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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
ADAM-OF-EVE
Svartur Bjorn Neo Terra Empire
382
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Posted - 2013.10.03 23:34:00 -
[121] - Quote
first off i was a templar and i really really hated the event.
why: well the idea was great, the implementation was poor.i spent most of the event trying to grind isk so i could spend all those sp you gave me to start with.
however i think the idea was great for a few reasons and i think these reason could be transfered onto multiple different types of events. with a few tweaks to that event we can apply this to others like below
1) supply everyone with a new character for the event then remove it when it finishes. 2) give all these new characters with bpo's - you lose nothing so are free to enjoy the event fully without worrying about loss.you can however buy stuff to augment your build 3) give everyone the same amount of sp pre loaded on the new character into specific roles for the event. 4)no need for starter isk now as the sp is pre used. 5) isk and sp earned during the event on that character is transfered to the character of choice on that account when the event character is removed.
if we apply this to say:
tank event -
everyone gets a new character skilled in driving a racial tank of their choice with weapons and tank module skills for that specific type of tank. they also get bpo's for those specific items.
etc etc
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jerrmy12 kahoalii
Onslaught Inc RISE of LEGION
57
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Posted - 2013.10.08 09:51:00 -
[122] - Quote
CCP Eterne wrote:Hello DUSTies, DUSTettes, and those in between. The DUST 514 Community Team has been running events for several months now and we've been monitoring your feedback in threads across the forums, but now we want to collect your thoughts in one location. We want to hear what you've liked about previous events, what you've hated about them, and what you want to see in the future.
Just a few ground rules to start off: [list=1]
Please try to be constructive. If you really, really hated, say, the Templar Manhunt we want to know that. But we also want to know WHY.
Similarly, if you really liked an event, we want to know why as well.
Shoot for the moon with your suggestions for future events, but be aware that certain things aren't feasible in the short or long term. If you really, really want an event where you get to fight against a 60-me
change october event to double sp NOT double wp, 9K sp extra for 3 fights a day is nothing |
Lanius Pulvis
Osmon Surveillance Caldari State
13
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Posted - 2013.10.10 14:41:00 -
[123] - Quote
As someone just learning to play as a Scout/infiltrator, I think it would be cool if there were a class/role dependent reward. Say for a Scout, X number of matches with X number of hacks in one life. By this I mean, if it's 20 hacks, you get 19 then die, it resets and you try again. You would have to be leveled into Scout suits and wearing one as well. Then make the reward make sense for the play style...maybe 50 advanced level profile dampeners hacked for use at any level.
Have events running for the other suit and skill classes at the same time with commensurately fitting rewards. And keep in mind that someone who plays regularly as a Heavy has little use for something like an enhanced light damage modifier. Maybe some others could weigh in with fitting goals/rewards for the other classes?
Thank you for soliciting the input. |
Bojo The Mighty
Zanzibar Concept
2177
|
Posted - 2013.10.10 18:02:00 -
[124] - Quote
Feedback: Rewards
Rewards are always good but they should really either be in very high quantity or quality. The Kamieras objective wasn't that great because the rewards were not enticing. However step back in time, to the Triple SP event, the Double ISK, the Quafe event, those were all really good reasons to participate. The current FW Event is "alright". The rewards are nothing special but the fact is that there are plenty, there are rewards for Caldari Assaults, Amarr and Minmatar Logistics, even Gallente Scouts. So the fact that we can in essence pick our reward is excellent.
- - -
Ok now that is out of the way I would like to add a little detail to my earlier suggestion "Serpentis Search & Find" because I wrote very little.
Basically a new loot table needs to be introduced, one that includes the ScR, Plasma Cannon, Flaylock, Nova Knives, Laser Rifle, and more Equipment (Repair tools, Active Scanner, Nanohives, Nanite injectors, etc)
The back story that I neglected should involve the R&D Corporation Serpentis. Serpentis is a Biotech R&D company though, making boosters. I don't foresee CCP awarding boosters to anyone, so just stick to gear. Basically Serpentis had some "trouble" and had to drop the loot and make a run. The mercenary's job is to secure it. You can play for Serpentis corporation or the Gallente Federation (prosecutors). It would be under "Other Contracts" and like FW you would be able to pick a side. Side's do not matter in terms of reward but affect the outcome of the story.
