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Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:42:00 -
[91] - Quote
MarasdF Loron wrote:AR requires skill?! HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!! Oh wait, you're actually serious...? HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA MD requires skill?!
HAAHAHAHAHAHAHAHAHAHAHAHA!!! oh wait, you're actually serious... ? HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA[ |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:47:00 -
[92] - Quote
P14GU3 wrote:Akdhar Saif wrote:Either reduce the MDs Clip size or rate of fire. Or just increase it's fitting req so you can't use anything else. You realize MD already has like 3rd smallest clip and ROF, and the 2nd highest fitting cost. Do you even dust bro? It needs a definate splash reduction (-1m like in 1.0,) if after testing we find that isn't enough, then a possible splash damage reduction. TBH the MD is nowhere near what the TAC/Flay problem was. You can't really spam an MD contrary to popular belief. Modded controller spammed Tac, 3 explosion in less than a second from flay? MD issue is that it was made to destroy armor, which is slowest suit, and then has a HUGE radius, making it near impossible to get away. okay first off this isn't a nerf statement. Nothing needs a nerf, and like i said before the only thing that should be nerf for the MD is it range and thats all... Not splash damage or radius, its meant to be a area denial weapon which fits quite well... But the awareness of skill or intelligence is what I am addressing. Skill if your ability to shoot effectively without compensation, while intelligence is understanding a situation and using the appropriate measure to solve the situation. |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:51:00 -
[93] - Quote
its intended for area denial which means to keep people out of area's not medium range thats why every rifle in history today is a form of assault because its an assault rifle. AR is the type of weapon we see in every shooter because its a standard. Also just because someone can spray a weapon doesn't mean they can get a kill if the enemy is using cover, which he should be but with the massdriver i can still hit you while your in cover..... CASE CLOSED |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:52:00 -
[94] - Quote
Morathi III wrote:Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places... This is your definition of skill? Accuracy only? Lol to this that is skill accuracy, Intelligence is the ability to apply tactics which is different from skill buddy. |
Burntface man112
Onikanabo Brigade Caldari State
31
|
Posted - 2013.09.01 18:57:00 -
[95] - Quote
Hecarim Van Hohen wrote:Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! your an idiot, the bullets made contact with you body because i pointed it at your body.... while flaylock or MD i just gotta aim at your shoes and miss several times but you will still die.... AR with it's zero recoil recoil is not a skill weapon, it's like a laser with added damage. Also, MD's splash is kinda funny as you can away from the said area... Just in case you mad MD has no need for recoil since its a splash damage weapon, while area not having any recoil which does need addressing with every automatics in the game. BUT you can say the same thing with AR stay away from the bullets which have no blast radius to compensate for its loss of target. MD in the other hand has a blast radius to ensure it hits its target. I can miss you 4 meters and still hit you while AR if i missed 4 meters than I would be dead in moments considering how off my aim would be. |
Duvolle Assault Rifle
Onikanabo Brigade Caldari State
7
|
Posted - 2013.09.01 18:57:00 -
[96] - Quote
Oh please.
You dont need skill to use me, I'm so sexy () that anyone that uses me automatically becomes effective in combat situations.
Your lord has spoken, bow down to your supreme overlord! |
P14GU3
The Southern Legion The Umbra Combine
355
|
Posted - 2013.09.01 19:43:00 -
[97] - Quote
So this kills me. MD users don't aim. So splash is what ~125 dmg? So say you have 600 ehp, that's 4-6 shots depending on shield or armor. If you can't kill a MD user of equal ehp within 4-6 seconds with an AR, your bad. If the MD user is killing you in less than 4-6 shots, your being direct hit, so aiming?
