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Sgt Buttscratch
SLAPHAPPY BANDITS
810
|
Posted - 2013.09.23 23:47:00 -
[61] - Quote
I don't see either as cowardly. I can understand why you may think that, but If this was not part of the design, the redline would be off limits, rooftops would be beyond access. A rail sniper/redline rail sniper can offer great 1 man home point defense, and also vehicle contol across the majority of a some maps, other maps their over look is minor and very restricted. This is good for the team with the rail tank, restricting movements of enemy tanks can swing a battle. Same goes for a roof top forger, tho with these guys they cause a lot more issues for infantry. They can lock maps down for vehicles, stopping the enemy getting high to place uplinks, stopping tanks from running wild, and offering an effective overwatch on an objective. Though it may annoy some, maybe red line snipers(sniper rifles) can get their ass out the mountain and counter the Forge gunner. I've lost a few rail tanks in the redline to people who knew how to get to me.
I've said it many times on these forums, but if someone chooses a certain tactic, thats their choice. They have fun doing it, fair play to them. The redline is not an area of "exploit" its a valid area to operate from. Tall builings are part of the game, placed there by design. It's not as if only 1 team gets a redline or access to tall building.
Really a case of HTFU on this one. |
Blaze Ashra
Bragian Order Amarr Empire
3
|
Posted - 2013.09.24 00:07:00 -
[62] - Quote
Keri Starlight wrote:Blaze Ashra wrote:Keri Starlight wrote:Godin Thekiller wrote:(assuming your a lady) I wanna have sex with you. I don't even care that you're a money *****, I just want to **** that amazing mouth of yours I actually am, but you scared the **** out of me EDIT: I mean a lady, not a money *****! Tact and grace, my friend, tact and grace. I wonder how many women play this game... but from what I know I might be the only one on these forums. You can always make an all girl corp Might I suggest NoD**ksAllowed |
Csikszent Mihalyi
DUST University Ivy League
222
|
Posted - 2013.09.24 00:11:00 -
[63] - Quote
Sgt Buttscratch wrote:I don't see either as cowardly. I can understand why you may think that, but If this was not part of the design, the redline would be off limits, rooftops would be beyond access. A rail sniper/redline rail sniper can offer great 1 man home point defense, and also vehicle contol across the majority of a some maps, other maps their over look is minor and very restricted. This is good for the team with the rail tank, restricting movements of enemy tanks can swing a battle. Same goes for a roof top forger, tho with these guys they cause a lot more issues for infantry. They can lock maps down for vehicles, stopping the enemy getting high to place uplinks, stopping tanks from running wild, and offering an effective overwatch on an objective. Though it may annoy some, maybe red line snipers(sniper rifles) can get their ass out the mountain and counter the Forge gunner. I've lost a few rail tanks in the redline to people who knew how to get to me.
I've said it many times on these forums, but if someone chooses a certain tactic, thats their choice. They have fun doing it, fair play to them. The redline is not an area of "exploit" its a valid area to operate from. Tall builings are part of the game, placed there by design. It's not as if only 1 team gets a redline or access to tall building.
Really a case of HTFU on this one.
It's cowardly by design. |
Michael Arck
Anubis Prime Syndicate
1189
|
Posted - 2013.09.24 00:36:00 -
[64] - Quote
LOL seriously though if a weak tank is redlining, why on earth would he leave that safe haven when it gets destroyed within nanoseconds?
I wouldn't care if you called me a coward or not, if I'm playing it smart, I'm playing it smart.
If New Eden has a Geneva Convention, please send me in game email. If not...adapt and overcome. |
Foxhound Elite
Kinsho Swords Caldari State
360
|
Posted - 2013.09.24 00:42:00 -
[65] - Quote
Assault Dropship pilot here. Yup, they play on easy mode and then complain when I fly into the redline and blow up their tanks, even though they've already shot down two of my 900k dropships already. Don't even get me started on forge guns.. |
Benjamin Ciscko
S.e.V.e.N.
