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Burntface man112
Onikanabo Brigade Caldari State
17
|
Posted - 2013.08.31 04:50:00 -
[1] - Quote
AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places... |
Burntface man112
Onikanabo Brigade Caldari State
17
|
Posted - 2013.08.31 04:53:00 -
[2] - Quote
Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! your an idiot, the bullets made contact with you body because i pointed it at your body.... while flaylock or MD i just gotta aim at your shoes and miss several times but you will still die.... |
Burntface man112
Onikanabo Brigade Caldari State
17
|
Posted - 2013.08.31 04:57:00 -
[3] - Quote
Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! You are aware that AR are in every Shooter in history right, as a matter of fact in real life too.... So how is a weapon which is the most commonly understood weapon be not skillful when everyone understand precision is key to skillful shooting... |
Burntface man112
Onikanabo Brigade Caldari State
17
|
Posted - 2013.08.31 05:01:00 -
[4] - Quote
Henchmen21 wrote:They require the basic human motor skill of hand eye coordination that is all. basic which is the key word |
Burntface man112
Onikanabo Brigade Caldari State
17
|
Posted - 2013.08.31 05:04:00 -
[5] - Quote
Leovarian L Lavitz wrote:Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! You are aware that AR are in every Shooter in history right, as a matter of fact in real life too.... So how is a weapon which is the most commonly understood weapon be not skillful when everyone understand precision is key to skillful shooting... No need for precision, just swipe away! It's so easy mode even the basic starter suits come with it fitted. I'm ashamed of myself whenever I got from my scrambler pistol doing about 12/0 and pick up the easy-I-WIN-button AR and knock out a 22 kdr. It's so easymode even YOU can use it :D lmao yes i can use it because it so easy than i point and shoot your body... but MD and flaylocks are godmode easy since i dont even need to point at your body to get the hit i just gotta shoot your feet 2 meters away from you.... |
Burntface man112
Onikanabo Brigade Caldari State
17
|
Posted - 2013.08.31 05:06:00 -
[6] - Quote
Burntface man112 wrote:Leovarian L Lavitz wrote:Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! You are aware that AR are in every Shooter in history right, as a matter of fact in real life too.... So how is a weapon which is the most commonly understood weapon be not skillful when everyone understand precision is key to skillful shooting... No need for precision, just swipe away! It's so easy mode even the basic starter suits come with it fitted. I'm ashamed of myself whenever I got from my scrambler pistol doing about 12/0 and pick up the easy-I-WIN-button AR and knock out a 22 kdr. It's so easymode even YOU can use it :D lmao yes i can use it because it so easy than i point and shoot your body... but MD and flaylocks are godmode easy since i dont even need to point at your body to get the hit i just gotta shoot your feet 2 meters away from you.... We can run in circles about this buddy but which is easier?? shooting directly at your body, or shooting 2 meters away from your body and still hitting you....... please tell me you have the common sense to give the correct answer |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:14:00 -
[7] - Quote
Tallen Ellecon wrote:I'd like to see you hit a moving target at a slightly higher elevation from 50 yards with an MD. easy as hell, I'd like to see you beat a MD at lower elavation with your assault rifle |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:22:00 -
[8] - Quote
Justin Tymes wrote:The Mass Driver is the epitome of the phrase " A minute to learn, a lifetime to master", because maining the MD requires you to always manage your optimal range. The MD is the most affected by elevation; your weapon gets a hell of alot better, or a hell of alot worse even with slight elevation differences. Knowing exactly where to shoot above 25 meters without wasting shots is important, especially as a Logi, since you die after 6-8. Then there are the blindshooting tactics to avoid snipers and in PC placing your shots where your allies aren't harmed by them(Assault MD especially)
The MD takes more skill to survive, especially the Assault and Breach. You may can get by with the standard alot of situations, but with the Assault and Breach you're in optimal, or you suck.
