread about FG being UP??
i want what you're smoking there lol |
Beck Weathers
High-Damage
118
|
Posted - 2013.09.23 14:01:00 -
[7] - Quote
+1 i hate tower forge gunners, I refuse to have to specinto a sniper then switch to that sniper fit mid battle, just to plip away at a heavys huge EHP |
ChromeBreaker
SVER True Blood Public Disorder.
1250
|
Posted - 2013.09.23 14:02:00 -
[8] - Quote
I am a forge gunner.
Towers are overpowered
Stay away from my forge gun
(fyi i dont towere snipe) |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
388
|
Posted - 2013.09.23 14:06:00 -
[9] - Quote
Chibi Andy wrote:whoa whoa whoa hold on there, us heavies complaining about our FG? since when? i've seen FG nerf threads but a thread about FG being UP?? i want what you're smoking there lol
Forge Gun buff requests are probably trolling threads and I saw just one of them time ago.
Forge Gunners frequently ask for Tank nerfs. Some of them actually do whine about their FG not being able to solo a tank, which is absolutely false. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
388
|
Posted - 2013.09.23 14:08:00 -
[10] - Quote
ChromeBreaker wrote:I am a forge gunner.
Towers are overpowered
Stay away from my forge gun
(fyi i dont towere snipe)
If you don't tower snipe I've no problems with you, bud. |
|
Chances Ghost
D3M3NT3D M1NDZ The Umbra Combine
1018
|
Posted - 2013.09.23 14:13:00 -
[11] - Quote
redline rail tanks cant see much... soooo they arnt particularly dealy to anything besides tanks who wander around like they are immune to gunfire... wich means if the railtank diddnt get them soemthing else would of.
soooo take mountain rail tanks off this list of gripes? |
Csikszent Mihalyi
DUST University Ivy League
218
|
Posted - 2013.09.23 14:14:00 -
[12] - Quote
While I kind of share the same sentiment... aren't snipers in the same category? It's a playstyle which takes very little risk for decent rewards, while also being incredibly boring to play.
Most people would probably rather watch paint dry than sit in the redline or on top of a tower all day, but then there are those who really can't get fun out of the game doing anything that requires a modicum of spatial awareness.
Well... They won't ever get my respect, but the game designer in me also wants to say that it's not a bad idea to give those people something fun to do. While it's frustrating to deal with, in turn we "others" get to enjoy entertaining threads like this, sharing our disdain in solidarity. |
Chibi Andy
Forsaken Immortals Top Men.
537
|
Posted - 2013.09.23 14:25:00 -
[13] - Quote
Keri Starlight wrote:Chibi Andy wrote:whoa whoa whoa hold on there, us heavies complaining about our FG? since when? i've seen FG nerf threads but a thread about FG being UP?? i want what you're smoking there lol Forge Gun buff requests are probably trolling threads and I saw just one of them time ago. Forge Gunners frequently ask for Tank nerfs. Some of them actually do whine about their FG not being able to solo a tank, which is absolutely false.
lol thats a first for me, i play with a FG as well and i don't complain about me not being able to solo a tank.
i think those heavy users are just scrubs. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
389
|
Posted - 2013.09.23 14:25:00 -
[14] - Quote
Csikszent Mihalyi wrote:While I kind of share the same sentiment... aren't snipers in the same category? It's a playstyle which takes very little risk for decent rewards, while also being incredibly boring to play. Most people would probably rather watch paint dry than sit in the redline or on top of a tower all day, but then there are those who really can't get fun out of the game doing anything that requires a modicum of spatial awareness. Well... They won't ever get my respect, but the game designer in me also wants to say that it's not a bad idea to give those people something fun to do. While it's frustrating to deal with, in turn we "others" get to enjoy entertaining threads like this, sharing our disdain in solidarity.
I understand your point of view, but I wouldn't put snipers in the same category.
Snipers can only kill infantry, though, and they are easy to snipe back once you spot them. They can't move while aiming and, unless they're sniping in a heavy suit, one single headshot is more than enough to kill a proto sniper with armor plates.
If one headshot with a Charge sniper (dedicated sniper with proficiency and damage mods) is not enough to OHK a heavy sniper, 2 kaalakiota headshots (when the enemy is not moving you can easily land 2 headhots with a tac sniper) sure can.
Snipers can be really annoying, but nothing prevents me from flying my dropship to them or just snipe them back. |
Vrain Matari
ZionTCD
949
|
Posted - 2013.09.23 14:28:00 -
[15] - Quote
I'm not fond of redline snipers, but i save my real hatred for the redline. Tough problem to solve though.
For tower snipers, i often find myself wishing we could shoot while falling from the MCC. It wouldn't solve the problem but it would be hella fun. Other thing that comes to mind is fighters - i'm guessing that once we have fighters tower tops will be devoid of life. |
Chibi Andy
Forsaken Immortals Top Men.
537
|
Posted - 2013.09.23 14:29:00 -
[16] - Quote
Keri Starlight wrote:
If one headshot with a Charge sniper (dedicated sniper with proficiency and damage mods) is not enough to OHK a heavy sniper, 2 kaalakiota headshots (when the enemy is not moving you can easily land 2 headhots with a tac sniper) sure can.
Snipers can be really annoying, but nothing prevents me from flying my dropship to them or just snipe them back.
man i hate those snipers who carry the kaalakiota SR. but then i just switch to my heavy sniper and find those guys, i once hunted down a sniper so many times in one game that he switch back to militia SR after losing too many of his officer weapon
|
Sgt Buttscratch
SLAPHAPPY BANDITS
799
|
Posted - 2013.09.23 14:41:00 -
[17] - Quote
SO let me get this straight, If I rail an enemy tank that is working hard to help his team in closer combat, this is me saying I have a weak tank, but I'll cheap shot other tanks, OR is this a tank with a powerful long range weapon using range, to supress and stop other tanks from killing my team?
CCP like people using the height advantages on this game, and a forge gunner a top a tower is not invincible, he is a sniper target, if your teams snipers cant supress or kill him, to bad, better luck next time.
Also rail tanks can shoot forgers off them towers, its a matter of knowing how.
So to generalize the OP, anything that uses range or tactical postioning should be ashamed of themselves. anyhting that use its abilities.... By the same whacked out logic: AR's you should be ashamed of using automatic weapons, try being a man and pull the trigger every shot. Mass drivers, quit relying on explosions your cowards Snipers, how about you come into submachine gun range. Knova Knifers, try that from 50m Tankers, how about you get out and try fight me. Grenades, how about you don't explode.
etc etc etc |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
390
|
Posted - 2013.09.23 14:46:00 -
[18] - Quote
Chances Ghost wrote:redline rail tanks cant see much... soooo they arnt particularly dealy to anything besides tanks who wander around like they are immune to gunfire... wich means if the railtank diddnt get them soemthing else would of.
soooo take mountain rail tanks off this list of gripes?
Tanks don't need to "wander around like they are immune to gunfire" to be r*ped by a railgun.
Yesterday I got my longest kill of all times. Yes, pure luck, I know, but still I managed to kill a Dropship passenger (I was just aiming at the dropship) from 498m away, while I was under one of those large buildings on both sides of the bridge in Spine Crescent.
soooo no. |
Csikszent Mihalyi
DUST University Ivy League
218
|
Posted - 2013.09.23 14:46:00 -
[19] - Quote
Keri Starlight wrote:Csikszent Mihalyi wrote:While I kind of share the same sentiment... aren't snipers in the same category? It's a playstyle which takes very little risk for decent rewards, while also being incredibly boring to play. Most people would probably rather watch paint dry than sit in the redline or on top of a tower all day, but then there are those who really can't get fun out of the game doing anything that requires a modicum of spatial awareness. Well... They won't ever get my respect, but the game designer in me also wants to say that it's not a bad idea to give those people something fun to do. While it's frustrating to deal with, in turn we "others" get to enjoy entertaining threads like this, sharing our disdain in solidarity. I understand your point of view, but I wouldn't put snipers in the same category. Snipers can only kill infantry, though, and they are easy to snipe back once you spot them. They can't move while aiming and, unless they're sniping in a heavy suit, one single headshot is more than enough to kill a proto sniper with armor plates. If one headshot with a Charge sniper (dedicated sniper with proficiency and damage mods) is not enough to OHK a heavy sniper, 2 kaalakiota headshots (when the enemy is not moving you can easily land 2 headhots with a tac sniper) sure can. Snipers can be really annoying, but nothing prevents me from flying my dropship to them or just snipe them back.
True. On the other hand, snipers can be a lot more concealed (which effectively stops me from "flying my dropship to them or just snipe them back"), whereas with redline tanks and tower forges, you at least know what's up usually.
Not that it helps much to know. :) Just saying. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
390
|
Posted - 2013.09.23 14:51:00 -
[20] - Quote
Sgt Buttscratch wrote:SO let me get this straight, If I rail an enemy tank that is working hard to help his team in closer combat, this is me saying I have a weak tank, but I'll cheap shot other tanks, OR is this a tank with a powerful long range weapon using range, to supress and stop other tanks from killing my team?
CCP like people using the height advantages on this game, and a forge gunner a top a tower is not invincible, he is a sniper target, if your teams snipers cant supress or kill him, to bad, better luck next time.
Also rail tanks can shoot forgers off them towers, its a matter of knowing how.
So to generalize the OP, anything that uses range or tactical postioning should be ashamed of themselves. By the same whacked out logic: AR's you should be ashamed of using automatic weapons, try being a man and pull the trigger every shot. Mass drivers, quit relying on explosions your cowards Snipers, how about you come into submachine gun range. Knova Knifers, try that from 50m Tankers, how about you get out and try fight me. Grenades, how about you don't explode.
etc etc etc
hahahahah "tactical"! You're actually defending such a broken mechanic as redline sniping! I've no arguments against such awesomeness, you win.