54
|
Posted - 2013.09.24 00:45:00 -
[66] - Quote
Csikszent Mihalyi wrote:While I kind of share the same sentiment... aren't snipers in the same category? It's a playstyle which takes very little risk for decent rewards, while also being incredibly boring to play. Most people would probably rather watch paint dry than sit in the redline or on top of a tower all day, but then there are those who really can't get fun out of the game doing anything that requires a modicum of spatial awareness. Well... They won't ever get my respect, but the game designer in me also wants to say that it's not a bad idea to give those people something fun to do. While it's frustrating to deal with, in turn we "others" get to enjoy entertaining threads like this, sharing our disdain in solidarity. Depends how good they are its hard to miss a tank, or an immobile installation with a rail gun, sniping however requires some skill even those who dump millions of sp into may not be that good just a couple of days ago I counter sniped someone who was using a Thales Tar 107 and I was using the assault sniper starter fit and I'm a pretty bad sniper. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
162
|
Posted - 2013.09.24 01:04:00 -
[67] - Quote
ABadMutha13 wrote:Keri Starlight wrote:- Mountain railgunner: "I'm forced to sit on a mountain in my redline because my tank is crap and CCP refuses to buff it" Well, you're the worst hypocrite ever, you have no problems killing other tankers working their big metal asses hard to help their team, going into the battlefield and living on the edge every single match. Those people are vehicle operators like you, with the same problems, but unlike you they have the guts to bring their crap to the objective and they keep doing their job, no matter how much CCP nerfs their vehicles! And their efforts get randomly and suddenly annihilated (along their vehicles) by your particle cannon. I'm ashamed to share the same category (Tanker) with you. You don't deserved to be called "Tanker", because as soon as you quit driving and supporting you stop being a "Tanker". The appropriate name for you is something that will have me banned for writing it on the forums. - Tower Forgegunner: "I have it hard, good tankers can survive to my Ishukone forge gun if they run away. And some dropsuits can survive up to 3 blast damage!" You have a portable railgun cannon with damage mods and proficiency, 1,875 second charge time, 4 clip size, 2300 raw damage per shot with 2 dmg mods and proficiency (actually outdamages a prototype railgun!!!), no sway, no projectile fall off, no damage fall off... ...and you whine about it! ...AND YOU'RE ON A FRIGGIN' TOWER!!! Infantry can't shoot back, tanks can't shoot back, not only because of the glitched render distance, but because the turret can't tilt that much. You have total control of the map, spamming your crazy weapon like a God's finger from above, killing anything, from infantry to vehicles and installations... and in total safety! The only way to kill you is to snipe you off (which is almost impossible as long as you can take cover and you can laugh to the sniper and ignore him unless he has a Thale) or flying a dropship to your place, which can be destroyed in no time by yourself. Perfect example of this situation in this video: http://www.youtube.com/watch?v=sktAvbnHvE4&feature=c4-overview&list=UUJe8E36GLsS5__3B3SYC0fwAnd some of you justify yourselves because you're "Heavies" and heavy suits are underpowered and need all the help they can get! More hypocrites, you should be ashamed of yourselves, hiding behind your HMG "brothers" or even a ground Forge gunner, nothing to do with your kind. -Both of you redline railsnipers and camping forgegunners pretend to be enemies, instead you should shake your hands one each other for being the worst (insert correct word here) in this game's history. This game would be immensely better without both of you, you're ruining other people's in-game experience and infesting the forums at the same time. CCP won't do anything to stop you, so at least STFU on the forums, because you're ridiculous and rage-inducing for how pathetic you are. Amen brother! *snrrt* "Sister"
If suits actually rendered at a distance I'm sure the number of tanks on the hills would decrease because they can start to defend themselves.
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wripple
WarRavens League of Infamy
73
|
Posted - 2013.09.24 01:22:00 -
[68] - Quote
Here's my ideal balance for the forge gun, as there is much back and forth between vehicle drivers and forge jockeys:
-Falloff damage at ranges greater than 250 M. This is easily enough range to take out that cowardice red-line rail tank, but not so much that you have the same effective range as their turret that's 5 times the size of your gun.