Honesty though, skill doesn't matter, weapon balance does. You can complain about getting killed by Ryu's Hadoken spam, good players beat them. there is no optimal range for the MD because its a explosive weapon.... its limited by the range of its explosion, and gaining higher elevation is a fair tactics, but trajectory drop in this game with the MD is not that skillful considering how games like Battlefield 3 has bullet drop for every weapon including Rifles. So again how is splash damage for skillful than on the mark hitting your target |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:23:00 -
[9] - Quote
R'adeh Hunt wrote:Panther Alpha wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! With the MD you just have to hold R1... don't need to swipe across the enemy. Just shoot "anywhere" and something will die.... You need to lead shots way more with the MD and take the slow bullet travel time under consideration. Also, on a DPS basis the AR outclasses it hands down. DPS means little when the MD user is strafing in and out of cover and shooting his AR opponent. |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:26:00 -
[10] - Quote
R'adeh Hunt wrote:Panther Alpha wrote:R'adeh Hunt wrote:Panther Alpha wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! With the MD you just have to hold R1... don't need to swipe across the enemy. Just shoot "anywhere" and something will die.... You need to lead shots way more with the MD and take the slow bullet travel time under consideration. Also, on a DPS basis the AR outclasses it hands down. I don't saying that the MD should be nerfed ...on the contrary... every game needs a "NooB Cannon", the MD fulfills that role very nicely. The AR doesn't require much more skill...it's not as if swiping over a red dot requires a lot of skill, not given the AR's ROF. The AR is just as much a noob tube as the MD. Real skill weapon? Scrambler pistol! agreed about the pistol but then again there is little to no recoil in every weapon in this game. As of right now the sniper and Forge has the most recoil. The HMG and SMG are mostly dispersion not recoil. So AR is in the same league as every other weapon in this game, so technically every automatic weapon in this game is similar to the AR |
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Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:29:00 -
[11] - Quote
Thang Bausch wrote:Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! your an idiot, the bullets made contact with you body because i pointed it at your body.... while flaylock or MD i just gotta aim at your shoes and miss several times but you will still die.... Not true. With only three missiles in a clip and only 140-160 splash damage (depending on proficiency skill level), every missile has to hit. Unless you are a scout or have not tanked anything for shields or armor, I have to reload and hit 1-3 times more. With only 1.8ish splash damage radius on the *prototype* flaylock pistol, if you are dodging and/or are not at least slightly below me, I am not guaranteed to hit every time. In the former case, you need to dodge and strike me with skill. In the latter case, you have to be smart enough to run away to gain a superior field advantage before attacking me again. In either case, the issue isn't whether the post-nerf flaylock requires skill, the issue is whether you have the skill to counter my weapon of choice. it still has splash damage, how is splash damage more skillful than on the mark hitting your enemy?? guess what all those tactics you mention are used by AR users as well. so everything you just said is basic gameplay individual tactics. |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:33:00 -
[12] - Quote
Thang Bausch wrote:Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places... I think the problem is that so many people have narrowed the definition of skill to down to what their weapon of choice requires. In the end, the mass driver is an area of denial weapon. Using an area of denial weapon skillfully is not about precise head shots, its being able to understand where to find the best firing position, what area the enemy needs to be pushed from, and coordinating with your team so they can take advantage of the change in the field. Slow fire rate with wicked arch that requires a good eye to aim correctly at anything beyond short-medium range, means it still takes skill to fire, just not head shot precision skill. In close range, you can get hit by your own blast radius. And the blast radius only does 120ish HP of damage, so an opponent with any skill retreats effectively and changes their strategy to gain an upper hand. I tried using the mass driver for a while and found it too unweilding to get consistently good results (either as an area denial weapon or KDR padder) so I very rarely use it and only then because I'm bored with using my AR. A friend who is more proficient at online fps than me also found it too tricky/frustrating to use so refuses to use it. The thing is that the MD becomes more than a area of denial weapon when you learn how to use it. I run level 1 operation for MD and get ridiculous kills with it. It took me awhile to learn how to use it but once you learn which doesn't take long... than it becomes a breach and clear weapon. All of this is just fine to be honest but its the argument that skill is determined by your shooting abilities but intelligence in the tactics you use. Thats why i am saying MD are not skillful, its tactical but not skillful |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:36:00 -
[13] - Quote
TheD1CK wrote:since CCP fixed the flaylock it is most certainly a skill weapon so you dont seem to know what your talking about also someone may have mentioned but I didn't see the Laser Rifle up here which is most certainly a weapon requiring skill, yes you AR taks a degree of ability to use but has O downsides, as with every other weapon AR = EZ mode MD = Easy street.