If you would like Serpentis to get away with the Loot, you would choose Serpentis. If you would like the Gallente to secure the loot and thus aid the Federation's pursuit of Serpentis, you would choose the Federation.
The rewards would be simple. Introduce a lot more quantity of Loot, at least 2 per game and maybe averaging out at 3-4 per game. Again introduce the gear that is not currently available for salvage. |
Johnny Guilt
Algintal Core Gallente Federation
303
|
Posted - 2013.10.10 20:20:00 -
[125] - Quote
Most events aside from caldari prime event have been lukewarm for me i cant even remember anyother events that compared to the scale and impacted to the players eyes than caldari prime, where you actually FELT the event as you played,it wasnt just something to have organized through crowd control through rewards(current event) or only felt by the few lucky enough to experience it(Templar event characters)
The current event though on paper seems like a big deal when backed by lore but to me is an illusion, just the same matches we fought countless times,and though the rewards have some appeal, i cant say id play more FW just for afew shiny tech toys i can already buy in the market.There also the conundrum of if i want something in another faction that isnt in the one i really want to fight for, it would go against my alliances if i fought for them;in short the rewards as they are set up, get in the way of what you want to do/who you want to play for. |
Sana Rayya
WASTELAND JUNK REMOVAL
247
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Posted - 2013.10.14 18:47:00 -
[126] - Quote
A straight up double/triple SP event would be ideal for the first half of November. October's events were pretty terrible in terms of bonus SP, and as far as I can tell I haven't been rewarded at all for first victory (unless this will be awarded after October)? |
Lanar Korras
Storm.Fighters
0
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Posted - 2013.10.15 09:05:00 -
[127] - Quote
I'd very much like to see events to encourage players to work as a team. Double SP whenever your team wins the battle might do the trick. |
Shion Typhon
Intara Direct Action Caldari State
309
|
Posted - 2013.10.18 23:57:00 -
[128] - Quote
CCP Eterne wrote:Hello DUSTies, DUSTettes, and those in between. The DUST 514 Community Team has been running events for several months now and we've been monitoring your feedback in threads across the forums, but now we want to collect your thoughts in one location. We want to hear what you've liked about previous events, what you've hated about them, and what you want to see in the future.
1) In general the reward conditions for your events are waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay too complex with tiers and calculations of win loss ratios and all sorts of stuff I really can't be bothered with. I just want to have fun, not break out a spreadsheet to determine my best course of action, I keep that for my industrial character in EVE.
There was one event a while back where I had to read the preconditions like 4 times and still only partly understood how I could benefit.
2) Your rewards are also too binary. "Reach this ridiculous impossible goal that requires playing for 5 days without sleep and win 10 billion ISK!!" .... "Reach 98% of the intended goal target and win .... nothing!" Break them into quarters or something. That might seem "soft" to hardarses but I'm playing a game here ... fun, remember, engage is spelt differently to enrage though I can see the similarity. |
BAMM HAVOC
Carbon 7 CRONOS.
92
|
Posted - 2013.10.21 10:56:00 -
[129] - Quote
here is an idea, how about a Xmas type thing they do in eve....where all you do is fire snow balls at each other |
Zero Roamero
NaphBlade
15
|
Posted - 2013.10.22 00:19:00 -
[130] - Quote
Spectator Mode would be nice. MAybe somebody would prefer to watch one than join one. |
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Iskandar Zul Karnain
Hellstorm Inc League of Infamy
2022
|
Posted - 2013.10.22 04:17:00 -
[131] - Quote
Bumping for Double SP week. |
Zero Roamero
NaphBlade
15
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Posted - 2013.10.22 16:20:00 -
[132] - Quote
Iskandar Zul Karnain wrote:Bumping for Double SP week.
NO.
x50 SP Week. |
bear90211
Nyain San Proficiency V.