-Bullet drop. Not nearly as much as the mass driver, but maybe a 1:100 ratio, every 100 meters your round drops a single meter, this allows you to still be an effective AV unit, but not the dead accurate ISK wrecker. This would also make dropships just a little bit more survivable, as any good pilot can tell you that the assault forge owns them 90% of the time. Let's be honest, it's a bit hard to fathom that something as chaotic and small as the forge gun has the accuracy of a sniper rifle. |
Crimson Judgment
ROGUE SPADES EoN.
122
|
Posted - 2013.09.24 01:30:00 -
[69] - Quote
hmmm sorry thelink didn't work guess it was to offensive sorry CCP anyway if you happen to know what it is in scott pilgrim vs the world (the movie) battle of the bands scene the part that comes right after "this next song goes out to the guy who keeps yelling from the balcony" i would give more detail but i don't want to be banned |
Commander Tzu
L.O.T.I.S.
9
|
Posted - 2013.09.24 01:34:00 -
[70] - Quote
Sgt Buttscratch wrote:I don't see either as cowardly. I can understand why you may think that, but If this was not part of the design, the redline would be off limits, rooftops would be beyond access. A rail sniper/redline rail sniper can offer great 1 man home point defense, and also vehicle contol across the majority of a some maps, other maps their over look is minor and very restricted. This is good for the team with the rail tank, restricting movements of enemy tanks can swing a battle. Same goes for a roof top forger, tho with these guys they cause a lot more issues for infantry. They can lock maps down for vehicles, stopping the enemy getting high to place uplinks, stopping tanks from running wild, and offering an effective overwatch on an objective. Though it may annoy some, maybe red line snipers(sniper rifles) can get their ass out the mountain and counter the Forge gunner. I've lost a few rail tanks in the redline to people who knew how to get to me.
I've said it many times on these forums, but if someone chooses a certain tactic, thats their choice. They have fun doing it, fair play to them. The redline is not an area of "exploit" its a valid area to operate from. Tall builings are part of the game, placed there by design. It's not as if only 1 team gets a redline or access to tall building.
Really a case of HTFU on this one.
You can't see why either are cowardly because you actually think people are allowed to play the game differently from you. Blasphemy! You, who think that tactics should be varied and adaptable. You, who think that people should actually use the strengths of their weapon systems instead of trying to roadkill AV infantry in a rail tank just to get blown up. You, sir, sicken me.
/sarcasm
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Heathen Bastard
The Bastard Brigade
636
|
Posted - 2013.09.24 02:06:00 -
[71] - Quote
yeah, I should take my tank, put the worst kind of turret for my tank type on(shield tank, blasters use WAY too much PG to fit a decent tank alongside the requisite coolants/damage mods), and charge the field so I get ripped in half in 12 seconds(skewing my numbers a bit high here). Or I use missiles, then I get ripped apart in 12 seconds, and laughed at.
or, I sit on a mountain, provide fire support where it is needed(like say onto that enemy tank, who, no matter what gun I'm using will outright murder me in every fight unless I get the drop on him, and he's a poorly fit, crappy driver, or I have significant range on my side) and have the height to revoke enemy air superiority.
Different tools for different uses. Shield tanks are very good for railgun usage as none of their tank mods are useful for a fight, and their lows can be left open via using the "efficient" models to stack mods for heavy burst damage over a decent period of time.
Railguns, thanks to their low track speed and massive range demand to be used from significant range and height as to ensure maximum battlefield control, anything less is pure folly.
so, we have a tank that is very poorly tanked, and hits like a truck. guess how you beat it? hit it once or twice(or use your own and hit him twice before he can even move and he's dead) so it has to hide to regen the 2/3 of it's shield you just took out for the next few minutes. when it comes out again, you hit it again. he'll move, then you take advantage of the time he's not shooting to push. or you keep hounding them until they recall or are killed.
