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161. Help to the protostompees.... - in General Discussions [original thread]
I've fought with and against Rainbow Effect and most games haven't been a stomp either way, certainly not like the way a Duna corp 6 tank ambush turns out. GG Babar, unfortunately the majority of red dot noobs that would benefit won't be reading...
- by rpastry - at 2014.02.07 09:42:00
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162. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
BUFF SWARM RANGE
- by rpastry - at 2014.02.07 09:23:00
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163. 1.8 Logistics Changes - in General Discussions [original thread]
my understanding is logis are losing their 5hp/s (ie inbuilt complex repair module) and assaults are gaining 10% ROF (ie inbuilt complex dmg mod (equivalent in dps)). along with scanner nerf (snapshot rather than 360 sweep) and other equip nerfs ...
- by rpastry - at 2014.02.06 10:14:00
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164. gimme a challenge - in General Discussions [original thread]
go positive kdr and w/l over the period of a week. in starter fits.
- by rpastry - at 2014.02.06 09:50:00
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165. Mental note for Thale lovers.... - in General Discussions [original thread]
in my case my gastun forge/hmg for your state specialist rail rifle(s). trading would be a fun diversion from the grind. ooh giev. sadly held breath would result in fatality.
- by rpastry - at 2014.02.06 09:47:00
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166. Rail Rifle - what it should be - in General Discussions [original thread]
RR already has its CQC nerf. 0.2 sec is a LONG time with current TTK. anyone using a CR/AR/SCR has the drop on you, and anyone who uses cover properly can seriously mess up a RR users day. ~Incidentally in EvE there's no railgun precharge time ...
- by rpastry - at 2014.01.30 08:59:00
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167. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
its not even about winning or losing they just made the game a pathetic waste of time
- by rpastry - at 2014.01.29 19:50:00
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168. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
im playing a pub dom atm. enemy did nothing from start apart from sniping from deep in the redline with thales. ultrapussies.
- by rpastry - at 2014.01.29 19:30:00
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169. Who are the top Scrambler Rifle users? - in General Discussions [original thread]
hey kid, dont get snotty.
- by rpastry - at 2014.01.27 10:46:00
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170. Skills required for the 'Remnant IX' Logistics mk.0?? - in General Discussions [original thread]
they should either make the prefits exempt from SP needs or make all prefits fit an unskilled toon. as it stands might be worth running the numbers through the fitting tool before attempting to skill into it.
- by rpastry - at 2014.01.27 10:30:00
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171. Who are the top Scrambler Rifle users? - in General Discussions [original thread]
Lea Silencio wrote: rpastry wrote: IE thread is obsolete because FOTM changed. Maybe for you but I have been specced into AK.0/SCR since day 1 of Uprising, so.... that why you haven't been on much?
- by rpastry - at 2014.01.27 10:24:00
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172. A question for all. - in General Discussions [original thread]
I've used all rifles up to proto level and for the 4 racial rifles the balance seems reasonable to me. It's basically a DPS vs. range tradeoff with some little tweaks to make it more interesting. Combat rifles combine ease of use with versatility...
- by rpastry - at 2014.01.27 10:18:00
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173. Who are the top Scrambler Rifle users? - in General Discussions [original thread]
IE thread is obsolete because FOTM changed.
- by rpastry - at 2014.01.27 09:32:00
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174. My redesigned Dropsuit Command skill tree with large flow chart included! - in General Discussions [original thread]
liking them split racially (a la spademan) rather than the split funcionally
- by rpastry - at 2014.01.22 11:05:00
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175. All we ask is you acknowledge our plight - in General Discussions [original thread]
there was no bitching about railguns before swarms and forges were nerfed. people just switch to what is most effective. and NO, expecting multiple infantry to take time out from fighting a whole team of enemy infantry and coordinate perfectly i...
- by rpastry - at 2014.01.21 11:53:00
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176. Cricket - in General Discussions [original thread]
R F Gyro wrote: The locker room ashes are dust surely
- by rpastry - at 2013.12.19 12:44:00
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177. Cricket - in General Discussions [original thread]
I cared in 2005, that was the impossible dream come true. Since then the ashes seems to be a competition to see who is the most mediocre, and both teams would get stuffed by South Africa.
- by rpastry - at 2013.12.19 12:43:00
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178. Caldari Fraction FW - in General Discussions [original thread]
you dont know the half of it
- by rpastry - at 2013.12.19 11:14:00
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179. tanks - the solution - in General Discussions [original thread]
gunner and driver have separate slots. IE needs 2 players to operate vs 2 av to counter teamwork encouraged on both sides, impact equalized.
- by rpastry - at 2013.12.16 19:53:00
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180. It's time to try new things. - in General Discussions [original thread]
play something else
- by rpastry - at 2013.12.15 20:15:00
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