The point about cover is just a bad arguement. The MDs job is to push people out of cover, so the AR guys can slaughter them. So working as intended? |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
246
|
Posted - 2013.09.01 20:43:00 -
[98] - Quote
buff the mass driver |
Tectonic Fusion
the unholy legion of darkstar DARKSTAR ARMY
200
|
Posted - 2013.09.01 20:47:00 -
[99] - Quote
Thurak1 wrote:Honestly the AR is not a skilled weapon. Its not as easy as a mass driver but its still not a skilled weapon. Sniper guns sure are but i wish they had to account for wind and bullet drop. |
Tectonic Fusion
the unholy legion of darkstar DARKSTAR ARMY
200
|
Posted - 2013.09.01 20:48:00 -
[100] - Quote
P14GU3 wrote:So this kills me. MD users don't aim. So splash is what ~125 dmg? So say you have 600 ehp, that's 4-6 shots depending on shield or armor. If you can't kill a MD user of equal ehp within 4-6 seconds with an AR, your bad. If the MD user is killing you in less than 4-6 shots, your being direct hit, so aiming?
The point about cover is just a bad arguement. The MDs job is to push people out of cover, so the AR guys can slaughter them. So working as intended? I do... then they complain that I killed them with splash. It's hard but it's their fault for moving and not letting me get direct hits. Gosh. |
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Thang Bausch
Pierrot Le Fou Industries
33
|
Posted - 2013.09.01 23:43:00 -
[101] - Quote
Thang Bausch wrote:Disturbingly Bored wrote:There are four weapons that require quite a bit of player skill to excel with in this game.
Laser Rifle (current, pre 1.4) Shotgun Plasma Cannon Nova Knives (competitively, not against noobs)
Everything else, you're playing DUST on easy mode. Going 30/0 means comparatively little with an AR or HMG. Going 30/0 with Nova Knives or Plasma Cannon means you're god skill.
We're all scrubs here trying to sound less scrubby than one other. has anyone managed to excel at the plasma cannon? I have never tried it. I occasionally see someone on my team using one, but have never been killed by one in the last 3 months of playing regularly
later today, I was killed by a plasma cannon for the first time..... |
Lurchasaurus
SVER True Blood Public Disorder.
1288
|
Posted - 2013.09.02 00:06:00 -
[102] - Quote
Duvolle Assault Rifle wrote:Oh please. You dont need skill to use me, I'm so sexy ( ) that anyone that uses me automatically becomes effective in combat situations. Your lord has spoken, bow down to your supreme overlord!
end of discussion |
OZAROW
WarRavens League of Infamy
465
|
Posted - 2013.09.02 00:46:00 -
[103] - Quote
Burntface man112 wrote:Leovarian L Lavitz wrote:AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! You are aware that AR are in every Shooter in history right, as a matter of fact in real life too.... So how is a weapon which is the most commonly understood weapon be not skillful when everyone understand precision is key to skillful shooting... Well, I been a scout since jan an I gotta work pretty hard to get between 10 an 25 kills in a game and it really depends on the game, I never even used a Ar in this game untill two weeks ago I made a alt, third match I went 24/2 with all militia gear an under a million sp!
Ya it might take minor skill but I imagine proficiency damage an a sharp shooter skill makes killing that much easier , both skills aren't even in the sg tree.
So when a guy is across the map an I can kill without even reloading an never playing fps untill this game an not considering myself good at aiming a AR since I need glasses an mine are broke an I can still get over 20 kills I would say don't pat yourself on the back too hard! |
Justin Tymes
Dem Durrty Boyz Public Disorder.
369
|
Posted - 2013.09.02 02:19:00 -
[104] - Quote
Burntface man112 wrote:Justin Tymes wrote:The Mass Driver is the epitome of the phrase " A minute to learn, a lifetime to master", because maining the MD requires you to always manage your optimal range. The MD is the most affected by elevation; your weapon gets a hell of alot better, or a hell of alot worse even with slight elevation differences. Knowing exactly where to shoot above 25 meters without wasting shots is important, especially as a Logi, since you die after 6-8. Then there are the blindshooting tactics to avoid snipers and in PC placing your shots where your allies aren't harmed by them(Assault MD especially)
The MD takes more skill to survive, especially the Assault and Breach. You may can get by with the standard alot of situations, but with the Assault and Breach you're in optimal, or you suck.