Sorry that I'm not a battlefield derp who'll charge into suicide so you can have the free points you seem to want |
Sgt Buttscratch
SLAPHAPPY BANDITS
812
|
Posted - 2013.09.24 02:39:00 -
[72] - Quote
Heathen Bastard wrote:yeah, I should take my tank, put the worst kind of turret for my tank type on(shield tank, blasters use WAY too much PG to fit a decent tank alongside the requisite coolants/damage mods), and charge the field so I get ripped in half in 12 seconds(skewing my numbers a bit high here). Or I use missiles, then I get ripped apart in 12 seconds, and laughed at.
or, I sit on a mountain, provide fire support where it is needed(like say onto that enemy tank, who, no matter what gun I'm using will outright murder me in every fight unless I get the drop on him, and he's a poorly fit, crappy driver, or I have significant range on my side) and have the height to revoke enemy air superiority.
Different tools for different uses. Shield tanks are very good for railgun usage as none of their tank mods are useful for a fight, and their lows can be left open via using the "efficient" models to stack mods for heavy burst damage over a decent period of time.
Railguns, thanks to their low track speed and massive range demand to be used from significant range and height as to ensure maximum battlefield control, anything less is pure folly.
so, we have a tank that is very poorly tanked, and hits like a truck. guess how you beat it? hit it once or twice(or use your own and hit him twice before he can even move and he's dead) so it has to hide to regen the 2/3 of it's shield you just took out for the next few minutes. when it comes out again, you hit it again. he'll move, then you take advantage of the time he's not shooting to push. or you keep hounding them until they recall or are killed.
Sorry that I'm not a battlefield derp who'll charge into suicide so you can have the free points you seem to want
Not quite that simple, my rail can take an ass wooping, and still hand out nice damage. The mistake people make is slow atacks from obvious places, knowing that I'm gunna let you hit me until my HP is between 1/4 and 1/2, then roll back rep, rinse repeat. There are ways, but only a few players I've been against have been inventive. Also supression is a bastard for tanks, I know people love their 150WP prize, but a lot of the time they lose track of the game trying to get it. |
CuuCH Crusher
Forge Gun Mafia
238
|
Posted - 2013.09.24 02:52:00 -
[73] - Quote
Please don't nerf my FG. For the record I don't tower snipe, but I do understand it is a problem. Maybe CCP could put a power grid on top of each tower so you get electrocuted if you try and go up there. It's a win win. Tower sniping will stop and my FG remains unmolested. |
Heathen Bastard
The Bastard Brigade
637
|
Posted - 2013.09.24 03:04:00 -
[74] - Quote
Sgt Buttscratch wrote:Heathen Bastard wrote:yeah, I should take my tank, put the worst kind of turret for my tank type on(shield tank, blasters use WAY too much PG to fit a decent tank alongside the requisite coolants/damage mods), and charge the field so I get ripped in half in 12 seconds(skewing my numbers a bit high here). Or I use missiles, then I get ripped apart in 12 seconds, and laughed at.
or, I sit on a mountain, provide fire support where it is needed(like say onto that enemy tank, who, no matter what gun I'm using will outright murder me in every fight unless I get the drop on him, and he's a poorly fit, crappy driver, or I have significant range on my side) and have the height to revoke enemy air superiority.
Different tools for different uses. Shield tanks are very good for railgun usage as none of their tank mods are useful for a fight, and their lows can be left open via using the "efficient" models to stack mods for heavy burst damage over a decent period of time.
Railguns, thanks to their low track speed and massive range demand to be used from significant range and height as to ensure maximum battlefield control, anything less is pure folly.
so, we have a tank that is very poorly tanked, and hits like a truck. guess how you beat it? hit it once or twice(or use your own and hit him twice before he can even move and he's dead) so it has to hide to regen the 2/3 of it's shield you just took out for the next few minutes. when it comes out again, you hit it again. he'll move, then you take advantage of the time he's not shooting to push. or you keep hounding them until they recall or are killed.
Sorry that I'm not a battlefield derp who'll charge into suicide so you can have the free points you seem to want Not quite that simple, my rail can take an ass wooping, and still hand out nice damage. The mistake people make is slow atacks from obvious places, knowing that I'm gunna let you hit me until my HP is between 1/4 and 1/2, then roll back rep, rinse repeat. There are ways, but only a few players I've been against have been inventive. Also supression is a bastard for tanks, I know people love their 150WP prize, but a lot of the time they lose track of the game trying to get it.