you don't need to hit your target for at least 4 meters. I can miss you by an entire 4 meters. OH and if i skill into it the blast radius increase so it could be even 5 meters and more. |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:39:00 -
[14] - Quote
Chunky Munkey wrote:Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places... If aiming was the only skill to speak of in this game, you'd have a point. But it isn't, so you don't. Skill is determined by the ability of your shooting, intelligence it the tactics you apply to them. So if i can hit a enemy 300 meter away on the mark without the need for splash damage to compensate than that is a skillful shot. but if i apply a tactic to a scenario such as MD on higher elevation than its not skill but intelligence for using the right weapon in the right place. Skill is your ability to hit a target, intelligence is your ability to understand a situation and use the means to solve it. |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:41:00 -
[15] - Quote
Jimbo1337 wrote:ADAM-OF-EVE wrote:people talk about it being a skill weapon when it is in fact it is the least skilled weapon in the game. you simply point in general direction and fire and it will hit. have 4 or 5 of your squad with these and you can kill most mercs with 1 volley and the rest with 2 volleys. if the enemy are grouped within a MD radius which is quite large then they can wipe out entire squads in that 1-2 volleys. now that is OP.
"you simply point in the general direction and fire and it will hit" So does that make every gun in this game "the least skilled weapon". Give me an example of a weapon in this game where you won't hit the person if you "simply point in the general direction and fire" scrambler pistol because you have to aim for their head otherwise you will either run out of ammo or have Rof problem depending if you're using breach or assault. |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:42:00 -
[16] - Quote
MarasdF Loron wrote:AR requires skill?! HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!! Oh wait, you're actually serious...? HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA MD requires skill?!
HAAHAHAHAHAHAHAHAHAHAHAHA!!! oh wait, you're actually serious... ? HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA[ |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:47:00 -
[17] - Quote
P14GU3 wrote:Akdhar Saif wrote:Either reduce the MDs Clip size or rate of fire. Or just increase it's fitting req so you can't use anything else. You realize MD already has like 3rd smallest clip and ROF, and the 2nd highest fitting cost. Do you even dust bro? It needs a definate splash reduction (-1m like in 1.0,) if after testing we find that isn't enough, then a possible splash damage reduction. TBH the MD is nowhere near what the TAC/Flay problem was. You can't really spam an MD contrary to popular belief. Modded controller spammed Tac, 3 explosion in less than a second from flay? MD issue is that it was made to destroy armor, which is slowest suit, and then has a HUGE radius, making it near impossible to get away. okay first off this isn't a nerf statement. Nothing needs a nerf, and like i said before the only thing that should be nerf for the MD is it range and thats all... Not splash damage or radius, its meant to be a area denial weapon which fits quite well... But the awareness of skill or intelligence is what I am addressing. Skill if your ability to shoot effectively without compensation, while intelligence is understanding a situation and using the appropriate measure to solve the situation. |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:51:00 -
[18] - Quote
its intended for area denial which means to keep people out of area's not medium range thats why every rifle in history today is a form of assault because its an assault rifle. AR is the type of weapon we see in every shooter because its a standard. Also just because someone can spray a weapon doesn't mean they can get a kill if the enemy is using cover, which he should be but with the massdriver i can still hit you while your in cover..... CASE CLOSED |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:52:00 -
[19] - Quote
Morathi III wrote:Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places... This is your definition of skill? Accuracy only? Lol to this that is skill accuracy, Intelligence is the ability to apply tactics which is different from skill buddy. |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:57:00 -
[20] - Quote
Hecarim Van Hohen wrote:Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! your an idiot, the bullets made contact with you body because i pointed it at your body.... while flaylock or MD i just gotta aim at your shoes and miss several times but you will still die.... AR with it's zero recoil recoil is not a skill weapon, it's like a laser with added damage. Also, MD's splash is kinda funny as you can away from the said area... Just in case you mad MD has no need for recoil since its a splash damage weapon, while area not having any recoil which does need addressing with every automatics in the game. BUT you can say the same thing with AR stay away from the bullets which have no blast radius to compensate for its loss of target. MD in the other hand has a blast radius to ensure it hits its target. I can miss you 4 meters and still hit you while AR if i missed 4 meters than I would be dead in moments considering how off my aim would be. |
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