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Thang Bausch
Pierrot Le Fou Industries
28
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Posted - 2013.09.01 15:03:00 -
[1] - Quote
Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! your an idiot, the bullets made contact with you body because i pointed it at your body.... while flaylock or MD i just gotta aim at your shoes and miss several times but you will still die....
Not true. With only three missiles in a clip and only 140-160 splash damage (depending on proficiency skill level), every missile has to hit. Unless you are a scout or have not tanked anything for shields or armor, I have to reload and hit 1-3 times more. With only 1.8ish splash damage radius on the *prototype* flaylock pistol, if you are dodging and/or are not at least slightly below me, I am not guaranteed to hit every time. In the former case, you need to dodge and strike me with skill. In the latter case, you have to be smart enough to run away to gain a superior field advantage before attacking me again. In either case, the issue isn't whether the post-nerf flaylock requires skill, the issue is whether you have the skill to counter my weapon of choice. |
Thang Bausch
Pierrot Le Fou Industries
28
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Posted - 2013.09.01 15:18:00 -
[2] - Quote
Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places...
I think the problem is that so many people have narrowed the definition of skill to down to what their weapon of choice requires. In the end, the mass driver is an area of denial weapon. Using an area of denial weapon skillfully is not about precise head shots, its being able to understand where to find the best firing position, what area the enemy needs to be pushed from, and coordinating with your team so they can take advantage of the change in the field.
Slow fire rate with wicked arch that requires a good eye to aim correctly at anything beyond short-medium range, means it still takes skill to fire, just not head shot precision skill. In close range, you can get hit by your own blast radius. And the blast radius only does 120ish HP of damage, so an opponent with any skill retreats effectively and changes their strategy to gain an upper hand.
I tried using the mass driver for a while and found it too unweilding to get consistently good results (either as an area denial weapon or KDR padder) so I very rarely use it and only then because I'm bored with using my AR. A friend who is more proficient at online fps than me also found it too tricky/frustrating to use so refuses to use it.
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Thang Bausch
Pierrot Le Fou Industries
28
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Posted - 2013.09.01 15:35:00 -
[3] - Quote
Cosgar wrote:You know, this is why I can't stand the majority of this community. So many people that like to label and degrade what they don't like or don't prefer adding more and more toxicity just for the sake of doing it. How about you use what the **** you want to use and let someone else use what the **** they want to use. If you don't like what they use, then shoot them in the face when you see their name on the killfeed. Last time I checked, this was a FPS and not a daytime talk show. There's no Oprah in New Eden and if there was, I'm pretty sure even she'd tell you to HTFU.
Thank you.
This needed to be said. I swear if I see another "every weapon but mine requires no skill to use" or "any weapon that is allowed to kill me is OP" thread, my mind will explode. We should be loving the fact that this game has pretty good weapon variation that supports different individual and coordinated squad play styles. Sure, some weapons can be OP (despite being a flaylock pistol user, I still maintain it was OP before the recent super-nerf) or have poor mechanics, but CCP seems to be trying to address that over time albeit with mistakes along the way. (Oh, and despite what the trolls think, that last comment doesn't make me a 'fanboy', but thanks for the toxicity nonetheless.) |
Thang Bausch
Pierrot Le Fou Industries
28
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Posted - 2013.09.01 15:52:00 -
[4] - Quote
Fire of Prometheus wrote:
So, people complain about the AR being used so much because it is easier to use. Wrong, it is used so much because everyone knows how to use one because almost every FPS starts you off with a basic AR.
The other reason that people use AR's a lot is because it is probably the most diverse weapon. It can still be used to some effect at medium range, and sprays bullets from the hip while dancing with an enemy in CQC like a less effective SMG. With my logi fit, the AR means I don't miss a sidearm to augment the short comings of my primary weapon.
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Thang Bausch
Pierrot Le Fou Industries
28
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Posted - 2013.09.01 15:54:00 -
[5] - Quote
Greasepalms wrote:I believe the flaylock does require some skill to be viable now.
The blast radius is quite small, and with 3 rockets per mag, you should only use it to finish someone off.
coupled with a scrambler rifle, it Imagine it would be a great combo for CQC. Take down their shields quick with the SR and then take down their armor quick with the FlayPis. all while firing from the hip so you can dance better. haven't tried it myself, but imagine it would be really effective combo in the right hands.
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Thang Bausch
Pierrot Le Fou Industries
31
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Posted - 2013.09.01 16:00:00 -
[6] - Quote
Fire of Prometheus wrote:Thang Bausch wrote:Fire of Prometheus wrote:
So, people complain about the AR being used so much because it is easier to use. Wrong, it is used so much because everyone knows how to use one because almost every FPS starts you off with a basic AR.
The other reason that people use AR's a lot is because it is probably the most diverse weapon. It can still be used to some effect at medium range, and sprays bullets from the hip while dancing with an enemy in CQC like a less effective SMG. With my logi fit, the AR means I don't miss a sidearm to augment the short comings of my primary weapon. I noted that it is "effective in most combat situations" but "suffers at shotgun range (about 5 metres)" Meaning, it is very versatile but lacks a bit in CQC situations :)
True. Missed that when I read your thread too quick.
I love my AR. My advice to new players: putting some sp into the AR will not be wasted. You can get used to the game with a weapon that feels comfortable and then play with other weapons later to find your primary fit weapon. You'll probably still have a fit or two with a Toxin/Exile/Dren AR despite going with another primary weapon.
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Thang Bausch
Pierrot Le Fou Industries
31
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Posted - 2013.09.01 16:05:00 -
[7] - Quote
Disturbingly Bored wrote:There are four weapons that require quite a bit of player skill to excel with in this game.
Laser Rifle (current, pre 1.4) Shotgun Plasma Cannon Nova Knives (competitively, not against noobs)
Everything else, you're playing DUST on easy mode. Going 30/0 means comparatively little with an AR or HMG. Going 30/0 with Nova Knives or Plasma Cannon means you're god skill.
We're all scrubs here trying to sound less scrubby than one other.
has anyone managed to excel at the plasma cannon? I have never tried it. I occasionally see someone on my team using one, but have never been killed by one in the last 3 months of playing regularly
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Thang Bausch
Pierrot Le Fou Industries
33
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Posted - 2013.09.01 23:43:00 -
[8] - Quote
Thang Bausch wrote:Disturbingly Bored wrote:There are four weapons that require quite a bit of player skill to excel with in this game.
Laser Rifle (current, pre 1.4) Shotgun Plasma Cannon Nova Knives (competitively, not against noobs)
Everything else, you're playing DUST on easy mode. Going 30/0 means comparatively little with an AR or HMG. Going 30/0 with Nova Knives or Plasma Cannon means you're god skill.
We're all scrubs here trying to sound less scrubby than one other. has anyone managed to excel at the plasma cannon? I have never tried it. I occasionally see someone on my team using one, but have never been killed by one in the last 3 months of playing regularly
later today, I was killed by a plasma cannon for the first time..... |
Thang Bausch
Pierrot Le Fou Industries
33
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Posted - 2013.09.02 13:58:00 -
[9] - Quote
ladwar wrote: was it me? i have gone over 10 kills now with it in a single match w/o using my sidearm.
Not sure. I was just blown away that hour after I commented I had never been killed by one, I was, and then I had to jump right back into the fight.
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