Pages: 1 2 3 4 5 6 7 8 9 10 20 |
341. You got your heavy nerf, now LEAVE US ALONE. - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: You whiny bastards finally got what you wanted didn't you? Well for the love of God, leave us alone now. We already have a hard enough time as it is. You're dead wrong if you think a heavy is invincible and easy...
- by taxi bastard - at 2014.07.19 07:45:00
|
342. Feedback - Dropsuit PG Upgrades - in General Discussions [original thread]
i use them on my mini scout if i want a pure shield fit. saying that the mini scout is probrually the only suit which needs it
- by taxi bastard - at 2014.07.18 07:56:00
|
343. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: That FG on that tower that can kill me in one clip because I gimped my fitting who is insanely hard to hit with a small turret at that distance. Infantry wanted a 1 to 1 ratio for tanks if 1 person can drive a tank 1 AV ...
- by taxi bastard - at 2014.07.18 05:35:00
|
344. swarm speed skill. - in Feedback/Requests [original thread]
the problem with swarms is they are just so dam slow. can we have a skill which increases the speed of swarms, lets say 5% per level. derp ship pilots consider the swarm a non skill weapon - which at times it is other times there is alot more t...
- by taxi bastard - at 2014.07.18 05:32:00
|
345. [Idea] - New high slot module "Armor Repair Overdrive" - in Feedback/Requests [original thread]
i am pretty sure they are still trying to make shields catch up with Armour ATM - i fear this is wrongly timed
- by taxi bastard - at 2014.07.17 15:59:00
|
346. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Takahashi Kashuken wrote: Small railguns, can only fit them by gimping the tank fit because it doesnt have enough cpu/pg everything bar sentinals have fitting problem. my battle start fit runs 2 proto kincats, 1 advanced uplink, i basic ...
- by taxi bastard - at 2014.07.17 15:52:00
|
347. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
still QQing about a valid tactic which is used in real life. if we want fantasy land how about main gun turrets are AV only and only gunners can hurt infantry seems a fair trade. as i always say a well crewed tank makes it hard to JLAV - a ta...
- by taxi bastard - at 2014.07.17 05:07:00
|
348. time required to leave a vehicle. - in Feedback/Requests [original thread]
Be it heavys jumping out of a LAV to mow down someone they have found in the open at point blank range, and if they are loosing instantly getting in and drive off. scrub tankers who jump out of their tank to kill AV when they are loosing drop ...
- by taxi bastard - at 2014.07.17 05:02:00
|
349. (REQUEST) basic pve - in Feedback/Requests [original thread]
i would love a shooting range with drones ect. .......but look it would be a client update which is not going to happen
- by taxi bastard - at 2014.07.16 18:44:00
|
350. tanks are useless - in Feedback/Requests [original thread]
double post
- by taxi bastard - at 2014.07.16 18:42:00
|
351. tanks are useless - in Feedback/Requests [original thread]
Takahashi Kashuken wrote: Running away as soon as something hits you So you want all pilots to just stay still and die? I could stay still and let a cloaked RE scout come behind me and place 3 on the weakspot and spam AV nades at me let...
- by taxi bastard - at 2014.07.16 18:41:00
|
352. It keeps coming up - in General Discussions [original thread]
if dropships prices drop - then the AB needs to be nerfed so that they can't outrun swarms as soon as they switch it on
- by taxi bastard - at 2014.07.16 18:33:00
|
353. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
i agree that it would be a good move, but my biggest issue is swarm speed. even with max unlock time the speed of the dropships with afterburners means they can even miss the second volley simply by outrunning them.
- by taxi bastard - at 2014.07.16 04:18:00
|
354. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
its not ok to JLAV, but its ok to be a tank scrub with a heavy and HMG to jump out the tank and mow down AV players if their loosing? JLAV is at least a realistic tactic.......instant poping in and out of tanks is not!
- by taxi bastard - at 2014.07.15 23:37:00
|
355. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
no idea why tankers QQ about remotes - tbh i think its because they want to run proto all the time and it hurts when they loose it. its alot easier and quicker to kill a proto infantry with RE than it is to run the gauntlet with a JLAV. if...
- by taxi bastard - at 2014.07.15 02:43:00
|
356. just give assaults... - in Feedback/Requests [original thread]
just give assaults a second grenade slot, longer scan range and better precision. jobs a good one - assault is balanced.
- by taxi bastard - at 2014.07.12 19:56:00
|
357. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
As a AV scout - RE, AV grenades and swarm launcher ill explain why i jihad jeep at times. i fight close range to the tank - if i am looking like ill kill the tank quite often a heavy will simply pop out in the click of a button and mow me down wi...
- by taxi bastard - at 2014.07.12 06:53:00
|
358. Give assaults a rate of fire buff - in Feedback/Requests [original thread]
only really suits 2 suits is the problem. but 25% DPS is huge too much! imo the assault as too little situational awareness give it a better base scan range and scan precision.
- by taxi bastard - at 2014.07.11 13:10:00
|
359. Why us tankers arent happy about bravo... DEV... TF... BRO... TF... - in General Discussions [original thread]
Benjamin Ciscko wrote: Atiim wrote: PANDA UZIMAKI wrote: OliX PRZESMIEWCA wrote: http://youtube.com/watch?v=6qHL7jET8Gc One man vs tank oh since were apply real life into dust514 logic I should be able to kill you all with this hug...
- by taxi bastard - at 2014.07.09 23:20:00
|
360. CCP, Fix Collision Damage! - in Feedback/Requests [original thread]
i think personally its not enough on Armour vehicles.. but sheild and Armour vehicles should both be at the level of sheild vehicles. crashing mid air into something should be death.....but landing does need to be sorted. maybe more strength fo...
- by taxi bastard - at 2014.07.09 20:22:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |