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10341. Pilot suit=OP vehicles, stop it before every 1 gets screwed over - in General Discussions [original thread]
crazy space 1 wrote: CCP Remnant wrote: ChromeBreaker wrote: CCP Remnant wrote: I replied in this thread . Those numbers are placeholder. The reason the role bonus was so high is because it makes it much easier to see changes when tes...
- by CCP Remnant - at 2013.07.03 09:40:00
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10342. Announcement:Extended server downtime - 7/4/13 - in Announcement and Events [original thread]
Dear players, On Thursday, 4th of July DUST 514 will go offline for an extended period of time starting from 11:00 GMT . Server is expected to come back up at 12:00 GMT . We will be applying following changes: * Start Tripe SP event * Rem...
- by CCP Frame - at 2013.07.03 09:27:00
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10343. FREEZING!!!!!!!!!!! - in Technical Support/Bugs [original thread]
would like to asked the same question in another thread. https://forums.dust514.com/default.aspx?g=posts&m=1005208#post1005208 what's the PS3 model you are using? it's possible related to hard disk speed. would you try to change the "texture...
- by CCP Dynastes - at 2013.07.03 09:14:00
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10344. MCC Bug Consolidation. - in Technical Support/Bugs [original thread]
Henry Stanley wrote: CCP LogicLoop wrote: Henry Stanley wrote: ive gotten this a whole lot already when in matches i was in a domination when this happened was hard wired http://www.youtube.com/watch?v=L43B3GtAUUI Is this in 1.2? ...
- by CCP LogicLoop - at 2013.07.03 08:48:00
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10345. CCP- Since you added the pilot suit skills... - in General Discussions [original thread]
mollerz wrote: CCP Remnant wrote: mollerz wrote: Thanks for clearing that up, mate. You guys may have included it by mistake, but sometimes the best ideas come from such mistakes. I'm telling ya! You are onto something ;) Sometimes ...
- by CCP Remnant - at 2013.07.03 08:38:00
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10346. CCP- Since you added the pilot suit skills... - in General Discussions [original thread]
Vehicles aren't really my area, but we will be addressing vehicle and AV weapon balance (and of course the Pilot role falls into this). They can't be done independently for obvious reasons so it'll be a big fat chunk of work that'll get done just ...
- by CCP Remnant - at 2013.07.03 08:33:00
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10347. Pilot suit=OP vehicles, stop it before every 1 gets screwed over - in General Discussions [original thread]
ChromeBreaker wrote: CCP Remnant wrote: I replied in this thread . Those numbers are placeholder. The reason the role bonus was so high is because it makes it much easier to see changes when testing that all the skills are working as intend...
- by CCP Remnant - at 2013.07.03 08:28:00
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10348. CCP- Since you added the pilot suit skills... - in General Discussions [original thread]
mollerz wrote: Thanks for clearing that up, mate. You guys may have included it by mistake, but sometimes the best ideas come from such mistakes. I'm telling ya! You are onto something ;) Sometimes accidents give us Penicillin, other time...
- by CCP Remnant - at 2013.07.03 08:21:00
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10349. Pilot suit=OP vehicles, stop it before every 1 gets screwed over - in General Discussions [original thread]
I replied in this thread . Those numbers are placeholder. The reason the role bonus was so high is because it makes it much easier to see changes when testing that all the skills are working as intended. Once it was clear the suits weren't going ...
- by CCP Remnant - at 2013.07.03 08:15:00
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10350. CCP- Since you added the pilot suit skills... - in General Discussions [original thread]
They were accidentally left in. Types in the client need to be published in order to test and work on them. We (and by 'we', I mean 'me' ) didn't unpublish them once we knew they weren't going into 1.2. As a side note, the bonuses on those skil...
- by CCP Remnant - at 2013.07.03 08:10:00
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10351. Texture and effect settings? - in General Discussions [original thread]
we add the option mainly for these reasons: . we met some strange performance issues on first generation PS3 with slow hard disk. The possible solution is to format the hard disk or replace the hard disk . Here we provide another solution to playe...
- by CCP Dynastes - at 2013.07.03 06:26:00
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10352. Keep getting kicked - in Technical Support/Bugs [original thread]
Where did you get disconnect? Right after selecting character or some other places?
- by CCP Galaxy - at 2013.07.03 05:43:00
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10353. PS3 freezes before battle starts - in Technical Support/Bugs [original thread]
this is not a hardware problem , it's possible related to hard disk speed. what's the PS3 model you are using? would you try to change the "texture detail" to "low " in option menu , and see if there is any improvement?
- by CCP Dynastes - at 2013.07.03 05:38:00
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10354. Rooftops and vertical design - in Skirmish Gamemode [original thread]
Paladin Sas wrote: you already have an answer to this solution... jetpacks. now, dont be all, "We dont have this yet" yes you do. you can alter the jump height of various suits, so add a piece of equipment that modifies your jump height into ...
- by CCP LogicLoop - at 2013.07.03 05:21:00
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10355. Disconnecting a lot more since Uprising 1.2 update - in Technical Support/Bugs [original thread]
Could you please tell me your character name in Dust when you were in DC trouble? I can help to look into this issue.
- by CCP DerekC - at 2013.07.03 05:05:00
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10356. What happen to the vehicle glow - in General Discussions [original thread]
Yes, actually we do have a bug on this. Some of the vehicle shader effects are broken during render optimization. this effect will be fixed once the render engineers got the materials right in the next release :)
- by CCP Bin - at 2013.07.03 05:00:00
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10357. I know what you're thinking, did i fire five shots or six? cause i don't... - in Technical Support/Bugs [original thread]
Akurabis wrote: SFX (maybe graphics too not sure) - 9 shots clip - 7 bullets. militia scrambler pistol. Haha, good post title But yeah, this annoys me too. Do you actually use the number of shots in the sound as an indicator about how m...
- by CCP Earworm - at 2013.07.03 04:04:00
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10358. Uprising 1.2 audio improvements - in Feedback/Requests [original thread]
Hey, cool! Glad it's appreciated, thanks for the patience on these issues!
- by CCP Earworm - at 2013.07.03 03:58:00
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10359. MCC Bug Consolidation. - in Technical Support/Bugs [original thread]
N1ck Comeau wrote: perhaps post a picture of the two different mcc's. That would help people There ya go.
- by CCP LogicLoop - at 2013.07.03 03:01:00
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10360. MCC snipers - in Domination Gamemode [original thread]
Doyle Reese wrote: CCP LogicLoop wrote: Mika Astrates wrote: I think the best fix would be not to allow damage in or out of the red line area. Thusly pushing people in to the arena. We have actually been discussing an option similar t...
- by CCP LogicLoop - at 2013.07.03 03:00:00
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