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1. [Bug] Can't activate voice on chat channels - in Technical Support/Bugs [original thread]
Sounds like you're getting a very rare defect that we know about. Fixing it has some stability implications so we need to make sure it's totally stable before moving forward. If you create a new channel that has never been used before it should w...
- by CCP Earworm - at 2013.12.02 04:13:00
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2. AUDIO DROP OUT(S)... - in Technical Support/Bugs [original thread]
LOADED'HORN wrote: I had just cleaned up the hard drive last week. These audio bugs are intermitent. I do run a Defrag after any large download/patch, or if its been a while. There are a few how to vids on You tube. Its easy, and the PS3 runs s...
- by CCP Earworm - at 2013.08.21 03:47:00
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3. AUDIO DROP OUT(S)... - in Technical Support/Bugs [original thread]
Have you tried defragging your harddrive? There are a lot of sounds streamed from disc, and I've tested on a badly fragmented HD and got similar things happening as described here. Defragging it helped. I couldn't find any official documentation ...
- by CCP Earworm - at 2013.08.19 09:19:00
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4. Can't Connect to Voice Chat - in Technical Support/Bugs [original thread]
excillon wrote: Weddings are more important anyhow man. Better to suffer the wrath of 30,000 angry gamers than 1 angry woman. Props for knowing how to pick your battles. These are the most true words I have ever seen on these forums My wif...
- by CCP Earworm - at 2013.08.09 06:10:00
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5. DUST sounds awesome with headset - in General Discussions [original thread]
Halador Osiris wrote: Speaking of which (if I may jump in and hijack this thread), could you perchance do something about making dropships sound more directional? I think what's going on is that surround sound only really handles 2 dimensions, ...
- by CCP Earworm - at 2013.08.09 06:04:00
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6. DUST sounds awesome with headset - in General Discussions [original thread]
Ludvig Enraga wrote: You are the man, CCP Earworm! You are a professional and do your job very well. Thanks for your work! Thanks, but I don't want to steal the credit, we've got an awesome sound team - my contribution is like the engineer/p...
- by CCP Earworm - at 2013.08.08 06:53:00
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7. DUST sounds awesome with headset - in General Discussions [original thread]
Himiko Kuronaga wrote: In Eve they emit a much softer scifi'ish sound that doesn't assault the ears as much as play with them. It's somewhat comparable to the way the Covenant plasma rifles in Halo sound. In Dust, all blasters, all the way down...
- by CCP Earworm - at 2013.08.08 06:37:00
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8. After a few drinks, I have a question to ask the Dust Sound Team - in General Discussions [original thread]
Himiko Kuronaga wrote: Why does the vehicle active scanner sound like the malfunctioning horn of a Japanese clown car? Such a strange choice... Haha, well... it's true, we did record that onsite at the circus Going through each of these so...
- by CCP Earworm - at 2013.08.08 06:12:00
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9. Can't Connect to Voice Chat - in Technical Support/Bugs [original thread]
Hi everyone, I wanted to follow up on what happened. This was simply an ISP error, the ISP hosting the voice servers was experienced "intermittent packet loss and delay" through one of their peers starting over the weekend, and lasting for a few ...
- by CCP Earworm - at 2013.08.08 05:49:00
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10. DUST sounds awesome with headset - in General Discussions [original thread]
This thread made my whole week! Thanks everyone! The sound team is pretty small and we worked our butts off getting this stuff in so it really means a lot to us. Also as for BF3, I have a lot of respect for the sound team on that game. They went ...
- by CCP Earworm - at 2013.08.02 07:32:00
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11. Announcement:Dev Blog: Cleaning up the Static: Performance Improvements in Uprising 1.3 - in Announcement and Events [original thread]
Voice comms are getting a lot of love these days. Currently it's a lot of backend work to speed it up and stabilize the connection, but we will be focusing on quality improvements in the future. There's def still issues. These improvements take ti...
- by CCP Earworm - at 2013.08.02 03:13:00
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12. Head Shot Sound - in Feedback/Requests [original thread]
When we first introduced the "sound vacuum" sound there was a lot of noise on the forums about not liking it or being really confused by it. I'm seeing now that we've added the headshot sound that a lot of people really grew to like it. I personal...
- by CCP Earworm - at 2013.07.05 06:28:00
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13. Uprising 1.2 audio improvements - in Feedback/Requests [original thread]
Kevall Longstride wrote: I swear this is a request from my mercs and not just my ego running wild. They'd like some sort of noise or fanfare when the CEO or director joins a squad or chat channel.... No I'm not kidding. They genuinely want o...
- by CCP Earworm - at 2013.07.05 05:58:00
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14. I fixed aiming. - in General Discussions [original thread]
BMSTUBBY wrote: Million ISK says this thread gets locked, deleted, or moved and hidden. I'll take that bet
- by CCP Earworm - at 2013.07.05 05:52:00
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15. I fixed aiming. - in General Discussions [original thread]
5aEKUXeRJGJ27kCDnDVYak4 wrote: After extensive testing, I can confirm that CCP's DS3 aiming is broken. It is not acceleration, it is not smoothing, it is not aim assist, it is PURE JITTER is being introduced into the aiming. In the GIMX there...
- by CCP Earworm - at 2013.07.05 05:49:00
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16. I know what you're thinking, did i fire five shots or six? cause i don't... - in Technical Support/Bugs [original thread]
Akurabis wrote: SFX (maybe graphics too not sure) - 9 shots clip - 7 bullets. militia scrambler pistol. Haha, good post title But yeah, this annoys me too. Do you actually use the number of shots in the sound as an indicator about how m...
- by CCP Earworm - at 2013.07.03 04:04:00
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17. Uprising 1.2 audio improvements - in Feedback/Requests [original thread]
Hey, cool! Glad it's appreciated, thanks for the patience on these issues!
- by CCP Earworm - at 2013.07.03 03:58:00
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18. Question for CCP about the noise made when you get a kill - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Himiko Kuronaga wrote: Headshots I believe. I thought so at first, but headshots have a muting effect. I often get the kill noise, yet it says that I got no headshot kills in the end of the battle. Ok, that...
- by CCP Earworm - at 2013.05.16 10:26:00
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19. Question for CCP about the noise made when you get a kill - in General Discussions [original thread]
Himiko Kuronaga wrote: Headshots I believe. Indeed, the spikes are only on headshots currently. KAGEHOSHI Horned Wolf wrote: You can hear it a lot in this vid http://www.youtube.com/watch?v=jpU0s1vTq1I around 1:40 You can hear it a ...
- by CCP Earworm - at 2013.05.16 10:24:00
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20. You took away the most satisfactory noise in the game! - in General Discussions [original thread]
Khemlar Maktaar wrote: I currently have a bug were everytime i kil someone my sound goes muffled for 5 seconds or so and it realy gets on my **** Just so everyone knows, this is totally a known issue.
- by CCP Earworm - at 2013.05.16 10:20:00
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