I have mine sitting at somewhere between 4 and 5k shields. enough to tank quite a few swarms(god I love passive damage reduction mods.) and a couple forge gun hits, but still, nowhere near the "lol my broken reps heal through errything!" level of survivability armor tanks have. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
454
|
Posted - 2013.09.24 11:18:00 -
[75] - Quote
Heathen Bastard wrote:yeah, I should take my tank, put the worst kind of turret for my tank type on(shield tank, blasters use WAY too much PG to fit a decent tank alongside the requisite coolants/damage mods), and charge the field so I get ripped in half in 12 seconds(skewing my numbers a bit high here). Or I use missiles, then I get ripped apart in 12 seconds, and laughed at.
or, I sit on a mountain, provide fire support where it is needed(like say onto that enemy tank, who, no matter what gun I'm using will outright murder me in every fight unless I get the drop on him, and he's a poorly fit, crappy driver, or I have significant range on my side) and have the height to revoke enemy air superiority.
Different tools for different uses. Shield tanks are very good for railgun usage as none of their tank mods are useful for a fight, and their lows can be left open via using the "efficient" models to stack mods for heavy burst damage over a decent period of time.
Railguns, thanks to their low track speed and massive range demand to be used from significant range and height as to ensure maximum battlefield control, anything less is pure folly.
so, we have a tank that is very poorly tanked, and hits like a truck. guess how you beat it? hit it once or twice(or use your own and hit him twice before he can even move and he's dead) so it has to hide to regen the 2/3 of it's shield you just took out for the next few minutes. when it comes out again, you hit it again. he'll move, then you take advantage of the time he's not shooting to push. or you keep hounding them until they recall or are killed.
Sorry that I'm not a battlefield derp who'll charge into suicide so you can have the free points you seem to want
Do you understand that you're comparing a "tank" to a "turret"? Can't you guys see there is something wrong with that?
It's a "vehicle", not an "installation"... Your use of a tank is to sit behind a redline shooting stuff... This game is not "point Blank", for the love of God...
...ok listen, you people win. It's impossible to have a dialogue when you can't (or don't want to) see how much this is broken and why this should not be in a game in first place. I give up.
Only one more thing to say:
Or I'm the best tanker ever, because I can leave the redline with a railgun Gunnlogi and survive, since you're saying it's such a crazy thing to do...
Or you're just hiding behind a wall of lies.
Since there is no way I'm such a good tanker, my bet is on the second one.
And this is the last thing I have to say to people defending redline tanks.
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Void Echo
Morsus Mihi Aperuitque Imperium
1518
|
Posted - 2013.09.24 11:48:00 -
[76] - Quote
I would expect odel to post something like this... although he would be more QQy about it |
Void Echo
Morsus Mihi Aperuitque Imperium
1518
|
Posted - 2013.09.24 11:52:00 -
[77] - Quote
Godin Thekiller wrote:Keri Starlight wrote:- Mountain railgunner: "I'm forced to sit on a mountain in my redline because my tank is crap and CCP refuses to buff it" Well, you're the worst hypocrite ever, you have no problems killing other tankers working their big metal asses hard to help their team, going into the battlefield and living on the edge every single match. Those people are vehicle operators like you, with the same problems, but unlike you they have the guts to bring their crap to the objective and they keep doing their job, no matter how much CCP nerfs their vehicles! And their efforts get randomly and suddenly annihilated (along their vehicles) by your particle cannon. I'm ashamed to share the same category (Tanker) with you. You don't deserved to be called "Tanker", because as soon as you quit driving and supporting you stop being a "Tanker". The appropriate name for you is something that will have me banned for writing it on the forums. - Tower Forgegunner: "I have it hard, good tankers can survive to my Ishukone forge gun if they run away. And some dropsuits can survive up to 3 blast damage!" You have a portable railgun cannon with damage mods and proficiency, 1,875 second charge time, 4 clip size, 2300 raw damage per shot with 2 dmg mods and proficiency (actually outdamages a prototype railgun!!!), no sway, no projectile