When did I whine about anything of those things? Your "generalization" is the most stupid I've ever seen.
|
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Sgt Buttscratch
SLAPHAPPY BANDITS
800
|
Posted - 2013.09.23 14:54:00 -
[21] - Quote
Keri Starlight wrote:Sgt Buttscratch wrote:SO let me get this straight, If I rail an enemy tank that is working hard to help his team in closer combat, this is me saying I have a weak tank, but I'll cheap shot other tanks, OR is this a tank with a powerful long range weapon using range, to supress and stop other tanks from killing my team?
CCP like people using the height advantages on this game, and a forge gunner a top a tower is not invincible, he is a sniper target, if your teams snipers cant supress or kill him, to bad, better luck next time.
Also rail tanks can shoot forgers off them towers, its a matter of knowing how.
So to generalize the OP, anything that uses range or tactical postioning should be ashamed of themselves. By the same whacked out logic: AR's you should be ashamed of using automatic weapons, try being a man and pull the trigger every shot. Mass drivers, quit relying on explosions your cowards Snipers, how about you come into submachine gun range. Knova Knifers, try that from 50m Tankers, how about you get out and try fight me. Grenades, how about you don't explode.
etc etc etc hahahahah "tactical"! You're actually defending such a broken mechanic as redline sniping! I've no arguments against such awesomeness, you win. When did I whine about anything of those things? Your "generalization" is the most stupid I've ever seen.
As is the how dare you use your long range weapons at long range rant on post#1 |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
390
|
Posted - 2013.09.23 14:55:00 -
[22] - Quote
Chibi Andy wrote:Keri Starlight wrote:
If one headshot with a Charge sniper (dedicated sniper with proficiency and damage mods) is not enough to OHK a heavy sniper, 2 kaalakiota headshots (when the enemy is not moving you can easily land 2 headhots with a tac sniper) sure can.
Snipers can be really annoying, but nothing prevents me from flying my dropship to them or just snipe them back.
man i hate those snipers who carry the kaalakiota SR. but then i just switch to my heavy sniper and find those guys, i once hunted down a sniper so many times in one game that he switch back to militia SR after losing too many of his officer weapon
Was he a Thaler?
omg he lost several Thales in the same match?
|
Sgt Buttscratch
SLAPHAPPY BANDITS
802
|
Posted - 2013.09.23 14:59:00 -
[23] - Quote
Keri Starlight wrote:Chibi Andy wrote:Keri Starlight wrote:
If one headshot with a Charge sniper (dedicated sniper with proficiency and damage mods) is not enough to OHK a heavy sniper, 2 kaalakiota headshots (when the enemy is not moving you can easily land 2 headhots with a tac sniper) sure can.
Snipers can be really annoying, but nothing prevents me from flying my dropship to them or just snipe them back.
man i hate those snipers who carry the kaalakiota SR. but then i just switch to my heavy sniper and find those guys, i once hunted down a sniper so many times in one game that he switch back to militia SR after losing too many of his officer weapon Was he a Thaler? omg he lost several Thales in the same match?
I love taking someones Thales, few minutes later you'll see their name on kill feed with an ADV SR, funny stuff.
|
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
391
|
Posted - 2013.09.23 15:02:00 -
[24] - Quote
Sgt Buttscratch wrote:
As is the how dare you use your long range weapons at long range rant on post#1
Long range doesn't mean "camping a mountain in the redline or the highest tower in the map".
Did I say anything against normal snipers?
Did I say anything against any other weapon used at its ideal range?
Did I say anything against Forge gunners on a "normal" building which can be reached without a dropship?
Did I say anything against a railgunner simply keeping the distance without exploiting a mountain in his redline to take cover after against anything?
Read again. |
Crash Monster
Snipers Anonymous
1373
|
Posted - 2013.09.23 15:03:00 -
[25] - Quote
Sgt Buttscratch wrote:As is the how dare you use your long range weapons at long range rant on post#1
As someone who likes to think he can read I'd say the post was not about the distance but more so the placement and cowardly behavior. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
391
|
Posted - 2013.09.23 15:03:00 -
[26] - Quote
Sgt Buttscratch wrote:Keri Starlight wrote:Chibi Andy wrote:Keri Starlight wrote:
If one headshot with a Charge sniper (dedicated sniper with proficiency and damage mods) is not enough to OHK a heavy sniper, 2 kaalakiota headshots (when the enemy is not moving you can easily land 2 headhots with a tac sniper) sure can.
Snipers can be really annoying, but nothing prevents me from flying my dropship to them or just snipe them back.
man i hate those snipers who carry the kaalakiota SR. but then i just switch to my heavy sniper and find those guys, i once hunted down a sniper so many times in one game that he switch back to militia SR after losing too many of his officer weapon Was he a Thaler? omg he lost several Thales in the same match? I love taking someones Thales, few minutes later you'll see their name on kill feed with an ADV SR, funny stuff.
lol the only time I killed a Thaler he left the match. Even funnier. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
391
|
Posted - 2013.09.23 15:06:00 -
[27] - Quote
Crash Monster wrote:Sgt Buttscratch wrote:As is the how dare you use your long range weapons at long range rant on post#1 As someone who likes to think he can read I'd say the post was not about the distance but more so the placement and cowardly behavior.
omg thank you, that's exactly what I was trying to explain... |
Chibi Andy
Forsaken Immortals Top Men.
539
|
Posted - 2013.09.23 15:13:00 -
[28] - Quote
Keri Starlight wrote:Sgt Buttscratch wrote:Keri Starlight wrote:Chibi Andy wrote:Keri Starlight wrote:
If one headshot with a Charge sniper (dedicated sniper with proficiency and damage mods) is not enough to OHK a heavy sniper, 2 kaalakiota headshots (when the enemy is not moving you can easily land 2 headhots with a tac sniper) sure can.
Snipers can be really annoying, but nothing prevents me from flying my dropship to them or just snipe them back.
man i hate those snipers who carry the kaalakiota SR. but then i just switch to my heavy sniper and find those guys, i once hunted down a sniper so many times in one game that he switch back to militia SR after losing too many of his officer weapon Was he a Thaler? omg he lost several Thales in the same match? I love taking someones Thales, few minutes later you'll see their name on kill feed with an ADV SR, funny stuff. lol the only time I killed a Thaler he left the match. Even funnier.
trying to find a thaler is even more of a b-i-t-c-h
they love to use the terrain bug where you see them but when you shoot at them they take no dmg. but the satisfaction you get when you know you made them lose an officer weapon is priceless |
Monkey MAC
killer taxi company General Tso's Alliance
647
|
Posted - 2013.09.23 15:14:00 -
[29] - Quote
Would likd to point out they are already nerfing rooftops!
However rail turrets are designed for long range, but high walls on the new sockets counter this! In addition artillery turrets are planned for NLOS firing of weaponry! |
Commander Tzu
L.O.T.I.S.
8
|
Posted - 2013.09.23 15:23:00 -
[30] - Quote
I use a railgun sniper, I really love it. I don't really stay on the redline (unless my infantry gets pushed back to the redline) but I try to stay as far away from combat as I can, railguns' main advantage is range of course. The thing is though, with the render issues, railgun sniper tanks are actually easy to take out right now because swarms and lock on and fire from outside their render distance and so can FGs (well, not lock on anyway) so their missiles/projectile is totally invisible just like their suit. I just want to point out your rant was hilarious, even if uniformed, and made me lol so you get my like. BTW, even blaster and missile tanks are supposed to stay as far from enemy infantry as possible so they really shouldn't be wading into an enemy held objective infested with AV. |
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loumanchew
Ametat Security Amarr Empire
146
|
Posted - 2013.09.23 15:26:00 -
[31] - Quote
+1 I couldnt agree more with your first post. I must say however, that exploits will always be used and it is unfortunately the game designers who have to step up and remedy the problem. In this game however, it is as slow as I have ever seen. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
399
|
Posted - 2013.09.23 15:29:00 -
[32] - Quote
Commander Tzu wrote:I use a railgun sniper, I really love it. I don't really stay on the redline (unless my infantry gets pushed back to the redline) but I try to stay as far away from combat as I can, railguns' main advantage is range of course. The thing is though, with the render issues, railgun sniper tanks are actually easy to take out right now because swarms and lock on and fire from outside their render distance and so can FGs (well, not lock on anyway) so their missiles/projectile is totally invisible just like their suit. I just want to point out your rant was hilarious, even if uniformed, and made me lol so you get my like. BTW, even blaster and missile tanks are supposed to stay as far from enemy infantry as possible so they really shouldn't be wading into an enemy held objective infested with AV.
I'm a tanker, I know of the render issue, I know of the Swarm launchers and I know how fragile tanks are.
You said you're not redlining (of course, unless your team gets actually redlined, which is perfectly natural) and that's the same for me. I keep my distance, but I'm mobile and I don't use a hill which cannot be reached by enemy vehicles and infantry to retreat as soon as I take damage.
How is my thread uninformed? |
THUNDERGROOVE
ZionTCD
175
|
Posted - 2013.09.23 15:36:00 -
[33] - Quote
Keri Starlight wrote:- Mountain railgunner: You have a portable railgun cannon with damage mods and proficiency, 1,875 second charge time, 4 clip size, 2300 raw damage per shot with 2 dmg mods and proficiency (actually outdamages a prototype railgun!!!), no sway, no projectile fall off, no damage fall off... ...and you whine about it! ...AND YOU'RE ON A FRIGGIN' TOWER!!! Infantry can't shoot back, tanks can't shoot back, not only because of the glitched render distance, but because the turret can't tilt that much. You have total control of the map, spamming your crazy weapon like a God's finger from above, killing anything, from infantry to vehicles and installations... and in total safety! The only way to kill you is to snipe you off (which is almost impossible as long as you can take cover and you can laugh to the sniper and ignore him unless he has a Thale) or flying a dropship to your place, which can be destroyed in no time by yourself. Perfect example of this situation in this video: http://www.youtube.com/watch?v=sktAvbnHvE4&feature=c4-overview&list=UUJe8E36GLsS5__3B3SYC0fwAnd some of you justify yourselves because you're "Heavies" and heavy suits are underpowered and need all the help they can get! More hypocrites, you should be ashamed of yourselves, hiding behind your HMG "brothers" or even a ground Forge gunner, nothing to do with your kind.
