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641. Snipefest - in General Discussions [original thread]
sniping is poorly implemented in this game. and mainly it is down to the maps. They are open and bowls. Allowing anyone at high elevation to peer down. I can pick up my militia sniper rifle with no sp in it and sit pack and rack up kills due to t...
- by xAckie - at 2013.01.01 14:37:00
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642. Ahrendee Mercenaries [RNDEE] Recruiting - in Corporation Recruitment [original thread]
Rizmordan wrote: Looking for a heavy? Currently in Amarr Heavy dropsuit and Burst HMG. I played on the EVE side from 2003 to 2010. I prefer FPS TBH. Eastern U.S. TZ. I have no issues using TS or Ventrilo if you use out of game voice comms. Than...
- by xAckie - at 2012.12.31 22:18:00
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643. Where has the RPG gone? - in General Discussions [original thread]
Telcontar Dunedain wrote: fenrir storm wrote: Telcontar Dunedain wrote: fenrir storm wrote: And as it's an fps it is going to have to go head to head against Bf , cod and the other fps out there wether it's designed to or not This ...
- by xAckie - at 2012.12.31 11:05:00
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644. Faster gameplay preaty please - in Feedback/Requests [original thread]
Reducing the speed of movement does not magically allow strategy to become part of a game. if movement was faster players would have to think faster, and still use strategies. Reducing movement speed actually makes it easier for people to play. ...
- by xAckie - at 2012.12.31 10:44:00
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645. An Update On Proxy Chat - in Feedback/Requests [original thread]
Nova Knife wrote: I don't want to be forced to mute multiple people because they won't shut up and I can't hear my own squad over them talking about nothing relevant to the match. this was never a problem with proxy chat. You dont hear peop...
- by xAckie - at 2012.12.31 10:31:00
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646. Newbie Tips - in Rookie Training Grounds [original thread]
+1 specialise in the final release is a top tip. On my fourth build and have about 4.5 specialisations going on at the moment and you are not as effective.
- by xAckie - at 2012.12.29 22:06:00
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647. [Suggestion] SP cap based on total SP not time of day/week. - in Feedback/Requests [original thread]
RECON BY FIRE wrote: Personally the only thing I will support is a constant rolling cap thats starts from day 1 of the game. It can be daily or weekly I dont care. As long as it continually increases and gives everyone a chance to earn their wa...
- by xAckie - at 2012.12.29 10:36:00
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648. [feedback] Cover for objectives from sniping - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: -1. That's a one very purpose of snipers. A good team can deal with it. Bad ofc can't. disagree. And its why sniping is so badly implemented in this game. It seems to me there has been little thought about how they sh...
- by xAckie - at 2012.12.29 10:33:00
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649. [feedback] Cover for objectives from sniping - in Feedback/Requests [original thread]
Gaff Origami wrote: Even so, if a null can be defended by a sniper than that means he is sitting in a very predictable position and should be easy pickings to counter-snipe or flank. on the four letter map a camped head glitching sniper ca...
- by xAckie - at 2012.12.28 22:32:00
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650. [feedback] Cover for objectives from sniping - in Feedback/Requests [original thread]
with the bowl like maps and sniping in the game being pretty straight forward, a sniper shouldn't be able to camp and have LOS on a letter to take out ground troops hacking.
- by xAckie - at 2012.12.28 22:13:00
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651. Ahrendee Mercenaries [RNDEE] Recruiting - in Corporation Recruitment [original thread]
Still recruiting. Find us in our open channel RNDEE See you in Game.
- by xAckie - at 2012.12.28 22:01:00
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652. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
Agree. Grenade mechanics are wrong this build. You should cook a grenade if you want a shorter timer. And the arc of throwing should determine distance / placement. Instead we have hold L2 for distance. Result ? Stupid spam
- by xAckie - at 2012.12.27 17:22:00
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653. Grenade throwing speed needs tweaked - in Feedback/Requests [original thread]
grenade mechanics are better than last build but still not there. Now how far you throw is dependent on how long you hold L2 (?) down rather than cooking a grenade. Grenades now are almost as bad as cavity with a shortened fuse timer. There is no...
- by xAckie - at 2012.12.23 17:35:00
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654. [Feedback] Grenades don't travel far enough - in Feedback/Requests [original thread]
dust badger wrote: i think they wanted to make other grenade types more used, there are other models ( sorry cant remember and at work atm) that go further but with the trade off on fire power so you cant have you cake and eat it about d...
- by xAckie - at 2012.12.21 15:44:00
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655. [Feedback] Grenades don't travel far enough - in Feedback/Requests [original thread]
Agree, grenades need to go further. Also agree on the need to change arc dynamics. There needs to be more reliability in able to choose distance and placement. Also, the new fuse system means militia grenades are basically inst explosions. Cookin...
- by xAckie - at 2012.12.21 15:36:00
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656. A challenge to all the UVT complainers out there. - in General Discussions [original thread]
Garrett Blacknova wrote: xAckie wrote: Isk alternatives? Who cares. The point is new players who have no investment in this game will just shrug shoulders not hear anyone and leave. One notable forum warrior left his first corp because they ...
- by xAckie - at 2012.12.20 14:32:00
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657. SP Daily reset - in General Discussions [original thread]
Laurent Cazaderon wrote: Calgoth Reborn wrote: Laurent Cazaderon wrote: Yep. Still on a weekly cap it would appear. Good ! Why good Cause daily cap makes dust a grinding fest. Also, daily cap wouldnt mean galore of SP. It would pro...
- by xAckie - at 2012.12.20 14:22:00
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658. A challenge to all the UVT complainers out there. - in General Discussions [original thread]
Garrett Blacknova wrote: How many times do people have to point out that WE ALREADY HAVE FREE VOICE COMMS WHERE IT MATTERS? NO WE DONT - caps effect cause apparently it will help get a point across...
- by xAckie - at 2012.12.20 14:12:00
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659. headshot - instant death - in General Discussions [original thread]
Riggs Prime wrote: Scout suit should take only one shot from a head shot, but heavy suits shouldnt. It would be cool if heavys got their "bell rung" after taking a sniper round to the head. Like a bluring effect for a few seconds. As well as da...
- by xAckie - at 2012.12.20 14:10:00
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660. Closed Beta? Open Beta? - in General Discussions [original thread]
this game has been open beta since anyone could pay to get in. The rest is just semantics.
- by xAckie - at 2012.12.20 14:05:00
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