Honesty though, skill doesn't matter, weapon balance does. You can complain about getting killed by Ryu's Hadoken spam, good players beat them. there is no optimal range for the MD because its a explosive weapon.... its limited by the range of its explosion, and gaining higher elevation is a fair tactics, but trajectory drop in this game with the MD is not that skillful considering how games like Battlefield 3 has bullet drop for every weapon including Rifles. So again how is splash damage for skillful than on the mark hitting your target
Spoken like someone who hasn't used Assault MD in CQC or Breach MD outside of 10 meters. |
KING CHECKMATE
TEAM SATISFACTION
786
|
Posted - 2013.09.02 02:31:00 -
[105] - Quote
Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places...
I main SMG's and Plasma cannons with my scout loadout. You mean Plasma cannons Dont need SKill?
LOL |
ladwar
Dead Six Initiative Lokun Listamenn
1412
|
Posted - 2013.09.02 02:40:00 -
[106] - Quote
Thang Bausch wrote:Thang Bausch wrote:Disturbingly Bored wrote:There are four weapons that require quite a bit of player skill to excel with in this game.
Laser Rifle (current, pre 1.4) Shotgun Plasma Cannon Nova Knives (competitively, not against noobs)
Everything else, you're playing DUST on easy mode. Going 30/0 means comparatively little with an AR or HMG. Going 30/0 with Nova Knives or Plasma Cannon means you're god skill.
We're all scrubs here trying to sound less scrubby than one other. has anyone managed to excel at the plasma cannon? I have never tried it. I occasionally see someone on my team using one, but have never been killed by one in the last 3 months of playing regularly later today, I was killed by a plasma cannon for the first time..... was it me? i have gone over 10 kills now with it in a single match w/o using my sidearm. |
THUNDERGROOVE
ZionTCD
161
|
Posted - 2013.09.02 02:54:00 -
[107] - Quote
Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places... So you mean to say that me, shooting three direct shots, killing you with the mass driver requires no skill? Or that me, shooting one forge gun round straight into your face, requires no skill?
So, my compensation for distance, height differences, my movement and yours needs me to do nothing?
If you let someone kill you solely on splash damage then you are awful at this game.
Even I can toss three damage mods on an AR and wreck the opposing team. The mass driver takes advantage of large damage skill-shots (direct hits) and the splash damage's ability to throw off your aim.
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RedZer0 MK1
Opus Arcana
30
|
Posted - 2013.09.02 03:20:00 -
[108] - Quote
Read this whole thread, laughing the whole way. The reason the AR has been and will be the most used weapon, because it is easy to use. Seeing a surge in MD lately? Good. That is called diversity. Getting killed by it often? Yeah, it doesn't shoot hugs. It is amusing to me to see so many pick it up (still less than AR) because a large majority are not good with it. If you fight in close proximity to a MD, the fight isn't in your favor. Same way if they are above you. At its core its a SURPRESSIVE weapon. If you insist on running into surpessive fire, be my guest. |
Ydubbs81 RND
Ahrendee Mercenaries EoN.
1793
|
Posted - 2013.09.02 03:23:00 -
[109] - Quote
Thurak1 wrote:Honestly the AR is not a skilled weapon. Its not as easy as a mass driver but its still not a skilled weapon. Sniper guns sure are but i wish they had to account for wind and bullet drop.
This is why I don't even bother with the general discussion section anymore. |
echo47
Sebiestor Field Sappers Minmatar Republic
50
|
Posted - 2013.09.02 04:03:00 -
[110] - Quote
I used the MD all through Chromosome, I like current MD users believed it was a weapon that took some ability. Now I use the TAC AR with scrambler Pistol on my hip, it is much more of a challenge. I dont think it should be nerfed but be honest it does not take a lot of ability, much like tossing a grenade. |
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Thang Bausch
Pierrot Le Fou Industries
33
|
Posted - 2013.09.02 13:58:00 -
[111] - Quote
ladwar wrote: was it me? i have gone over 10 kills now with it in a single match w/o using my sidearm.
Not sure. I was just blown away that hour after I commented I had never been killed by one, I was, and then I had to jump right back into the fight.
|
semperfi1999
Imperfects Negative-Feedback
811
|
Posted - 2013.09.02 14:15:00 -
[112] - Quote
Honestly if you want to get down to it.....there is no skill weapon in this game. All weapons that fire bullets are hit scan.....which means its easy to use (this definitely includes snipers). All weapons that are not hit scan have an AOE blast radius. There is literally no weapon that takes any true FPS skill to use properly.
