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201. [Request] Ability to modify a specific player's volume - in Feedback/Requests [original thread]
+1 This is a great idea. And a problem I run across. It would be incredibly useful as people have their system volume settings at different levels.
- by xAckie - at 2013.01.08 15:03:00
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202. CCP's New SP Cap... - in Feedback/Requests [original thread]
Sha Kharn Clone wrote: @ HowDidThatTaste NAIL ON THE HEAD! CCP.....
- by xAckie - at 2013.01.08 12:34:00
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203. CCP's New SP Cap... - in Feedback/Requests [original thread]
Django Quik wrote: I think I understand CCP's thinking on this but if I'm correct, this change is way premature. CCP wants playing Dust514 to be less about levelling your characters and more about fighting large planetary wars for resources et...
- by xAckie - at 2013.01.08 12:27:00
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204. [Feedback] Skirmish 2.0 needs a sense of urgency - in Feedback/Requests [original thread]
make the game faster and bring back the mode in replication where you had to blow up objectives to open up the second map. The endless circling around letters at slow pace makes the game slow. map design and speed will create urgency
- by xAckie - at 2013.01.08 12:18:00
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205. [Request] One grenade at a time. - in Feedback/Requests [original thread]
Odiain Suliis wrote: And then we would hear that nades are useles due to long timer and being easy to evade. just bring back cooking a grenade like last build to shorten the timer. A bit of skill by the player is required rather than the dea...
- by xAckie - at 2013.01.01 17:05:00
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206. Faster gameplay preaty please - in Feedback/Requests [original thread]
Reducing the speed of movement does not magically allow strategy to become part of a game. if movement was faster players would have to think faster, and still use strategies. Reducing movement speed actually makes it easier for people to play. ...
- by xAckie - at 2012.12.31 10:44:00
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207. An Update On Proxy Chat - in Feedback/Requests [original thread]
Nova Knife wrote: I don't want to be forced to mute multiple people because they won't shut up and I can't hear my own squad over them talking about nothing relevant to the match. this was never a problem with proxy chat. You dont hear peop...
- by xAckie - at 2012.12.31 10:31:00
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208. [Suggestion] SP cap based on total SP not time of day/week. - in Feedback/Requests [original thread]
RECON BY FIRE wrote: Personally the only thing I will support is a constant rolling cap thats starts from day 1 of the game. It can be daily or weekly I dont care. As long as it continually increases and gives everyone a chance to earn their wa...
- by xAckie - at 2012.12.29 10:36:00
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209. [feedback] Cover for objectives from sniping - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: -1. That's a one very purpose of snipers. A good team can deal with it. Bad ofc can't. disagree. And its why sniping is so badly implemented in this game. It seems to me there has been little thought about how they sh...
- by xAckie - at 2012.12.29 10:33:00
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210. [feedback] Cover for objectives from sniping - in Feedback/Requests [original thread]
Gaff Origami wrote: Even so, if a null can be defended by a sniper than that means he is sitting in a very predictable position and should be easy pickings to counter-snipe or flank. on the four letter map a camped head glitching sniper ca...
- by xAckie - at 2012.12.28 22:32:00
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211. [feedback] Cover for objectives from sniping - in Feedback/Requests [original thread]
with the bowl like maps and sniping in the game being pretty straight forward, a sniper shouldn't be able to camp and have LOS on a letter to take out ground troops hacking.
- by xAckie - at 2012.12.28 22:13:00
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212. Grenade throwing speed needs tweaked - in Feedback/Requests [original thread]
grenade mechanics are better than last build but still not there. Now how far you throw is dependent on how long you hold L2 (?) down rather than cooking a grenade. Grenades now are almost as bad as cavity with a shortened fuse timer. There is no...
- by xAckie - at 2012.12.23 17:35:00
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213. [Feedback] Grenades don't travel far enough - in Feedback/Requests [original thread]
dust badger wrote: i think they wanted to make other grenade types more used, there are other models ( sorry cant remember and at work atm) that go further but with the trade off on fire power so you cant have you cake and eat it about d...
- by xAckie - at 2012.12.21 15:44:00
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214. [Feedback] Grenades don't travel far enough - in Feedback/Requests [original thread]
Agree, grenades need to go further. Also agree on the need to change arc dynamics. There needs to be more reliability in able to choose distance and placement. Also, the new fuse system means militia grenades are basically inst explosions. Cookin...
- by xAckie - at 2012.12.21 15:36:00
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215. [Request] Type of Grenades - in Feedback/Requests [original thread]
been mentioned before but want to raise it again please put a letter next to the grenade counter to let us know what grenades we are uing (A,F,G(. or change the grenade icon, maybe. thanks
- by xAckie - at 2012.12.19 14:55:00
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216. Suggestion: Spotting Bonus - in Feedback/Requests [original thread]
nope. This isn't BF3 with people spamming the select button. and there are scanner modules - plus officer suits that will have team bonuses
- by xAckie - at 2012.12.19 12:38:00
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217. [PETITION] Give us back voice in corp without use of UVT! - in Feedback/Requests [original thread]
Indy Strizer wrote: WHY TIMMY DIDN'T PLAY DUST514 stuff... THE END this
- by xAckie - at 2012.12.19 12:36:00
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218. [Suggestion] Assault rifle recoil - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: KAGEHOSHI Horned Wolf wrote: That was not actual gameplay in the trailer. AR's will get more recoil https://forums.dust514.com/default.aspx?g=posts&m=381213#post381213 "Assault Rifles (Breach especially) - the...
- by xAckie - at 2012.12.15 19:46:00
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219. not enough isk/sp after the round - in Feedback/Requests [original thread]
ISK payouts have changed throughout the beta - and every build. They will change again.
- by xAckie - at 2012.12.15 19:30:00
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220. Shotgun skills - in Feedback/Requests [original thread]
noticed this too. I got to lvl 3 and realised it was not as effective CQC . It is totally backward as you say. Wish I could undo what I did
- by xAckie - at 2012.12.13 19:51:00
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