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881. The new scout registry - in General Discussions [original thread]
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- by voidfaction - at 2014.02.22 23:21:00
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882. Scout Registry / Killboard - in General Discussions [original thread]
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- by voidfaction - at 2014.02.22 12:20:00
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883. How to fix the RR - in General Discussions [original thread]
Chuckles Brown wrote: Leave it alone. Bring back the TacAR to its former glory! It was wrongfully nerfed back then. Undo what was done! That would be nice. I still like my TacAR better now then before because now it takes skill to use and i...
- by voidfaction - at 2014.02.22 11:49:00
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884. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Full Respec I want my 3rd respec to fine tune my gallente scout for the 3rd time. I already have lvl 5 gallente scout dropsuit armour dropsuit shield precision dampening range electronics assault rifle rail rifle sniper rifle shotgun smg light w...
- by voidfaction - at 2014.02.18 19:02:00
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885. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: We need to start sending invites via in game mail to people we know are scouts for the nos nothi channel. We need to get more people in there. There is a "Nos Nothi" channel?
- by voidfaction - at 2014.02.16 01:31:00
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886. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: So, in preparation for the next event, I decided to practice with my militia heavy and forge gun. Holy cow, what a pain in the butt. I don't know how much sp I will gain trying to take people out with the forge gun. I ke...
- by voidfaction - at 2014.02.16 01:28:00
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887. Scout Registry / Killboard - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: What do you guys think about these changes to shield extenders and armor plates? STD: (85 armor, 3 PG, 10 CPU) vs (44 shields, 2 PG, 15 CPU) ADV: (110 armor, 6 PG, 22 CPU) vs (58 shields, 4 PG, 30 CPU) PRO: (135 armor, 1...
- by voidfaction - at 2014.02.15 21:53:00
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888. Scout Registry / Killboard - in General Discussions [original thread]
Ivan Avogadro wrote: voidfaction wrote: Appia Vibbia wrote: taking the weekend off from being a scout. Trying to run my inventory dry of all the crap I've picked up from Salvage that I'd never use. Mostly running medium frames with mlt o...
- by voidfaction - at 2014.02.15 19:55:00
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889. if tanks aren't fixed in 1.8, then what's the point? - in General Discussions [original thread]
Alternate Insano wrote: I was just in a tank spamwich and melee'd a tank with a militia light suit. He shot me with a railgun. Oh my God, that horribly unfair, unbalanced, 70 ton , tracked, heavy attack vehicle with a gun the size of my ****...
- by voidfaction - at 2014.02.15 18:44:00
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890. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: taking the weekend off from being a scout. Trying to run my inventory dry of all the crap I've picked up from Salvage that I'd never use. Mostly running medium frames with mlt or bpo weapons and AUR basic or advanced items ...
- by voidfaction - at 2014.02.15 18:16:00
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891. Scout Registry / Killboard - in General Discussions [original thread]
Driftoward wrote: Appia Vibbia wrote: voidfaction wrote: I plan on starting to join squads after 1.8 hits. How do you play in scout squad? Do you run in a pack or just squad up so everyone is in same game? I stay as far away for my squa...
- by voidfaction - at 2014.02.14 18:57:00
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892. Proxy beeping range - in General Discussions [original thread]
Spkr4theDead wrote: voidfaction wrote: Spkr4theDead wrote: Alaika Arbosa wrote: If I were you, I'd be glad I had the beep at all. Let me guess, you'd take it away. So a tank 20,000 years into the future shouldn't any sorts of senso...
- by voidfaction - at 2014.02.14 16:01:00
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893. Scout Registry / Killboard - in General Discussions [original thread]
I plan on starting to join squads after 1.8 hits. How do you play in scout squad? Do you run in a pack or just squad up so everyone is in same game?
- by voidfaction - at 2014.02.14 15:51:00
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894. Proxy beeping range - in General Discussions [original thread]
Spkr4theDead wrote: Alaika Arbosa wrote: If I were you, I'd be glad I had the beep at all. Let me guess, you'd take it away. So a tank 20,000 years into the future shouldn't any sorts of sensors at all, unless we add them as modules. ...
- by voidfaction - at 2014.02.14 15:43:00
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895. Scouts & Endurance mods - in General Discussions [original thread]
Dexter307 wrote: Kincats are better GOTTA GO FAST! How fast is the fastest car with no gas? LOL But really speed tankers are a nightmare for me but so are those scouts that jump jump jump jump jump and jump.
- by voidfaction - at 2014.02.14 15:02:00
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896. what is balanced vehicles vs av to you - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: Casually moonwalking up to tank, placing remotes on tank, casually walking off in slow-motion while detonating. That just might be how it will be for a cloaked scout in 1.8
- by voidfaction - at 2014.02.14 14:36:00
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897. what is balanced vehicles vs av to you - in General Discussions [original thread]
BAD FURRY wrote: ReGnYuM wrote: BAD FURRY wrote: ReGnYuM wrote: Ironic that you mention teamwork, when tanking requires none HAHAHAHAHHAHAHAHAHA you never tanked it do,s take team work Then enlighten me, and maybe go into det...
- by voidfaction - at 2014.02.14 14:30:00
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898. what is balanced vehicles vs av to you - in General Discussions [original thread]
ReGnYuM wrote: BAD FURRY wrote: ReGnYuM wrote: Ironic that you mention teamwork, when tanking requires none HAHAHAHAHHAHAHAHAHA you never tanked it do,s take team work Then enlighten me, and maybe go into detail other than, "it ...
- by voidfaction - at 2014.02.14 14:17:00
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899. what is balanced vehicles vs av to you - in General Discussions [original thread]
BAD FURRY wrote: so tell us kids whats it to you 1 hit ? 2? 3? or team work and using the rite kind of AV? I agree it should take team work and using the rite kind of AV. BUT If it should take 3 people to kill a tank it should take 3 peop...
- by voidfaction - at 2014.02.14 13:42:00
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900. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: You really notice it on Manus Peak. despite them being within your scan range and not running profile dampeners they don't show up... unless every heavy out there is running multiple complex profile dampeners... I'm not s...
- by voidfaction - at 2014.02.12 19:33:00
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