31
|
Posted - 2013.10.29 18:46:00 -
[133] - Quote
Event: how about a week to make some goals, sorta like the kamira and mordus, but make it harder, like, kill 250 enemys, kill 35 tanks, destroy 75 installations, and be the top player of the game 10 times. make some good rewards, maybe a 30 day omega of both types, 100 freeADV/PRO suits and weapons maybe 5 officer weapons 20 AURUM madrugars and gunnlogis, and 30 LAV's 5 million ISK double ISK for the entire week, (earning in game) double or triple SP week with the event. these are just some recomendations, please take this if you like the ideas! |
Anoko Destrolock
Cerberus Covenant Colective
14
|
Posted - 2013.10.31 16:42:00 -
[134] - Quote
Event idea The end of November killing event looks awesome Expand this idea to vehicles after 1.7 is released and any issues are smoothed out
20% chance to salvage any vehicle hull that YOU destroy. 10% chance to salvage modules and turrets. This would incorperate infantry Half of the above reward for vehicle kill assists. 1 pro turret for 20 kills with adv turret 1 adv turret for 15 kills with basic turret 1 hull for every 10 kills with pro turret of the same vehicle u killed with
Note: the actual values would need a rework based on 1.7 prices
Larger risk should mean larger gain OR give the adv users the largest gain to prevent proto stomping. All the event so far are infantry based Make a vehicle event that incorperates infantry after the rebalance to show that ccp has an interest in vehicles and making them fun |
Anoko Destrolock
Cerberus Covenant Colective
14
|
Posted - 2013.10.31 16:57:00 -
[135] - Quote
Event: Anti-proto stomping
Rewards for killing players who have a better suit or weapon People often complain about top corps proto stomping and gear advantages Put skill to the test and reward those who outplay the wealthy
Rewards 1 suit of the enemy's tier for 5 kills using a suit 1 tier lower 2 suits of the enemy's tier for 5 kills using a suit of 2 tiers lower
So if I kill 5 enemies in adv suits and I'm using an assault c-1 basic suit I would earn 1 assault c-1 series adv suit
Something similar could be done with weapons |
Anoko Destrolock
Cerberus Covenant Colective
14
|
Posted - 2013.10.31 17:10:00 -
[136] - Quote
I'd like to see an event where you are rewarded with part of what you destroy (like in PC) but for pub matches. This should be rewarded whether your team wins or looses. I don't see any reason this would hurt the game. If anything, it would encourage players to participate more and kill/destroy more stuff
I'd recommend distributing the rewards based 50% on WP and 50% on what that player killed. So if I kill 2 proto guys and you kill 2 mlt guys, I have a slightly better chance of getting better rewards
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shaman oga
Nexus Balusa Horizon
885
|
Posted - 2013.11.06 11:40:00 -
[137] - Quote
I would like you to make simple events like you have said. November events are good in general, what i don't like is how you insert bitter pills in events. Why tripling only wp? I wonder what will you do in the next events.
CCP KEEP IT SIMPLE!!!!
If you say 3x SP it should be 3x SP not 3x WP.
"Just another piece of duct tape"
Equality Event
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SmokeyJay KillaKush
Namtar Elite Gallente Federation
0
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Posted - 2013.11.06 22:24:00 -
[138] - Quote
So being new to dust, but not to fps games, this supposed triple sp event has not tripled anything... I see the weekly bonus sp cap has tripled, but the sp I get per match is the same as I was getting before... I am having a HARD time getting 4k sp. I guess I have to play 35 hours or more this week to hit this cap... Nice way to take care of new players and turn them to the other new games out there like ghost warrior and gta5..... Not having more options of game types with suit/wp/sp limits means I get to go out and boost some proto wearing yahoo's ego with nothing but time on their hands. There HAS to be more options for new people to get up to speed, the battle academy was 1 game for me and I got 1400 wp and was thrown into proto level matches with militia gear. I spent my sp on getting the gek38 and enhanced armor just so I can get wasted by a sub machine gun straight up. There really needs to be matches that are only for militia, then standard, then advanced, then proto level is the holy grail of matches, and if people in militia want to brave it out and donate in the proto level, then by all means let them, but to not have that option is going to be this games downfall. Final note is I know it is not my playing skill because some of the players running in squads in the battle academy matches were names like fggglajsj and other random isk farming names, and the fact that I was 19 kills and 2 deaths and took on 3 at a time more than once that were the opposing teams biggest wp winners means I cannot be that bad. |
BLASTO DISCO
REAPERS REPUBLIC
0
|
Posted - 2013.11.08 17:14:00 -
[139] - Quote
How about rewards geared for new players who do not have 8 to 60 mil sp. Someone said it earlier that killing suits higher up gets you higher rewards. Also how about a TRUE triple sp event where if you normally get 3 to 4k , then give 9 to 12k sp. |
deepfried salad gilliam
Sanguine Knights
176
|
Posted - 2013.11.27 20:28:00 -
[140] - Quote
Events that encourage use of not do used items
Christ is lord
Sanguine knights , open recruitment, join now.