If I'm not on the tower then the enemy team is likely to, better me for the sake of my team then them. If you don't want to deal with it then stay out of my limited 300 meter range or die or better yet, get a decent sniper. Get four dropships since I can't kill all of them before you get up there. Hell if you squish me with one, I'll send you mail telling you that was absolutely hilarious.
The rail tankers on hills is a problem and they are bad and should feel bad.
Forge gunners on towers is actually less of a problem and they are doing what they are supposed to be doing. People always forget the forge gun is not anti-vehicle it's anti-material. |
Commander Tzu
L.O.T.I.S.
8
|
Posted - 2013.09.23 15:40:00 -
[34] - Quote
Keri Starlight wrote:Commander Tzu wrote:I use a railgun sniper, I really love it. I don't really stay on the redline (unless my infantry gets pushed back to the redline) but I try to stay as far away from combat as I can, railguns' main advantage is range of course. The thing is though, with the render issues, railgun sniper tanks are actually easy to take out right now because swarms and lock on and fire from outside their render distance and so can FGs (well, not lock on anyway) so their missiles/projectile is totally invisible just like their suit. I just want to point out your rant was hilarious, even if uniformed, and made me lol so you get my like. BTW, even blaster and missile tanks are supposed to stay as far from enemy infantry as possible so they really shouldn't be wading into an enemy held objective infested with AV. I'm a tanker, I know of the render issue, I know of the Swarm launchers and I know how fragile tanks are. You said you're not redlining (of course, unless your team gets actually redlined, which is perfectly natural) and that's the same for me. I keep my distance, but I'm mobile and I don't use a hill which cannot be reached by enemy vehicles and infantry to retreat as soon as I take damage. How is my thread uninformed?
Uninformed because it's highly opinionated. Uninformed because each turret has a strength and weakness. Rail turrets have range and alpha damage, both of which are useful when enemies are far away, and both of which are useless at close range versus an enemy tank when their turret turns faster, shoots faster, and deals more damage over time. I actually agree that redline sniper tanks are annoying but you know what? It's called tactics. If they see I am using a blaster tank and they call in a railgun tank and snipe me from far away, that's called being smart. If they keep themselves behind the redline so I have to go into the 20 seconds countdown to get within range with my blaster, that's really smart. CCP added the ability to recall vehicles, use it to counter this, just roll around in your blaster tank and switch to a railgun when you need to snipe. And let me say again, I too am annoyed by people who redline snipe, I hate being in redline snipe battles for the match because it's boring. But if their tanker makes me switch to a railgun and post up on my own redline hill then he just kept me from mowing down his infantry, so he IS actually helping, no matter how annoying or boring I find it. It's okay to be annoyed with stuff but seriously don't try to say tower FGers and redline snipers are crap just cause you can't deal with them. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
400
|
Posted - 2013.09.23 15:51:00 -
[35] - Quote
THUNDERGROOVE wrote: If I'm not on the tower then the enemy team is likely to, better me for the sake of my team then them. If you don't want to deal with it then stay out of my limited 300 meter range or die or better yet, get a decent sniper. Get four dropships since I can't kill all of them before you get up there. Hell if you squish me with one, I'll send you mail telling you that was absolutely hilarious.
The rail tankers on hills is a problem and they are bad and should feel bad.
Forge gunners on towers is actually less of a problem and they are doing what they are supposed to be doing. People always forget the forge gun is not anti-vehicle it's anti-material.
I know of some amazing "dynamic" Forge gunners because I ran into them on the battlefield (at least they were moving around in those matches).
One example is a guy named Poplo Furuya, I found him 4 or 5 times and he was moving around the map with an Ishukone FG causing destruction. He's one of the best Scrambler pistol users I've ever seen, he could defend himself from enemy infantry just with the Scrambler pistol.
That doesn't mean tou have to run around without a goal, you can climb buildings and control different areas, but that kind of tower camping is an extremely broken game mechanic that shouldn't be exploitable in first place. |
Crash Monster
Snipers Anonymous
1377
|
Posted - 2013.09.23 15:52:00 -
[36] - Quote
Commander Tzu wrote:Uninformed because it's highly opinionated.
That logic right there makes every post uninformed. Thanks for coming out Mr. Uninformed. |
Commander Tzu
L.O.T.I.S.
8
|
Posted - 2013.09.23 19:31:00 -
[37] - Quote
Crash Monster wrote:Commander Tzu wrote:Uninformed because it's highly opinionated. That logic right there makes every post uninformed. Thanks for coming out Mr. Uninformed.
LOL I'm glad someone actually got that, this is the main reason I don't like anti-tank or anti-av posts. It's virtually impossible to have an informed discussion about it when very few people know both sides, because then it's nothing but your opinion about what the other side is doing. But seriously, if you can keep your opinions from clouding your rational thinking (notice I said "highly opinionated" not just "opinionated"), adding statistics and actual experience, preferably video, can make your post sound much more informed. |
ghjl ghjkl
Patriotic Investment Group Inc.
6
|
Posted - 2013.09.23 20:02:00 -
[38] - Quote
Keri Starlight wrote:- Mountain railgunner: "I'm forced to sit on a mountain in my redline because my tank is crap and CCP refuses to buff it" Well, you're the worst hypocrite ever, you have no problems killing other tankers working their big metal asses hard to help their team, going into the battlefield and living on the edge every single match. Those people are vehicle operators like you, with the same problems, but unlike you they have the guts to bring their crap to the objective and they keep doing their job, no matter how much CCP nerfs their vehicles! And their efforts get randomly and suddenly annihilated (along their vehicles) by your particle cannon. I'm ashamed to share the same category (Tanker) with you. You don't deserved to be called "Tanker", because as soon as you quit driving and supporting you stop being a "Tanker". The appropriate name for you is something that will have me banned for writing it on the forums. - Tower Forgegunner: "I have it hard, good tankers can survive to my Ishukone forge gun if they run away. And some dropsuits can survive up to 3 blast damage!" You have a portable railgun cannon with damage mods and proficiency, 1,875 second charge time, 4 clip size, 2300 raw damage per shot with 2 dmg mods and proficiency (actually outdamages a prototype railgun!!!), no sway, no projectile fall off, no damage fall off... ...and you whine about it! ...AND YOU'RE ON A FRIGGIN' TOWER!!! Infantry can't shoot back, tanks can't shoot back, not only because of the glitched render distance, but because the turret can't tilt that much. You have total control of the map, spamming your crazy weapon like a God's finger from above, killing anything, from infantry to vehicles and installations... and in total safety! The only way to kill you is to snipe you off (which is almost impossible as long as you can take cover and you can laugh to the sniper and ignore him unless he has a Thale) or flying a dropship to your place, which can be destroyed in no time by yourself. Perfect example of this situation in this video: http://www.youtube.com/watch?v=sktAvbnHvE4&feature=c4-overview&list=UUJe8E36GLsS5__3B3SYC0fwAnd some of you justify yourselves because you're "Heavies" and heavy suits are underpowered and need all the help they can get! More hypocrites, you should be ashamed of yourselves, hiding behind your HMG "brothers" or even a ground Forge gunner, nothing to do with your kind. -Both of you redline railsnipers and camping forgegunners pretend to be enemies, instead you should shake your hands one each other for being the worst (insert correct word here) in this game's history. This game would be immensely better without both of you, you're ruining other people's in-game experience and infesting the forums at the same time. CCP won't do anything to stop you, so at least STFU on the forums, because you're ridiculous and rage-inducing for how pathetic you are. tl;dr
Wah!
HTFU? |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
407
|
Posted - 2013.09.23 20:03:00 -
[39] - Quote
Chibi Andy wrote:whoa whoa whoa hold on there, us heavies complaining about our FG? since when? i've seen FG nerf threads but a thread about FG being UP?? i want what you're smoking there lol
Chiby Andy, I found one for you! A fresh "buff the FG" request! Not a topic, but a single post (Check post #2).
https://forums.dust514.com/default.aspx?g=posts&m=1327740#post1327740
Do you believe me know? XD |
Nguruthos IX
PEN 15 CLUB
1773
|
Posted - 2013.09.23 20:03:00 -
[40] - Quote
If those weapons were buffed there would still be as many red-line rail tanks and tower forges as before.
If not more.
