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41. F the HMG.... - in General Discussions [original thread]
why can't I stop laughing at this post?
- by ugg reset - at 2014.06.28 11:31:00
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42. feedback on HAV's for bravo - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Unless missile reload goes down, missiles need insane alpha damage. missiles should reload the same way shout guns do.
- by ugg reset - at 2014.06.18 23:38:00
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43. The problem with cloaks. - in General Discussions [original thread]
just wait a second. if their icon disappears off your mini map it's probably a scout.
- by ugg reset - at 2014.06.18 20:50:00
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44. How Did You Get Your Clones Name - in General Discussions [original thread]
my original clone was my PSN name. logged in one day and all of my clones were erased. with a month worth of gaming gone I made a new account thinking I probably would stick around much longer, and here i am today. also back in the days of the ...
- by ugg reset - at 2014.06.18 20:47:00
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45. Heavies, you're not the problem, the HMG is. - in General Discussions [original thread]
I just gana drop this here
- by ugg reset - at 2014.06.14 11:14:00
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46. I SUMMON THE RATTATI!!! ION PISTOL - in Feedback/Requests [original thread]
Spartan MK420 wrote: I got hit for 385 dmg by one earlier. NURF!@!#@$#@! yeah, that overheat's a pain.
- by ugg reset - at 2014.06.05 01:19:00
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47. Small railgun feedback - in Feedback/Requests [original thread]
CCP Logibro wrote: Yep, the small turret changes didn't make it into Alpha. I'll be looking to put them into Bravo. The multiplier is likely to be my first stop, but I'll dig a bit more before I change it. well something changed because I'm ...
- by ugg reset - at 2014.06.05 00:53:00
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48. A List of questions/demands to CCP - in General Discussions [original thread]
Quote: - I have seen no plans relating to DUST 514 shutting down at this time. We're still working on some things for it and over the next few weeks (and once I'm back in Shanghai) hopefully I can figure out more of what that will entail. ...
- by ugg reset - at 2014.05.04 15:23:00
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49. This is what we want to see in 1.9-2.0 - in General Discussions [original thread]
Iron Wolf Saber wrote: bookmarks just in case something feasible shows up. This doesnt mean there is going to be a 1.9 but I would like to be prepared if a 1.9 talks start. grasping for relevance to the bitter end. it's ok man...
- by ugg reset - at 2014.05.03 23:16:00
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50. Just saw a post about destroying the redline - in General Discussions [original thread]
just get rid of it. if your team runs out of spawns and is trapped inside their MCC area for X amount of time they're skunked and lose by default.
- by ugg reset - at 2014.05.01 22:23:00
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51. What's with the cloaks on scouts? - in General Discussions [original thread]
Dust 514 gets better the more time you put into it. it never gets easier. one game you'll be fighting scrubs fresh off the boat and the next game you're fighting seal team six.
- by ugg reset - at 2014.05.01 22:16:00
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52. Fix the Assault Cr - in General Discussions [original thread]
ScR kills faster, RR's are best at range and ARs are fun to laugh at. CRs aren't that bad, they're just assault assault SMGs.
- by ugg reset - at 2014.05.01 00:20:00
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53. Blue berries are dumb - in General Discussions [original thread]
in other news: the sun will rise in the east, the sky is blue and the cubs will never win the world series.
- by ugg reset - at 2014.04.30 23:38:00
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54. In defense of tiercide - in General Discussions [original thread]
I'll leave this here and go pop some popcorn. teamwork > gear. every day of the week.
- by ugg reset - at 2014.04.30 23:33:00
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55. In defense of tiercide - in General Discussions [original thread]
Awry Barux wrote: ugg reset wrote: sounds like CoD to me. ... how so? In that your SP wouldn't grant you a nigh-insurmountable advantage over new players? yup, I'm evil. It's funny thought, with all the SP events lately i've been see...
- by ugg reset - at 2014.04.30 23:25:00
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56. In defense of tiercide - in General Discussions [original thread]
sounds like CoD to me.
- by ugg reset - at 2014.04.30 23:03:00
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57. For Christ's Sake, Give the Amarr Scout a Competitive Bonus - in General Discussions [original thread]
well to start out it is a scout so it gets all that the class provides: speed, low sig, high precision, 50% longer base scan range, the smallest hitbox and can cloak viably. it has the same slot layout as a Gal scout with more CPU allowing for mor...
- by ugg reset - at 2014.04.29 02:08:00
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58. Saga II is OP - in General Discussions [original thread]
well, time to spec back into LAVs
- by ugg reset - at 2014.04.29 01:37:00
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59. JudgeRhadamanthus "The First Mover" cloaking Video - in General Discussions [original thread]
Cat Merc wrote: Cloaks should never be used for assaults, EVER, it's a disgusting mechanic. Cloaking should be kept strictly for traversing the map and gathering intel, and maybe even getting to a good flank spot, but never to give you an advan...
- by ugg reset - at 2014.04.26 02:19:00
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60. Scouts and Shotguns and Combat Rifles - in General Discussions [original thread]
if you spent more time looking for this in stead of the red Doritos chips above our heads maybe you would fair better. granted in bright areas we come close to fully invisible but the opposite it true for dark areas. and if you ask me, you...
- by ugg reset - at 2014.04.23 01:52:00
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