Even salads taste good deepfried..mmm grease
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DJINN Morbid
SVER True Blood Public Disorder.
7
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Posted - 2013.12.02 16:36:00 -
[141] - Quote
Please bring back something like the caldari prime event. I LOVED the sky effect it was truly amazing. THANK YOU. Your friendly neighborhood DJINN. |
Templar XIII
Sanmatar Kelkoons Minmatar Republic
13
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Posted - 2013.12.02 22:42:00 -
[142] - Quote
So, my take on events:
Start them with EVE players interaction. As with Incursions, now the system of ERAM is under siege, but much different than any other siege before. The Sansha's nation, already assumed to have invaded Jove space, are after the combined knowledge of Arek'Jaalan and try to infiltrate, if necessary sack and siege Site One. This siege will NOT retract or vanish on its own after a certain time, is much stronger than the other incursions before and needs the combined effort of many a capsular to wear down. What prizes can be recovered from it is all up to CCPs imagination, but some of the items to be put to use to triumph over the Sansha's Nation will have to be procured in wormspace, which will make the task to win this even more daring, and will be invigorating for wormhole life and PVP, general Minmatar space traffic and PVE alike.
Once the Sanshas Main hub has been damaged beyond repair it will come crashing down to the planet's surface it was orbiting before.
Here the mercenaries come into play, and their chance to win prizes. The crash site will give the chance to once again include weather conditions as we witnessed before in the battle for Caldari Prime, as the brave mercenaries fight their way to the entryways of the labyrinthine innards of the crashed structure.
The downed Main hub will harbor NPC Drones and strange Sansha-borne Man-machine abominations to fight against. Doors will be retractable some of the smaller ones even destroyable if enough firepower is being applied (hello Forge Gun!), but most have to be hacked, which will not be easy, as they harbor an inherent counter hack mechanism, which will take at least one extremely skilled hacker with the right equipment or multiple hackers of medium skill and equipment. These doors can be hacked open or closed, they even have to, as again other doors will need others to be open or closed in a certain pattern to be openable at all, which will give much reason for testing and chokepoints to fight over and defend ;) Again other doors will trigger explosives planted if not enough or too unskilled teams hack them open.
But what about the prizes? This can be anything from vanity items and customizations for the mercenaries' quarters to parts for pet drones which can be puzzled together and bestow extra shields, armor repair, firepower, scan radius or precision or hacking power from a safe distance, albeit much weaker than any mercenary if it came to a 1vs1, deployable as squad commands would via command wheel interface. These drone puzzles and other loot from the wreck will have to be carried to a supply depot or similar to be transferred to someone's own assets, and will be lootable from any other mercenary killed, which will make for a nice little capture the flag.
Other ideas for prizes would be prototype and officer weapons, maybe even officer suits in very small quantities along with medals of honor bestowed by the NPC or player corporation a mercenary is part of, lootable/capturable as well.
Aside from hacking and defending doors, looting chests, laboratories, drones and corpses. the whole Main hub's power core will have to be shut down in an concerted mercenaries' effort to keep it from powering the structure's self reassembly/repair, where failing this task would have the reinstitution of the whole incursion as a consequence, all believed gained prizes and dear drone pets gone fem mercenaries and capsuleers alike, as their code has been overriden and them called back to Sansha's Mothership. All that's left are the medals, now dumb and hollow in light of concerted failure, but a new chance awaits to finally triumph over Sansha and his minions. Having friendly fire enabled will make this conflict of team objective (shut down power core and drone production centre plus win over enemy mercenaries plus gaining and securing corp or/and capsular prizes) vs. personal objective (salvaged drone parts from drone production centre) even more candid.
As a sidenote, some of the items to be retrieved by mercenaries might be useful to capsuleers only [even ground war won capsuleer's captains quarters customizations], and can be won to their shared corporation inventory to be thus distributable to other capsuleers, which could tighten the bond between those fighting on the ground and those above.