The argument that they are "Forced to go there, better make us stronger or we'll keep doing it" is a troll. plain and simple |
|
Fire of Prometheus
DUST University Ivy League
433
|
Posted - 2013.09.23 20:04:00 -
[41] - Quote
To the OP, +1 |
1st Lieutenant Tiberius
0uter.Heaven
140
|
Posted - 2013.09.23 20:16:00 -
[42] - Quote
Keri Starlight wrote:- Mountain railgunner: "I'm forced to sit on a mountain in my redline because my tank is crap and CCP refuses to buff it" Well, you're the worst hypocrite ever, you have no problems killing other tankers working their big metal asses hard to help their team, going into the battlefield and living on the edge every single match. Those people are vehicle operators like you, with the same problems, but unlike you they have the guts to bring their crap to the objective and they keep doing their job, no matter how much CCP nerfs their vehicles! And their efforts get randomly and suddenly annihilated (along their vehicles) by your particle cannon. I'm ashamed to share the same category (Tanker) with you. You don't deserved to be called "Tanker", because as soon as you quit driving and supporting you stop being a "Tanker". The appropriate name for you is something that will have me banned for writing it on the forums. - Tower Forgegunner: "I have it hard, good tankers can survive to my Ishukone forge gun if they run away. And some dropsuits can survive up to 3 blast damage!" You have a portable railgun cannon with damage mods and proficiency, 1,875 second charge time, 4 clip size, 2300 raw damage per shot with 2 dmg mods and proficiency (actually outdamages a prototype railgun!!!), no sway, no projectile fall off, no damage fall off... ...and you whine about it! ...AND YOU'RE ON A FRIGGIN' TOWER!!! Infantry can't shoot back, tanks can't shoot back, not only because of the glitched render distance, but because the turret can't tilt that much. You have total control of the map, spamming your crazy weapon like a God's finger from above, killing anything, from infantry to vehicles and installations... and in total safety! The only way to kill you is to snipe you off (which is almost impossible as long as you can take cover and you can laugh to the sniper and ignore him unless he has a Thale) or flying a dropship to your place, which can be destroyed in no time by yourself. Perfect example of this situation in this video: http://www.youtube.com/watch?v=sktAvbnHvE4&feature=c4-overview&list=UUJe8E36GLsS5__3B3SYC0fwAnd some of you justify yourselves because you're "Heavies" and heavy suits are underpowered and need all the help they can get! More hypocrites, you should be ashamed of yourselves, hiding behind your HMG "brothers" or even a ground Forge gunner, nothing to do with your kind. -Both of you redline railsnipers and camping forgegunners pretend to be enemies, instead you should shake your hands one each other for being the worst (insert correct word here) in this game's history. This game would be immensely better without both of you, you're ruining other people's in-game experience and infesting the forums at the same time. CCP won't do anything to stop you, so at least STFU on the forums, because you're ridiculous and rage-inducing for how pathetic you are.
reasonable, rational, grammatically proficent, hard to kill in game and lookin fine while at it in your caldari suit +1 when we gonna squad up again? |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
409
|
Posted - 2013.09.23 20:19:00 -
[43] - Quote
1st Lieutenant Tiberius wrote:
reasonable, rational, grammatically proficent, hard to kill in game and lookin fine while at it in your caldari suit +1 when we gonna squad up again?
Hahaha thanks bud, actually English is not my first language, so it took a noticeable amount of time for me to type all that stuff.
I would squad up with you anytime, if you see me online then I'm ready to go. |
ABadMutha13
Nihil-Obstat Mercs General Tso's Alliance
25
|
Posted - 2013.09.23 20:41:00 -
[44] - Quote
Keri Starlight wrote:- Mountain railgunner: "I'm forced to sit on a mountain in my redline because my tank is crap and CCP refuses to buff it" Well, you're the worst hypocrite ever, you have no problems killing other tankers working their big metal asses hard to help their team, going into the battlefield and living on the edge every single match. Those people are vehicle operators like you, with the same problems, but unlike you they have the guts to bring their crap to the objective and they keep doing their job, no matter how much CCP nerfs their vehicles! And their efforts get randomly and suddenly annihilated (along their vehicles) by your particle cannon. I'm ashamed to share the same category (Tanker) with you. You don't deserved to be called "Tanker", because as soon as you quit driving and supporting you stop being a "Tanker". The appropriate name for you is something that will have me banned for writing it on the forums. - Tower Forgegunner: "I have it hard, good tankers can survive to my Ishukone forge gun if they run away. And some dropsuits can survive up to 3 blast damage!" You have a portable railgun cannon with damage mods and proficiency, 1,875 second charge time, 4 clip size, 2300 raw damage per shot with 2 dmg mods and proficiency (actually outdamages a prototype railgun!!!), no sway, no projectile fall off, no damage fall off... ...and you whine about it! ...AND YOU'RE ON A FRIGGIN' TOWER!!! Infantry can't shoot back, tanks can't shoot back, not only because of the glitched render distance, but because the turret can't tilt that much. You have total control of the map, spamming your crazy weapon like a God's finger from above, killing anything, from infantry to vehicles and installations... and in total safety! The only way to kill you is to snipe you off (which is almost impossible as long as you can take cover and you can laugh to the sniper and ignore him unless he has a Thale) or flying a dropship to your place, which can be destroyed in no time by yourself. Perfect example of this situation in this video: http://www.youtube.com/watch?v=sktAvbnHvE4&feature=c4-overview&list=UUJe8E36GLsS5__3B3SYC0fwAnd some of you justify yourselves because you're "Heavies" and heavy suits are underpowered and need all the help they can get! More hypocrites, you should be ashamed of yourselves, hiding behind your HMG "brothers" or even a ground Forge gunner, nothing to do with your kind. -Both of you redline railsnipers and camping forgegunners pretend to be enemies, instead you should shake your hands one each other for being the worst (insert correct word here) in this game's history. This game would be immensely better without both of you, you're ruining other people's in-game experience and infesting the forums at the same time. CCP won't do anything to stop you, so at least STFU on the forums, because you're ridiculous and rage-inducing for how pathetic you are.
Amen brother! |
1st Lieutenant Tiberius
0uter.Heaven
142
|
Posted - 2013.09.23 20:42:00 -
[45] - Quote
Keri Starlight wrote:1st Lieutenant Tiberius wrote:
reasonable, rational, grammatically proficent, hard to kill in game and lookin fine while at it in your caldari suit +1 when we gonna squad up again?
Hahaha thanks bud, actually English is not my first language, so it took a noticeable amount of time for me to type all that stuff. I would squad up with you anytime, if you see me online then I'm ready to go.
Time well spent, I'm getting on in the next 10-20 minutes. Ill find you in our chat room o7 |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
421
|
Posted - 2013.09.23 20:45:00 -
[46] - Quote
1st Lieutenant Tiberius wrote:Keri Starlight wrote:1st Lieutenant Tiberius wrote:
reasonable, rational, grammatically proficent, hard to kill in game and lookin fine while at it in your caldari suit +1 when we gonna squad up again?
Hahaha thanks bud, actually English is not my first language, so it took a noticeable amount of time for me to type all that stuff. I would squad up with you anytime, if you see me online then I'm ready to go. Time well spent, I'm getting on in the next 10-20 minutes. Ill find you in our chat room o7
I'm about to have dinner now, but I'm pretty sure I'll be on later.
Yes, I'm always in the chat room. |
nakaya indigene
0uter.Heaven
78
|
Posted - 2013.09.23 21:05:00 -
[47] - Quote
Keri Starlight wrote:- Mountain railgunner: "I'm forced to sit on a mountain in my redline because my tank is crap and CCP refuses to buff it" Well, you're the worst hypocrite ever, you have no problems killing other tankers working their big metal asses hard to help their team, going into the battlefield and living on the edge every single match. Those people are vehicle operators like you, with the same problems, but unlike you they have the guts to bring their crap to the objective and they keep doing their job, no matter how much CCP nerfs their vehicles! And their efforts get randomly and suddenly annihilated (along their vehicles) by your particle cannon. I'm ashamed to share the same category (Tanker) with you. You don't deserved to be called "Tanker", because as soon as you quit driving and supporting you stop being a "Tanker". The appropriate name for you is something that will have me banned for writing it on the forums. - Tower Forgegunner: "I have it hard, good tankers can survive to my Ishukone forge gun if they run away. And some dropsuits can survive up to 3 blast damage!" You have a portable railgun cannon with damage mods and proficiency, 1,875 second charge time, 4 clip size, 2300 raw damage per shot with 2 dmg mods and proficiency (actually outdamages a prototype railgun!!!), no sway, no projectile fall off, no damage fall off... ...and you whine about it! ...AND YOU'RE ON A FRIGGIN' TOWER!!! Infantry can't shoot back, tanks can't shoot back, not only because of the glitched render distance, but because the turret can't tilt that much. You have total control of the map, spamming your crazy weapon like a God's finger from above, killing anything, from infantry to vehicles and installations... and in total safety! The only way to kill you is to snipe you off (which is almost impossible as long as you can take cover and you can laugh to the sniper and ignore him unless he has a Thale) or flying a dropship to your place, which can be destroyed in no time by yourself. Perfect example of this situation in this video: http://www.youtube.com/watch?v=sktAvbnHvE4&feature=c4-overview&list=UUJe8E36GLsS5__3B3SYC0fwAnd some of you justify yourselves because you're "Heavies" and heavy suits are underpowered and need all the help they can get! More hypocrites, you should be ashamed of yourselves, hiding behind your HMG "brothers" or even a ground Forge gunner, nothing to do with your kind. -Both of you redline railsnipers and camping forgegunners pretend to be enemies, instead you should shake your hands one each other for being the worst (insert correct word here) in this game's history. This game would be immensely better without both of you, you're ruining other people's in-game experience and infesting the forums at the same time. CCP won't do anything to stop you, so at least STFU on the forums, because you're ridiculous and rage-inducing for how pathetic you are. I agree with your point. But railgun tanks have issues seeing anyone. Well all vehicles have this issue. The render distance is too close so you are virtually blind beyond a certain point. Usually railgun tankers can't see any thing to begin with. I rarely use them. But they have their place even for us blaster users. |
Crimson Judgment
ROGUE SPADES EoN.
116
|
Posted - 2013.09.23 21:20:00 -
[48] - Quote
OP you are absolutely right and awesome quick question though is it by the same definition cowardly to retreat to the redline for a short period during a match or use the redline to recall? either way +1 dude
This is for all the forge gunners camping on buildings |
Master Jaraiya
Ultramarine Corp
898
|
Posted - 2013.09.23 21:47:00 -
[49] - Quote
As a Heavy who stays on the ground, I cannot condone tower camping with a FG. It is cowardly and it throws off the balance of the game.
Redline Sniper tanks are in the same club.
