Pages: 1 2 3 4 5 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Burntface man112
Onikanabo Brigade Caldari State
17
|
Posted - 2013.08.31 04:50:00 -
[1] - Quote
AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places... |
Leovarian L Lavitz
Better Academy.
567
|
Posted - 2013.08.31 04:51:00 -
[2] - Quote
AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! |
Burntface man112
Onikanabo Brigade Caldari State
17
|
Posted - 2013.08.31 04:53:00 -
[3] - Quote
Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! your an idiot, the bullets made contact with you body because i pointed it at your body.... while flaylock or MD i just gotta aim at your shoes and miss several times but you will still die.... |
Burntface man112
Onikanabo Brigade Caldari State
17
|
Posted - 2013.08.31 04:57:00 -
[4] - Quote
Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! You are aware that AR are in every Shooter in history right, as a matter of fact in real life too.... So how is a weapon which is the most commonly understood weapon be not skillful when everyone understand precision is key to skillful shooting... |
Thumb Green
Novashift
357
|
Posted - 2013.08.31 04:59:00 -
[5] - Quote
To be fair, when not used in CQC the MD does require a slight bit of skill but that skill is simply getting used to the firing arch and the travel time at various distances. However most don't use it that way; most just hop around like a jack rabbit 1-15 meters away from you while shooting in the direction of your feet. |
Henchmen21
Planet Express LLC
166
|
Posted - 2013.08.31 04:59:00 -
[6] - Quote
They require the basic human motor skill of hand eye coordination that is all. |
Burntface man112
Onikanabo Brigade Caldari State
17
|
Posted - 2013.08.31 05:01:00 -
[7] - Quote
Henchmen21 wrote:They require the basic human motor skill of hand eye coordination that is all. basic which is the key word |
Leovarian L Lavitz
Better Academy.
567
|
Posted - 2013.08.31 05:02:00 -
[8] - Quote
Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! You are aware that AR are in every Shooter in history right, as a matter of fact in real life too.... So how is a weapon which is the most commonly understood weapon be not skillful when everyone understand precision is key to skillful shooting... No need for precision, just swipe away! It's so easy mode even the basic starter suits come with it fitted. I'm ashamed of myself whenever I got from my scrambler pistol doing about 12/0 and pick up the easy-I-WIN-button AR and knock out a 22 kdr. It's so easymode even YOU can use it :D |
Burntface man112
Onikanabo Brigade Caldari State
17
|
Posted - 2013.08.31 05:04:00 -
[9] - Quote
Leovarian L Lavitz wrote:Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! You are aware that AR are in every Shooter in history right, as a matter of fact in real life too.... So how is a weapon which is the most commonly understood weapon be not skillful when everyone understand precision is key to skillful shooting... No need for precision, just swipe away! It's so easy mode even the basic starter suits come with it fitted. I'm ashamed of myself whenever I got from my scrambler pistol doing about 12/0 and pick up the easy-I-WIN-button AR and knock out a 22 kdr. It's so easymode even YOU can use it :D lmao yes i can use it because it so easy than i point and shoot your body... but MD and flaylocks are godmode easy since i dont even need to point at your body to get the hit i just gotta shoot your feet 2 meters away from you.... |
Burntface man112
Onikanabo Brigade Caldari State
17
|
Posted - 2013.08.31 05:06:00 -
[10] - Quote
Burntface man112 wrote:Leovarian L Lavitz wrote:Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! You are aware that AR are in every Shooter in history right, as a matter of fact in real life too.... So how is a weapon which is the most commonly understood weapon be not skillful when everyone understand precision is key to skillful shooting... No need for precision, just swipe away! It's so easy mode even the basic starter suits come with it fitted. I'm ashamed of myself whenever I got from my scrambler pistol doing about 12/0 and pick up the easy-I-WIN-button AR and knock out a 22 kdr. It's so easymode even YOU can use it :D lmao yes i can use it because it so easy than i point and shoot your body... but MD and flaylocks are godmode easy since i dont even need to point at your body to get the hit i just gotta shoot your feet 2 meters away from you.... We can run in circles about this buddy but which is easier?? shooting directly at your body, or shooting 2 meters away from your body and still hitting you....... please tell me you have the common sense to give the correct answer |
|
Zero Harpuia
Turalyon 514
754
|
Posted - 2013.08.31 05:36:00 -
[11] - Quote
Burntface man112 wrote:Burntface man112 wrote:Leovarian L Lavitz wrote:Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! You are aware that AR are in every Shooter in history right, as a matter of fact in real life too.... So how is a weapon which is the most commonly understood weapon be not skillful when everyone understand precision is key to skillful shooting... No need for precision, just swipe away! It's so easy mode even the basic starter suits come with it fitted. I'm ashamed of myself whenever I got from my scrambler pistol doing about 12/0 and pick up the easy-I-WIN-button AR and knock out a 22 kdr. It's so easymode even YOU can use it :D lmao yes i can use it because it so easy than i point and shoot your body... but MD and flaylocks are godmode easy since i dont even need to point at your body to get the hit i just gotta shoot your feet 2 meters away from you.... We can run in circles about this buddy but which is easier?? shooting directly at your body, or shooting 2 meters away from your body and still hitting you....... please tell me you have the common sense to give the correct answer
The AR is NOT a precision weapon, it is a spray weapon. It may not be an AOE weapon but it still requires little to no skill to hit with it. If it was being used properly, the Mass Driver WOULD require far more skill to hit with at the medium range it is intended for. |
Thurak1
Psygod9
87
|
Posted - 2013.08.31 05:47:00 -
[12] - Quote
Honestly the AR is not a skilled weapon. Its not as easy as a mass driver but its still not a skilled weapon. Sniper guns sure are but i wish they had to account for wind and bullet drop. |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
657
|
Posted - 2013.08.31 05:53:00 -
[13] - Quote
I'd like to see you hit a moving target at a slightly higher elevation from 50 yards with an MD. |
Tupni
Capital Acquisitions LLC Public Disorder.
37
|
Posted - 2013.08.31 06:05:00 -
[14] - Quote
Thurak1 wrote:Honestly the AR is not a skilled weapon. Its not as easy as a mass driver but its still not a skilled weapon. Sniper guns sure are but i wish they had to account for wind and bullet drop.
Back in the beta, there was a test Sniper Rifle you could buy that had a physics system. I never sniped enough to get around to messing with it myself, but some people thought it was fun; mostly it was considered a hassle I think. Sort of like how dropships are now flying bricks that seldom see any meaningful use versus the fun helicopters they used to be. |
AnALogginS
S.e.V.e.N.
102
|
Posted - 2013.08.31 06:08:00 -
[15] - Quote
MD is for losers |
AnALogginS
S.e.V.e.N.
102
|
Posted - 2013.08.31 06:10:00 -
[16] - Quote
Tallen Ellecon wrote:I'd like to see you hit a moving target at a slightly higher elevation from 50 yards with an MD.
Who cares about that? What about when theres 2 or 3 of them right in front of you? |
Leovarian L Lavitz
Better Academy.
572
|
Posted - 2013.08.31 06:11:00 -
[17] - Quote
AnALogginS wrote:Tallen Ellecon wrote:I'd like to see you hit a moving target at a slightly higher elevation from 50 yards with an MD. Who cares about that? What about when theres 2 or 3 of them right in front of you? 2 or 3 ARs? You are probably dead. |
Morathi III
Red and Silver Hand Amarr Empire
211
|
Posted - 2013.08.31 06:12:00 -
[18] - Quote
Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places... This is your definition of skill? Accuracy only? Lol to this |
Auld Syne
Vherokior Combat Logistics Minmatar Republic
83
|
Posted - 2013.08.31 06:16:00 -
[19] - Quote
Thurak1 wrote:Honestly the AR is not a skilled weapon. Its not as easy as a mass driver but its still not a skilled weapon. Sniper guns sure are but i wish they had to account for wind and bullet drop. Sniper guns!? Did you really just say Sniper Gun?
Get out, I should flag your post as offensive as well. |
Zero Harpuia
Turalyon 514
754
|
Posted - 2013.08.31 06:35:00 -
[20] - Quote
Tupni wrote:Thurak1 wrote:Honestly the AR is not a skilled weapon. Its not as easy as a mass driver but its still not a skilled weapon. Sniper guns sure are but i wish they had to account for wind and bullet drop. Back in the beta, there was a test Sniper Rifle you could buy that had a physics system. I never sniped enough to get around to messing with it myself, but some people thought it was fun; mostly it was considered a hassle I think. Sort of like how dropships are now flying bricks that seldom see any meaningful use versus the fun helicopters they used to be.
Awh they got rid of the Experimental Rifle? That makes me so sad :c They should have made it an AV tool or something so that people would use it, a Anti-Materiel level Sniper to reward those who chose to throw themselves to physics. They really need to bring it back once they fine tune the hit detection and rendering issues. |
|
Delta 749
Kestrel Reconnaissance
1893
|
Posted - 2013.08.31 06:46:00 -
[21] - Quote
Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit!
That also applies to the SMG, HMG, assault scrambler rifle, laser rifle, large and small blaster turrets, and in the future likely the magsec smg and a possible assault variant of the combat rifle and rail rifles
So quit being salty just because you were killed |
Zero Harpuia
Turalyon 514
755
|
Posted - 2013.08.31 06:55:00 -
[22] - Quote
Delta 749 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! That also applies to the SMG, HMG, assault scrambler rifle, laser rifle, large and small blaster turrets, and in the future likely the magsec smg and a possible assault variant of the combat rifle and rail rifles So quit being salty just because you were killed
I'd argue the point with the LR as it does pitiful damage if you don't focus well on your target. The AR shoots projectiles, each with a set amount of damage, while the LR has a more Damage over Time effect. Furthermore, the LR WILL overheat and bite you, but you need to get it near overheat before it has decent output. The HMG and SMG are similar to this as they have far lower damage per bullet than the AR and an actual dispersion cone, enduring that not all bullets hit no matter how well you aim. The AScR also has the dispersion cone, and will overheat if you fire it like an AR without diving it a moment to rest. As for the Turrets the Small is like the H/SMG, and the Large like the AScR if it did immense damage per shot. |
Rusty Shallows
Black Jackals
316
|
Posted - 2013.08.31 07:04:00 -
[23] - Quote
Burntface man112 wrote:Henchmen21 wrote:They require the basic human motor skill of hand eye coordination that is all. basic which is the key word Hand-eye coordination in Dust 514 is through the use of a controller or keyboard, not a digital weapon. Therefor all weapons are ether OP or UP together since there is little difference in movements. Finally we all win or lose as one. Oh happy day. |
Breakin Stuff
Goonfeet Top Men.
