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101. [SUGGESTION] Myrofibs + Mass Driver - in Feedback/Requests [original thread]
Adipem Nothi wrote: Starlight Burner wrote: ... add the stamina penalty for quick jumping consecutively. Agreed with this part. Don't much care for the altitudes achieved at 4x and higher, but consecutive moon jumping poses a bigger pro...
- by tritan abbattere - at 2015.04.23 01:02:00
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102. Small turret as Big ;) - in Feedback/Requests [original thread]
so could i make a tank dual tanked with enough EHP to tank 3 swarms constantly? lolz that would be cool.
- by tritan abbattere - at 2015.04.12 00:41:00
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103. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
In there was a thing called Orbital construction for MCC. Would be cool if eve players could attack this so eve can help out the ground troops. IDK if this could be a cool way to make eve - dust coop thing going again.
- by tritan abbattere - at 2015.04.11 22:55:00
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104. Armor Tanks are OP. - in Feedback/Requests [original thread]
Godin Thekiller wrote: tritan abbattere wrote: This is why we need capacitor in the game to help balance vehicles ...... cap won't change jack ****, it'll just make it worse. How so? If we have cap it would make active tanks only last ...
- by tritan abbattere - at 2015.03.26 01:26:00
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105. Armor Tanks are OP. - in Feedback/Requests [original thread]
This is why we need capacitor in the game to help balance vehicles ......
- by tritan abbattere - at 2015.03.25 03:58:00
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106. [Suggestion] Sidearm only Scouts - in Feedback/Requests [original thread]
Greiv Rabbah wrote: tritan abbattere wrote: Well scouts could get bonuses to stuff scouts are ment for. Example all Scouts share all passive scans with team. Would not harm the scout but in battle it would be more key to keep the scout alive...
- by tritan abbattere - at 2015.03.11 06:40:00
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107. [Request] Weather Simulator for Dust514 - in Feedback/Requests [original thread]
I think CCP is pushing for project legion right now. With small patches to dust. Maybe in project legion?
- by tritan abbattere - at 2015.03.01 02:39:00
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108. [Suggestion] Sidearm only Scouts - in Feedback/Requests [original thread]
Well scouts could get bonuses to stuff scouts are ment for. Example all Scouts share all passive scans with team. Would not harm the scout but in battle it would be more key to keep the scout alive then have him go Rambo. But i disagree with tak...
- by tritan abbattere - at 2015.03.01 02:34:00
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109. Give The Commando A Grenade Slot! - in Feedback/Requests [original thread]
Francois Sanchez wrote: No commandos don't need grenades Stop asking for that, people that play commando since the beginning of 1.8 know that what we need is the same modules than the sentinels and more speed (and a slight ewar buff would be w...
- by tritan abbattere - at 2015.03.01 02:12:00
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110. rebalance of Null cannons - in Feedback/Requests [original thread]
This would be great especially if the map had randomly generated cannons. would start to make the game more dynamic in the idea of what point is a point you need to hold. But this could just be the missile type loaded into the null cannon. Flux vr...
- by tritan abbattere - at 2015.02.26 06:54:00
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111. So I may have trolled the general discussion forum... - in Feedback/Requests [original thread]
TheEnd762 wrote: Night 5talker 514 wrote: So... ...how would you add more skill into using swarms? I wouldn't. You can absolutely solo vehicles in real life, easier than you can in Dust, actually. http://en.wikipedia.org/wiki/FGM-148_J...
- by tritan abbattere - at 2015.02.25 19:06:00
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112. [IDEA] Active E-War - in Feedback/Requests [original thread]
Derpty Derp wrote: I'd like an equipment that you leave on the floor, about the size of a remote explosive. It does nothing special, but when someone scans, it shows like an enemy... Could really screw with the enemy team using them... Ambus...
- by tritan abbattere - at 2015.02.23 20:46:00
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113. Add heat mechanics to the repair tool - in Feedback/Requests [original thread]
Imp Smash wrote: Actually -- tbh, I kind of agree with the OP. I'm not sure about a heat cool down, but reptools feel a bit OP. The rep tool always applies 100% of its healing. Guns NEVER apply 100% of their DPS. Saying that it only offsets 1/...
- by tritan abbattere - at 2015.02.23 02:52:00
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114. Add heat mechanics to the repair tool - in Feedback/Requests [original thread]
Meee One wrote: One Eyed King wrote: Atiim wrote: Heat Sink? No. Capacitor? Yes. What is the difference for the uninformed? Heat sinks disable the tool and hurt the user with seize damage if used for extensive periods. -Scr,HMG,IoP ...
- by tritan abbattere - at 2015.02.21 00:51:00
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115. The Saga II - in Feedback/Requests [original thread]
The saga II dose come with that bad ass module of Resistance. But i would not mind giving that up for more PG and CPU and an extra high slot.
- by tritan abbattere - at 2015.02.21 00:37:00
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116. Large Railgun turrets need dispersion - in Feedback/Requests [original thread]
Tebu Gan wrote: tritan abbattere wrote: True Adamance wrote: Jebus McKing wrote: True Adamance wrote: Um....... really? Um....... yes? So you want to alter the only think that vaguely resembles a conventional tank turret and ...
- by tritan abbattere - at 2015.02.21 00:30:00
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117. Add heat mechanics to the repair tool - in Feedback/Requests [original thread]
One Eyed King wrote: Atiim wrote: Heat Sink? No. Capacitor? Yes. What is the difference for the uninformed? I could understand a capacitor if you wanted to add that. capacitor could effect everything not just rep tools. So when your in...
- by tritan abbattere - at 2015.02.21 00:20:00
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118. Large Railgun turrets need dispersion - in Feedback/Requests [original thread]
True Adamance wrote: Jebus McKing wrote: True Adamance wrote: Um....... really? Um....... yes? So you want to alter the only think that vaguely resembles a conventional tank turret and turn it into a weapon that no only has a very ...
- by tritan abbattere - at 2015.02.20 20:09:00
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119. Add heat mechanics to the repair tool - in Feedback/Requests [original thread]
JARREL THOMAS wrote: I believe that reptools are close to what reping armor tanks were, (well we don't need them to turn out like those ) and well i believe that they need an overheat mechanic because the core reps what 80 per seconds thats cr...
- by tritan abbattere - at 2015.02.20 19:54:00
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120. [IDEA] Active E-War - in Feedback/Requests [original thread]
Terry Webber wrote: I think these concepts are pretty creative and would really change up current tactics. Yeah they would make it so logi's are not the only primary on the battlefield that can be a force multiplier.
- by tritan abbattere - at 2015.02.20 19:23:00
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