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1021. For the people who confuse being tactical with slow movement! - in General Discussions [original thread]
cool thread Those that want slow movement speed probably don't know what to do when a player outplays them by strafing. Hold down R1 isn't going to get you a kill against a moving opponent who is firing back at you.
- by xprotoman23 - at 2012.08.05 04:55:00
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1022. Lets talk game mechanics. - in General Discussions [original thread]
Mike Gunnzito wrote: Gilliam Stargleam wrote: You REALLY want to go down this road with me Mike Gunnzito? Hmmm? Let us pretend your not just arguing debate club tactics to simply do so. IT DOESN'T MATTER HOW FAST THE GUY WAS/IS! But you alr...
- by xprotoman23 - at 2012.08.04 04:09:00
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1023. Lets talk game mechanics. - in General Discussions [original thread]
Mavado V Noriega wrote: EnglishSnake wrote: Mike Gunnzito wrote: EnglishSnake wrote: Templar Two wrote: Dust 514, on the FPS side, doesn't offer anything that PlanetSide din't do already in 9 years ago or BF 2142. What Dust 514 is o...
- by xprotoman23 - at 2012.08.03 19:50:00
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1024. To all of you who ever complained about HAV's... - in General Discussions [original thread]
you were probably in a game with noobs.
- by xprotoman23 - at 2012.08.03 06:42:00
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1025. gear gets expensive - in General Discussions [original thread]
i'm trying to figure out how people struggle to afford their loadouts? Don't you earn like 350-500k ISK each game?
- by xprotoman23 - at 2012.08.03 06:36:00
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1026. Lets talk game mechanics. - in General Discussions [original thread]
Mike Gunnzito wrote: xprotoman23 wrote: Lurchasaurus wrote: Templar Two wrote: Just to throw in a quick fact. Guild Wars2 is a RPG and it has PVP that doesn't rely on stats & gear. Why Dust 514, that is a PVP FPS, wants to rely so...
- by xprotoman23 - at 2012.08.03 06:32:00
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1027. Lets talk game mechanics. - in General Discussions [original thread]
Lurchasaurus wrote: Templar Two wrote: Just to throw in a quick fact. Guild Wars2 is a RPG and it has PVP that doesn't rely on stats & gear. Why Dust 514, that is a PVP FPS, wants to rely so much on stats & gear while Guild Wars is ...
- by xprotoman23 - at 2012.08.03 01:59:00
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1028. DUST should have Kill Streaks - in General Discussions [original thread]
I want oldschool killstreaks showing up in the kill feed
- by xprotoman23 - at 2012.08.03 01:01:00
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1029. Lets talk game mechanics. - in General Discussions [original thread]
played with a group of PUGS on defense today. needless to say none of them could get over 5 kills. They were spawn camped to death by a sagaris and a kid hiding up on a tower in a dropship. I told them to alternate between A+B but they couldn't ...
- by xprotoman23 - at 2012.08.03 00:59:00
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1030. CSM meeting minutes; Summer of 2012 - in General Discussions [original thread]
Benjamin Hellios wrote: They're not afraid, they're just taking their time trying to make sure they're doing it right, which makes sense with a project of this magnitude. fanboy excuse
- by xprotoman23 - at 2012.08.02 18:54:00
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1031. Lets talk game mechanics. - in General Discussions [original thread]
Laheon wrote: xprotoman23 wrote: have you ever played a clan match in a shooter? I have. Have you ever played a game where killing wasn't the sole objective? Gran turismo madden NBA 2k fight night.
- by xprotoman23 - at 2012.08.02 16:20:00
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1032. Lets talk game mechanics. - in General Discussions [original thread]
Laheon wrote: Templar... Something I think you, and Tony, have failed to grasp is that tactics doesn't apply solely to gun game and fights. It will apply to battlefield placement, sneaking stealthily behind enemy lines to cap CRU's and objectiv...
- by xprotoman23 - at 2012.08.02 15:26:00
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1033. Lets talk game mechanics. - in General Discussions [original thread]
Templar Two wrote: FPS with low TTK, near OHK, are the most difficult FPS. Being able to survive more bullets essential grants you 1 thing in FPS: more time to think. The more time to think you have while being shot the easier the game because...
- by xprotoman23 - at 2012.08.02 15:13:00
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1034. Lets talk game mechanics. - in General Discussions [original thread]
Tony Calif wrote: I cba with this. I've talked about it all in too many threads. If a tactic is good, why does movement speed make your tactic suddenly not work? Oh because you didn't adapt what your doing to how te enemy countered you? Oh ok....
- by xprotoman23 - at 2012.08.02 14:50:00
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1035. General Discussion> Feedback - in General Discussions [original thread]
why should hipfire have to be a skill when there's already skills in place that descrease bullet dispersion and increase effective range already in the game?
- by xprotoman23 - at 2012.08.02 07:23:00
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1036. General Discussion> Feedback - in General Discussions [original thread]
vermacht Doe wrote: xprotoman23 wrote: Avenger 245 wrote: xprotoman23 wrote: First of all how isn't ADS viable when it's primarily used for long range kills as intended? Secondly you really want to run around a map snapping to ADS lik...
- by xprotoman23 - at 2012.08.02 07:17:00
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1037. General Discussion> Feedback - in General Discussions [original thread]
Avenger 245 wrote: xprotoman23 wrote: First of all how isn't ADS viable when it's primarily used for long range kills as intended? Secondly you really want to run around a map snapping to ADS like in COD for every kill. ADSing for every kil...
- by xprotoman23 - at 2012.08.02 07:07:00
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1038. DUST should have Kill Streaks - in General Discussions [original thread]
xXKillerBXx wrote: Codfags need to seriously gtfo, just GTFO why do they have to be "fags" why can't they just be enthusiasts or players?
- by xprotoman23 - at 2012.08.02 06:51:00
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1039. Lets talk game mechanics. - in General Discussions [original thread]
Crimson MoonV wrote: Noc Tempre wrote: Crimson MoonV wrote: testguy242 wrote: In actual battles, money and numbers will be the most important issue. I don't think how you want 1v1 to play out really matters. Plus I think tactics shoul...
- by xprotoman23 - at 2012.08.02 06:46:00
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1040. Lets talk game mechanics. - in General Discussions [original thread]
Noc Tempre wrote: Crimson MoonV wrote: testguy242 wrote: In actual battles, money and numbers will be the most important issue. I don't think how you want 1v1 to play out really matters. Plus I think tactics should be emphasized over twi...
- by xprotoman23 - at 2012.08.02 06:35:00
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