1260
|
Posted - 2013.08.31 07:10:00 -
[24] - Quote
Skill is defined by effective employment of combat arms in the field.
If you can go 22/0 with an AR it's skill.
if you go 22/0 with a mass driver it's still skill.
But somehow if you accomplish the second feet it means you were abusing the "Noobtoob"
Shut up and get out. Arguments like this are idiotic and depend on the premise that the weapon is the only factor in the game. Anyone who believes that has a bright future in goonfeet. Our 10 mil Spy insurance fee is quite generous. |
Justin Tymes
Dem Durrty Boyz Public Disorder.
365
|
Posted - 2013.08.31 07:28:00 -
[25] - Quote
The Mass Driver is the epitome of the phrase " A minute to learn, a lifetime to master", because maining the MD requires you to always manage your optimal range. The MD is the most affected by elevation; your weapon gets a hell of alot better, or a hell of alot worse even with slight elevation differences. Knowing exactly where to shoot above 25 meters without wasting shots is important, especially as a Logi, since you die after 6-8. Then there are the blindshooting tactics to avoid snipers and in PC placing your shots where your allies aren't harmed by them(Assault MD especially)
The MD takes more skill to survive, especially the Assault and Breach. You may can get by with the standard alot of situations, but with the Assault and Breach you're in optimal, or you suck.
Honesty though, skill doesn't matter, weapon balance does. You can complain about getting killed by Ryu's Hadoken spam, good players beat them. |
SGT Garrisson
T.R.I.A.D
67
|
Posted - 2013.08.31 07:52:00 -
[26] - Quote
doesn't matter what weapon i use it still bloody misses even when i'm shooting an afker lol
well not quite that bad but it still sucks AR skilled weapon unskilled weapon u could argue about this forever
me i just find all weapons a pain in the arse tracking a red dot is terrible atm ( regardless of settings and no its not my internet)
people use AR as spray and prey because the hit detection sensitivity are still wonky i get more headshots hip firing with crosshairs slightly high on the red dot than i do with a sniper rifle
as for AR verses MD its a pain more times than i can count ive been within 5 meters of a md welding red dot for him to shoot 3 rounds at my feet killing me but taking no damage himself if i recall spalsh radius of md is 5.5
my ar rounds do actually have to hit him directly he can just shoot the ground not caring where he aims |
Charlotte O'Dell
0uter.Heaven
1254
|
Posted - 2013.08.31 08:20:00 -
[27] - Quote
Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! your an idiot, the bullets made contact with you body because i pointed it at your body.... while flaylock or MD i just gotta aim at your shoes and miss several times but you will still die....
i had to point in your general direction with a mass driver, too.
point is: ar is a no skill high rof high dps hit scan noob toob |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
153
|
Posted - 2013.08.31 09:08:00 -
[28] - Quote
Top Two Skill weapons Scram Pistol (my main) Nova Knife
Lowest Two Skill Weapons AR Mass Driver
I base this off the fact that they take the least amount of investment to bring solid returns. |
Godin Thekiller
Hellstorm Inc League of Infamy
415
|
Posted - 2013.08.31 09:18:00 -
[29] - Quote
Thumb Green wrote:To be fair, when not used in CQC the MD does require a slight bit of skill but that skill is simply getting used to the firing arch and the travel time at various distances. However most don't use it that way; most just hop around like a jack rabbit 1-15 meters away from you while shooting in the direction of your feet.
Because it's a better shotgun than the shotgun |
Akdhar Saif
CybinSect
49
|
Posted - 2013.08.31 09:18:00 -
[30] - Quote
Either reduce the MDs Clip size or rate of fire. Or just increase it's fitting read so you can't use anything else. |
|
ADAM-OF-EVE
Svartur Bjorn
232
|
Posted - 2013.08.31 09:38:00 -
[31] - Quote
people talk about it being a skill weapon when it is in fact it is the least skilled weapon in the game. you simply point in general direction and fire and it will hit. have 4 or 5 of your squad with these and you can kill most mercs with 1 volley and the rest with 2 volleys. if the enemy are grouped within a MD radius which is quite large then they can wipe out entire squads in that 1-2 volleys. now that is OP.
|
TheD1CK
Dead Man's Game
12
|
Posted - 2013.08.31 09:43:00 -
[32] - Quote
since CCP fixed the flaylock it is most certainly a skill weapon so you dont seem to know what your talking about also someone may have mentioned but I didn't see the Laser Rifle up here which is most certainly a weapon requiring skill, yes you AR taks a degree of ability to use but has O downsides, as with every other weapon AR = EZ mode |
Shadow Archeus
OSG Planetary Operations Covert Intervention
124
|
Posted - 2013.08.31 15:02:00 -
[33] - Quote
Ar and MD are both noobs weapons.....splash damage on one and the easiest weapon in the game to use.....try hmg at any range and u will get beat by are every time unless u get a jump on people.....or try forge gunning a target up on a hill you'd have to hit the target to kill him.....or try the laser rifle before the sights get fixed........the fact of the matter is ar users don't want anything better than their precious Douvolles and MD users want to sit high up and rain grenades at objectives to get kills |
Chunky Munkey
Amarr Templars Amarr Empire
1306
|
Posted - 2013.08.31 15:51:00 -
[34] - Quote
Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places...
If aiming was the only skill to speak of in this game, you'd have a point.
But it isn't, so you don't. |
MarasdF Loron
Ghost Wolf Industries Alpha Wolf Pack
102
|
Posted - 2013.08.31 15:57:00 -
[35] - Quote
AR requires skill?! HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!! Oh wait, you're actually serious...? HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA |
P14GU3
The Southern Legion The Umbra Combine
346
|
Posted - 2013.08.31 16:02:00 -
[36] - Quote
Akdhar Saif wrote:Either reduce the MDs Clip size or rate of fire. Or just increase it's fitting req so you can't use anything else. You realize MD already has like 3rd smallest clip and ROF, and the 2nd highest fitting cost.
Do you even dust bro?
It needs a definate splash reduction (-1m like in 1.0,) if after testing we find that isn't enough, then a possible splash damage reduction. TBH the MD is nowhere near what the TAC/Flay problem was. You can't really spam an MD contrary to popular belief. Modded controller spammed Tac, 3 explosion in less than a second from flay? MD issue is that it was made to destroy armor, which is slowest suit, and then has a HUGE radius, making it near impossible to get away. |
R'adeh Hunt
the unholy legion of darkstar DARKSTAR ARMY
370
|
Posted - 2013.08.31 16:03:00 -
[37] - Quote
Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! You are aware that AR are in every Shooter in history right, as a matter of fact in real life too.... So how is a weapon which is the most commonly understood weapon be not skillful when everyone understand precision is key to skillful shooting...
Just because so many use it doesn't mean it's a skill weapon. It's ROF is high enough to allow you to simply swipe over enemies...some bullets are bound to hit. So yeah, it doesn't have splash...but you can just swipe which doesn't take as much skill as hitting someone with a scrambler pistol for example. |
Jimbo1337
Pure Innocence. EoN.
14
|
Posted - 2013.08.31 16:25:00 -
[38] - Quote
Thurak1 wrote:Honestly the AR is not a skilled weapon. Its not as easy as a mass driver but its still not a skilled weapon. Sniper guns sure are but i wish they had to account for wind and bullet drop.
Sniper guns are? Sniper guns are? Go play a game like MAG where you have to lead the bullet and then come back to me.
A game like MAG is what this game will never be. |
Jimbo1337
Pure Innocence. EoN.
14
|
Posted - 2013.08.31 16:29:00 -
[39] - Quote
ADAM-OF-EVE wrote:people talk about it being a skill weapon when it is in fact it is the least skilled weapon in the game. you simply point in general direction and fire and it will hit. have 4 or 5 of your squad with these and you can kill most mercs with 1 volley and the rest with 2 volleys. if the enemy are grouped within a MD radius which is quite large then they can wipe out entire squads in that 1-2 volleys. now that is OP.
"you simply point in the general direction and fire and it will hit"
So does that make every gun in this game "the least skilled weapon". Give me an example of a weapon in this game where you wont hit the person if you "simply point in the general direction and fire" |
Panther Alpha
DarkWingsss
987
|
Posted - 2013.08.31 16:44:00 -
[40] - Quote
Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit!
With the MD you just have to hold R1... don't need to swipe across the enemy. Just shoot "anywhere" as something will die.... |
|
R'adeh Hunt
the unholy legion of darkstar DARKSTAR ARMY
371
|
Posted - 2013.09.01 09:48:00 -
[41] - Quote
Panther Alpha wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! With the MD you just have to hold R1... don't need to swipe across the enemy. Just shoot "anywhere" and something will die....
You need to lead shots way more with the MD and take the slow bullet travel time under consideration. Also, on a DPS basis the AR outclasses it hands down. |
Panther Alpha
DarkWingsss
993
|
Posted - 2013.09.01 09:55:00 -
[42] - Quote
R'adeh Hunt wrote:Panther Alpha wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! With the MD you just have to hold R1... don't need to swipe across the enemy. Just shoot "anywhere" and something will die.... You need to lead shots way more with the MD and take the slow bullet travel time under consideration. Also, on a DPS basis the AR outclasses it hands down.
I don't saying that the MD should be nerfed ...on the contrary... every game needs a "NooB Cannon", the MD fulfills that role very nicely. |
Hecarim Van Hohen
Bullet Cluster
152
|
Posted - 2013.09.01 09:56:00 -
[43] - Quote
Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! your an idiot, the bullets made contact with you body because i pointed it at your body.... while flaylock or MD i just gotta aim at your shoes and miss several times but you will still die....
AR with it's zero recoil recoil is not a skill weapon, it's like a laser with added damage.
Also, MD's splash is kinda funny as you can away from the said area...
