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341. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
Alpha Canine wrote: The winner in pc is whoever doesn't get the lag bro... Lol added because its true.
- by stlcarlos989 - at 2013.12.27 00:41:00
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342. The SCR should overheat if the charge is held too long. - in General Discussions [original thread]
I would say a base of 5 sec that can be reduced with skills.
- by stlcarlos989 - at 2013.12.27 00:39:00
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343. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
Split the players up. I know you've said you don't want to do that because of the small player base but by keeping everyone together you are hurting and severely reducing the new player influx. I've introduced 6 of my friends to Dust and all of t...
- by stlcarlos989 - at 2013.12.26 23:50:00
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344. Scotty you are straight garbage at matchmaking - in General Discussions [original thread]
CCP you don't get competitive matches by matching good players with new players who don't know how to play. You get it by matching good players vs other good players and leave the bad players to play each other. I'm tried of running solo and getti...
- by stlcarlos989 - at 2013.12.26 22:07:00
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345. BUFF SCOUTS!!! - in General Discussions [original thread]
Gallente Scout is a beast, i love my dragonfly.
- by stlcarlos989 - at 2013.12.26 20:34:00
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346. The Scrambler Rifles are Balanced - in General Discussions [original thread]
Just tested the charge shot damage on a proficiency 3 Visiam with 2 complex damage mods in FW, I had 334 shields and 409 armor one charge shot to the chest dropped me to 361 Armor.
- by stlcarlos989 - at 2013.12.26 19:35:00
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347. The Scrambler Rifles are Balanced - in General Discussions [original thread]
With proficiency 3-5 and 2 damage mods you're doing 120 damage to shields and 80 damage to armor and it has the same fire rate as the old DTAC. What that means is its DPS is 1000-1200 depending on shields or armor and for reference the same profic...
- by stlcarlos989 - at 2013.12.26 17:22:00
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348. Since you nerfed my Lai Dai packed AV grenades so far into the ground - in General Discussions [original thread]
Rasatsu wrote: Jackof All-Trades wrote: Well personally, I do think it should be hard for AV's to take out tanks. But not LAV's. Those are SUPPOSED to be glass cannons. Why would it take 3 of the bloody things, which have drawbacks in nearly...
- by stlcarlos989 - at 2013.12.26 03:56:00
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349. Since you nerfed my Lai Dai packed AV grenades so far into the ground - in General Discussions [original thread]
Heathen Bastard wrote: Not so much as you. You do realize that they're made to be used differently, don't you? Or are you trying to be rambo and ignoring cover? How strange that the people that get killed by those aren't whining like little ...
- by stlcarlos989 - at 2013.12.26 03:04:00
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350. Since you nerfed my Lai Dai packed AV grenades so far into the ground - in General Discussions [original thread]
Kane Fyea wrote: stlcarlos989 wrote: Heathen Bastard wrote: yeah, tanks got a buff, and we only had to have a massive fit over being nerfed for 6 straight months. The ARs have yet to get a major nerf, unless it's totally and completely b...
- by stlcarlos989 - at 2013.12.26 02:35:00
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351. Since you nerfed my Lai Dai packed AV grenades so far into the ground - in General Discussions [original thread]
Heathen Bastard wrote: Ryme Intrinseca wrote: Heathen Bastard wrote: 6 seconds into the city, I get hit with 8 packed grenades that were thrown from 5 people. Over walls, from well behind cover, two from a rooftop. 3 of them exploded on m...
- by stlcarlos989 - at 2013.12.26 02:24:00
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352. Profile dampaners should also apply to squadmates but have a radius - in General Discussions [original thread]
Since active scannerrs work for the squad why not dampeners? Give the user a radius that increases based on number of dampeners and dampening level so that they shields nearby squad mates from enemy scanners and if they wander away from the squad ...
- by stlcarlos989 - at 2013.12.26 02:12:00
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353. Since you nerfed my Lai Dai packed AV grenades so far into the ground - in General Discussions [original thread]
Heathen Bastard wrote: Know why? The ARtards are crying, and CCP listens to them above any other portion of their playerbase. That explains why tanks are got a buff and price reduction while forge guns, swarm launchers, and AV grenades all g...
- by stlcarlos989 - at 2013.12.26 01:54:00
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354. has anyone else noticed the devs haven't mentioned 1.8? - in General Discussions [original thread]
Probably a buff to tanks and an AV nerf, they are all EVE players and NOT FPS players so their precious vehicles need to be better.
- by stlcarlos989 - at 2013.12.26 01:49:00
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355. Since you nerfed my Lai Dai packed AV grenades so far into the ground - in General Discussions [original thread]
Heathen Bastard wrote: yup, because it wasn't OP for ANY city based map(all of them) to be an absolute deathtrap for tanks. "We need you to help push in the city" "really? because you all know that this tank is dead in the city, right?" 6 sec...
- by stlcarlos989 - at 2013.12.26 00:40:00
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356. Since you nerfed my Lai Dai packed AV grenades so far into the ground - in General Discussions [original thread]
DeadlyAztec11 wrote: Atiim wrote: AV grenades weren't even OP because you had to get uber close to the tank for them to actually work. And if you got hit with an AV grenade then you clearly weren't paying attention to your surroundings and ...
- by stlcarlos989 - at 2013.12.25 20:26:00
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357. Since you nerfed my Lai Dai packed AV grenades so far into the ground - in General Discussions [original thread]
that it takes 3 to destroy a militia LAV can we at least make them also work on turret installations?
- by stlcarlos989 - at 2013.12.25 19:04:00
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358. VIDEO: Tank 514, A Documentary - in General Discussions [original thread]
LMAO that sl.ut has an oil infection, great vid
- by stlcarlos989 - at 2013.12.25 17:17:00
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359. When do the Weekly Leaderboards Update/ Reset - in General Discussions [original thread]
CPM? Dev? Anyone know?
- by stlcarlos989 - at 2013.12.25 17:08:00
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360. When do the Weekly Leaderboards Update/ Reset - in General Discussions [original thread]
They haven't updated since early last night, and the weekly SP cap downtime has passed. I would like to know because STB rewards its top weekly players and Its a little inconvenient when it stops updating and hasn't reset.
- by stlcarlos989 - at 2013.12.25 14:55:00
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