Now that being said.....the hit scan weapons which require precise target aquisition and tracking take more skill to use at all ranges than a weapon that has an AOE blast radius. Now obviously if you start talking about using a weapons outside of its effective radius then yes that will start to take more skill.....IE its takes more skill to use the forge gun in CQC than long range.....same with sniper. Its takes more skill to use the MD at long ranges (because its not meant to be used that way). With all rifles being hit scan and being made to be effective in both CQC and medium range battles then of course your not going to see a huge increase of skill needed to combat at both of those ranges...instead the skill increase you see for the rifles is going to be strafing skills. |
semperfi1999
Imperfects Negative-Feedback
811
|
Posted - 2013.09.02 14:17:00 -
[113] - Quote
RedZer0 MK1 wrote:Read this whole thread, laughing the whole way. The reason the AR has been and will be the most used weapon, because it is easy to use. Seeing a surge in MD lately? Good. That is called diversity. Getting killed by it often? Yeah, it doesn't shoot hugs. It is amusing to me to see so many pick it up (still less than AR) because a large majority are not good with it. If you fight in close proximity to a MD, the fight isn't in your favor. Same way if they are above you. At its core its a SURPRESSIVE weapon. If you insist on running into surpessive fire, be my guest.
ROFL as your...."its a suppressive weapon"...yea thats why when I run with the MD I charge at 3 guys and laugh as I blow them all the smitherins.......yea its definitely a suppressive fire weapon and cannot be used effectively in run n gun situations....
Oh wait yes it can because the majority of the times its used in PC its being used as a run n gun weapon because its extremely effective in this role.......... |
semperfi1999
Imperfects Negative-Feedback
811
|
Posted - 2013.09.02 14:18:00 -
[114] - Quote
KING CHECKMATE wrote:Burntface man112 wrote:AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful.....
Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets, but for some reason some people believe MD and Flaylocks are skill based even though it has a blast radius.... Its like if i was saying Rocket launchers in halo are skillful weapons.... holy smokes. weapons are pretty appropriate right now, maybe the mass driver could use a distance nerf and thats all. And the railgun turret (small one) could use some actually buffing.
But as of right now I feel the weapons are in their appropriate places... I main SMG's and Plasma cannons with my scout loadout. You mean Plasma cannons Dont need SKill?
LOL
Nope they need luck...... |
Monkey MAC
killer taxi company General Tso's Alliance
59
|
Posted - 2013.09.02 14:19:00 -
[115] - Quote
Put it this way if the ar had 30 round mag, and requires more than 50% accuracy, then it requires moderate skill, if the md had a smaller blast radius it would require moderate skill, no weapon takes skill, this is how they are designed you reckon the army fields them over lsw s because they require more skill, or because they are cheap, simple and easy to maintain? |
Monkey MAC
killer taxi company General Tso's Alliance
59
|
Posted - 2013.09.02 14:23:00 -
[116] - Quote
semperfi1999 wrote:RedZer0 MK1 wrote:Read this whole thread, laughing the whole way. The reason the AR has been and will be the most used weapon, because it is easy to use. Seeing a surge in MD lately? Good. That is called diversity. Getting killed by it often? Yeah, it doesn't shoot hugs. It is amusing to me to see so many pick it up (still less than AR) because a large majority are not good with it. If you fight in close proximity to a MD, the fight isn't in your favor. Same way if they are above you. At its core its a SURPRESSIVE weapon. If you insist on running into surpessive fire, be my guest. ROFL as your...."its a suppressive weapon"...yea thats why when I run with the MD I charge at 3 guys and laugh as I blow them all the smitherins.......yea its definitely a suppressive fire weapon and cannot be used effectively in run n gun situations.... Oh wait yes it can because the majority of the times its used in PC its being used as a run n gun weapon because its extremely effective in this role..........