Just in case you mad |
ladwar
Dead Six Initiative Lokun Listamenn
1402
|
Posted - 2013.09.01 10:00:00 -
[44] - Quote
im just going to throw something that has PS2 with what is skill and what is not skill.
http://youtu.be/xUTfVP95Rks?t=1m51s and that which is after that. |
Lurchasaurus
SVER True Blood Public Disorder.
1280
|
Posted - 2013.09.01 10:04:00 -
[45] - Quote
Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places...
so just by the fact you called the AR a skill weapon and then continued to say that skill is defined by the ability to simply point and click proves to me that your perspective on skill is flawed |
Michael Arck
Anubis Prime Syndicate
745
|
Posted - 2013.09.01 10:05:00 -
[46] - Quote
I thought he was going to talk about the difference between ISK bought items and AUR items. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1474
|
Posted - 2013.09.01 10:09:00 -
[47] - Quote
Very interesting and somewhat rather enlightening. Did notice myself getting frustrated in the last few matches of the day. However all the tanks I lost in those matches were entirely my fault. |
R'adeh Hunt
the unholy legion of darkstar DARKSTAR ARMY
371
|
Posted - 2013.09.01 10:11:00 -
[48] - Quote
Panther Alpha wrote:R'adeh Hunt wrote:Panther Alpha wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! With the MD you just have to hold R1... don't need to swipe across the enemy. Just shoot "anywhere" and something will die.... You need to lead shots way more with the MD and take the slow bullet travel time under consideration. Also, on a DPS basis the AR outclasses it hands down. I don't saying that the MD should be nerfed ...on the contrary... every game needs a "NooB Cannon", the MD fulfills that role very nicely.
The AR doesn't require much more skill...it's not as if swiping over a red dot requires a lot of skill, not given the AR's ROF. The AR is just as much a noob tube as the MD.
Real skill weapon? Scrambler pistol! |
ladwar
Dead Six Initiative Lokun Listamenn
1402
|
Posted - 2013.09.01 10:14:00 -
[49] - Quote
True Adamance wrote:Very interesting and somewhat rather enlightening. Did notice myself getting frustrated in the last few matches of the day. However all the tanks I lost in those matches were entirely my fault. its ok, probably technical skill which might come with time since tanks require the most of it over physical. but i don't know how you lost them. |
Panther Alpha
DarkWingsss
993
|
Posted - 2013.09.01 10:17:00 -
[50] - Quote
R'adeh Hunt wrote:Panther Alpha wrote:R'adeh Hunt wrote:Panther Alpha wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! With the MD you just have to hold R1... don't need to swipe across the enemy. Just shoot "anywhere" and something will die.... You need to lead shots way more with the MD and take the slow bullet travel time under consideration. Also, on a DPS basis the AR outclasses it hands down. I don't saying that the MD should be nerfed ...on the contrary... every game needs a "NooB Cannon", the MD fulfills that role very nicely. The AR doesn't require much more skill...it's not as if swiping over a red dot requires a lot of skill, not given the AR's ROF. The AR is just as much a noob tube as the MD. Real skill weapon? Scrambler pistol!
I use both... AR and MD.. sometimes together with the Commando suit... I stopped using the MD because i'm embarrass of how easily i kill people. Don't fool yourself ... the MD is a "NooB cannon", but like i said... every game needs one of those. |
|
ladwar
Dead Six Initiative Lokun Listamenn
1402
|
Posted - 2013.09.01 10:21:00 -
[51] - Quote
i love this debate over skill... the MD does take skill to use. its more mental and technical while the AR is more physical. and well a lot of the people here still do COD rushes. |
R'adeh Hunt
the unholy legion of darkstar DARKSTAR ARMY
371
|
Posted - 2013.09.01 10:25:00 -
[52] - Quote
At medium to long range the AR is infinitely easier to use. So calling the MD a noob tube while pretending the AR takes skill is hypocritical. It's just AR folk who want to pretend they're 'skillful".
Like I said, if you want to really say you're skillful, use the scrambler pistol or nova knife...THOSE are TRUE skill weapon.
PS: I can use both the AR/MD, to me they're both the same in terms of skill...albeit at different ranges. |
Panther Alpha
DarkWingsss
993
|
Posted - 2013.09.01 10:33:00 -
[53] - Quote
R'adeh Hunt wrote:At medium to long range the AR is infinitely easier to use. So calling the MD a noob tube while pretending the AR takes skill is hypocritical. It's just AR folk who want to pretend they're 'skillful".
Like I said, if you want to really say you're skillful, use the scrambler pistol or nova knife...THOSE are TRUE skill weapon.
PS: I can use both the AR/MD, to me they're both the same in terms of skill...albeit at different ranges.
With the aiming fixes in 1.4 the MD and AR is going to became more of a "Normal" weapon.... you realize that we haven't even seen what the SCR can "really" do ? or pistols... like you said...and don't even get me started with how OP laser guns are going to be when people can aim correctly ... |
Cosgar
ParagonX
4630
|
Posted - 2013.09.01 11:01:00 -
[54] - Quote
You know, this is why I can't stand the majority of this community. So many people that like to label and degrade what they don't like or don't prefer adding more and more toxicity just for the sake of doing it. How about you use what the **** you want to use and let someone else use what the **** they want to use. If you don't like what they use, then shoot them in the face when you see their name on the killfeed. Last time I checked, this was a FPS and not a daytime talk show. There's no Oprah in New Eden and if there was, I'm pretty sure even she'd tell you to HTFU. |
Theex 1661
Gummibaerenbande 514
3
|
Posted - 2013.09.01 12:09:00 -
[55] - Quote
Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! Did you actually ever played the AR in this game, because you have obviously no idea at all what you are talking about!
-FACEPALM-
Leovarian L Lavitz wrote:No need for precision, just swipe away! It's so easy mode even the basic starter suits come with it fitted. I'm ashamed of myself whenever I got from my scrambler pistol doing about 12/0 and pick up the easy-I-WIN-button AR and knock out a 22 kdr. It's so easymode even YOU can use it :D Are you really complaining and base your statement of that you do more kills and a higher kdr with a MAIN WEAPON, especially with an assault rifle, than with a PISTOL that is a SIDEARM???
I can just repeat "you have obviously no idea at all what you are talking about!
-FACEPALM-"
Theex 1661 |
Blaze Ashra
Ametat Security Amarr Empire
4
|
Posted - 2013.09.01 12:16:00 -
[56] - Quote
Oswald Rehnquist wrote:Top Two Skill weapons Scram Pistol (my main) Nova Knife
Lowest Two Skill Weapons AR Mass Driver
I base this off the fact that they take the least amount of investment to bring solid returns.
Swarm launcher? |
MarasdF Loron
Ghost Wolf Industries Alpha Wolf Pack
106
|
Posted - 2013.09.01 14:22:00 -
[57] - Quote
Jimbo1337 wrote:ADAM-OF-EVE wrote:people talk about it being a skill weapon when it is in fact it is the least skilled weapon in the game. you simply point in general direction and fire and it will hit. have 4 or 5 of your squad with these and you can kill most mercs with 1 volley and the rest with 2 volleys. if the enemy are grouped within a MD radius which is quite large then they can wipe out entire squads in that 1-2 volleys. now that is OP.
"you simply point in the general direction and fire and it will hit" So does that make every gun in this game "the least skilled weapon". Give me an example of a weapon in this game where you wont hit the person if you "simply point in the general direction and fire" Scrambler Pistol.
Panther Alpha wrote: I don't saying that the MD should be nerfed ...on the contrary... every game needs a "NooB Cannon", the MD fulfills that role very nicely.
Then tell me why it's so much easier to get kills with the damn AR? AR is the real noob weapon. |
Thang Bausch
Pierrot Le Fou Industries
28
|
Posted - 2013.09.01 15:03:00 -
[58] - Quote
Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! your an idiot, the bullets made contact with you body because i pointed it at your body.... while flaylock or MD i just gotta aim at your shoes and miss several times but you will still die....
Not true. With only three missiles in a clip and only 140-160 splash damage (depending on proficiency skill level), every missile has to hit. Unless you are a scout or have not tanked anything for shields or armor, I have to reload and hit 1-3 times more. With only 1.8ish splash damage radius on the *prototype* flaylock pistol, if you are dodging and/or are not at least slightly below me, I am not guaranteed to hit every time. In the former case, you need to dodge and strike me with skill. In the latter case, you have to be smart enough to run away to gain a superior field advantage before attacking me again. In either case, the issue isn't whether the post-nerf flaylock requires skill, the issue is whether you have the skill to counter my weapon of choice. |
Thang Bausch
Pierrot Le Fou Industries
28
|
Posted - 2013.09.01 15:18:00 -
[59] - Quote
Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places...
I think the problem is that so many people have narrowed the definition of skill to down to what their weapon of choice requires. In the end, the mass driver is an area of denial weapon. Using an area of denial weapon skillfully is not about precise head shots, its being able to understand where to find the best firing position, what area the enemy needs to be pushed from, and coordinating with your team so they can take advantage of the change in the field.
Slow fire rate with wicked arch that requires a good eye to aim correctly at anything beyond short-medium range, means it still takes skill to fire, just not head shot precision skill. In close range, you can get hit by your own blast radius. And the blast radius only does 120ish HP of damage, so an opponent with any skill retreats effectively and changes their strategy to gain an upper hand.
I tried using the mass driver for a while and found it too unweilding to get consistently good results (either as an area denial weapon or KDR padder) so I very rarely use it and only then because I'm bored with using my AR. A friend who is more proficient at online fps than me also found it too tricky/frustrating to use so refuses to use it.
|
Nonya Bizznizz
DUST University Ivy League
35
|
Posted - 2013.09.01 15:25:00 -
[60] - Quote
Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! So your saying every weapon in DUST except for the Mass Driver and Flaylock pistols (whiched were nerfed to reasonable lengths) are non skillful weapons because all you do is hold/tap R1 and let hit-scan do the rest? |
|
Thang Bausch
Pierrot Le Fou Industries
28
|
Posted - 2013.09.01 15:35:00 -
[61] - Quote
Cosgar wrote:You know, this is why I can't stand the majority of this community. So many people that like to label and degrade what they don't like or don't prefer adding more and more toxicity just for the sake of doing it. How about you use what the **** you want to use and let someone else use what the **** they want to use. If you don't like what they use, then shoot them in the face when you see their name on the killfeed. Last time I checked, this was a FPS and not a daytime talk show. There's no Oprah in New Eden and if there was, I'm pretty sure even she'd tell you to HTFU.
