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461. your highest kills in a skirmish/ambush game - in General Discussions [original thread]
90-0, if you want a screen tell me where i can post it from this lumia phone.
- by trollsroyce - at 2013.03.27 21:04:00
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462. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
PC launch date 6th may, or after we get to experiment a bit with the new dropsuits and equipment?
- by trollsroyce - at 2013.03.27 09:27:00
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463. I'm DISGUSTED with MCC squatters right now. - in General Discussions [original thread]
Kreayshawn Coruscanti wrote: Deadeyes Anterie wrote: JL3Eleven wrote: I'm honestly the second worst in my corp fyi. I find that hard to believe. I've seen some pfbhz in pubs where I just figured they knew someone because they were pre...
- by trollsroyce - at 2013.03.26 11:51:00
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464. My tank got divebomb'd on purpose by an enemy LAV. - in General Discussions [original thread]
I've been attempting these runs a lot. The main thing that's missing: Explosive carriage. Even in old battlefield 1942, you could load a jeep with AT mines and ram it in tanks to OHKO them. You need to be able to load a LAV with RE's and ram tank...
- by trollsroyce - at 2013.03.26 11:45:00
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465. A Sniper Refrence all Dmgs Calculater and tested at max lvl - in General Discussions [original thread]
Confirming the numbers, I have crunched them and are similiar (same). For future purposes, the numbers with 2 or 3 complex damage mods should be done next. Preferably with the supposed fixed damage mod stacking penalties. Haven't gone there yet......
- by trollsroyce - at 2013.03.26 11:42:00
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466. I'm really sick of losing protosuits to unskilled heavies with militia forge... - in General Discussions [original thread]
Militia FG are out of place against infantry. They are right now severely underused and depend heavily on KB/M at distance, but 1 shotting on a direct hit with militia forge is too much risk/reward. I have a dire sentinel alt I use to blap people ...
- by trollsroyce - at 2013.03.26 11:24:00
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467. [Suggestion]- Bonus SP for players starting late - in Feedback/Requests [original thread]
+1 I'd like a cerebral accelerator AUR item that doubles exp gain until 2M sp and doubles caps too.
- by trollsroyce - at 2013.03.25 18:17:00
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468. [Request] Add an Annual Subscription like in Eve. - in Feedback/Requests [original thread]
Shut up and take my money! Also, G求 merc packs with different goodies and passive booster G求 monocle G求 snowball forge gun (proto with new graphics)
- by trollsroyce - at 2013.03.25 16:59:00
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469. Matchmaking should be based on our K/D ratio - in Feedback/Requests [original thread]
The bad is catering to certain playstyles. The good is creating a need to adapt new playstyles to stay in "elite" publics. WP/hour would be better, though :)
- by trollsroyce - at 2013.03.25 16:51:00
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470. Outreach: A Mercenary Planet - in General Discussions [original thread]
Good idea. Make it happen, Dust needs heroes :)
- by trollsroyce - at 2013.03.25 15:48:00
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471. Ishukone assault forge gun.. - in General Discussions [original thread]
DJINN leukoplast wrote: Not in game so can't check right now, but how does it compare to proto swarms with 3 complex damage mods? *boom boom boom dead* vs. *boom cornerhug*
- by trollsroyce - at 2013.03.25 12:53:00
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472. Bunny hoping allow BFG users to move with charged weapon. - in Technical Support/Bugs [original thread]
IMO the BFG users should only be allowed to move by forge jumping.
- by trollsroyce - at 2013.03.25 11:53:00
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473. blinding names - in Feedback/Requests [original thread]
requested before, was picked to weekly list and indicators are confirmed to be under improvement SAGE
- by trollsroyce - at 2013.03.25 11:49:00
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474. another reset upon release to make skirmish playable - in General Discussions [original thread]
OP has a fitting corp name. Your bulldoze-fu is flawless :)
- by trollsroyce - at 2013.03.25 11:45:00
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475. Your top 2 hit list for Planetary Conquest?? - in General Discussions [original thread]
Yay Adski wrote: Anyone who gets in my way of the strippers. Can we produce exotic dancers on districts? Do some districts produce better ones, e.g. american are fat so russian are better?
- by trollsroyce - at 2013.03.25 11:43:00
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476. Districts an PVE - in General Discussions [original thread]
The premise is good. I would give some consideration to whether PC and PVE should be linked, though. Together PVE and PVP form a nice supply-demand dynamo, but if they are merged it polarizes. Having them separate would make two endgames: carebear...
- by trollsroyce - at 2013.03.24 13:32:00
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477. Nullsec PC: warbarges and MCC's - in Feedback/Requests [original thread]
Warbarges (eve side): G求 physical ships you move into position for nullsec PC G求 you can fight inside war barges (that nice thread) G求 two base variants: cloaky, small capacity barge and a non-cloaky large capacity barge MCC's (dust side) G求 ...
- by trollsroyce - at 2013.03.24 12:51:00
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478. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Meconium Blue wrote: Here is just a thought I would like to throw out there. Is it possible to add more functions to the MCC's? My main idea is to charge for the purchase of mcc's but I'm sure there could be a lot more ideas to go with it other...
- by trollsroyce - at 2013.03.24 12:45:00
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479. Do no skill weapons have a place in a skill based game? - in General Discussions [original thread]
I completely agree on swarm launchers being a no skill weapon in the sense you mean it. Of course, a good SL user knows his game and the targets game too, so situational and tactical skill matters. I contest the notion of having all weapons requi...
- by trollsroyce - at 2013.03.24 11:16:00
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480. AFK Rat List - in General Discussions [original thread]
You can add me there. I afk farm to gain an advantage by "playing" up to four times more than I have time for. I do it because I love the game and want to be good in it :)
- by trollsroyce - at 2013.03.24 11:00:00
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