In some situations it is suppresive, but is a breaching tool (ala description) which means it is designed for short range group combat, because the fact an ar only needs 40% accuracy to beat it isn't enough!! |
semperfi1999
Imperfects Negative-Feedback
811
|
Posted - 2013.09.02 14:32:00 -
[117] - Quote
Monkey MAC wrote:semperfi1999 wrote:RedZer0 MK1 wrote:Read this whole thread, laughing the whole way. The reason the AR has been and will be the most used weapon, because it is easy to use. Seeing a surge in MD lately? Good. That is called diversity. Getting killed by it often? Yeah, it doesn't shoot hugs. It is amusing to me to see so many pick it up (still less than AR) because a large majority are not good with it. If you fight in close proximity to a MD, the fight isn't in your favor. Same way if they are above you. At its core its a SURPRESSIVE weapon. If you insist on running into surpessive fire, be my guest. ROFL as your...."its a suppressive weapon"...yea thats why when I run with the MD I charge at 3 guys and laugh as I blow them all the smitherins.......yea its definitely a suppressive fire weapon and cannot be used effectively in run n gun situations.... Oh wait yes it can because the majority of the times its used in PC its being used as a run n gun weapon because its extremely effective in this role.......... In some situations it is suppresive, but is a breaching tool (ala description) which means it is designed for short range group combat, because the fact an ar only needs 40% accuracy to beat it isn't enough!!
Yea and the obvious fact that you all fail to even comprehend is that if the MD hits an AR user once in its AOE the MD user can then continue to pump out rounds without fear of being shot back due to the aim jerk the explosive creates. I have played with MD enough to know that as long as the 3 AR users stay within the blast radius of my MD I will not even take 1 shot from them once I start hitting them with AOE. You act like its so difficult...whats so difficult about a weapon that....lets say....cycles every second but creates a stunning/ineffective aiming effect on your enemy for about 1.5 seconds?
I could care less if there are 3 ppl with ARs shooting my direction once I hit them I am basically invincible from taking any further dmg from them as their aim jerks up and becomes completely ineffective for the duration of my clip. I have even faced HMGs in CQC with the heavy being at full HP and completely destroyed the heavy due to this ability to creat a weapon jerk (it seems to be less noticeable on heavies but it still exists). |
Monkey MAC
killer taxi company General Tso's Alliance
60
|
Posted - 2013.09.02 14:38:00 -
[118] - Quote
semperfi1999 wrote:Monkey MAC wrote:semperfi1999 wrote:RedZer0 MK1 wrote:Read this whole thread, laughing the whole way. The reason the AR has been and will be the most used weapon, because it is easy to use. Seeing a surge in MD lately? Good. That is called diversity. Getting killed by it often? Yeah, it doesn't shoot hugs. It is amusing to me to see so many pick it up (still less than AR) because a large majority are not good with it. If you fight in close proximity to a MD, the fight isn't in your favor. Same way if they are above you. At its core its a SURPRESSIVE weapon. If you insist on running into surpessive fire, be my guest. ROFL as your...."its a suppressive weapon"...yea thats why when I run with the MD I charge at 3 guys and laugh as I blow them all the smitherins.......yea its definitely a suppressive fire weapon and cannot be used effectively in run n gun situations.... Oh wait yes it can because the majority of the times its used in PC its being used as a run n gun weapon because its extremely effective in this role.......... In some situations it is suppresive, but is a breaching tool (ala description) which means it is designed for short range group combat, because the fact an ar only needs 40% accuracy to beat it isn't enough!! Yea and the obvious fact that you all fail to even comprehend is that if the MD hits an AR user once in its AOE the MD user can then continue to pump out rounds without fear of being shot back due to the aim jerk the explosive creates. I have played with MD enough to know that as long as the 3 AR users stay within the blast radius of my MD I will not even take 1 shot from them once I start hitting them with AOE. You act like its so difficult...whats so difficult about a weapon that....lets say....cycles every second but creates a stunning/ineffective aiming effect on your enemy for about 1.5 seconds? I could care less if there are 3 ppl with ARs shooting my direction once I hit them I am basically invincible from taking any further dmg from them as their aim jerks up and becomes completely ineffective for the duration of my clip. I have even faced HMGs in CQC with the heavy being at full HP and completely destroyed the heavy due to this ability to creat a weapon jerk (it seems to be less noticeable on heavies but it still exists).