Thank you.
This needed to be said. I swear if I see another "every weapon but mine requires no skill to use" or "any weapon that is allowed to kill me is OP" thread, my mind will explode. We should be loving the fact that this game has pretty good weapon variation that supports different individual and coordinated squad play styles. Sure, some weapons can be OP (despite being a flaylock pistol user, I still maintain it was OP before the recent super-nerf) or have poor mechanics, but CCP seems to be trying to address that over time albeit with mistakes along the way. (Oh, and despite what the trolls think, that last comment doesn't make me a 'fanboy', but thanks for the toxicity nonetheless.) |
NOAMIzzzzz
BIG BAD W0LVES
18
|
Posted - 2013.09.01 15:37:00 -
[62] - Quote
LOL AR takes skill??? |
Fire of Prometheus
DUST University Ivy League
266
|
Posted - 2013.09.01 15:46:00 -
[63] - Quote
Having used both the assault rifle (at a proto level) and the mass driver (at a basic level) I can honestly say they both have their strengths and weaknesses. I will elaborate (NOTE: I am comparing the weapons in general not specific stats)
Assault rifle:
-full automatic (can be purchased as burst and semi auto) -does better at medium to close range (it's intended ranges) - suffers a little when in shotgun range (about 5 metres) -easiest weapon to get used to because it is used in almost every FPS -effective in most battlefield scenarios
Mass Driver:
-semi automatic -explosive weapon used for area denial or to take out numerous enemies in minimal shots -intended for medium range combat (it is effective at most ranges) -slightly more effective in CQC than at a longer range -suffers when it does not have a height advantage -comes in 3 variants, basic (medium damage, medium blast radius), breach(high damage, small blast radius), and assault(low damage, high blast radius)
So, people complain about the AR being used so much because it is easier to use. Wrong, it is used so much because everyone knows how to use one because almost every FPS starts you off with a basic AR.
People complain about mass drivers because they are also being used by many people. Granted their intended role is area denial and suppressive fire, players have found that it is also effective at being used like a shotgun.
Both weapons have their advantages and weaknesses, it's the players that know how to play to their weapons strengths that will dominate using said weapons. |
Greasepalms
Ahrendee Mercenaries EoN.
201
|
Posted - 2013.09.01 15:50:00 -
[64] - Quote
I believe the flaylock does require some skill to be viable now.
The blast radius is quite small, and with 3 rockets per mag, you should only use it to finish someone off. |
Thang Bausch
Pierrot Le Fou Industries
28
|
Posted - 2013.09.01 15:52:00 -
[65] - Quote
Fire of Prometheus wrote:
So, people complain about the AR being used so much because it is easier to use. Wrong, it is used so much because everyone knows how to use one because almost every FPS starts you off with a basic AR.
The other reason that people use AR's a lot is because it is probably the most diverse weapon. It can still be used to some effect at medium range, and sprays bullets from the hip while dancing with an enemy in CQC like a less effective SMG. With my logi fit, the AR means I don't miss a sidearm to augment the short comings of my primary weapon.
|
Thang Bausch
Pierrot Le Fou Industries
28
|
Posted - 2013.09.01 15:54:00 -
[66] - Quote
Greasepalms wrote:I believe the flaylock does require some skill to be viable now.
The blast radius is quite small, and with 3 rockets per mag, you should only use it to finish someone off.
coupled with a scrambler rifle, it Imagine it would be a great combo for CQC. Take down their shields quick with the SR and then take down their armor quick with the FlayPis. all while firing from the hip so you can dance better. haven't tried it myself, but imagine it would be really effective combo in the right hands.
|
Fire of Prometheus
DUST University Ivy League
266
|
Posted - 2013.09.01 15:55:00 -
[67] - Quote
Thang Bausch wrote:Fire of Prometheus wrote:
So, people complain about the AR being used so much because it is easier to use. Wrong, it is used so much because everyone knows how to use one because almost every FPS starts you off with a basic AR.
The other reason that people use AR's a lot is because it is probably the most diverse weapon. It can still be used to some effect at medium range, and sprays bullets from the hip while dancing with an enemy in CQC like a less effective SMG. With my logi fit, the AR means I don't miss a sidearm to augment the short comings of my primary weapon. I noted that it is "effective in most combat situations" but "suffers at shotgun range (about 5 metres)"
Meaning, it is very versatile but lacks a bit in CQC situations :)
I am also a logi (however I use amarr logi) and find the AR has saved me on more than one occasion when I ran into those pesky scouts that love to get in your face.....although an SMG is better for CQC situations. |
Lillica Deathdealer
Mango and Friends
305
|
Posted - 2013.09.01 15:57:00 -
[68] - Quote
Get a flaylock right now then tell me that. |
Knight Soiaire
Better Hide R Die
2175
|
Posted - 2013.09.01 15:58:00 -
[69] - Quote
In that case, the Plasma Cannon doesn't require skill.
Right? |
Thang Bausch
Pierrot Le Fou Industries
31
|
Posted - 2013.09.01 16:00:00 -
[70] - Quote
Fire of Prometheus wrote:Thang Bausch wrote:Fire of Prometheus wrote:
So, people complain about the AR being used so much because it is easier to use. Wrong, it is used so much because everyone knows how to use one because almost every FPS starts you off with a basic AR.
The other reason that people use AR's a lot is because it is probably the most diverse weapon. It can still be used to some effect at medium range, and sprays bullets from the hip while dancing with an enemy in CQC like a less effective SMG. With my logi fit, the AR means I don't miss a sidearm to augment the short comings of my primary weapon. I noted that it is "effective in most combat situations" but "suffers at shotgun range (about 5 metres)" Meaning, it is very versatile but lacks a bit in CQC situations :)
True. Missed that when I read your thread too quick.
I love my AR. My advice to new players: putting some sp into the AR will not be wasted. You can get used to the game with a weapon that feels comfortable and then play with other weapons later to find your primary fit weapon. You'll probably still have a fit or two with a Toxin/Exile/Dren AR despite going with another primary weapon.
|
|
Disturbingly Bored
The Strontium Asylum
525
|
Posted - 2013.09.01 16:02:00 -
[71] - Quote
There are four weapons that require quite a bit of player skill to excel with in this game.
Laser Rifle (current, pre 1.4) Shotgun Plasma Cannon Nova Knives (competitively, not against noobs)
Everything else, you're playing DUST on easy mode. Going 30/0 means comparatively little with an AR or HMG. Going 30/0 with Nova Knives or Plasma Cannon means you're god skill.
We're all scrubs here trying to sound less scrubby than one other. |
Thang Bausch
Pierrot Le Fou Industries
31
|
Posted - 2013.09.01 16:05:00 -
[72] - Quote
Disturbingly Bored wrote:There are four weapons that require quite a bit of player skill to excel with in this game.
Laser Rifle (current, pre 1.4) Shotgun Plasma Cannon Nova Knives (competitively, not against noobs)
Everything else, you're playing DUST on easy mode. Going 30/0 means comparatively little with an AR or HMG. Going 30/0 with Nova Knives or Plasma Cannon means you're god skill.
We're all scrubs here trying to sound less scrubby than one other.
has anyone managed to excel at the plasma cannon? I have never tried it. I occasionally see someone on my team using one, but have never been killed by one in the last 3 months of playing regularly
|
Xender17
Ahrendee Mercenaries EoN.
520
|
Posted - 2013.09.01 16:29:00 -
[73] - Quote
People still don't think about how unrealistic this game is when it comes to explosives. The blast radius of everything would be 3 times larger. Just nerf the damage. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
340
|
Posted - 2013.09.01 16:31:00 -
[74] - Quote
DEFINITELY expend skills into weapons.
With the SCR at first it was underpowered... now with full skills I can one shot assaults |
Korvin Lomont
United Pwnage Service RISE of LEGION
114
|
Posted - 2013.09.01 16:32:00 -
[75] - Quote
Thurak1 wrote:Honestly the AR is not a skilled weapon. Its not as easy as a mass driver but its still not a skilled weapon. Sniper guns sure are but i wish they had to account for wind and bullet drop.
The only weapon that requires some sort of skill are the scrambler pistol and the plasma cannon, every other weapon is easy to use they just differ in the way thei are easyode |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
213
|
Posted - 2013.09.01 16:38:00 -
[76] - Quote
I use flaylocks and I say now after the nerf they are a skilful weapon. The travel time of the missile along with the smaller blast means you have to lead the target and predict their movement to land a hit. But I do agree the mass driver is a no skill weapon. It upsets me when users fire off in all directions at mid range cus they have no skill at aiming it out of close quarters, or worse still blow themselves up shooting when the enemy get into blast range |
Lightning Bolt2
Binary Mercs
140
|
Posted - 2013.09.01 16:43:00 -
[77] - Quote
Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places...
I haven't read past the OP.
the AR requires no skill, but the others you said do. The MD is OP because it's impossibly not to hit hit you get a decent one because they now have a higher blast radius than A CORE LOCUS GRENADE AN SLEEK LOCUS GRENADE(!!!) thats OP right there and I can't believe people are defending the weapon anymore because of the constant buffs making it more FOTM.
and now, onto the AR. Just swipe you're Hit-scan weapon of doom and kill anything!
[EDIT] LOL the second post covers the AR comment! |
Orion Vahid
DUST University Ivy League
131
|
Posted - 2013.09.01 17:23:00 -
[78] - Quote
If someone thinks an AOE weapon is harder to use than a hitscan one they are an idiot. Oh and *GASP* I don't use Medium frames or Assault Rifles. Take your insults somewhere else. |
stlcarlos989
SVER True Blood Public Disorder.
491
|
Posted - 2013.09.01 17:37:00 -
[79] - Quote
A sixman squad from my corp decided to run with only mass drivers only 2 of them had advanced or proto the rest were the STD variant. They won over 25 consecutive matches doing so, I wish I could have seen a couple of those matches the amount of explosions would have been insane.