fall off, no damage fall off... ...and you whine about it! ...AND YOU'RE ON A FRIGGIN' TOWER!!! Infantry can't shoot back, tanks can't shoot back, not only because of the glitched render distance, but because the turret can't tilt that much. You have total control of the map, spamming your crazy weapon like a God's finger from above, killing anything, from infantry to vehicles and installations... and in total safety! The only way to kill you is to snipe you off (which is almost impossible as long as you can take cover and you can laugh to the sniper and ignore him unless he has a Thale) or flying a dropship to your place, which can be destroyed in no time by yourself. Perfect example of this situation in this video: http://www.youtube.com/watch?v=sktAvbnHvE4&feature=c4-overview&list=UUJe8E36GLsS5__3B3SYC0fwAnd some of you justify yourselves because you're "Heavies" and heavy suits are underpowered and need all the help they can get! More hypocrites, you should be ashamed of yourselves, hiding behind your HMG "brothers" or even a ground Forge gunner, nothing to do with your kind. -Both of you redline railsnipers and camping forgegunners pretend to be enemies, instead you should shake your hands one each other for being the worst (insert correct word here) in this game's history. This game would be immensely better without both of you, you're ruining other people's in-game experience and infesting the forums at the same time. CCP won't do anything to stop you, so at least STFU on the forums, because you're ridiculous and rage-inducing for how pathetic you are. (assuming your a lady) I wanna have sex with you. I don't even care that you're a money *****, I just want to **** that amazing mouth of yours
way to be ******* creepy dude.....
this is funnier than when I made a ******** joke a few weeks ago |
Void Echo
Morsus Mihi Aperuitque Imperium
1518
|
Posted - 2013.09.24 11:55:00 -
[78] - Quote
Mejt0 wrote:Wow what a lame thread. Im a rail tanker and fg sniper. You complain about rong range weapon (rail)that is suposed to fire from safe place? What it should be? MAYBE i should drive 50m next to point so you can swarm me, thanks.
But why you complain? You wont kill much infantry bec RENDERING. You can shoot enemy vehicles...but what? You wont destroy enemy hav bec he will drive back in speed of light. Its only good for kill other rail snipers, take down cooldown havs (or these under fire) or make them flee.
FG. I dont know for sure but ccp will make rooftop unplacable...you cant get on them.
im one of the original rail tankers of the game.. I have over a years worth of experience with it...
and honestly, railing up close say about 50 m is not for the average, its easy for me because iv been doing it for a while...
youl get there, just not any time soon lol
also, there are plenty of positions on maps where you can do distance railing without being in the redline. |
Void Echo
Morsus Mihi Aperuitque Imperium
1518
|
Posted - 2013.09.24 11:59:00 -
[79] - Quote
Keri Starlight wrote:Heathen Bastard wrote:yeah, I should take my tank, put the worst kind of turret for my tank type on(shield tank, blasters use WAY too much PG to fit a decent tank alongside the requisite coolants/damage mods), and charge the field so I get ripped in half in 12 seconds(skewing my numbers a bit high here). Or I use missiles, then I get ripped apart in 12 seconds, and laughed at.
or, I sit on a mountain, provide fire support where it is needed(like say onto that enemy tank, who, no matter what gun I'm using will outright murder me in every fight unless I get the drop on him, and he's a poorly fit, crappy driver, or I have significant range on my side) and have the height to revoke enemy air superiority.
Different tools for different uses. Shield tanks are very good for railgun usage as none of their tank mods are useful for a fight, and their lows can be left open via using the "efficient" models to stack mods for heavy burst damage over a decent period of time.
Railguns, thanks to their low track speed and massive range demand to be used from significant range and height as to ensure maximum battlefield control, anything less is pure folly.
so, we have a tank that is very poorly tanked, and hits like a truck. guess how you beat it? hit it once or twice(or use your own and hit him twice before he can even move and he's dead) so it has to hide to regen the 2/3 of it's shield you just took out for the next few minutes. when it comes out again, you hit it again. he'll move, then you take advantage of the time he's not shooting to push. or you keep hounding them until they recall or are killed.
