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81. Burst HMGs - in General Discussions [original thread]
this is fool talk, everybody and their mother knows that light weapons make heavies OP. In all seriousness though let them be, they over heat fairly easily and burn through ammo belts like they were nothing.
- by ugg reset - at 2014.04.12 20:58:00
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82. Scouts dont need Cloaks - in General Discussions [original thread]
point on the doll where the scouts touched you
- by ugg reset - at 2014.04.11 23:57:00
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83. Penalty for cloaks - in Feedback/Requests [original thread]
I agree with the precision debuff on every suit BUT the scout. Scout suits are built with this kind of warfare in mind so it only makes sense that they would have a work around. Not that this would be unprecedented, the best scanning ships in EV...
- by ugg reset - at 2014.04.11 00:54:00
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84. Gallante commando - in General Discussions [original thread]
KryptixX wrote: AR & Shotgun, sprint mods, cloak. if you look closely you can see all the scouts ROFLing as they passively scan you.
- by ugg reset - at 2014.04.09 22:20:00
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85. CPM cloak discussion - in General Discussions [original thread]
Clone D wrote: Playing against cloaked enemies is as fun as playing with redline snipers. They are so spineless that they still wait until you are hacking and sneak up behind you, cloaked, and then blam. right because I need a cloak to pul...
- by ugg reset - at 2014.04.09 21:59:00
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86. The amarr grenade. - in Feedback/Requests [original thread]
meh, le bump
- by ugg reset - at 2014.04.07 22:17:00
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87. Scouts are FOTM - in General Discussions [original thread]
That respec wan't so nice after all Eh
- by ugg reset - at 2014.04.07 21:22:00
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88. Let's be real: The Tacnet is OP - in General Discussions [original thread]
Iron Wolf Saber wrote: Would kill for 'enemy spotted' key/button. hmm, I'd settle for a temporary waypoint that could be set and seen by anyone in the squad. maybe even have a different number for each slot in the squad so that SL could tell...
- by ugg reset - at 2014.04.06 22:39:00
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89. Let's be real: The Tacnet is OP - in General Discussions [original thread]
Cyrius Li-Moody wrote: NextDark Knight wrote: If you can't upgrade the community, nerf the game. #bestcommunityever Wallhacks are a terrible hand holding system. OK you're killing me here. Isn't the whole idea of the Gal scout to b...
- by ugg reset - at 2014.04.06 22:32:00
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90. Let's be real: The Tacnet is OP - in General Discussions [original thread]
Cyrius Li-Moody wrote: Scheneighnay McBob wrote: There should be equipment that puts out fake chevrons. Decoys that light up the tacnet making it utterly useless would be amazing. why? spamming eauipmment close together already renders...
- by ugg reset - at 2014.04.06 22:17:00
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91. I'm not sure what to do with my 750k event SP... - in General Discussions [original thread]
It's hard to go wrong with core skills that have an effect on every suite you use. the more Sp you can put to good use on the field at once the better IMO.
- by ugg reset - at 2014.04.06 18:40:00
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92. Scout Suits and EHP - in General Discussions [original thread]
Lorhak Gannarsein wrote: GalScout has a higher armour ceiling than Amarr Assault. amarr assault has a great bonus on one of the best weapons in the game and can dampen under the passive scan of the best Gal scout.
- by ugg reset - at 2014.04.06 17:41:00
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93. passive scanning - in General Discussions [original thread]
deepfried salad gilliam wrote: medomai grey wrote: deepfried salad gilliam wrote: is it shared between your squad? Yes. Which is why having a Caldari Scout fit to be a true scout in your squad is always a good idea. okay so they defin...
- by ugg reset - at 2014.04.06 14:19:00
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94. passive scanning - in General Discussions [original thread]
Ivan Avogadro wrote: deepfried salad gilliam wrote: medomai grey wrote: deepfried salad gilliam wrote: is it shared between your squad? Yes. Which is why having a Caldari Scout fit to be a true scout in your squad is always a good ide...
- by ugg reset - at 2014.04.06 14:05:00
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95. My thoughts on the cloak - in General Discussions [original thread]
really, come on people. there are countermeasures for cloaked scouts and the best one is called good eyesight.
- by ugg reset - at 2014.04.06 13:50:00
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96. Question for observant people out there - in General Discussions [original thread]
LT Dans Legs wrote: Scanners are utterly useless crap now. Definitely made orbitals more difficult. max max range Gal scout works nicely for this.
- by ugg reset - at 2014.04.06 00:11:00
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97. Scouts vs Sentinals - in General Discussions [original thread]
The dark cloud wrote: lol amarr scout. That thing has the most useless bonus of them all. Caldari= see stuff gallente= hiding minnie= stabbing and hacking (would liked more sprint speed and stabbing but oh well) amarr= erm running longer? seri...
- by ugg reset - at 2014.04.05 02:10:00
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98. I can deal with a lot - in General Discussions [original thread]
Henrietta Unknown wrote: I agree about the Stun-lock feature ever R0N1N guy is slamming. That is the reason Scouts brick tank. Get a lead on them, no matter the circumstance, and kincats are irrelevant. Hp buffs are the only way to survive th...
- by ugg reset - at 2014.04.05 02:02:00
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99. Cloak - in General Discussions [original thread]
OBLIGATORY RAGE POST! NERF EVERY ONE ELSE STUFF NOW!
- by ugg reset - at 2014.04.05 01:56:00
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100. EVERYTHING'S AMAZING AND NO ONE IS HAPPY - in General Discussions [original thread]
Light weapon can't welp a heavy vehicle on its own. seems fair to me.
- by ugg reset - at 2014.04.05 01:53:00
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