As expectable, many a mercenary might not have gotten all drone puzzles together in that event, be it because the drop rate is set rather low or he just joined the event very late, and would like to complement his still incomplete collection of pet drones, and he can, the next time another event like this is being issued: in about half a year later, not earlier, as shorter intervals for such big events would only devalue the prizes gained. |
CR0NIC0S
Seituoda Taskforce Command Caldari State
0
|
Posted - 2013.12.04 08:49:00 -
[143] - Quote
What I would really like to see is a cloaking device as a dropsuit module, something you can turn on and off. Predator style |
nor asha
Turbo Bros inc.
51
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Posted - 2013.12.06 01:20:00 -
[144] - Quote
hey cmdr wang are you still at the company? |
Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
34
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Posted - 2013.12.11 11:47:00 -
[145] - Quote
your dev event sounds fun, but seriously, how are 20,000 people suppose to play you guys for the extra sp?
I liked the 3x weekly cap event with double sp per match. My time was spent well capping completely out. (which i normally cap out in 1 day anyways, leaving the rest of the week to be boring)
The 3x your wp top 3 battles event was fun, but needs to be buffed, as thats roughly only 63k-75k extra sp a week, only double your passive sp earnings. (not worth it)
The black eagle event......meh won't even attempt to explain how furious that made me.
FW event was fun, but you have to have a hardcore squad to win 60%+ of your battles during an event like that, and just pray you don't get blueberries on your team or your boned. The rewards were nice, but could have more flexibility other than GALLANTES ONLY GET SCOUT **** (just as an example, because you guys gotta know theres at least 3 suit types for each race, so a choice of which category of rewards you might want would be nice, such as assault gear, logi gear, scout gear, heavy gear)
other than that....it's been fun |
Acturus Galaxy
Lo-Tech Solutions Ltd
299
|
Posted - 2013.12.14 11:25:00 -
[146] - Quote
How about an event called "Back to the basics"
You will have to run starter fits only and special matches should be setup for the event. Have starter fits for each or special fits for each faction with the matching racial rifles. An event where it will be pure Gallente, Matari, Caldari or Amarr starter fits on each team. The fighs will be be fairly even and really test each factions technology against the other factions.
Reward could be some special faction gear with colors and faction logo. You can wear these in the warbarge to prove you are a champion of your faction. |
Timothy Reaper
WASTELAND JUNK REMOVAL Top Men.
606
|
Posted - 2013.12.16 08:02:00 -
[147] - Quote
LAV Destruction Derby
Team structure:
Teams consist of two people (a driver and a gunner), plus one backup player. The team with the most kills wins. In the event of a tie, the team with the most warpoints is the winner.
Event structure:
Each round of this event consist of ten teams, friendly fire on. The five best move on to the next round, seven rounds total.
Any LAV/module/turret combination is allowed.
You are allowed to carry your backup player in your LAV to take the place of a downed driver/gunner.
You are allowed to kill any contestant not in a safe zone, but all kills must be made with a vehicle or turret.
Two 'safe zones' are set up to allow teams to pick up downed team mates, reload vehicle ammo, call in new vehicles and repair existing LAVs.
Optionally, CCP could hire (with ISK or goodies) players to record and upload the matches to YouTube.
Killing cameramen or people in the safe zones will result in immediate disqualification. Killing with anything other than a vehicle is also grounds for disqualification.
Prizes
1st place: 10 not yet released vehicles. 10 specialty LAVs with built in module(s) - armor repair, scanning, etc. 10 standard LAVs 2 30-day Omega Boosters - 1 active, 1 passive 100 million Isk
2nd place: 10 specialty LAVs with built in module(s) - armor repair, scanning, etc. 10 standard LAVs 2 30-day Omega Boosters - 1 active, 1 passive 75 million Isk
3rd place: 5 specialty LAVs with built in module(s) - armor repair, scanning, etc. 10 standard LAVs 1 passive 30-day Omega Booster 50 million Isk
Runners up (everyone who makes it to the final round): 10 standard LAVs 1 passive 30-day Omega Booster 20 million Isk
*notes: Not yet released vehicles refers to new vehicles (like bikes or APCs, not existing vehicles with stat adjustments) when they are ready to be on the market, but have yet to be added. All vehicles have no prerequisite skills. Prizes are per player. Concept based on a PC match we had with ContraBanJoe and PRO.
Never argue with stupid people, they will drag you down to their level and then beat you with experience.
Mark Twain
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Timothy Reaper
WASTELAND JUNK REMOVAL Top Men.