Sorry that I'm not a battlefield derp who'll charge into suicide so you can have the free points you seem to want Do you understand that you're comparing a "tank" to a "turret"? Can't you guys see there is something wrong with that? It's a "vehicle", not an "installation"... Your use of a tank is to sit behind a redline shooting stuff... This game is not "point Blank", for the love of God... ...ok listen, you people win. It's impossible to have a dialogue when you can't (or don't want to) see how much this is broken and why this should not be in a game in first place. I give up. Only one more thing to say: Or I'm the best tanker ever, because I can leave the redline with a railgun Gunnlogi and survive, since you're saying it's such a crazy thing to do... Or you're just hiding behind a wall of lies. Since there is no way I'm such a good tanker, my bet is on the second one. And this is the last thing I have to say to people defending redline tanks.
you do shields and survive? interesting.. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
457
|
Posted - 2013.09.24 12:15:00 -
[80] - Quote
Void Echo wrote:Keri Starlight wrote:Heathen Bastard wrote:yeah, I should take my tank, put the worst kind of turret for my tank type on(shield tank, blasters use WAY too much PG to fit a decent tank alongside the requisite coolants/damage mods), and charge the field so I get ripped in half in 12 seconds(skewing my numbers a bit high here). Or I use missiles, then I get ripped apart in 12 seconds, and laughed at.
or, I sit on a mountain, provide fire support where it is needed(like say onto that enemy tank, who, no matter what gun I'm using will outright murder me in every fight unless I get the drop on him, and he's a poorly fit, crappy driver, or I have significant range on my side) and have the height to revoke enemy air superiority.
Different tools for different uses. Shield tanks are very good for railgun usage as none of their tank mods are useful for a fight, and their lows can be left open via using the "efficient" models to stack mods for heavy burst damage over a decent period of time.
Railguns, thanks to their low track speed and massive range demand to be used from significant range and height as to ensure maximum battlefield control, anything less is pure folly.
so, we have a tank that is very poorly tanked, and hits like a truck. guess how you beat it? hit it once or twice(or use your own and hit him twice before he can even move and he's dead) so it has to hide to regen the 2/3 of it's shield you just took out for the next few minutes. when it comes out again, you hit it again. he'll move, then you take advantage of the time he's not shooting to push. or you keep hounding them until they recall or are killed.
Sorry that I'm not a battlefield derp who'll charge into suicide so you can have the free points you seem to want Do you understand that you're comparing a "tank" to a "turret"? Can't you guys see there is something wrong with that? It's a "vehicle", not an "installation"... Your use of a tank is to sit behind a redline shooting stuff... This game is not "point Blank", for the love of God... ...ok listen, you people win. It's impossible to have a dialogue when you can't (or don't want to) see how much this is broken and why this should not be in a game in first place. I give up. Only one more thing to say: Or I'm the best tanker ever, because I can leave the redline with a railgun Gunnlogi and survive, since you're saying it's such a crazy thing to do... Or you're just hiding behind a wall of lies. Since there is no way I'm such a good tanker, my bet is on the second one. And this is the last thing I have to say to people defending redline tanks. you do shields and survive? interesting..
I don't always...
But that actually makes me better and better.
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Sgt Buttscratch
SLAPHAPPY BANDITS
815
|
Posted - 2013.09.24 12:25:00 -
[81] - Quote
I leave the redline in my rail tanks all the time, my aim is pretty dang good these days. There is only actually 1 map that I redline from, a tank using a high cliff, and range is not a broken mechanic, it is a tactic. Don't like it, learn how to kill him. Theres a way on all maps. |
Void Echo
Morsus Mihi Aperuitque Imperium
1519
|
Posted - 2013.09.24 12:32:00 -
[82] - Quote
Sgt Buttscratch wrote:I leave the redline in my rail tanks all the time, my aim is pretty dang good these days. There is only actually 1 map that I redline from, a tank using a high cliff, and range is not a broken mechanic, it is a tactic. Don't like it, learn how to kill him. Theres a way on all maps.
suicide AV and orbitals is the best way lol |
Void Echo
Morsus Mihi Aperuitque Imperium
1519
|
Posted - 2013.09.24 12:33:00 -
[83] - Quote
Keri Starlight wrote:Void Echo wrote:Keri Starlight wrote:Heathen Bastard wrote:yeah, I should take my tank, put the worst kind of turret for my tank type on(shield tank, blasters use WAY too much PG to fit a decent tank alongside the requisite coolants/damage mods), and charge the field so I get ripped in half in 12 seconds(skewing my numbers a bit high here). Or I use missiles, then I get ripped apart in 12 seconds, and laughed at.
or, I sit on a mountain, provide fire support where it is needed(like say onto that enemy tank, who, no matter what gun I'm using will outright murder me in every fight unless I get the drop on him, and he's a poorly fit, crappy driver, or I have significant range on my side) and have the height to revoke enemy air superiority.
Different tools for different uses. Shield tanks are very good for railgun usage as none of their tank mods are useful for a fight, and their lows can be left open via using the "efficient" models to stack mods for heavy burst damage over a decent period of time.
Railguns, thanks to their low track speed and massive range demand to be used from significant range and height as to ensure maximum battlefield control, anything less is pure folly.
so, we have a tank that is very poorly tanked, and hits like a truck. guess how you beat it? hit it once or twice(or use your own and hit him twice before he can even move and he's dead) so it has to hide to regen the 2/3 of it's shield you just took out for the next few minutes. when it comes out again, you hit it again. he'll move, then you take advantage of the time he's not shooting to push. or you keep hounding them until they recall or are killed.
Sorry that I'm not a battlefield derp who'll charge into suicide so you can have the free points you seem to want Do you understand that you're comparing a "tank" to a "turret"? Can't you guys see there is something wrong with that? It's a "vehicle", not an "installation"... Your use of a tank is to sit behind a redline shooting stuff... This game is not "point Blank", for the love of God... ...ok listen, you people win. It's impossible to have a dialogue when you can't (or don't want to) see how much this is broken and why this should not be in a game in first place. I give up. Only one more thing to say: Or I'm the best tanker ever, because I can leave the redline with a railgun Gunnlogi and survive, since you're saying it's such a crazy thing to do... Or you're just hiding behind a wall of lies. Since there is no way I'm such a good tanker, my bet is on the second one. And this is the last thing I have to say to people defending redline tanks. you do shields and survive? interesting.. I don't always... But that actually makes me better and better.
il add you to my contacts when i log on in an hour |
TODDSTER024
Revive Repair Resupply
132
|
Posted - 2013.09.24 12:44:00 -
[84] - Quote
It's not easy to forge snipe high up in a tower. You're aiming at a pixel. High above is the best way to forge a tank, when they run you can still hit them. Good tanks don't go down quickly, even with a proto forge. |
Void Echo
Morsus Mihi Aperuitque Imperium
1519
|
Posted - 2013.09.24 12:48:00 -
[85] - Quote
TODDSTER024 wrote:It's not easy to forge snipe high up in a tower. You're aiming at a pixel. High above is the best way to forge a tank, when they run you can still hit them. Good tanks don't go down quickly, even with a proto forge.
good foregers don't require a safe place from everyone in the battle to user their weapon. |
CharCharOdell
Shining Flame Amarr Empire
975
|
Posted - 2013.09.24 14:01:00 -
[86] - Quote
It's a complicated issue, but as a non-redline tanker, I have no respect for those that are because I know that if they came out to play, I would win. In pubs, at least. In PC, anything goes.
Rails and forges ain't what they used to be with the rail damage nerf of like 3000pts and the draw distance of 100m. |
CharCharOdell
Shining Flame Amarr Empire
975
|
Posted - 2013.09.24 14:03:00 -
[87] - Quote
TODDSTER024 wrote:It's not easy to forge snipe high up in a tower. You're aiming at a pixel. High above is the best way to forge a tank, when they run you can still hit them. Good tanks don't go down quickly, even with a proto forge.
Are you kidding me? The best forge runners I know are on the ground, rolling in lav and tanks, doing av. Those guys are terrifying because when you see that, you know they're either idiots, or they know what they're doing. |
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