I will still stick to my AR and TAC, when you can successfully maintain aim on a strafing target while also strafing, there is no need to be rewarded for missing your target *cough* MD *cough*
|
TunRa
Ill Omens
112
|
Posted - 2013.09.01 17:39:00 -
[80] - Quote
Anything done in real life = Skilled Anything done in video games = Not skilled |
|
JETSTORM1090
Against All Oddz
165
|
Posted - 2013.09.01 17:49:00 -
[81] - Quote
Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places... Someone hasn't used a flaylock pistol after the nerf, because the FP has a blastradius so small you might as well be hitting them dead on, but I completely agree with the MD part, the only thing I die by now days is grenades, MD's, and the occational skilled player. |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:14:00 -
[82] - Quote
Tallen Ellecon wrote:I'd like to see you hit a moving target at a slightly higher elevation from 50 yards with an MD. easy as hell, I'd like to see you beat a MD at lower elavation with your assault rifle |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:22:00 -
[83] - Quote
Justin Tymes wrote:The Mass Driver is the epitome of the phrase " A minute to learn, a lifetime to master", because maining the MD requires you to always manage your optimal range. The MD is the most affected by elevation; your weapon gets a hell of alot better, or a hell of alot worse even with slight elevation differences. Knowing exactly where to shoot above 25 meters without wasting shots is important, especially as a Logi, since you die after 6-8. Then there are the blindshooting tactics to avoid snipers and in PC placing your shots where your allies aren't harmed by them(Assault MD especially)
The MD takes more skill to survive, especially the Assault and Breach. You may can get by with the standard alot of situations, but with the Assault and Breach you're in optimal, or you suck.
Honesty though, skill doesn't matter, weapon balance does. You can complain about getting killed by Ryu's Hadoken spam, good players beat them. there is no optimal range for the MD because its a explosive weapon.... its limited by the range of its explosion, and gaining higher elevation is a fair tactics, but trajectory drop in this game with the MD is not that skillful considering how games like Battlefield 3 has bullet drop for every weapon including Rifles. So again how is splash damage for skillful than on the mark hitting your target |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:23:00 -
[84] - Quote
R'adeh Hunt wrote:Panther Alpha wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! With the MD you just have to hold R1... don't need to swipe across the enemy. Just shoot "anywhere" and something will die.... You need to lead shots way more with the MD and take the slow bullet travel time under consideration. Also, on a DPS basis the AR outclasses it hands down. DPS means little when the MD user is strafing in and out of cover and shooting his AR opponent. |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:26:00 -
[85] - Quote
R'adeh Hunt wrote:Panther Alpha wrote:R'adeh Hunt wrote:Panther Alpha wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! With the MD you just have to hold R1... don't need to swipe across the enemy. Just shoot "anywhere" and something will die.... You need to lead shots way more with the MD and take the slow bullet travel time under consideration. Also, on a DPS basis the AR outclasses it hands down. I don't saying that the MD should be nerfed ...on the contrary... every game needs a "NooB Cannon", the MD fulfills that role very nicely. The AR doesn't require much more skill...it's not as if swiping over a red dot requires a lot of skill, not given the AR's ROF. The AR is just as much a noob tube as the MD. Real skill weapon? Scrambler pistol! agreed about the pistol but then again there is little to no recoil in every weapon in this game. As of right now the sniper and Forge has the most recoil. The HMG and SMG are mostly dispersion not recoil. So AR is in the same league as every other weapon in this game, so technically every automatic weapon in this game is similar to the AR |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:29:00 -
[86] - Quote
Thang Bausch wrote:Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! your an idiot, the bullets made contact with you body because i pointed it at your body.... while flaylock or MD i just gotta aim at your shoes and miss several times but you will still die.... Not true. With only three missiles in a clip and only 140-160 splash damage (depending on proficiency skill level), every missile has to hit. Unless you are a scout or have not tanked anything for shields or armor, I have to reload and hit 1-3 times more. With only 1.8ish splash damage radius on the *prototype* flaylock pistol, if you are dodging and/or are not at least slightly below me, I am not guaranteed to hit every time. In the former case, you need to dodge and strike me with skill. In the latter case, you have to be smart enough to run away to gain a superior field advantage before attacking me again. In either case, the issue isn't whether the post-nerf flaylock requires skill, the issue is whether you have the skill to counter my weapon of choice. it still has splash damage, how is splash damage more skillful than on the mark hitting your enemy?? guess what all those tactics you mention are used by AR users as well. so everything you just said is basic gameplay individual tactics. |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:33:00 -
[87] - Quote
Thang Bausch wrote:Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places... I think the problem is that so many people have narrowed the definition of skill to down to what their weapon of choice requires. In the end, the mass driver is an area of denial weapon. Using an area of denial weapon skillfully is not about precise head shots, its being able to understand where to find the best firing position, what area the enemy needs to be pushed from, and coordinating with your team so they can take advantage of the change in the field. Slow fire rate with wicked arch that requires a good eye to aim correctly at anything beyond short-medium range, means it still takes skill to fire, just not head shot precision skill. In close range, you can get hit by your own blast radius. And the blast radius only does 120ish HP of damage, so an opponent with any skill retreats effectively and changes their strategy to gain an upper hand. I tried using the mass driver for a while and found it too unweilding to get consistently good results (either as an area denial weapon or KDR padder) so I very rarely use it and only then because I'm bored with using my AR. A friend who is more proficient at online fps than me also found it too tricky/frustrating to use so refuses to use it. The thing is that the MD becomes more than a area of denial weapon when you learn how to use it. I run level 1 operation for MD and get ridiculous kills with it. It took me awhile to learn how to use it but once you learn which doesn't take long... than it becomes a breach and clear weapon. All of this is just fine to be honest but its the argument that skill is determined by your shooting abilities but intelligence in the tactics you use. Thats why i am saying MD are not skillful, its tactical but not skillful |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:36:00 -
[88] - Quote
TheD1CK wrote:since CCP fixed the flaylock it is most certainly a skill weapon so you dont seem to know what your talking about also someone may have mentioned but I didn't see the Laser Rifle up here which is most certainly a weapon requiring skill, yes you AR taks a degree of ability to use but has O downsides, as with every other weapon AR = EZ mode MD = Easy street.
you don't need to hit your target for at least 4 meters. I can miss you by an entire 4 meters. OH and if i skill into it the blast radius increase so it could be even 5 meters and more. |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:39:00 -
[89] - Quote
Chunky Munkey wrote:Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places... If aiming was the only skill to speak of in this game, you'd have a point. But it isn't, so you don't. Skill is determined by the ability of your shooting, intelligence it the tactics you apply to them. So if i can hit a enemy 300 meter away on the mark without the need for splash damage to compensate than that is a skillful shot. but if i apply a tactic to a scenario such as MD on higher elevation than its not skill but intelligence for using the right weapon in the right place. Skill is your ability to hit a target, intelligence is your ability to understand a situation and use the means to solve it. |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:41:00 -
[90] - Quote
Jimbo1337 wrote:ADAM-OF-EVE wrote:people talk about it being a skill weapon when it is in fact it is the least skilled weapon in the game. you simply point in general direction and fire and it will hit. have 4 or 5 of your squad with these and you can kill most mercs with 1 volley and the rest with 2 volleys. if the enemy are grouped within a MD radius which is quite large then they can wipe out entire squads in that 1-2 volleys. now that is OP.
"you simply point in the general direction and fire and it will hit" So does that make every gun in this game "the least skilled weapon". Give me an example of a weapon in this game where you won't hit the person if you "simply point in the general direction and fire" scrambler pistol because you have to aim for their head otherwise you will either run out of ammo or have Rof problem depending if you're using breach or assault. |
|
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:42:00 -
[91] - Quote
MarasdF Loron wrote:AR requires skill?! HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!! Oh wait, you're actually serious...? HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA MD requires skill?!
HAAHAHAHAHAHAHAHAHAHAHAHA!!! oh wait, you're actually serious... ? HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA[ |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:47:00 -
[92] - Quote
P14GU3 wrote:Akdhar Saif wrote:Either reduce the MDs Clip size or rate of fire. Or just increase it's fitting req so you can't use anything else. You realize MD already has like 3rd smallest clip and ROF, and the 2nd highest fitting cost. Do you even dust bro? It needs a definate splash reduction (-1m like in 1.0,) if after testing we find that isn't enough, then a possible splash damage reduction. TBH the MD is nowhere near what the TAC/Flay problem was. You can't really spam an MD contrary to popular belief. Modded controller spammed Tac, 3 explosion in less than a second from flay? MD issue is that it was made to destroy armor, which is slowest suit, and then has a HUGE radius, making it near impossible to get away. okay first off this isn't a nerf statement. Nothing needs a nerf, and like i said before the only thing that should be nerf for the MD is it range and thats all... Not splash damage or radius, its meant to be a area denial weapon which fits quite well... But the awareness of skill or intelligence is what I am addressing. Skill if your ability to shoot effectively without compensation, while intelligence is understanding a situation and using the appropriate measure to solve the situation. |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:51:00 -
[93] - Quote
its intended for area denial which means to keep people out of area's not medium range thats why every rifle in history today is a form of assault because its an assault rifle. AR is the type of weapon we see in every shooter because its a standard. Also just because someone can spray a weapon doesn't mean they can get a kill if the enemy is using cover, which he should be but with the massdriver i can still hit you while your in cover..... CASE CLOSED |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:52:00 -
[94] - Quote
Morathi III wrote:Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places... This is your definition of skill? Accuracy only? Lol to this that is skill accuracy, Intelligence is the ability to apply tactics which is different from skill buddy. |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:57:00 -
[95] - Quote
Hecarim Van Hohen wrote:Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! your an idiot, the bullets made contact with you body because i pointed it at your body.... while flaylock or MD i just gotta aim at your shoes and miss several times but you will still die.... AR with it's zero recoil recoil is not a skill weapon, it's like a laser with added damage. Also, MD's splash is kinda funny as you can away from the said area... Just in case you mad MD has no need for recoil since its a splash damage weapon, while area not having any recoil which does need addressing with every automatics in the game. BUT you can say the same thing with AR stay away from the bullets which have no blast radius to compensate for its loss of target. MD in the other hand has a blast radius to ensure it hits its target. I can miss you 4 meters and still hit you while AR if i missed 4 meters than I would be dead in moments considering how off my aim would be. |
Duvolle Assault Rifle
Onikanabo Brigade Caldari State
7
|
Posted - 2013.09.01 18:57:00 -
[96] - Quote
Oh please.