-1 to tower camping FG Heavies
-1 to redline railtanks
+1 to OP.
As a side note, those Ferrari Armor Tanks... |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
432
|
Posted - 2013.09.23 21:57:00 -
[50] - Quote
Thanks for your words!
To answer your question, no, there is no way I would ever consider a retreat act of cowardice. Driving to the redline to recall your vehicle is more than legit, I would actually recommend you doing that if you're not too far away.
I like to think our redline is there for this reason, to have a temporary break and re-organize our strategy. It's a good idea driving to the redline to regenerate your vehicle's HP before going back to the battle.
Unfortunately, it's extremely easy to hide in the redline without any real downside. Some suggested to add a timer in our own redline (1 minute or so), someone else suggested that people should not be able to do damage shooting through the redline... it's not clear if it's possible to change the redline mechanics "in a good way".
Probably nothing will be done about it. |
|
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
436
|
Posted - 2013.09.23 21:58:00 -
[51] - Quote
Master Jaraiya wrote:As a Heavy who stays on the ground, I cannot condone tower camping with a FG. It is cowardly and it throws off the balance of the game. Redline Sniper tanks are in the same club. -1 to tower camping FG Heavies -1 to redline railtanks +1 to OP. As a side note, those Ferrari Armor Tanks...
I really appreciate this coming from a FG'er. |
Blaze Ashra
Bragian Order Amarr Empire
2
|
Posted - 2013.09.23 22:03:00 -
[52] - Quote
The link doesn't work for me. |
Godin Thekiller
Hellstorm Inc League of Infamy
852
|
Posted - 2013.09.23 22:03:00 -
[53] - Quote
Keri Starlight wrote:- Mountain railgunner: "I'm forced to sit on a mountain in my redline because my tank is crap and CCP refuses to buff it" Well, you're the worst hypocrite ever, you have no problems killing other tankers working their big metal asses hard to help their team, going into the battlefield and living on the edge every single match. Those people are vehicle operators like you, with the same problems, but unlike you they have the guts to bring their crap to the objective and they keep doing their job, no matter how much CCP nerfs their vehicles! And their efforts get randomly and suddenly annihilated (along their vehicles) by your particle cannon. I'm ashamed to share the same category (Tanker) with you. You don't deserved to be called "Tanker", because as soon as you quit driving and supporting you stop being a "Tanker". The appropriate name for you is something that will have me banned for writing it on the forums. - Tower Forgegunner: "I have it hard, good tankers can survive to my Ishukone forge gun if they run away. And some dropsuits can survive up to 3 blast damage!" You have a portable railgun cannon with damage mods and proficiency, 1,875 second charge time, 4 clip size, 2300 raw damage per shot with 2 dmg mods and proficiency (actually outdamages a prototype railgun!!!), no sway, no projectile fall off, no damage fall off... ...and you whine about it! ...AND YOU'RE ON A FRIGGIN' TOWER!!! Infantry can't shoot back, tanks can't shoot back, not only because of the glitched render distance, but because the turret can't tilt that much. You have total control of the map, spamming your crazy weapon like a God's finger from above, killing anything, from infantry to vehicles and installations... and in total safety! The only way to kill you is to snipe you off (which is almost impossible as long as you can take cover and you can laugh to the sniper and ignore him unless he has a Thale) or flying a dropship to your place, which can be destroyed in no time by yourself. Perfect example of this situation in this video: http://www.youtube.com/watch?v=sktAvbnHvE4&feature=c4-overview&list=UUJe8E36GLsS5__3B3SYC0fwAnd some of you justify yourselves because you're "Heavies" and heavy suits are underpowered and need all the help they can get! More hypocrites, you should be ashamed of yourselves, hiding behind your HMG "brothers" or even a ground Forge gunner, nothing to do with your kind. -Both of you redline railsnipers and camping forgegunners pretend to be enemies, instead you should shake your hands one each other for being the worst (insert correct word here) in this game's history. This game would be immensely better without both of you, you're ruining other people's in-game experience and infesting the forums at the same time. CCP won't do anything to stop you, so at least STFU on the forums, because you're ridiculous and rage-inducing for how pathetic you are.
(assuming your a lady) I wanna have sex with you. I don't even care that you're a money *****, I just want to **** that amazing mouth of yours |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
436
|
Posted - 2013.09.23 22:04:00 -
[54] - Quote
Blaze Ashra wrote:The link doesn't work for me.
Probably it's too offensive for us to see it |
Godin Thekiller
Hellstorm Inc League of Infamy
852
|
Posted - 2013.09.23 22:04:00 -
[55] - Quote
Master Jaraiya wrote:As a Heavy who stays on the ground, I cannot condone tower camping with a FG. It is cowardly and it throws off the balance of the game. Redline Sniper tanks are in the same club. -1 to tower camping FG Heavies -1 to redline railtanks +1 to OP. As a side note, those Ferrari Armor Tanks...
I have not seen a HAV go very fast without nitro yet, and even with it, it's still not very fast. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
436
|
Posted - 2013.09.23 22:05:00 -
[56] - Quote
Godin Thekiller wrote:(assuming your a lady) I wanna have sex with you. I don't even care that you're a money *****, I just want to **** that amazing mouth of yours
I actually am, but you scared the **** out of me |
grunt party
Carbon 7 CRONOS.
40
|
Posted - 2013.09.23 22:17:00 -
[57] - Quote
tower isn't total safety its just ok cover if ppl bother to work as a team you could easily clear a tower
|
Blaze Ashra
Bragian Order Amarr Empire
2
|
Posted - 2013.09.23 22:31:00 -
[58] - Quote
Keri Starlight wrote:Godin Thekiller wrote:(assuming your a lady) I wanna have sex with you. I don't even care that you're a money *****, I just want to **** that amazing mouth of yours I actually am, but you scared the **** out of me EDIT: I mean a lady, not a money *****!
Tact and grace, my friend, tact and grace. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
445
|
Posted - 2013.09.23 22:40:00 -
[59] - Quote
Blaze Ashra wrote:Keri Starlight wrote:Godin Thekiller wrote:(assuming your a lady) I wanna have sex with you. I don't even care that you're a money *****, I just want to **** that amazing mouth of yours I actually am, but you scared the **** out of me EDIT: I mean a lady, not a money *****! Tact and grace, my friend, tact and grace.
I wonder how many women play this game... but from what I know I might be the only one on these forums. |
Mejt0
D3LTA ACADEMY
23
|
Posted - 2013.09.23 22:45:00 -
[60] - Quote
Wow what a lame thread. Im a rail tanker and fg sniper. You complain about rong range weapon (rail)that is suposed to fire from safe place? What it should be? MAYBE i should drive 50m next to point so you can swarm me, thanks.
But why you complain? You wont kill much infantry bec RENDERING. You can shoot enemy vehicles...but what? You wont destroy enemy hav bec he will drive back in speed of light. Its only good for kill other rail snipers, take down cooldown havs (or these under fire) or make them flee.
FG. I dont know for sure but ccp will make rooftop unplacable...you cant get on them. |
|
Sgt Buttscratch
SLAPHAPPY BANDITS
810
|
Posted - 2013.09.23 23:47:00 -
[61] - Quote
I don't see either as cowardly. I can understand why you may think that, but If this was not part of the design, the redline would be off limits, rooftops would be beyond access. A rail sniper/redline rail sniper can offer great 1 man home point defense, and also vehicle contol across the majority of a some maps, other maps their over look is minor and very restricted. This is good for the team with the rail tank, restricting movements of enemy tanks can swing a battle. Same goes for a roof top forger, tho with these guys they cause a lot more issues for infantry. They can lock maps down for vehicles, stopping the enemy getting high to place uplinks, stopping tanks from running wild, and offering an effective overwatch on an objective. Though it may annoy some, maybe red line snipers(sniper rifles) can get their ass out the mountain and counter the Forge gunner. I've lost a few rail tanks in the redline to people who knew how to get to me.
I've said it many times on these forums, but if someone chooses a certain tactic, thats their choice. They have fun doing it, fair play to them. The redline is not an area of "exploit" its a valid area to operate from. Tall builings are part of the game, placed there by design. It's not as if only 1 team gets a redline or access to tall building.
Really a case of HTFU on this one. |
Blaze Ashra
Bragian Order Amarr Empire
3
|
Posted - 2013.09.24 00:07:00 -
[62] - Quote
Keri Starlight wrote:Blaze Ashra wrote:Keri Starlight wrote:Godin Thekiller wrote:(assuming your a lady) I wanna have sex with you. I don't even care that you're a money *****, I just want to **** that amazing mouth of yours I actually am, but you scared the **** out of me EDIT: I mean a lady, not a money *****! Tact and grace, my friend, tact and grace. I wonder how many women play this game... but from what I know I might be the only one on these forums. You can always make an all girl corp Might I suggest NoD**ksAllowed |
Csikszent Mihalyi
DUST University Ivy League
222
|
Posted - 2013.09.24 00:11:00 -
[63] - Quote
Sgt Buttscratch wrote:I don't see either as cowardly. I can understand why you may think that, but If this was not part of the design, the redline would be off limits, rooftops would be beyond access. A rail sniper/redline rail sniper can offer great 1 man home point defense, and also vehicle contol across the majority of a some maps, other maps their over look is minor and very restricted. This is good for the team with the rail tank, restricting movements of enemy tanks can swing a battle. Same goes for a roof top forger, tho with these guys they cause a lot more issues for infantry. They can lock maps down for vehicles, stopping the enemy getting high to place uplinks, stopping tanks from running wild, and offering an effective overwatch on an objective. Though it may annoy some, maybe red line snipers(sniper rifles) can get their ass out the mountain and counter the Forge gunner. I've lost a few rail tanks in the redline to people who knew how to get to me.
