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5101. CCP has yet to acknowledge that flaylock is broken - in General Discussions [original thread]
we know, and we are looking at sidearms and non-competitive weapons in the the second or third wave of iterations.
- by CCP Rattati - at 2014.05.20 15:30:00
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5102. [Suggestion] Squad-Free Game Modes - in Feedback/Requests [original thread]
steadyhand amarr wrote: CCP Rattati wrote: I had this on my list as a a gentler mode post academy and am seeking tech evaluation. Odds are against it if I am perfectly honest. Why squad free playlists are in nearly every console shooter f...
- by CCP Rattati - at 2014.05.20 15:25:00
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5103. [Feedback] Legion HUD - in General Discussions [original thread]
Bragoltur Valaruina wrote: Fox Gaden wrote: This is one of my classic rants, but I donGÇÖt think I have posted it in here yet. Each squad member should have a number on their dot on the mini map which corresponds to their position in the Sq...
- by CCP MC Peanut - at 2014.05.20 15:18:00
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5104. [Suggestion] Squad-Free Game Modes - in Feedback/Requests [original thread]
I had this on my list as a a gentler mode post academy and am seeking tech evaluation. Odds are against it if I am perfectly honest.
- by CCP Rattati - at 2014.05.20 13:29:00
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5105. Search for Corp - disconnected from server - in Technical Support/Bugs [original thread]
Hi dudes, We are looking into this issue. I tried myself but the search works for me. Could you guys tell me the key words you have used? or the disconnection happens before you enter the key words? Thanks for the post and the info you applied. ...
- by CCP Imagine Breaker - at 2014.05.20 09:08:00
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5106. Tank questions - Dev response please - in Feedback/Requests [original thread]
Tebu Gan wrote: So what kind of things can be done module wise? I'm speaking of making variations of existing modules. Could we say take our existing shield modules, create a duplicate, and change some stats? For example: -Our current shield...
- by CCP Rattati - at 2014.05.20 08:33:00
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5107. [Feedback] Scouts - in Feedback/Requests [original thread]
SponkSponkSponk wrote: CCP Rattati wrote: I don't think we can fix reactives, I just don't see the sense in them. ~high slot~ hmmmmmmmmmmmmm
- by CCP Rattati - at 2014.05.20 08:13:00
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5108. Rdv's are ******** - in General Discussions [original thread]
medomai grey wrote: My greatest Fanfest disappointment was not how short Dust514 keynotes were or poor handling of distributing info, my greatest disappointment was seeing that RDVs are still being used in EVE: Legion. From a previous bri...
- by CCP Saberwing - at 2014.05.20 01:16:00
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5109. What I find funny. - in General Discussions [original thread]
JUDASisMYhomeboy III wrote: Anybody remember the dust e3 video? That dust looked amazing and was pre beta. That is not the game we have today. history will repeat itself That was heavily scripted and captured footage. Everything shown on stag...
- by CCP Saberwing - at 2014.05.20 01:15:00
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5110. [Clarification] Scanning for Battles? - in General Discussions [original thread]
Lady MDK wrote: steadyhand amarr wrote: No shooter fan wants to spend 30 minutes to an hour going from system to system. In EvE you stay to local area long hauls are rare in dust you will be flying around all over the place Agreed. As I ...
- by CCP MC Peanut - at 2014.05.20 00:56:00
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5111. [Feedback] Legion HUD - in General Discussions [original thread]
ANON Cerberus wrote: CCP MC Peanut wrote: Maken Tosch wrote: KAGEHOSHI Horned Wolf wrote: Thank you for the reply, what HUD features are among your goals for Legion by release? What do you foresee the HUD being like? This I like to ...
- by CCP MC Peanut - at 2014.05.20 00:46:00
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5112. [Feedback] Legion HUD - in General Discussions [original thread]
Sole Fenychs wrote: So, what about making things pretty? I played all of the Metroid Prime games, which do some really awesome HUD effects to add to the immersion. Like, if a map has valves that blow steam into a room and you walk into that ste...
- by CCP MC Peanut - at 2014.05.20 00:45:00
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5113. Shield extenders - in Feedback/Requests [original thread]
Yes, we want to look at comparative scaling of ehp/tank modules, whether armor or shield. It is fairly obvious that plate hp/pg is high and we need to make shield extenders competitive
- by CCP Rattati - at 2014.05.19 16:09:00
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5114. [Feedback] Scouts - in Feedback/Requests [original thread]
That would be the simplest way, but I am not sure that the system currently allows for the suit size to dictate module bonuses. I will ask Wolfman tomorrow.
- by CCP Rattati - at 2014.05.19 15:46:00
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5115. [Feedback] Scouts - in Feedback/Requests [original thread]
John Demonsbane wrote: Rattati, while I appreciate that the best use of what limited resources CCP has given you is to fix small things that have larger impacts, I think that GÇ£fixingGÇ¥ the Amarr scout is not a single process. (IGÇÖm about to...
- by CCP Rattati - at 2014.05.19 15:10:00
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5116. [Idea] "Flux" Mass Driver Variant? (or very cheap Heavy We... - in Feedback/Requests [original thread]
Logibro and I put this on our list. Wouldn't a mass driver with a damage profile 150% against shields and 50% against armour. Or something along those lines. Not designed at all but can be done. I thought of this a while ago actually, just imagin...
- by CCP Rattati - at 2014.05.19 14:15:00
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5117. Sticky:EU Battleservers Offline - 2014-05-19 - in General Discussions [original thread]
Hey guys Due to some issues with our hosting provider, the EU Battleservers are currently offline. EU players can still play DUST 514, but will be routed instead to the US Battleservers and as such will have a higher ping than normal. We are work...
- by CCP Logibro - at 2014.05.19 13:55:00
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5118. [Clarification] Scanning for Battles? - in General Discussions [original thread]
I noticed this post and since it is a little relevant to what I am currently engaged in at work, I just had to jump in. We are in the early stages of prototyping a new Starmap (woot). Like the HUD change, this Starmap is pretty much all in 3D. Pri...
- by CCP MC Peanut - at 2014.05.19 08:40:00
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5119. What I find funny. - in General Discussions [original thread]
Tallen Ellecon wrote: CCP Saberwing wrote: Thurak1 wrote: I find it funny that project legion has not been given the go ahead or green lighted yet CCP already has no problem diverting resources away from Dust and putting Dust into a bug f...
- by CCP Saberwing - at 2014.05.19 07:30:00
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5120. re: #greenlightlegion - in General Discussions [original thread]
Himiko Kuronaga wrote: CCP Saberwing wrote: Mobius Wyvern wrote: I've made too many friends in this game, Saberwing. I don't want to watch them all get left behind even if I can make the jump to PC. I get you. But we still have to get...
- by CCP Saberwing - at 2014.05.19 07:24:00
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