You dont need skill to use me, I'm so sexy () that anyone that uses me automatically becomes effective in combat situations.
Your lord has spoken, bow down to your supreme overlord! |
P14GU3
The Southern Legion The Umbra Combine
355
|
Posted - 2013.09.01 19:43:00 -
[97] - Quote
So this kills me. MD users don't aim. So splash is what ~125 dmg? So say you have 600 ehp, that's 4-6 shots depending on shield or armor. If you can't kill a MD user of equal ehp within 4-6 seconds with an AR, your bad. If the MD user is killing you in less than 4-6 shots, your being direct hit, so aiming?
The point about cover is just a bad arguement. The MDs job is to push people out of cover, so the AR guys can slaughter them. So working as intended? |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
246
|
Posted - 2013.09.01 20:43:00 -
[98] - Quote
buff the mass driver |
Tectonic Fusion
the unholy legion of darkstar DARKSTAR ARMY
200
|
Posted - 2013.09.01 20:47:00 -
[99] - Quote
Thurak1 wrote:Honestly the AR is not a skilled weapon. Its not as easy as a mass driver but its still not a skilled weapon. Sniper guns sure are but i wish they had to account for wind and bullet drop. |
Tectonic Fusion
the unholy legion of darkstar DARKSTAR ARMY
200
|
Posted - 2013.09.01 20:48:00 -
[100] - Quote
P14GU3 wrote:So this kills me. MD users don't aim. So splash is what ~125 dmg? So say you have 600 ehp, that's 4-6 shots depending on shield or armor. If you can't kill a MD user of equal ehp within 4-6 seconds with an AR, your bad. If the MD user is killing you in less than 4-6 shots, your being direct hit, so aiming?
The point about cover is just a bad arguement. The MDs job is to push people out of cover, so the AR guys can slaughter them. So working as intended? I do... then they complain that I killed them with splash. It's hard but it's their fault for moving and not letting me get direct hits. Gosh. |
|
Thang Bausch
Pierrot Le Fou Industries
33
|
Posted - 2013.09.01 23:43:00 -
[101] - Quote
Thang Bausch wrote:Disturbingly Bored wrote:There are four weapons that require quite a bit of player skill to excel with in this game.
Laser Rifle (current, pre 1.4) Shotgun Plasma Cannon Nova Knives (competitively, not against noobs)
Everything else, you're playing DUST on easy mode. Going 30/0 means comparatively little with an AR or HMG. Going 30/0 with Nova Knives or Plasma Cannon means you're god skill.
We're all scrubs here trying to sound less scrubby than one other. has anyone managed to excel at the plasma cannon? I have never tried it. I occasionally see someone on my team using one, but have never been killed by one in the last 3 months of playing regularly
later today, I was killed by a plasma cannon for the first time..... |
Lurchasaurus
SVER True Blood Public Disorder.
1288
|
Posted - 2013.09.02 00:06:00 -
[102] - Quote
Duvolle Assault Rifle wrote:Oh please. You dont need skill to use me, I'm so sexy ( ) that anyone that uses me automatically becomes effective in combat situations. Your lord has spoken, bow down to your supreme overlord!
end of discussion |
OZAROW
WarRavens League of Infamy
465
|
Posted - 2013.09.02 00:46:00 -
[103] - Quote
Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! You are aware that AR are in every Shooter in history right, as a matter of fact in real life too.... So how is a weapon which is the most commonly understood weapon be not skillful when everyone understand precision is key to skillful shooting... Well, I been a scout since jan an I gotta work pretty hard to get between 10 an 25 kills in a game and it really depends on the game, I never even used a Ar in this game untill two weeks ago I made a alt, third match I went 24/2 with all militia gear an under a million sp!
Ya it might take minor skill but I imagine proficiency damage an a sharp shooter skill makes killing that much easier , both skills aren't even in the sg tree.
So when a guy is across the map an I can kill without even reloading an never playing fps untill this game an not considering myself good at aiming a AR since I need glasses an mine are broke an I can still get over 20 kills I would say don't pat yourself on the back too hard! |
Justin Tymes
Dem Durrty Boyz Public Disorder.
369
|
Posted - 2013.09.02 02:19:00 -
[104] - Quote
Burntface man112 wrote:Justin Tymes wrote:The Mass Driver is the epitome of the phrase " A minute to learn, a lifetime to master", because maining the MD requires you to always manage your optimal range. The MD is the most affected by elevation; your weapon gets a hell of alot better, or a hell of alot worse even with slight elevation differences. Knowing exactly where to shoot above 25 meters without wasting shots is important, especially as a Logi, since you die after 6-8. Then there are the blindshooting tactics to avoid snipers and in PC placing your shots where your allies aren't harmed by them(Assault MD especially)
The MD takes more skill to survive, especially the Assault and Breach. You may can get by with the standard alot of situations, but with the Assault and Breach you're in optimal, or you suck.
Honesty though, skill doesn't matter, weapon balance does. You can complain about getting killed by Ryu's Hadoken spam, good players beat them. there is no optimal range for the MD because its a explosive weapon.... its limited by the range of its explosion, and gaining higher elevation is a fair tactics, but trajectory drop in this game with the MD is not that skillful considering how games like Battlefield 3 has bullet drop for every weapon including Rifles. So again how is splash damage for skillful than on the mark hitting your target
Spoken like someone who hasn't used Assault MD in CQC or Breach MD outside of 10 meters. |
KING CHECKMATE
TEAM SATISFACTION
786
|
Posted - 2013.09.02 02:31:00 -
[105] - Quote
Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places...
I main SMG's and Plasma cannons with my scout loadout. You mean Plasma cannons Dont need SKill?
LOL |
ladwar
Dead Six Initiative Lokun Listamenn
1412
|
Posted - 2013.09.02 02:40:00 -
[106] - Quote
Thang Bausch wrote:Thang Bausch wrote:Disturbingly Bored wrote:There are four weapons that require quite a bit of player skill to excel with in this game.
Laser Rifle (current, pre 1.4) Shotgun Plasma Cannon Nova Knives (competitively, not against noobs)
Everything else, you're playing DUST on easy mode. Going 30/0 means comparatively little with an AR or HMG. Going 30/0 with Nova Knives or Plasma Cannon means you're god skill.
We're all scrubs here trying to sound less scrubby than one other. has anyone managed to excel at the plasma cannon? I have never tried it. I occasionally see someone on my team using one, but have never been killed by one in the last 3 months of playing regularly later today, I was killed by a plasma cannon for the first time..... was it me? i have gone over 10 kills now with it in a single match w/o using my sidearm. |
THUNDERGROOVE
ZionTCD
161
|
Posted - 2013.09.02 02:54:00 -
[107] - Quote
Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places... So you mean to say that me, shooting three direct shots, killing you with the mass driver requires no skill? Or that me, shooting one forge gun round straight into your face, requires no skill?
So, my compensation for distance, height differences, my movement and yours needs me to do nothing?
If you let someone kill you solely on splash damage then you are awful at this game.
Even I can toss three damage mods on an AR and wreck the opposing team. The mass driver takes advantage of large damage skill-shots (direct hits) and the splash damage's ability to throw off your aim.
|
RedZer0 MK1
Opus Arcana
30
|
Posted - 2013.09.02 03:20:00 -
[108] - Quote
Read this whole thread, laughing the whole way. The reason the AR has been and will be the most used weapon, because it is easy to use. Seeing a surge in MD lately? Good. That is called diversity. Getting killed by it often? Yeah, it doesn't shoot hugs. It is amusing to me to see so many pick it up (still less than AR) because a large majority are not good with it. If you fight in close proximity to a MD, the fight isn't in your favor. Same way if they are above you. At its core its a SURPRESSIVE weapon. If you insist on running into surpessive fire, be my guest. |
Ydubbs81 RND
Ahrendee Mercenaries EoN.
1793
|
Posted - 2013.09.02 03:23:00 -
[109] - Quote
Thurak1 wrote:Honestly the AR is not a skilled weapon. Its not as easy as a mass driver but its still not a skilled weapon. Sniper guns sure are but i wish they had to account for wind and bullet drop.
This is why I don't even bother with the general discussion section anymore. |
echo47
Sebiestor Field Sappers Minmatar Republic
50
|
Posted - 2013.09.02 04:03:00 -
[110] - Quote
I used the MD all through Chromosome, I like current MD users believed it was a weapon that took some ability. Now I use the TAC AR with scrambler Pistol on my hip, it is much more of a challenge. I dont think it should be nerfed but be honest it does not take a lot of ability, much like tossing a grenade. |
|
Thang Bausch
Pierrot Le Fou Industries
33
|
Posted - 2013.09.02 13:58:00 -
[111] - Quote
ladwar wrote: was it me? i have gone over 10 kills now with it in a single match w/o using my sidearm.
Not sure. I was just blown away that hour after I commented I had never been killed by one, I was, and then I had to jump right back into the fight.
|
semperfi1999
Imperfects Negative-Feedback
811
|
Posted - 2013.09.02 14:15:00 -
[112] - Quote
Honestly if you want to get down to it.....there is no skill weapon in this game. All weapons that fire bullets are hit scan.....which means its easy to use (this definitely includes snipers). All weapons that are not hit scan have an AOE blast radius. There is literally no weapon that takes any true FPS skill to use properly.
Now that being said.....the hit scan weapons which require precise target aquisition and tracking take more skill to use at all ranges than a weapon that has an AOE blast radius. Now obviously if you start talking about using a weapons outside of its effective radius then yes that will start to take more skill.....IE its takes more skill to use the forge gun in CQC than long range.....same with sniper. Its takes more skill to use the MD at long ranges (because its not meant to be used that way). With all rifles being hit scan and being made to be effective in both CQC and medium range battles then of course your not going to see a huge increase of skill needed to combat at both of those ranges...instead the skill increase you see for the rifles is going to be strafing skills. |
semperfi1999
Imperfects Negative-Feedback
811
|
Posted - 2013.09.02 14:17:00 -
[113] - Quote
RedZer0 MK1 wrote:Read this whole thread, laughing the whole way. The reason the AR has been and will be the most used weapon, because it is easy to use. Seeing a surge in MD lately? Good. That is called diversity. Getting killed by it often? Yeah, it doesn't shoot hugs. It is amusing to me to see so many pick it up (still less than AR) because a large majority are not good with it. If you fight in close proximity to a MD, the fight isn't in your favor. Same way if they are above you. At its core its a SURPRESSIVE weapon. If you insist on running into surpessive fire, be my guest.