I've said it many times on these forums, but if someone chooses a certain tactic, thats their choice. They have fun doing it, fair play to them. The redline is not an area of "exploit" its a valid area to operate from. Tall builings are part of the game, placed there by design. It's not as if only 1 team gets a redline or access to tall building.
Really a case of HTFU on this one.
It's cowardly by design. |
Michael Arck
Anubis Prime Syndicate
1189
|
Posted - 2013.09.24 00:36:00 -
[64] - Quote
LOL seriously though if a weak tank is redlining, why on earth would he leave that safe haven when it gets destroyed within nanoseconds?
I wouldn't care if you called me a coward or not, if I'm playing it smart, I'm playing it smart.
If New Eden has a Geneva Convention, please send me in game email. If not...adapt and overcome. |
Foxhound Elite
Kinsho Swords Caldari State
360
|
Posted - 2013.09.24 00:42:00 -
[65] - Quote
Assault Dropship pilot here. Yup, they play on easy mode and then complain when I fly into the redline and blow up their tanks, even though they've already shot down two of my 900k dropships already. Don't even get me started on forge guns.. |
Benjamin Ciscko
S.e.V.e.N.
54
|
Posted - 2013.09.24 00:45:00 -
[66] - Quote
Csikszent Mihalyi wrote:While I kind of share the same sentiment... aren't snipers in the same category? It's a playstyle which takes very little risk for decent rewards, while also being incredibly boring to play. Most people would probably rather watch paint dry than sit in the redline or on top of a tower all day, but then there are those who really can't get fun out of the game doing anything that requires a modicum of spatial awareness. Well... They won't ever get my respect, but the game designer in me also wants to say that it's not a bad idea to give those people something fun to do. While it's frustrating to deal with, in turn we "others" get to enjoy entertaining threads like this, sharing our disdain in solidarity. Depends how good they are its hard to miss a tank, or an immobile installation with a rail gun, sniping however requires some skill even those who dump millions of sp into may not be that good just a couple of days ago I counter sniped someone who was using a Thales Tar 107 and I was using the assault sniper starter fit and I'm a pretty bad sniper. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
162
|
Posted - 2013.09.24 01:04:00 -
[67] - Quote
ABadMutha13 wrote:Keri Starlight wrote:- Mountain railgunner: "I'm forced to sit on a mountain in my redline because my tank is crap and CCP refuses to buff it" Well, you're the worst hypocrite ever, you have no problems killing other tankers working their big metal asses hard to help their team, going into the battlefield and living on the edge every single match. Those people are vehicle operators like you, with the same problems, but unlike you they have the guts to bring their crap to the objective and they keep doing their job, no matter how much CCP nerfs their vehicles! And their efforts get randomly and suddenly annihilated (along their vehicles) by your particle cannon. I'm ashamed to share the same category (Tanker) with you. You don't deserved to be called "Tanker", because as soon as you quit driving and supporting you stop being a "Tanker". The appropriate name for you is something that will have me banned for writing it on the forums. - Tower Forgegunner: "I have it hard, good tankers can survive to my Ishukone forge gun if they run away. And some dropsuits can survive up to 3 blast damage!" You have a portable railgun cannon with damage mods and proficiency, 1,875 second charge time, 4 clip size, 2300 raw damage per shot with 2 dmg mods and proficiency (actually outdamages a prototype railgun!!!), no sway, no projectile fall off, no damage fall off... ...and you whine about it! ...AND YOU'RE ON A FRIGGIN' TOWER!!! Infantry can't shoot back, tanks can't shoot back, not only because of the glitched render distance, but because the turret can't tilt that much. You have total control of the map, spamming your crazy weapon like a God's finger from above, killing anything, from infantry to vehicles and installations... and in total safety! The only way to kill you is to snipe you off (which is almost impossible as long as you can take cover and you can laugh to the sniper and ignore him unless he has a Thale) or flying a dropship to your place, which can be destroyed in no time by yourself. Perfect example of this situation in this video: http://www.youtube.com/watch?v=sktAvbnHvE4&feature=c4-overview&list=UUJe8E36GLsS5__3B3SYC0fwAnd some of you justify yourselves because you're "Heavies" and heavy suits are underpowered and need all the help they can get! More hypocrites, you should be ashamed of yourselves, hiding behind your HMG "brothers" or even a ground Forge gunner, nothing to do with your kind. -Both of you redline railsnipers and camping forgegunners pretend to be enemies, instead you should shake your hands one each other for being the worst (insert correct word here) in this game's history. This game would be immensely better without both of you, you're ruining other people's in-game experience and infesting the forums at the same time. CCP won't do anything to stop you, so at least STFU on the forums, because you're ridiculous and rage-inducing for how pathetic you are. Amen brother! *snrrt* "Sister"
If suits actually rendered at a distance I'm sure the number of tanks on the hills would decrease because they can start to defend themselves.
|
wripple
WarRavens League of Infamy
73
|
Posted - 2013.09.24 01:22:00 -
[68] - Quote
Here's my ideal balance for the forge gun, as there is much back and forth between vehicle drivers and forge jockeys:
-Falloff damage at ranges greater than 250 M. This is easily enough range to take out that cowardice red-line rail tank, but not so much that you have the same effective range as their turret that's 5 times the size of your gun.
-Bullet drop. Not nearly as much as the mass driver, but maybe a 1:100 ratio, every 100 meters your round drops a single meter, this allows you to still be an effective AV unit, but not the dead accurate ISK wrecker. This would also make dropships just a little bit more survivable, as any good pilot can tell you that the assault forge owns them 90% of the time. Let's be honest, it's a bit hard to fathom that something as chaotic and small as the forge gun has the accuracy of a sniper rifle. |
Crimson Judgment
ROGUE SPADES EoN.
122
|
Posted - 2013.09.24 01:30:00 -
[69] - Quote
hmmm sorry thelink didn't work guess it was to offensive sorry CCP anyway if you happen to know what it is in scott pilgrim vs the world (the movie) battle of the bands scene the part that comes right after "this next song goes out to the guy who keeps yelling from the balcony" i would give more detail but i don't want to be banned |
Commander Tzu
L.O.T.I.S.
9
|
Posted - 2013.09.24 01:34:00 -
[70] - Quote
Sgt Buttscratch wrote:I don't see either as cowardly. I can understand why you may think that, but If this was not part of the design, the redline would be off limits, rooftops would be beyond access. A rail sniper/redline rail sniper can offer great 1 man home point defense, and also vehicle contol across the majority of a some maps, other maps their over look is minor and very restricted. This is good for the team with the rail tank, restricting movements of enemy tanks can swing a battle. Same goes for a roof top forger, tho with these guys they cause a lot more issues for infantry. They can lock maps down for vehicles, stopping the enemy getting high to place uplinks, stopping tanks from running wild, and offering an effective overwatch on an objective. Though it may annoy some, maybe red line snipers(sniper rifles) can get their ass out the mountain and counter the Forge gunner. I've lost a few rail tanks in the redline to people who knew how to get to me.
I've said it many times on these forums, but if someone chooses a certain tactic, thats their choice. They have fun doing it, fair play to them. The redline is not an area of "exploit" its a valid area to operate from. Tall builings are part of the game, placed there by design. It's not as if only 1 team gets a redline or access to tall building.
Really a case of HTFU on this one.
You can't see why either are cowardly because you actually think people are allowed to play the game differently from you. Blasphemy! You, who think that tactics should be varied and adaptable. You, who think that people should actually use the strengths of their weapon systems instead of trying to roadkill AV infantry in a rail tank just to get blown up. You, sir, sicken me.
/sarcasm
|
|
Heathen Bastard
The Bastard Brigade
636
|
Posted - 2013.09.24 02:06:00 -
[71] - Quote
yeah, I should take my tank, put the worst kind of turret for my tank type on(shield tank, blasters use WAY too much PG to fit a decent tank alongside the requisite coolants/damage mods), and charge the field so I get ripped in half in 12 seconds(skewing my numbers a bit high here). Or I use missiles, then I get ripped apart in 12 seconds, and laughed at.
or, I sit on a mountain, provide fire support where it is needed(like say onto that enemy tank, who, no matter what gun I'm using will outright murder me in every fight unless I get the drop on him, and he's a poorly fit, crappy driver, or I have significant range on my side) and have the height to revoke enemy air superiority.
Different tools for different uses. Shield tanks are very good for railgun usage as none of their tank mods are useful for a fight, and their lows can be left open via using the "efficient" models to stack mods for heavy burst damage over a decent period of time.
Railguns, thanks to their low track speed and massive range demand to be used from significant range and height as to ensure maximum battlefield control, anything less is pure folly.
so, we have a tank that is very poorly tanked, and hits like a truck. guess how you beat it? hit it once or twice(or use your own and hit him twice before he can even move and he's dead) so it has to hide to regen the 2/3 of it's shield you just took out for the next few minutes. when it comes out again, you hit it again. he'll move, then you take advantage of the time he's not shooting to push. or you keep hounding them until they recall or are killed.
Sorry that I'm not a battlefield derp who'll charge into suicide so you can have the free points you seem to want |
Sgt Buttscratch
SLAPHAPPY BANDITS
812
|
Posted - 2013.09.24 02:39:00 -
[72] - Quote
Heathen Bastard wrote:yeah, I should take my tank, put the worst kind of turret for my tank type on(shield tank, blasters use WAY too much PG to fit a decent tank alongside the requisite coolants/damage mods), and charge the field so I get ripped in half in 12 seconds(skewing my numbers a bit high here). Or I use missiles, then I get ripped apart in 12 seconds, and laughed at.
or, I sit on a mountain, provide fire support where it is needed(like say onto that enemy tank, who, no matter what gun I'm using will outright murder me in every fight unless I get the drop on him, and he's a poorly fit, crappy driver, or I have significant range on my side) and have the height to revoke enemy air superiority.
Different tools for different uses. Shield tanks are very good for railgun usage as none of their tank mods are useful for a fight, and their lows can be left open via using the "efficient" models to stack mods for heavy burst damage over a decent period of time.
Railguns, thanks to their low track speed and massive range demand to be used from significant range and height as to ensure maximum battlefield control, anything less is pure folly.
so, we have a tank that is very poorly tanked, and hits like a truck. guess how you beat it? hit it once or twice(or use your own and hit him twice before he can even move and he's dead) so it has to hide to regen the 2/3 of it's shield you just took out for the next few minutes. when it comes out again, you hit it again. he'll move, then you take advantage of the time he's not shooting to push. or you keep hounding them until they recall or are killed.
Sorry that I'm not a battlefield derp who'll charge into suicide so you can have the free points you seem to want
Not quite that simple, my rail can take an ass wooping, and still hand out nice damage. The mistake people make is slow atacks from obvious places, knowing that I'm gunna let you hit me until my HP is between 1/4 and 1/2, then roll back rep, rinse repeat. There are ways, but only a few players I've been against have been inventive. Also supression is a bastard for tanks, I know people love their 150WP prize, but a lot of the time they lose track of the game trying to get it. |
CuuCH Crusher
Forge Gun Mafia
238
|
Posted - 2013.09.24 02:52:00 -
[73] - Quote
Please don't nerf my FG. For the record I don't tower snipe, but I do understand it is a problem. Maybe CCP could put a power grid on top of each tower so you get electrocuted if you try and go up there. It's a win win. Tower sniping will stop and my FG remains unmolested. |
Heathen Bastard
The Bastard Brigade
637
|
Posted - 2013.09.24 03:04:00 -
[74] - Quote
Sgt Buttscratch wrote:Heathen Bastard wrote:yeah, I should take my tank, put the worst kind of turret for my tank type on(shield tank, blasters use WAY too much PG to fit a decent tank alongside the requisite coolants/damage mods), and charge the field so I get ripped in half in 12 seconds(skewing my numbers a bit high here). Or I use missiles, then I get ripped apart in 12 seconds, and laughed at.
or, I sit on a mountain, provide fire support where it is needed(like say onto that enemy tank, who, no matter what gun I'm using will outright murder me in every fight unless I get the drop on him, and he's a poorly fit, crappy driver, or I have significant range on my side) and have the height to revoke enemy air superiority.
Different tools for different uses. Shield tanks are very good for railgun usage as none of their tank mods are useful for a fight, and their lows can be left open via using the "efficient" models to stack mods for heavy burst damage over a decent period of time.
Railguns, thanks to their low track speed and massive range demand to be used from significant range and height as to ensure maximum battlefield control, anything less is pure folly.
so, we have a tank that is very poorly tanked, and hits like a truck. guess how you beat it? hit it once or twice(or use your own and hit him twice before he can even move and he's dead) so it has to hide to regen the 2/3 of it's shield you just took out for the next few minutes. when it comes out again, you hit it again. he'll move, then you take advantage of the time he's not shooting to push. or you keep hounding them until they recall or are killed.
Sorry that I'm not a battlefield derp who'll charge into suicide so you can have the free points you seem to want Not quite that simple, my rail can take an ass wooping, and still hand out nice damage. The mistake people make is slow atacks from obvious places, knowing that I'm gunna let you hit me until my HP is between 1/4 and 1/2, then roll back rep, rinse repeat. There are ways, but only a few players I've been against have been inventive. Also supression is a bastard for tanks, I know people love their 150WP prize, but a lot of the time they lose track of the game trying to get it.
I have mine sitting at somewhere between 4 and 5k shields. enough to tank quite a few swarms(god I love passive damage reduction mods.) and a couple forge gun hits, but still, nowhere near the "lol my broken reps heal through errything!" level of survivability armor tanks have. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
454
|
Posted - 2013.09.24 11:18:00 -
[75] - Quote
Heathen Bastard wrote:yeah, I should take my tank, put the worst kind of turret for my tank type on(shield tank, blasters use WAY too much PG to fit a decent tank alongside the requisite coolants/damage mods), and charge the field so I get ripped in half in 12 seconds(skewing my numbers a bit high here). Or I use missiles, then I get ripped apart in 12 seconds, and laughed at.
or, I sit on a mountain, provide fire support where it is needed(like say onto that enemy tank, who, no matter what gun I'm using will outright murder me in every fight unless I get the drop on him, and he's a poorly fit, crappy driver, or I have significant range on my side) and have the height to revoke enemy air superiority.
Different tools for different uses. Shield tanks are very good for railgun usage as none of their tank mods are useful for a fight, and their lows can be left open via using the "efficient" models to stack mods for heavy burst damage over a decent period of time.
Railguns, thanks to their low track speed and massive range demand to be used from significant range and height as to ensure maximum battlefield control, anything less is pure folly.
so, we have a tank that is very poorly tanked, and hits like a truck. guess how you beat it? hit it once or twice(or use your own and hit him twice before he can even move and he's dead) so it has to hide to regen the 2/3 of it's shield you just took out for the next few minutes. when it comes out again, you hit it again. he'll move, then you take advantage of the time he's not shooting to push. or you keep hounding them until they recall or are killed.
Sorry that I'm not a battlefield derp who'll charge into suicide so you can have the free points you seem to want
Do you understand that you're comparing a "tank" to a "turret"? Can't you guys see there is something wrong with that?
It's a "vehicle", not an "installation"... Your use of a tank is to sit behind a redline shooting stuff... This game is not "point Blank", for the love of God...
...ok listen, you people win. It's impossible to have a dialogue when you can't (or don't want to) see how much this is broken and why this should not be in a game in first place. I give up.
Only one more thing to say:
Or I'm the best tanker ever, because I can leave the redline with a railgun Gunnlogi and survive, since you're saying it's such a crazy thing to do...
Or you're just hiding behind a wall of lies.
Since there is no way I'm such a good tanker, my bet is on the second one.
And this is the last thing I have to say to people defending redline tanks.
|
Void Echo
Morsus Mihi Aperuitque Imperium
1518
|
Posted - 2013.09.24 11:48:00 -
[76] - Quote
I would expect odel to post something like this... although he would be more QQy about it |
Void Echo
Morsus Mihi Aperuitque Imperium
1518
|
Posted - 2013.09.24 11:52:00 -
[77] - Quote
Godin Thekiller wrote:Keri Starlight wrote:- Mountain railgunner: "I'm forced to sit on a mountain in my redline because my tank is crap and CCP refuses to buff it" Well, you're the worst hypocrite ever, you have no problems killing other tankers working their big metal asses hard to help their team, going into the battlefield and living on the edge every single match. Those people are vehicle operators like you, with the same problems, but unlike you they have the guts to bring their crap to the objective and they keep doing their job, no matter how much CCP nerfs their vehicles! And their efforts get randomly and suddenly annihilated (along their vehicles) by your particle cannon. I'm ashamed to share the same category (Tanker) with you. You don't deserved to be called "Tanker", because as soon as you quit driving and supporting you stop being a "Tanker". The appropriate name for you is something that will have me banned for writing it on the forums. - Tower Forgegunner: "I have it hard, good tankers can survive to my Ishukone forge gun if they run away. And some dropsuits can survive up to 3 blast damage!" You have a portable railgun cannon with damage mods and proficiency, 1,875 second charge time, 4 clip size, 2300 raw damage per shot with 2 dmg mods and proficiency (actually outdamages a prototype railgun!!!), no sway, no projectile fall off, no damage fall off... ...and you whine about it! ...AND YOU'RE ON A FRIGGIN' TOWER!!! Infantry can't shoot back, tanks can't shoot back, not only because of the glitched render distance, but because the turret can't tilt that much. You have total control of the map, spamming your crazy weapon like a God's finger from above, killing anything, from infantry to vehicles and installations... and in total safety! The only way to kill you is to snipe you off (which is almost impossible as long as you can take cover and you can laugh to the sniper and ignore him unless he has a Thale) or flying a dropship to your place, which can be destroyed in no time by yourself. Perfect example of this situation in this video: http://www.youtube.com/watch?v=sktAvbnHvE4&feature=c4-overview&list=UUJe8E36GLsS5__3B3SYC0fwAnd some of you justify yourselves because you're "Heavies" and heavy suits are underpowered and need all the help they can get! More hypocrites, you should be ashamed of yourselves, hiding behind your HMG "brothers" or even a ground Forge gunner, nothing to do with your kind. -Both of you redline railsnipers and camping forgegunners pretend to be enemies, instead you should shake your hands one each other for being the worst (insert correct word here) in this game's history. This game would be immensely better without both of you, you're ruining other people's in-game experience and infesting the forums at the same time. CCP won't do anything to stop you, so at least STFU on the forums, because you're ridiculous and rage-inducing for how pathetic you are. (assuming your a lady) I wanna have sex with you. I don't even care that you're a money *****, I just want to **** that amazing mouth of yours
way to be ******* creepy dude.....
this is funnier than when I made a ******** joke a few weeks ago |
Void Echo
Morsus Mihi Aperuitque Imperium
1518
|
Posted - 2013.09.24 11:55:00 -
[78] - Quote
Mejt0 wrote:Wow what a lame thread. Im a rail tanker and fg sniper. You complain about rong range weapon (rail)that is suposed to fire from safe place? What it should be? MAYBE i should drive 50m next to point so you can swarm me, thanks.
But why you complain? You wont kill much infantry bec RENDERING. You can shoot enemy vehicles...but what? You wont destroy enemy hav bec he will drive back in speed of light. Its only good for kill other rail snipers, take down cooldown havs (or these under fire) or make them flee.
FG. I dont know for sure but ccp will make rooftop unplacable...you cant get on them.
im one of the original rail tankers of the game.. I have over a years worth of experience with it...
and honestly, railing up close say about 50 m is not for the average, its easy for me because iv been doing it for a while...
youl get there, just not any time soon lol
also, there are plenty of positions on maps where you can do distance railing without being in the redline. |
Void Echo
Morsus Mihi Aperuitque Imperium
1518
|
Posted - 2013.09.24 11:59:00 -
[79] - Quote
Keri Starlight wrote:Heathen Bastard wrote:yeah, I should take my tank, put the worst kind of turret for my tank type on(shield tank, blasters use WAY too much PG to fit a decent tank alongside the requisite coolants/damage mods), and charge the field so I get ripped in half in 12 seconds(skewing my numbers a bit high here). Or I use missiles, then I get ripped apart in 12 seconds, and laughed at.
or, I sit on a mountain, provide fire support where it is needed(like say onto that enemy tank, who, no matter what gun I'm using will outright murder me in every fight unless I get the drop on him, and he's a poorly fit, crappy driver, or I have significant range on my side) and have the height to revoke enemy air superiority.
Different tools for different uses. Shield tanks are very good for railgun usage as none of their tank mods are useful for a fight, and their lows can be left open via using the "efficient" models to stack mods for heavy burst damage over a decent period of time.
Railguns, thanks to their low track speed and massive range demand to be used from significant range and height as to ensure maximum battlefield control, anything less is pure folly.
so, we have a tank that is very poorly tanked, and hits like a truck. guess how you beat it? hit it once or twice(or use your own and hit him twice before he can even move and he's dead) so it has to hide to regen the 2/3 of it's shield you just took out for the next few minutes. when it comes out again, you hit it again. he'll move, then you take advantage of the time he's not shooting to push. or you keep hounding them until they recall or are killed.
Sorry that I'm not a battlefield derp who'll charge into suicide so you can have the free points you seem to want Do you understand that you're comparing a "tank" to a "turret"? Can't you guys see there is something wrong with that? It's a "vehicle", not an "installation"... Your use of a tank is to sit behind a redline shooting stuff... This game is not "point Blank", for the love of God... ...ok listen, you people win. It's impossible to have a dialogue when you can't (or don't want to) see how much this is broken and why this should not be in a game in first place. I give up. Only one more thing to say: Or I'm the best tanker ever, because I can leave the redline with a railgun Gunnlogi and survive, since you're saying it's such a crazy thing to do... Or you're just hiding behind a wall of lies. Since there is no way I'm such a good tanker, my bet is on the second one. And this is the last thing I have to say to people defending redline tanks.
you do shields and survive? interesting.. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
457
|
Posted - 2013.09.24 12:15:00 -
[80] - Quote
Void Echo wrote:Keri Starlight wrote:Heathen Bastard wrote:yeah, I should take my tank, put the worst kind of turret for my tank type on(shield tank, blasters use WAY too much PG to fit a decent tank alongside the requisite coolants/damage mods), and charge the field so I get ripped in half in 12 seconds(skewing my numbers a bit high here). Or I use missiles, then I get ripped apart in 12 seconds, and laughed at.
or, I sit on a mountain, provide fire support where it is needed(like say onto that enemy tank, who, no matter what gun I'm using will outright murder me in every fight unless I get the drop on him, and he's a poorly fit, crappy driver, or I have significant range on my side) and have the height to revoke enemy air superiority.
Different tools for different uses. Shield tanks are very good for railgun usage as none of their tank mods are useful for a fight, and their lows can be left open via using the "efficient" models to stack mods for heavy burst damage over a decent period of time.
Railguns, thanks to their low track speed and massive range demand to be used from significant range and height as to ensure maximum battlefield control, anything less is pure folly.
so, we have a tank that is very poorly tanked, and hits like a truck. guess how you beat it? hit it once or twice(or use your own and hit him twice before he can even move and he's dead) so it has to hide to regen the 2/3 of it's shield you just took out for the next few minutes. when it comes out again, you hit it again. he'll move, then you take advantage of the time he's not shooting to push. or you keep hounding them until they recall or are killed.
Sorry that I'm not a battlefield derp who'll charge into suicide so you can have the free points you seem to want Do you understand that you're comparing a "tank" to a "turret"? Can't you guys see there is something wrong with that? It's a "vehicle", not an "installation"... Your use of a tank is to sit behind a redline shooting stuff... This game is not "point Blank", for the love of God... ...ok listen, you people win. It's impossible to have a dialogue when you can't (or don't want to) see how much this is broken and why this should not be in a game in first place. I give up. Only one more thing to say: Or I'm the best tanker ever, because I can leave the redline with a railgun Gunnlogi and survive, since you're saying it's such a crazy thing to do... Or you're just hiding behind a wall of lies. Since there is no way I'm such a good tanker, my bet is on the second one. And this is the last thing I have to say to people defending redline tanks. you do shields and survive? interesting..
I don't always...
But that actually makes me better and better.
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Sgt Buttscratch
SLAPHAPPY BANDITS
815
|
Posted - 2013.09.24 12:25:00 -
[81] - Quote
I leave the redline in my rail tanks all the time, my aim is pretty dang good these days. There is only actually 1 map that I redline from, a tank using a high cliff, and range is not a broken mechanic, it is a tactic. Don't like it, learn how to kill him. Theres a way on all maps. |
Void Echo
Morsus Mihi Aperuitque Imperium
1519
|
Posted - 2013.09.24 12:32:00 -
[82] - Quote
Sgt Buttscratch wrote:I leave the redline in my rail tanks all the time, my aim is pretty dang good these days. There is only actually 1 map that I redline from, a tank using a high cliff, and range is not a broken mechanic, it is a tactic. Don't like it, learn how to kill him. Theres a way on all maps.
suicide AV and orbitals is the best way lol |
Void Echo
Morsus Mihi Aperuitque Imperium
1519
|
Posted - 2013.09.24 12:33:00 -
[83] - Quote
Keri Starlight wrote:Void Echo wrote:Keri Starlight wrote:Heathen Bastard wrote:yeah, I should take my tank, put the worst kind of turret for my tank type on(shield tank, blasters use WAY too much PG to fit a decent tank alongside the requisite coolants/damage mods), and charge the field so I get ripped in half in 12 seconds(skewing my numbers a bit high here). Or I use missiles, then I get ripped apart in 12 seconds, and laughed at.
or, I sit on a mountain, provide fire support where it is needed(like say onto that enemy tank, who, no matter what gun I'm using will outright murder me in every fight unless I get the drop on him, and he's a poorly fit, crappy driver, or I have significant range on my side) and have the height to revoke enemy air superiority.
Different tools for different uses. Shield tanks are very good for railgun usage as none of their tank mods are useful for a fight, and their lows can be left open via using the "efficient" models to stack mods for heavy burst damage over a decent period of time.
Railguns, thanks to their low track speed and massive range demand to be used from significant range and height as to ensure maximum battlefield control, anything less is pure folly.
so, we have a tank that is very poorly tanked, and hits like a truck. guess how you beat it? hit it once or twice(or use your own and hit him twice before he can even move and he's dead) so it has to hide to regen the 2/3 of it's shield you just took out for the next few minutes. when it comes out again, you hit it again. he'll move, then you take advantage of the time he's not shooting to push. or you keep hounding them until they recall or are killed.
Sorry that I'm not a battlefield derp who'll charge into suicide so you can have the free points you seem to want Do you understand that you're comparing a "tank" to a "turret"? Can't you guys see there is something wrong with that? It's a "vehicle", not an "installation"... Your use of a tank is to sit behind a redline shooting stuff... This game is not "point Blank", for the love of God... ...ok listen, you people win. It's impossible to have a dialogue when you can't (or don't want to) see how much this is broken and why this should not be in a game in first place. I give up. Only one more thing to say: Or I'm the best tanker ever, because I can leave the redline with a railgun Gunnlogi and survive, since you're saying it's such a crazy thing to do... Or you're just hiding behind a wall of lies. Since there is no way I'm such a good tanker, my bet is on the second one. And this is the last thing I have to say to people defending redline tanks. you do shields and survive? interesting.. I don't always... But that actually makes me better and better.
il add you to my contacts when i log on in an hour |
TODDSTER024
Revive Repair Resupply
132
|
Posted - 2013.09.24 12:44:00 -
[84] - Quote
It's not easy to forge snipe high up in a tower. You're aiming at a pixel. High above is the best way to forge a tank, when they run you can still hit them. Good tanks don't go down quickly, even with a proto forge. |
Void Echo
Morsus Mihi Aperuitque Imperium
1519
|
Posted - 2013.09.24 12:48:00 -
[85] - Quote
TODDSTER024 wrote:It's not easy to forge snipe high up in a tower. You're aiming at a pixel. High above is the best way to forge a tank, when they run you can still hit them. Good tanks don't go down quickly, even with a proto forge.
good foregers don't require a safe place from everyone in the battle to user their weapon. |
CharCharOdell
Shining Flame Amarr Empire
975
|
Posted - 2013.09.24 14:01:00 -
[86] - Quote
It's a complicated issue, but as a non-redline tanker, I have no respect for those that are because I know that if they came out to play, I would win. In pubs, at least. In PC, anything goes.
Rails and forges ain't what they used to be with the rail damage nerf of like 3000pts and the draw distance of 100m. |
CharCharOdell
Shining Flame Amarr Empire
975
|
Posted - 2013.09.24 14:03:00 -
[87] - Quote
TODDSTER024 wrote:It's not easy to forge snipe high up in a tower. You're aiming at a pixel. High above is the best way to forge a tank, when they run you can still hit them. Good tanks don't go down quickly, even with a proto forge.
Are you kidding me? The best forge runners I know are on the ground, rolling in lav and tanks, doing av. Those guys are terrifying because when you see that, you know they're either idiots, or they know what they're doing. |
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