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321. breach assault rifles need a rpm buff - in General Discussions [original thread]
Swap the damage of the Breach AR and TAC AR and give the TAC its old fire rate and larger clip and boom both guns are balances and viable.
- by stlcarlos989 - at 2013.12.28 07:56:00
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322. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
Iron wolf we could have a million players graduate the academy but if they don't stick around because the game is insanely harsh for newbies then the player base hasn't grown at all. Getting new players to try the game isn't a problem, the proble...
- by stlcarlos989 - at 2013.12.28 05:10:00
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323. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
Iron Wolf Saber wrote: To massively increase player base is to increase the number of players graduating from academy to be frankly honest. The problem is when people graduate the academy they don't stick around because the grind to get compe...
- by stlcarlos989 - at 2013.12.28 04:37:00
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324. The SCR should overheat if the charge is held too long. - in General Discussions [original thread]
Ulysses Knapse wrote: stlcarlos989 wrote: Duvolle AR 37.4 damage x 750 RPM = 467.5 DPS Visiam SCR 79.2 damage x 705.88 RPM = 931 DPS You would need to spam the fire button over six times a second to get more DPS than the Duvolle AR. And w...
- by stlcarlos989 - at 2013.12.28 02:20:00
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325. Remote explosives should be buffed to 3000 damage - in General Discussions [original thread]
+1 every form of AV needs a buff to stop this idiotic tank spam.
- by stlcarlos989 - at 2013.12.28 00:45:00
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326. CCP why are HAVs able to drive in reverse almost as fast as LAVs can drive going... - in General Discussions [original thread]
Flix Keptick wrote: stlcarlos989 wrote: Flix Keptick wrote: Lav's are faster... Also, inertia is the resistance to a change in motion. Ex: an object sitting still will resist motion in one direction, the same option in motion will resist...
- by stlcarlos989 - at 2013.12.27 23:25:00
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327. CCP why are HAVs able to drive in reverse almost as fast as LAVs can drive going... - in General Discussions [original thread]
Flix Keptick wrote: Lav's are faster... Also, inertia is the resistance to a change in motion. Ex: an object sitting still will resist motion in one direction, the same option in motion will resist a force going in the opposite direction (like...
- by stlcarlos989 - at 2013.12.27 23:13:00
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328. CCP why are HAVs able to drive in reverse almost as fast as LAVs can drive going... - in General Discussions [original thread]
True Adamance wrote: stlcarlos989 wrote: Shouldn't light attack vehicles be faster than heavy attack vehicles or is inertia not taught in iceland's schools I cannot catch an LAV what the hell are you talking about? Maybe with Nitrous I ...
- by stlcarlos989 - at 2013.12.27 23:11:00
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329. CCP why are HAVs able to drive in reverse almost as fast as LAVs can drive going... - in General Discussions [original thread]
Shouldn't light attack vehicles be faster than heavy attack vehicles or is inertia not taught in iceland's schools
- by stlcarlos989 - at 2013.12.27 23:05:00
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330. The SCR should overheat if the charge is held too long. - in General Discussions [original thread]
Talos Alomar wrote: When talking about DPS it's a bad idea to dumb it down into one simple number based off of the first second of combat. Let's say the SCR user fires off a high damage salvo. If you look at the first second of combat the DP...
- by stlcarlos989 - at 2013.12.27 21:15:00
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331. Redline Activities Should Result in Zero WP Gain - in General Discussions [original thread]
+1 I've made a couple of threads with the same topic, its so simple too and it would almost eliminate redline tanks and redline snipers for at least the beginning of matches.
- by stlcarlos989 - at 2013.12.27 21:04:00
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332. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
Leviticus Decoy wrote: ADAM-OF-EVE wrote: eve had no training wheels.... so why would dust have any... you can't look at a company like ccp and compare them to a the makers of say COD or BF. ccp don't plan for today. they plan for 5-10 years...
- by stlcarlos989 - at 2013.12.27 18:12:00
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333. The SCR should overheat if the charge is held too long. - in General Discussions [original thread]
Talos Vagheitan wrote: I like it. It somehow doesn't feel right being able to hold the charge continuously for an indefinite period. This isn't even much of a nerf, seeing as how you can cancel the charge just by sprinting. And 5 secs is a lo...
- by stlcarlos989 - at 2013.12.27 13:17:00
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334. Shield Regulator or Basic Plate? - in General Discussions [original thread]
Stacking shields giving a depleted shield recharge delay is so stupid especially if you're in a shield based suit, why make shields worse when armor already has a huge HP advantage, negligible movement penalty especially for basic plates, and not ...
- by stlcarlos989 - at 2013.12.27 13:10:00
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335. The SCR should overheat if the charge is held too long. - in General Discussions [original thread]
jordy mack wrote: stlcarlos989 wrote: Even if an AR users hits every shot and the SCR uses misses half his shots the SCR still will have a higher DPS and thats just ridiculous. Where are u getting ur numbers bro? Double dps of an ar? Lol...
- by stlcarlos989 - at 2013.12.27 03:11:00
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336. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
Iron Wolf Saber wrote: Wouldn't work. Because what we have is working wonders on increasing the player base
- by stlcarlos989 - at 2013.12.27 02:33:00
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337. The SCR should overheat if the charge is held too long. - in General Discussions [original thread]
Even if an AR users hits every shot and the SCR uses misses half his shots the SCR still will have a higher DPS and thats just ridiculous.
- by stlcarlos989 - at 2013.12.27 01:30:00
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338. The SCR should overheat if the charge is held too long. - in General Discussions [original thread]
Eldest Dragon wrote: stlcarlos989 wrote: DeadlyAztec11 wrote: Why? It needs rebalancing its just a suggestion that doesn't nerf it into the ground. So then not only can you fire too much and overheat, your also left defenseless for ...
- by stlcarlos989 - at 2013.12.27 00:55:00
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339. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
PVE will help but not everyone wants to play against bots.
- by stlcarlos989 - at 2013.12.27 00:50:00
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340. The SCR should overheat if the charge is held too long. - in General Discussions [original thread]
DeadlyAztec11 wrote: Why? It needs rebalancing its just a suggestion that doesn't nerf it into the ground.
- by stlcarlos989 - at 2013.12.27 00:45:00
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