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1. Just sell the title already, CCP - in General Discussions [original thread]
I came back to this game after almost a year of inactivity to find the same level of disappointment, terrible mechanics, lazy programming and bugs as what caused me to leave in the first place. Cut your losses and just sell the title already, you'...
- by wripple - at 2015.02.20 20:20:00
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2. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Well it's about time. I got fed up with this game's CS GO-like strafe controls ages ago. My biggest pet peeve with this game for the longest time was the lack of aim adhesion coupled with comedically fast strafe speeds, giving KBM users a stupidly...
- by wripple - at 2014.11.20 09:11:00
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3. XT-1 missiles still Overpowered. - in General Discussions [original thread]
Oh how green the grass looks from the inside. Quit crying because you haven't yet learned the hundreds of weaknesses and blindspots of the vehicles of dust. Pythons were the last thing this game had to keep me interested, and as a veteran 1.0 ADS...
- by wripple - at 2014.09.28 18:46:00
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4. Review for ADS post delta - in Feedback/Requests [original thread]
All the more proof that this once promising game's biggest fault is the simple fact that its key developers do not play it, or at least not nearly enough to justify producing it. What we have are professional starship makers giving us an FPS that ...
- by wripple - at 2014.09.28 17:57:00
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5. Changing the Forge Gun to Hitscan (Hear me out) - in Feedback/Requests [original thread]
People still treat the Plasma Cannon as an AV weapon? Oh how delusional some people have become.
- by wripple - at 2014.09.07 10:51:00
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6. [Notice Me] Proposed Scout Balancing - in Feedback/Requests [original thread]
As it currently stands, we are all too familiar with scouts running the show on the battlefield. It is far too easy to become invisible, hide from radar and tank your suit out with both speed and HP all at the same time. This is why I'm proposing ...
- by wripple - at 2014.09.07 10:41:00
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7. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
So what you are proposing is to bring back the guaranteed hit for the no-skill weapon such as the swarm launcher. CCP, I slow clap with such sarcasm. Let me play out a scenario for you: I call out a full proto Python costing more ISK than most of ...
- by wripple - at 2014.09.07 10:23:00
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8. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Ryme Intrinseca wrote: You can increase swarm speed to 60m/s or 600m/s, doesn't change the fact that a small rail dropship can hover at 200m, picking off infantry with impunity from outside swarm range. This guy, this guy has clearly never fl...
- by wripple - at 2014.09.07 09:57:00
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9. Sticky:[Feedback] Ambush vs Ambush OMS - in Feedback/Requests [original thread]
Regular ambush is currently just too short to enjoy, while OMS is always just a competition to see who can call their triple rep Madrugers before a blue caps the quota with an LAV. I don't even touch the two modes anymore, one is boring while the ...
- by wripple - at 2014.09.01 12:11:00
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10. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Why the hell are you projectile bandwagoners insistent that the projectile should not be dropped back vs. Shields? Is it because you object to using any other rifles and you just want omni-efficiency? Seriously. -15/+15 o...
- by wripple - at 2014.09.01 12:05:00
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11. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
BL4CKST4R wrote: One question CCP on sniper rifles, how will you balance the risk v. Reward of sniper rifles I.e isk risked vs isk destroyed. For example an prototype ewar scout, which can cost over 150k and have less than 400 hp getting one sh...
- by wripple - at 2014.09.01 12:00:00
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12. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Why not drop the Racial ADS skill bonus to 5% per level and add a 5% per level bonus to the Dropship Operation skill? This way Pythons and Incubuses can still keep their 50% RoF bonus while standard Dropships get a little love for their gunners. ...
- by wripple - at 2014.09.01 11:49:00
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13. Best soma fit? - in General Discussions [original thread]
That Soma has all the Fitting Optimization
- by wripple - at 2014.08.22 04:19:00
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14. Are we ever going to get around to fixing Environmental damage? - in Feedback/Requests [original thread]
Fox Gaden wrote: The greatest danger to a LAV has got to be Blue Tanks! Red Tanks can be a threat, but Blue Tanks are absolutely deadly! I have lost nearly twice as many LAVGÇÖs to Blue Tanks as I have to Red Tanks in Pub matches. I have even l...
- by wripple - at 2014.08.14 14:34:00
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15. Announcement:[Dev Blog] Hotfix Charlie is now live! - in Announcement and Events [original thread]
Wasn't there suppose to be an hp buff to pythons? You know, to balance out the fact that we can be out-rammed by Incubuses, destroyed by tapping buildings, exploded by soft landings,fireball from being curiously stuck to surfaces like a fly to tap...
- by wripple - at 2014.08.14 14:16:00
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16. CCP REMOVE VEHICLES FROM ALL GAME MODES. - in General Discussions [original thread]
Player skill makes or breaks your vehicle's impact on the field, if you keep running around like one of the thousands of vehicle scrubs 1.7 barfed out of its rear then you're going to get slapped by carma. Charlie just gave us a new tool for weedi...
- by wripple - at 2014.08.14 14:03:00
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17. proto swarm nerf - in General Discussions [original thread]
DaNizzle4shizle wrote: wripple wrote: You seem to have overlooked the light damage mod buff. Two 7% mods on your nerfed swarms do more damage than two 5% mods on Bravo swarms. Quit complaining and fit your suit correctly. your looking at i...
- by wripple - at 2014.08.14 13:50:00
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18. proto swarm nerf - in General Discussions [original thread]
MarasdF Loron wrote: 175m already makes you invisible, so it's a no no before they fix rendering, which they never will. No, don't make the game render more, it lags enough already. Hire a professional Unreal wizard to optimize the game fir...
- by wripple - at 2014.08.14 13:46:00
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19. proto swarm nerf - in General Discussions [original thread]
You seem to have overlooked the light damage mod buff. Two 7% mods on your nerfed swarms do more damage than two 5% mods on Bravo swarms. Quit complaining and fit your suit correctly.
- by wripple - at 2014.08.14 13:43:00
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20. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Dalton Smithe wrote: Temias Mercurial wrote: Rather than telling be to think before posting, you should be working on wording your voice correctly and define it. If ADS usually run away, and rarely are they possible to destroy with swarms, ...
- by wripple - at 2014.08.12 19:22:00
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