Im in no way saying its difficult, nor am I saying its easy, but you realise the barrel jerk applies to ads, and it happens with all weapons not just mass driver, the only difference is we kick up a little dust.
If your beating 3 ar s in cqc its not a problem with the md, there just poor, three people require 2 shots each a second and the md user will drop dead, surely 3 people can manage 6 shots out of 36 hitting while hip firing?? |
semperfi1999
Imperfects Negative-Feedback
811
|
Posted - 2013.09.02 14:40:00 -
[119] - Quote
Monkey MAC wrote:Put it this way if the ar had 30 round mag, and requires more than 50% accuracy, then it requires moderate skill, if the md had a smaller blast radius it would require moderate skill, no weapon takes skill, this is how they are designed you reckon the army fields them over lsw s because they require more skill, or because they are cheap, simple and easy to maintain?
CHeap.....simple......
You apparently know nothing about the M16, M4 or any of the M# weapons for the US military. Easy to maintain??? Hardly the M16s and M4s have a history of being one of the worst ARs ever made. They are horrible about jamming have tons of parts that need to be cleaned and they are not very rugged.
You wanna know why the AK47 is perhaps the most prolific....well known.....and copied weapon? Easy...Its simple, effective, and you can basically beat it up and it will continue to shoot effectively. The M16s/etc.....you mistreat them and they will throw a fit and not work properly for you.
I understand the point your trying to make and honestly if the AR clip was to be brought down 45 would be ok....30 is too few when you include hit detection issues which would cause about 1/4-1/3 of the bullets to just disappear into the void. But to be fair if you lower the AR mag size then you need to lower the, Laser rifle, scrambler rifle, HMG, SMG mag size as well. |
semperfi1999
Imperfects Negative-Feedback
811
|
Posted - 2013.09.02 14:41:00 -
[120] - Quote
Monkey MAC wrote:semperfi1999 wrote:Monkey MAC wrote:semperfi1999 wrote:RedZer0 MK1 wrote:Read this whole thread, laughing the whole way. The reason the AR has been and will be the most used weapon, because it is easy to use. Seeing a surge in MD lately? Good. That is called diversity. Getting killed by it often? Yeah, it doesn't shoot hugs. It is amusing to me to see so many pick it up (still less than AR) because a large majority are not good with it. If you fight in close proximity to a MD, the fight isn't in your favor. Same way if they are above you. At its core its a SURPRESSIVE weapon. If you insist on running into surpessive fire, be my guest. ROFL as your...."its a suppressive weapon"...yea thats why when I run with the MD I charge at 3 guys and laugh as I blow them all the smitherins.......yea its definitely a suppressive fire weapon and cannot be used effectively in run n gun situations.... Oh wait yes it can because the majority of the times its used in PC its being used as a run n gun weapon because its extremely effective in this role.......... In some situations it is suppresive, but is a breaching tool (ala description) which means it is designed for short range group combat, because the fact an ar only needs 40% accuracy to beat it isn't enough!! Yea and the obvious fact that you all fail to even comprehend is that if the MD hits an AR user once in its AOE the MD user can then continue to pump out rounds without fear of being shot back due to the aim jerk the explosive creates. I have played with MD enough to know that as long as the 3 AR users stay within the blast radius of my MD I will not even take 1 shot from them once I start hitting them with AOE. You act like its so difficult...whats so difficult about a weapon that....lets say....cycles every second but creates a stunning/ineffective aiming effect on your enemy for about 1.5 seconds? I could care less if there are 3 ppl with ARs shooting my direction once I hit them I am basically invincible from taking any further dmg from them as their aim jerks up and becomes completely ineffective for the duration of my clip. I have even faced HMGs in CQC with the heavy being at full HP and completely destroyed the heavy due to this ability to creat a weapon jerk (it seems to be less noticeable on heavies but it still exists). Im in no way saying its difficult, nor am I saying its easy, but you realise the barrel jerk applies to ads, and it happens with all weapons not just mass driver, the only difference is we kick up a little dust. If your beating 3 ar s in cqc its not a problem with the md, there just poor, three people require 2 shots each a second and the md user will drop dead, surely 3 people can manage 6 shots out of 36 hitting while hip firing??
No only explosive weapons create a barrel jerk. |
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