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881. What suit would be best? - in General Discussions [original thread]
I'd say any suit but heavy because you may want a nano hive if you don't have weapon cap skilled up.
- by ugg reset - at 2012.10.26 16:39:00
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882. [REQUEST] Please remove the "would you like to fit this" from the market - in Feedback/Requests [original thread]
but i use this, a lot.
- by ugg reset - at 2012.10.25 21:46:00
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883. Different AV grenade bug. - in Technical Support/Bugs [original thread]
Same here. had an AV nade home in (as expeted) but then it hit me and i lost my ride. Not sure if bug or well places. time will tell.
- by ugg reset - at 2012.10.25 20:41:00
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884. New shotgun sound - in Feedback/Requests [original thread]
Obama DAT wrote: I get scared when I hear that sound close to me. Yup i do too. It just sounds like I'm playing doge ball as opposed to getting shot at by a powerful weapon.
- by ugg reset - at 2012.10.25 02:28:00
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885. New shotgun sound - in Feedback/Requests [original thread]
thats not "kickball bouncing on pavement". Discuss
- by ugg reset - at 2012.10.25 01:17:00
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886. Hear the vehicles before it gets you? - in General Discussions [original thread]
Tech Ohm Eaven wrote: Aighun wrote: What happens when you progress beyond the internal combustion engine. Dem electric motors. Twizy still makes noise. http://www.renault-ze.com/en-gb/z.e.-range/twizy/twizy-urban-1949.html Not Ele...
- by ugg reset - at 2012.10.25 00:13:00
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887. SPAWN fail.. we need better spawn system.. this is ridiculous - in Feedback/Requests [original thread]
drop uplinks help . that said staring with a CRU or a MCC would be nice for ambush. on the smaller CoD like maps this spawn system is acceptable since the whole fight is just organize chaos but on bigger maps we need spawn points.
- by ugg reset - at 2012.10.24 19:46:00
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888. Burning Armor needs to be removed - in Feedback/Requests [original thread]
what causes the burn? is it a cretan point of armor or hitting a critical point?
- by ugg reset - at 2012.10.24 00:11:00
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889. Burning Armor needs to be removed - in Feedback/Requests [original thread]
i've never died in a burning vehicle. I always jumped out before that point. if you feel you must go down with the ship then your only hurting your self. there are two solutions to your problem: -skill in to the armor rep tool. the first one rep...
- by ugg reset - at 2012.10.23 20:10:00
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890. [FEEDBACK]Heavy suit balancing, specifically the advanced suit. - in Feedback/Requests [original thread]
Jack McReady wrote: armor on dropsuits is not meant to be easily repaired without proper logistic time investment and be as sustained like shields. it is meant to be a valuable ressource to give you an edge over the winning team when you spawn ...
- by ugg reset - at 2012.10.23 19:54:00
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891. [FEEDBACK]Heavy suit balancing, specifically the advanced suit. - in Feedback/Requests [original thread]
Altina McAlterson wrote: The armor heavy is also weak to grenades. That's another huge issue. what you say is true. However on the topic of grenades, shield heavies have flux grenades to deal with. These bad boys will take any drop suit sh...
- by ugg reset - at 2012.10.23 19:49:00
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892. [FEEDBACK]Heavy suit balancing, specifically the advanced suit. - in Feedback/Requests [original thread]
Armor is better than a shielding IF you have someone to rep you: -Reps start the moment they lock on and restore at a faster rate. - Armor has the greater total HP of the two. - Armor takes bullet and energy damage better than shields do. S...
- by ugg reset - at 2012.10.23 19:07:00
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893. Drop Uplinks Camping prevention - in Feedback/Requests [original thread]
i save myself the trouble and destroy DU's when i find them.
- by ugg reset - at 2012.10.23 18:50:00
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894. AV Grenade Exploit - in Technical Support/Bugs [original thread]
Hobos-N-Guns wrote: Alldin Kan wrote: Only way of noticing the mines is to keep looking at the ground while driving, hopefully you'll see some white sticks on the ground and immediately back off (or run over a few with an active Shield Harde...
- by ugg reset - at 2012.10.23 18:46:00
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895. logistics armour rep temp solution. - in Feedback/Requests [original thread]
sup red blech. been a while
- by ugg reset - at 2012.10.23 18:43:00
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896. Orbital strikes - in Feedback/Requests [original thread]
General Stonewall wrote: Akuma Fumetsu wrote: ugg reset wrote: Idiot, you got your bouns WP (WP X 1.20) when you followed the squad leaders commands. unless you lone wolfed the whole game, in which case you shouldn't get Jack anyway. besi...
- by ugg reset - at 2012.10.22 22:25:00
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897. Tacnet, needs some work - in Feedback/Requests [original thread]
+1 the 3D spotting needs some work. what we really need is a simple way to see who has what Equipment.
- by ugg reset - at 2012.10.22 21:48:00
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898. Orbital strikes - in Feedback/Requests [original thread]
Akuma Fumetsu wrote: ugg reset wrote: Idiot, you got your bouns WP (WP X 1.20) when you followed the squad leaders commands. unless you lone wolfed the whole game, in which case you shouldn't get Jack anyway. besides what is a good OB worth?...
- by ugg reset - at 2012.10.22 21:37:00
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899. logistics armour rep temp solution. - in Feedback/Requests [original thread]
On behalf of all Heavy users let me be the first to say that we need you reppers out there. The Armor rep mods takes up the low power slots that we use for armor plates. At 3hp/s it take three whole minuets to bring ourselves to full health. Compa...
- by ugg reset - at 2012.10.22 20:12:00
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900. Update on Strafing - in General Discussions [original thread]
Necrodermis wrote: it will be good now that if a scout gets in a heavy's face it has a chance rather than being forced to run and get shot in the back or attempt to dodge shots and end up taking a single round and die. Dont count on it. any...
- by ugg reset - at 2012.10.22 19:38:00
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