606
|
Posted - 2013.12.16 08:08:00 -
[148] - Quote
Timothy Reaper wrote:LAV Destruction Derby
Team structure:
Teams consist of two people (a driver and a gunner), plus one backup player. The team with the most kills wins. In the event of a tie, the team with the most warpoints is the winner.
Event structure:
Each round of this event consist of ten teams, friendly fire on. The five best move on to the next round, seven rounds total.
Any LAV/module/turret combination is allowed.
You are allowed to carry your backup player in your LAV to take the place of a downed driver/gunner.
You are allowed to kill any contestant not in a safe zone, but all kills must be made with a vehicle or turret.
Two 'safe zones' are set up to allow teams to pick up downed team mates, reload vehicle ammo, call in new vehicles and repair existing LAVs.
Optionally, CCP could hire (with ISK or goodies) players to record and upload the matches to YouTube.
Killing cameramen or people in the safe zones will result in immediate disqualification. Killing with anything other than a vehicle is also grounds for disqualification.
Prizes
1st place: 10 not yet released vehicles. 10 specialty LAVs with built in module(s) - armor repair, scanning, etc. 10 standard LAVs 2 30-day Omega Boosters - 1 active, 1 passive 100 million Isk
2nd place: 10 specialty LAVs with built in module(s) - armor repair, scanning, etc. 10 standard LAVs 2 30-day Omega Boosters - 1 active, 1 passive 75 million Isk
3rd place: 5 specialty LAVs with built in module(s) - armor repair, scanning, etc. 10 standard LAVs 1 passive 30-day Omega Booster 50 million Isk
Runners up (everyone who makes it to the final round): 10 standard LAVs 1 passive 30-day Omega Booster 20 million Isk
*notes: Not yet released vehicles refers to new vehicles (like bikes or APCs, not existing vehicles with stat adjustments) when they are ready to be on the market, but have yet to be added. All vehicles prizes have no prerequisite skills. Prizes are per player. Concept based on a PC match we had with ContraBanJoe and PRO.
Never argue with stupid people, they will drag you down to their level and then beat you with experience.
Mark Twain
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akira 1999
The Unholy Legion Of DarkStar DARKSTAR ARMY
0
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Posted - 2013.12.22 09:21:00 -
[149] - Quote
ideas for events eh?...
1) well I would like to see the PVE content, yes I know its a ways off yet
2) well in eve there are hmm 1000+ systems with 50000+ planets that we can fight on... what about the thousands of stations in space??.. not to mention the 1000's of player owned stations.. so why not allow us mercs to go in and invade the POS? have it as an option to infiltrate a reinforced POS and steal it against either NPC's or better yet mercs hired by the POS owners
3) titans and mother ships... very large ships that should be vulnerable to small groups of mercs with drop links and eve support to get in and take over key areas.. if the engineering, command deck and finally the capsuleer can be taken over the ship can then be taken.
4) new ghost sites on planets, like the new ones in space these would hold new blueprints (max 10 copies or some other acceptable number). the sites would pop up in the special events portion of the battle finder. and only last say 30 mins before it disappears.
once the site is started a failsafe device begins a non broadcasted countdown, when the countdown completes the site blows and all items in the site is destroyed along with anyone inside ( yes if you are in the site hacking into a system to get the blueprints and the bomb goes off you die and the blueprints are destroyed)
the only way to get the items out it to invade the site, hack a number of systems which unlocks the mainframe.. get blueprints and get back to an extraction point before it blows.
would be a ambush/skirmish mix where team work, speed and some luck get you access to the new gear.
ohh and the new gear would be pirate faction weapons, suits vehicles and equipment. so you could maybe get serpentis dropships, guristas nanohives, repauir tools explosives etc., blood raider weapons (bonus blood letting damage over time (XXX points per second for xxx amount of time) then toss in mordus legion gear, sisters of eve etc.
ohh and this would be limited to a max of 6 per team with up to 4 teams going for the gear.. say with 30-50 spawns max
once the site is either done or it times out... there is a random delay until the next spawning of a site.. anywhere from 15 mins to hours between sites. or again some other option to keep balance in the game. |
Beld Errmon
The Southern Legion The Umbra Combine
1173
|
Posted - 2013.12.27 03:38:00 -
[150] - Quote
Events during key holiday periods isn't really cool or fair, players that have families and responsibilities miss out. |
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