Pages: [1] 2 |
1. Recruting - in General Discussions [original thread]
Drake JOHN3244 wrote: Hi guys , I want to create a new corp , I haven't thinked to a name yet , so if you have any sugestion and if you are interested to join reply here Do you have a group of people you already play with to form this new co...
- by sullen maximus - at 2016.01.28 16:59:00
|
2. completely get rid of aim assist - in General Discussions [original thread]
Moorian Flav wrote: IMMORTAL WAR HERO wrote: i swear more people played when we didnt have it and these people should have to use a lot of skill to aim at you if they gonna dance so fast Aim assist is not the problem. In fact, DUST has ver...
- by sullen maximus - at 2016.01.14 17:03:00
|
3. Do the veterans posting here still play the game? - in General Discussions [original thread]
A corpmate and myself recently came back 2 months ago after almost a year hiatus. It's been a pretty mixed bag with 1/2 the changes being god praising and the other 1/2 controller smashing frustration. The jumpy suits+absurdity of handheld splash ...
- by sullen maximus - at 2016.01.12 16:54:00
|
4. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Medical Crash wrote: Adamance I like your idea. Let the Tanks Main gun only be useable on other vehicles, while the only way for them to hurt infantry is with their secondary gunners. (Secondary guns may need major buffs to make up for this?...
- by sullen maximus - at 2016.01.11 22:50:00
|
5. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Breakin Stuff wrote: I've done it a lot. It's just by and large not worth the effort. Shield tanks are too easy, madrugars are a chore, not a challenge. IMO madrugars are too hard to hit infantry with, too resilient if you use the cookie cut...
- by sullen maximus - at 2016.01.11 18:28:00
|
6. Plasma Cannon Problems! - in Feedback/Requests [original thread]
Baal Omniscient wrote: Equip a core locus grenade, cook it until the fuse runs out, leave match, log out, and cue yourself for biomass for running around trying to further damage this game's gungame by playing the new fotm broken fits. AMEN!
- by sullen maximus - at 2016.01.11 16:04:00
|
7. impose fines for leaving battle - in General Discussions [original thread]
Luna McDuffing wrote: This is getting ridiculous. You [dumb redberries won't stick around for me to proto stomp you!] ^ This is pretty much how I read what you typed. I commented on this topic in another thread. So I'll just paste it here ...
- by sullen maximus - at 2016.01.07 21:43:00
|
8. Tanks rule, infantry drool - in Feedback/Requests [original thread]
I love reading the "i should be able to take out a tank by myself!" arguments from infantry only players. If anything this game needs a massive buff to the low end tanks considering their value. The lowest level milita tanks will cost easily 40% o...
- by sullen maximus - at 2016.01.06 22:25:00
|
9. Stopping people from leaving battle - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I have seen way too many people leaving battles before they even start. Entire squads will leave before a point is even hacked. We need to make this behavior less rewarding, and make staying in a match more rewarding. Th...
- by sullen maximus - at 2016.01.06 22:09:00
|
10. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Honestly, proto gear should be restricted to certain gametypes or just tier the battles. Nobody likes being protostompped every game. This is just absurd to play at this point if you don't have more money than god.
- by sullen maximus - at 2015.12.14 09:15:00
|
11. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
racistomato rednecks wrote: We need loyalty store nova knives and forgeguns, and MORE HEAVY WEAPONS AN AMARR AND GAL. Possible ideas a heavy laser weapon of somesort for the amarr and for the gal an acid flamethrower from the acid pits in the r...
- by sullen maximus - at 2015.12.14 01:34:00
|
12. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
Summa Militum wrote: Oh snap! This thread is still going. I readjusted how I attack tanks so my stance on decreasing the activation time for Armor Hardener Modules no longer applies (I might resurrect my original opinion later on when I get mo...
- by sullen maximus - at 2015.12.09 23:05:00
|
13. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
Summa Militum wrote: Lightning35 Delta514 wrote: Mmmm.....The problem is double hardened. Make it so we can only got one hardener. It's quite easy to destroy tanks with only one. You are right about the slag jetting part but (idk if you ta...
- by sullen maximus - at 2015.12.09 23:04:00
|
14. reporting players - in General Discussions [original thread]
Mortishai Belmont wrote: I'd say it's just a game and you'll get over it D: Yup and it ruins my game when someone on my team being an ass negates most of my earnings for the game
- by sullen maximus - at 2015.12.07 22:47:00
|
15. reporting players - in General Discussions [original thread]
True Adamance wrote: sullen maximus wrote: What in god's name did I read here? I don't even...... I never said that?
- by sullen maximus - at 2015.12.07 22:34:00
|
16. Rant about your most unfair warpoint payout. - in General Discussions [original thread]
jane stalin wrote: Mine was a total 15000 damage to prototanks during a match , 0 wp , Base it on pure emotion do not use "common" sense, that is actually rare on this forum and will confuse people I believe I found your answer. According t...
- by sullen maximus - at 2015.12.07 22:32:00
|
17. reporting players - in General Discussions [original thread]
True Adamance wrote: Sometimes it's kind of entertaining to shoot those pretty boy pilots out of the skies. Have you guys seen them in the messes after battles? The barest hint of a sweat sheen across their brow chatting up all the ladies whil...
- by sullen maximus - at 2015.12.07 21:11:00
|
18. Prime example of how Mass Drivers and PLC's break this game - in General Discussions [original thread]
DUST Fiend wrote: The game was never designed to accommodate a more vertical play-style, as made evident by the weapons, spawns, and overall map design. (not to mention poor HD, frame rate, and overall lag) Adding it to appease the fading play...
- by sullen maximus - at 2015.12.07 20:41:00
|
19. reporting players - in General Discussions [original thread]
Lightning35 Delta514 wrote: Don't play FW. Problem solved. Wasn't playing FW. Like i said the tank guns did no damage to either of us but the blasts will knock the dropships over to the point they just turn upside down and fall outta the sky.
- by sullen maximus - at 2015.12.07 20:33:00
|
20. reporting players - in General Discussions [original thread]
Is there any method to reporting players on your teamn? yesterday I had a match where myself and team mate were each in drop ships. Our team was rolling the other team to the point they couldn't leave their redline. Obviously the tank commanders o...
- by sullen maximus - at 2015.12.07 18:09:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |