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2701. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Dear Players, We are going to add separate strafe penalties to HP modules. We will not be reducing normal speed, nor running speed, only left-right speed, making the "dodging" of bullets more difficult, and Sentinels lack of mobility to become a ...
- by CCP Rattati - at 2014.11.19 16:12:00
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2702. Announcement:[Event] The Sidearm Expert Challenge! - in Announcement and Events [original thread]
Missing SP from this event will be distributed today after the downtime. Sorry about the delay guys.
- by CCP Frame - at 2014.11.19 09:20:00
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2703. Scout Registry / Killboard - in General Discussions [original thread]
So why is everyone thinking Mediums are getting a EWAR buff? I think the Falloff scans are enough to make it viable for a Medium to run one damp/precision/amp just to improve the innermost circle, at least to begin with. Moving to ewar efficacy...
- by CCP Rattati - at 2014.11.19 06:54:00
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2704. what apex suit to buy - in General Discussions [original thread]
It helps to know what his interests are, and also, passive skills do affect APEX suits. The Serpent is the most popular one, and the Tiger seems to be eagerly awaited. I love the Commando red camo so that's what I am getting.
- by CCP Rattati - at 2014.11.19 00:40:00
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2705. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: CCP Rattati wrote: Fox Gaden wrote: John Psi wrote: It's very simple - the equipment running from any suit should not live longer this suit. Suit die or refitted - equipment DOWN. So the roll of a Logi should b...
- by CCP Rattati - at 2014.11.18 15:51:00
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2706. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Fox Gaden wrote: John Psi wrote: It's very simple - the equipment running from any suit should not live longer this suit. Suit die or refitted - equipment DOWN. So the roll of a Logi should be to cower in a corner once all their equipment ...
- by CCP Rattati - at 2014.11.18 15:02:00
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2707. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Aeon Amadi wrote: Varoth Drac wrote: Only problem I have is the scout restrictions. Generally spawn in an advanced scout with cloak and drop 2 flux uplinks. Then on next spawn I spawn with an adv scout with remotes and cloak. Now, I am ok ...
- by CCP Rattati - at 2014.11.18 15:01:00
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2708. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Dear Players Based on a lot of feedback, both from CPM, Community and previous CCP designs, one of the things we are able to conjure up is the much wanted Equipment Bandwidth feature. * We want to fix Equipment spam to increase framerate * We ...
- by CCP Rattati - at 2014.11.18 12:48:00
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2709. Announcement:Dev Blog: Introducing APEX-Series BPO Dropsuits - in Announcement and Events [original thread]
MINA Longstrike wrote: ^any timeframe on the changes gathered by rattati making their way to these suits? Updated with those now, sorry about that :D
- by CCP Frame - at 2014.11.18 10:05:00
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2710. [Nov 18 11:00 UTC] APEX-Series Dropsuits Batch #2! - in Featured Promotions [original thread]
Today we are introducing second batch of APEX-Series Dropsuits to the game! Today we are introducing 5 more APEX Series dropsuits! // Gallente 'Atlas' Sentinel: Prototype Sentinel with: -Heavy Damage Modifier -Standard Shield Extender -Sta...
- by CCP Frame - at 2014.11.18 09:04:00
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2711. Announcement:Dev Blog: Introducing APEX-Series BPO Dropsuits - in Announcement and Events [original thread]
Today we are introducing 5 more APEX Series dropsuits! * Gallente 'Atlas' Sentinel: Prototype Sentinel with: -Heavy Damage Modifier -Standard Shield Extender -Standard Forge Gun -Standard SMG -Standard Flux Grenade -Federation Armor Repairer...
- by CCP Frame - at 2014.11.18 09:02:00
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2712. Scout Registry / Killboard - in General Discussions [original thread]
I remember someone here converting the current scout ewar bonuses to module efficacy quid pro quo. I need that data nao , because of reasons What better time to do that change now?
- by CCP Rattati - at 2014.11.18 08:29:00
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2713. Federation Burst Assault Rifle Issues - in General Discussions [original thread]
Thanks for pointing this out, we had not realized this. Expect a fix as soon as possible.
- by CCP Rattati - at 2014.11.18 06:45:00
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2714. Who else would like to change their in-game name - in General Discussions [original thread]
Another service we have explored, I can relate to the pain of someone being "shitbird99" and wanting to be "shitbird 98". Anyway, you can always see the PSN name via player details, so no espionage/infiltration worries really. I think EVE is exp...
- by CCP Rattati - at 2014.11.18 06:14:00
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2715. [Request] API support via Taxes to measure player contribution - in Feedback/Requests [original thread]
We have been exploring something like this for a month now, in the Shanghai studio. Nothing to be shared at this time, but the words Corp Roster Management and API were used.
- by CCP Rattati - at 2014.11.17 23:38:00
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2716. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Fox Gaden wrote: It is awesome that you made this work. It is a great improvement to the foundation of how scanning works. I am sure this will be messy when released. We are bound to miss something in the planning and find something is complet...
- by CCP Rattati - at 2014.11.17 14:14:00
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2717. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
It can be quite frustrating to try and start a dialogue about the changes, and the majority of replies is: "wtf, so this is going to happen, that's terrible because I heard these numbers were, like, set in stone" "I have great ideas but noone li...
- by CCP Rattati - at 2014.11.17 13:25:00
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2718. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Kuruld Sengar wrote: I'm really liking this idea,but I was wondering. Do the dropsuit ewar skills apply to the base value without starting the stacking penalty process, or do the dropsuit skills count as an additional penalized modifier? Ski...
- by CCP Rattati - at 2014.11.17 09:08:00
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2719. Regarding officer suits: - in Feedback/Requests [original thread]
They are supposed to be incredibly rare.
- by CCP Rattati - at 2014.11.17 08:45:00
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2720. Scout Registry / Killboard - in General Discussions [original thread]
hfderrtgvcd wrote: So heavy spam is getting ridiculous. Was just in a match vs. KEQ with 10 heavies on their team. I'm not even exaggerating. How did the HMG nerf hit them, we are seeing the efficiency drop on our side.
- by CCP Rattati - at 2014.11.17 08:35:00
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