ROFL as your...."its a suppressive weapon"...yea thats why when I run with the MD I charge at 3 guys and laugh as I blow them all the smitherins.......yea its definitely a suppressive fire weapon and cannot be used effectively in run n gun situations....
Oh wait yes it can because the majority of the times its used in PC its being used as a run n gun weapon because its extremely effective in this role.......... |
semperfi1999
Imperfects Negative-Feedback
811
|
Posted - 2013.09.02 14:18:00 -
[114] - Quote
KING CHECKMATE wrote:Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places... I main SMG's and Plasma cannons with my scout loadout. You mean Plasma cannons Dont need SKill?
LOL
Nope they need luck...... |
Monkey MAC
killer taxi company General Tso's Alliance
59
|
Posted - 2013.09.02 14:19:00 -
[115] - Quote
Put it this way if the ar had 30 round mag, and requires more than 50% accuracy, then it requires moderate skill, if the md had a smaller blast radius it would require moderate skill, no weapon takes skill, this is how they are designed you reckon the army fields them over lsw s because they require more skill, or because they are cheap, simple and easy to maintain? |
Monkey MAC
killer taxi company General Tso's Alliance
59
|
Posted - 2013.09.02 14:23:00 -
[116] - Quote
semperfi1999 wrote:RedZer0 MK1 wrote:Read this whole thread, laughing the whole way. The reason the AR has been and will be the most used weapon, because it is easy to use. Seeing a surge in MD lately? Good. That is called diversity. Getting killed by it often? Yeah, it doesn't shoot hugs. It is amusing to me to see so many pick it up (still less than AR) because a large majority are not good with it. If you fight in close proximity to a MD, the fight isn't in your favor. Same way if they are above you. At its core its a SURPRESSIVE weapon. If you insist on running into surpessive fire, be my guest. ROFL as your...."its a suppressive weapon"...yea thats why when I run with the MD I charge at 3 guys and laugh as I blow them all the smitherins.......yea its definitely a suppressive fire weapon and cannot be used effectively in run n gun situations.... Oh wait yes it can because the majority of the times its used in PC its being used as a run n gun weapon because its extremely effective in this role..........
In some situations it is suppresive, but is a breaching tool (ala description) which means it is designed for short range group combat, because the fact an ar only needs 40% accuracy to beat it isn't enough!! |
semperfi1999
Imperfects Negative-Feedback
811
|
Posted - 2013.09.02 14:32:00 -
[117] - Quote
Monkey MAC wrote:semperfi1999 wrote:RedZer0 MK1 wrote:Read this whole thread, laughing the whole way. The reason the AR has been and will be the most used weapon, because it is easy to use. Seeing a surge in MD lately? Good. That is called diversity. Getting killed by it often? Yeah, it doesn't shoot hugs. It is amusing to me to see so many pick it up (still less than AR) because a large majority are not good with it. If you fight in close proximity to a MD, the fight isn't in your favor. Same way if they are above you. At its core its a SURPRESSIVE weapon. If you insist on running into surpessive fire, be my guest. ROFL as your...."its a suppressive weapon"...yea thats why when I run with the MD I charge at 3 guys and laugh as I blow them all the smitherins.......yea its definitely a suppressive fire weapon and cannot be used effectively in run n gun situations.... Oh wait yes it can because the majority of the times its used in PC its being used as a run n gun weapon because its extremely effective in this role.......... In some situations it is suppresive, but is a breaching tool (ala description) which means it is designed for short range group combat, because the fact an ar only needs 40% accuracy to beat it isn't enough!!
Yea and the obvious fact that you all fail to even comprehend is that if the MD hits an AR user once in its AOE the MD user can then continue to pump out rounds without fear of being shot back due to the aim jerk the explosive creates. I have played with MD enough to know that as long as the 3 AR users stay within the blast radius of my MD I will not even take 1 shot from them once I start hitting them with AOE. You act like its so difficult...whats so difficult about a weapon that....lets say....cycles every second but creates a stunning/ineffective aiming effect on your enemy for about 1.5 seconds?
I could care less if there are 3 ppl with ARs shooting my direction once I hit them I am basically invincible from taking any further dmg from them as their aim jerks up and becomes completely ineffective for the duration of my clip. I have even faced HMGs in CQC with the heavy being at full HP and completely destroyed the heavy due to this ability to creat a weapon jerk (it seems to be less noticeable on heavies but it still exists). |
Monkey MAC
killer taxi company General Tso's Alliance
60
|
Posted - 2013.09.02 14:38:00 -
[118] - Quote
semperfi1999 wrote:Monkey MAC wrote:semperfi1999 wrote:RedZer0 MK1 wrote:Read this whole thread, laughing the whole way. The reason the AR has been and will be the most used weapon, because it is easy to use. Seeing a surge in MD lately? Good. That is called diversity. Getting killed by it often? Yeah, it doesn't shoot hugs. It is amusing to me to see so many pick it up (still less than AR) because a large majority are not good with it. If you fight in close proximity to a MD, the fight isn't in your favor. Same way if they are above you. At its core its a SURPRESSIVE weapon. If you insist on running into surpessive fire, be my guest. ROFL as your...."its a suppressive weapon"...yea thats why when I run with the MD I charge at 3 guys and laugh as I blow them all the smitherins.......yea its definitely a suppressive fire weapon and cannot be used effectively in run n gun situations.... Oh wait yes it can because the majority of the times its used in PC its being used as a run n gun weapon because its extremely effective in this role.......... In some situations it is suppresive, but is a breaching tool (ala description) which means it is designed for short range group combat, because the fact an ar only needs 40% accuracy to beat it isn't enough!! Yea and the obvious fact that you all fail to even comprehend is that if the MD hits an AR user once in its AOE the MD user can then continue to pump out rounds without fear of being shot back due to the aim jerk the explosive creates. I have played with MD enough to know that as long as the 3 AR users stay within the blast radius of my MD I will not even take 1 shot from them once I start hitting them with AOE. You act like its so difficult...whats so difficult about a weapon that....lets say....cycles every second but creates a stunning/ineffective aiming effect on your enemy for about 1.5 seconds? I could care less if there are 3 ppl with ARs shooting my direction once I hit them I am basically invincible from taking any further dmg from them as their aim jerks up and becomes completely ineffective for the duration of my clip. I have even faced HMGs in CQC with the heavy being at full HP and completely destroyed the heavy due to this ability to creat a weapon jerk (it seems to be less noticeable on heavies but it still exists).
Im in no way saying its difficult, nor am I saying its easy, but you realise the barrel jerk applies to ads, and it happens with all weapons not just mass driver, the only difference is we kick up a little dust.
If your beating 3 ar s in cqc its not a problem with the md, there just poor, three people require 2 shots each a second and the md user will drop dead, surely 3 people can manage 6 shots out of 36 hitting while hip firing?? |
semperfi1999
Imperfects Negative-Feedback
811
|
Posted - 2013.09.02 14:40:00 -
[119] - Quote
Monkey MAC wrote:Put it this way if the ar had 30 round mag, and requires more than 50% accuracy, then it requires moderate skill, if the md had a smaller blast radius it would require moderate skill, no weapon takes skill, this is how they are designed you reckon the army fields them over lsw s because they require more skill, or because they are cheap, simple and easy to maintain?
CHeap.....simple......
You apparently know nothing about the M16, M4 or any of the M# weapons for the US military. Easy to maintain??? Hardly the M16s and M4s have a history of being one of the worst ARs ever made. They are horrible about jamming have tons of parts that need to be cleaned and they are not very rugged.
You wanna know why the AK47 is perhaps the most prolific....well known.....and copied weapon? Easy...Its simple, effective, and you can basically beat it up and it will continue to shoot effectively. The M16s/etc.....you mistreat them and they will throw a fit and not work properly for you.
I understand the point your trying to make and honestly if the AR clip was to be brought down 45 would be ok....30 is too few when you include hit detection issues which would cause about 1/4-1/3 of the bullets to just disappear into the void. But to be fair if you lower the AR mag size then you need to lower the, Laser rifle, scrambler rifle, HMG, SMG mag size as well. |
semperfi1999
Imperfects Negative-Feedback
811
|
Posted - 2013.09.02 14:41:00 -
[120] - Quote
Monkey MAC wrote:semperfi1999 wrote:Monkey MAC wrote:semperfi1999 wrote:RedZer0 MK1 wrote:Read this whole thread, laughing the whole way. The reason the AR has been and will be the most used weapon, because it is easy to use. Seeing a surge in MD lately? Good. That is called diversity. Getting killed by it often? Yeah, it doesn't shoot hugs. It is amusing to me to see so many pick it up (still less than AR) because a large majority are not good with it. If you fight in close proximity to a MD, the fight isn't in your favor. Same way if they are above you. At its core its a SURPRESSIVE weapon. If you insist on running into surpessive fire, be my guest. ROFL as your...."its a suppressive weapon"...yea thats why when I run with the MD I charge at 3 guys and laugh as I blow them all the smitherins.......yea its definitely a suppressive fire weapon and cannot be used effectively in run n gun situations.... Oh wait yes it can because the majority of the times its used in PC its being used as a run n gun weapon because its extremely effective in this role.......... In some situations it is suppresive, but is a breaching tool (ala description) which means it is designed for short range group combat, because the fact an ar only needs 40% accuracy to beat it isn't enough!! Yea and the obvious fact that you all fail to even comprehend is that if the MD hits an AR user once in its AOE the MD user can then continue to pump out rounds without fear of being shot back due to the aim jerk the explosive creates. I have played with MD enough to know that as long as the 3 AR users stay within the blast radius of my MD I will not even take 1 shot from them once I start hitting them with AOE. You act like its so difficult...whats so difficult about a weapon that....lets say....cycles every second but creates a stunning/ineffective aiming effect on your enemy for about 1.5 seconds? I could care less if there are 3 ppl with ARs shooting my direction once I hit them I am basically invincible from taking any further dmg from them as their aim jerks up and becomes completely ineffective for the duration of my clip. I have even faced HMGs in CQC with the heavy being at full HP and completely destroyed the heavy due to this ability to creat a weapon jerk (it seems to be less noticeable on heavies but it still exists). Im in no way saying its difficult, nor am I saying its easy, but you realise the barrel jerk applies to ads, and it happens with all weapons not just mass driver, the only difference is we kick up a little dust. If your beating 3 ar s in cqc its not a problem with the md, there just poor, three people require 2 shots each a second and the md user will drop dead, surely 3 people can manage 6 shots out of 36 hitting while hip firing??
No only explosive weapons create a barrel jerk. |
|
Monkey MAC
killer taxi company General Tso's Alliance
60
|
Posted - 2013.09.02 14:45:00 -
[121] - Quote
semperfi1999 wrote:Monkey MAC wrote:Put it this way if the ar had 30 round mag, and requires more than 50% accuracy, then it requires moderate skill, if the md had a smaller blast radius it would require moderate skill, no weapon takes skill, this is how they are designed you reckon the army fields them over lsw s because they require more skill, or because they are cheap, simple and easy to maintain? CHeap.....simple...... You apparently know nothing about the M16, M4 or any of the M# weapons for the US military. Easy to maintain??? Hardly the M16s and M4s have a history of being one of the worst ARs ever made. They are horrible about jamming have tons of parts that need to be cleaned and they are not very rugged. You wanna know why the AK47 is perhaps the most prolific....well known.....and copied weapon? Easy...Its simple, effective, and you can basically beat it up and it will continue to shoot effectively. The M16s/etc.....you mistreat them and they will throw a fit and not work properly for you. I understand the point your trying to make and honestly if the AR clip was to be brought down 45 would be ok....30 is too few when you include hit detection issues which would cause about 1/4-1/3 of the bullets to just disappear into the void. But to be fair if you lower the AR mag size then you need to lower the, Laser rifle, scrambler rifle, HMG, SMG mag size as well.
Aah sorry I should probably point out Im british and am refering to the SA80, your american weapon although is bit like a woman is much lighter and faster to aim, and the iron sights are much better than ours!! True if you lowered ar I would expect the same of every other rifle I was merely making a point no weapon requires true skill!! |
Tek Hound
Death In Xcess Corporation
46
|
Posted - 2013.09.02 14:50:00 -
[122] - Quote
Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places...
Lmfao you have it backwards anything precision dosent require skill(minus scramblers).Hitscan what so hard to understand about that? |
Monkey MAC
killer taxi company General Tso's Alliance
60
|
Posted - 2013.09.02 14:53:00 -
[123] - Quote
semperfi1999 wrote:Monkey MAC wrote:semperfi1999 wrote:Monkey MAC wrote: In some situations it is suppresive, but is a breaching tool (ala description) which means it is designed for short range group combat, because the fact an ar only needs 40% accuracy to beat it isn't enough!!
Yea and the obvious fact that you all fail to even comprehend is that if the MD hits an AR user once in its AOE the MD user can then continue to pump out rounds without fear of being shot back due to the aim jerk the explosive creates. I have played with MD enough to know that as long as the 3 AR users stay within the blast radius of my MD I will not even take 1 shot from them once I start hitting them with AOE. You act like its so difficult...whats so difficult about a weapon that....lets say....cycles every second but creates a stunning/ineffective aiming effect on your enemy for about 1.5 seconds? I could care less if there are 3 ppl with ARs shooting my direction once I hit them I am basically invincible from taking any further dmg from them as their aim jerks up and becomes completely ineffective for the duration of my clip. I have even faced HMGs in CQC with the heavy being at full HP and completely destroyed the heavy due to this ability to creat a weapon jerk (it seems to be less noticeable on heavies but it still exists). Im in no way saying its difficult, nor am I saying its easy, but you realise the barrel jerk applies to ads, and it happens with all weapons not just mass driver, the only difference is we kick up a little dust. If your beating 3 ar s in cqc its not a problem with the md, there just poor, three people require 2 shots each a second and the md user will drop dead, surely 3 people can manage 6 shots out of 36 hitting while hip firing?? No only explosive weapons create a barrel jerk.
Test it then and post a video here and ill eat my hat!! Its there just not as noticable because it doesn't blow up!! |
semperfi1999
Imperfects Negative-Feedback
811
|
Posted - 2013.09.02 15:14:00 -
[124] - Quote
Monkey MAC wrote:semperfi1999 wrote:Monkey MAC wrote:semperfi1999 wrote:Monkey MAC wrote: In some situations it is suppresive, but is a breaching tool (ala description) which means it is designed for short range group combat, because the fact an ar only needs 40% accuracy to beat it isn't enough!!
Yea and the obvious fact that you all fail to even comprehend is that if the MD hits an AR user once in its AOE the MD user can then continue to pump out rounds without fear of being shot back due to the aim jerk the explosive creates. I have played with MD enough to know that as long as the 3 AR users stay within the blast radius of my MD I will not even take 1 shot from them once I start hitting them with AOE. You act like its so difficult...whats so difficult about a weapon that....lets say....cycles every second but creates a stunning/ineffective aiming effect on your enemy for about 1.5 seconds? I could care less if there are 3 ppl with ARs shooting my direction once I hit them I am basically invincible from taking any further dmg from them as their aim jerks up and becomes completely ineffective for the duration of my clip. I have even faced HMGs in CQC with the heavy being at full HP and completely destroyed the heavy due to this ability to creat a weapon jerk (it seems to be less noticeable on heavies but it still exists). Im in no way saying its difficult, nor am I saying its easy, but you realise the barrel jerk applies to ads, and it happens with all weapons not just mass driver, the only difference is we kick up a little dust. If your beating 3 ar s in cqc its not a problem with the md, there just poor, three people require 2 shots each a second and the md user will drop dead, surely 3 people can manage 6 shots out of 36 hitting while hip firing?? No only explosive weapons create a barrel jerk. Test it then and post a video here and ill eat my hat!! Its there just not as noticable because it doesn't blow up!!
No video recording device....nor do I care enough to take the time out of my day to prove this.......I know that when I am hit with other weapons I dont have a huge aim jerk that requires time to recover from like the MD.
Oh and LOL I didnt even think about the fact that you could be talking about another military......
Edit: And if I was to do this then you will need to post a video of you cooking up and eating your hat......just sayin |
Monkey MAC
killer taxi company General Tso's Alliance
61
|
Posted - 2013.09.02 15:20:00 -
[125] - Quote
semperfi1999 wrote:Monkey MAC wrote:semperfi1999 wrote:Monkey MAC wrote:
Im in no way saying its difficult, nor am I saying its easy, but you realise the barrel jerk applies to ads, and it happens with all weapons not just mass driver, the only difference is we kick up a little dust.
If your beating 3 ar s in cqc its not a problem with the md, there just poor, three people require 2 shots each a second and the md user will drop dead, surely 3 people can manage 6 shots out of 36 hitting while hip firing??
No only explosive weapons create a barrel jerk. Test it then and post a video here and ill eat my hat!! Its there just not as noticable because it doesn't blow up!! No video recording device....nor do I care enough to take the time out of my day to prove this.......I know that when I am hit with other weapons I dont have a huge aim jerk that requires time to recover from like the MD. Oh and LOL I didnt even think about the fact that you could be talking about another military...... Edit: And if I was to do this then you will need to post a video of you cooking up and eating your hat......just sayin
Please I need all the nutrients I can get, I would happily eat my hat, just id prefer not to pancakes are much nicer!! |
RedZer0 MK1
Opus Arcana
35
|
Posted - 2013.09.02 17:46:00 -
[126] - Quote
semperfi1999 wrote:Monkey MAC wrote:semperfi1999 wrote:RedZer0 MK1 wrote:Read this whole thread, laughing the whole way. The reason the AR has been and will be the most used weapon, because it is easy to use. Seeing a surge in MD lately? Good. That is called diversity. Getting killed by it often? Yeah, it doesn't shoot hugs. It is amusing to me to see so many pick it up (still less than AR) because a large majority are not good with it. If you fight in close proximity to a MD, the fight isn't in your favor. Same way if they are above you. At its core its a SURPRESSIVE weapon. If you insist on running into surpessive fire, be my guest. ROFL as your...."its a suppressive weapon"...yea thats why when I run with the MD I charge at 3 guys and laugh as I blow them all the smitherins.......yea its definitely a suppressive fire weapon and cannot be used effectively in run n gun situations.... Oh wait yes it can because the majority of the times its used in PC its being used as a run n gun weapon because its extremely effective in this role.......... In some situations it is suppresive, but is a breaching tool (ala description) which means it is designed for short range group combat, because the fact an ar only needs 40% accuracy to beat it isn't enough!! Yea and the obvious fact that you all fail to even comprehend is that if the MD hits an AR user once in its AOE the MD user can then continue to pump out rounds without fear of being shot back due to the aim jerk the explosive creates. I have played with MD enough to know that as long as the 3 AR users stay within the blast radius of my MD I will not even take 1 shot from them once I start hitting them with AOE. You act like its so difficult...whats so difficult about a weapon that....lets say....cycles every second but creates a stunning/ineffective aiming effect on your enemy for about 1.5 seconds? I could care less if there are 3 ppl with ARs shooting my direction once I hit them I am basically invincible from taking any further dmg from them as their aim jerks up and becomes completely ineffective for the duration of my clip. I have even faced HMGs in CQC with the heavy being at full HP and completely destroyed the heavy due to this ability to creat a weapon jerk (it seems to be less noticeable on heavies but it still exists).
Sounds like you faced some people who were lacking in skill, but that hardly supports your point. I destroy heavies with what ever I have my hands on. A lone heavy hasnt been threatening since early chromosome. Beating one with a MD doesn't mean its skilless weapon. By that logic smgs, AR, shotgun, plasma cannon, and scrambler pistols are also 'skilless' weapons. I guess AR over everything. |
Orion Vahid
DUST University Ivy League
133
|
Posted - 2013.09.02 19:35:00 -
[127] - Quote
Disturbingly Bored wrote: We're all scrubs here trying to sound less scrubby than one other.
You just perfectly described yourself |
|
|
|
Pages: 1 2 3 4 5 :: [one page] |