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141. Slayer Scouts - in General Discussions [original thread]
- by rpastry - at 2014.03.27 13:59:00
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142. You Choose! - in General Discussions [original thread]
min commando urban slayer; http://www.protofits.com/fittings/shared/255/2424
- by rpastry - at 2014.03.27 10:06:00
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143. DustNews24 launches (+giveaway) - in General Discussions [original thread]
gg
- by rpastry - at 2014.03.21 15:22:00
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144. I find it amusing how people whined about the shield penalty - in General Discussions [original thread]
from my maths; shield 33/50/66, penalty 3/4.5/6% plates 70/105/140, penalty 2/3/4% fitting is ok imo, cal suits would deserve a buff back to their old cpu values
- by rpastry - at 2014.03.20 17:24:00
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145. Does KDR matter to you? - in General Discussions [original thread]
there are some really **** players out there with a massive kdr (snipers and tankers), and some excellent ones with a poor kdr (eg medics, AV specialists). I did feel good when mine hit 1, it took a while.
- by rpastry - at 2014.03.20 11:37:00
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146. 9.35% vs 7.48% vs 5.61% (1.8 Damage Mod Comparison) - in General Discussions [original thread]
I know you know this isn't EVE. I know you are not stating that AV/vehicles are balanced. I understand that you understand there is a problem with AV. I understand that you understand that you think CCP doesn't listen or know how to balance things...
- by rpastry - at 2014.03.20 10:39:00
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147. I find it amusing how people whined about the shield penalty - in General Discussions [original thread]
the delay debuff should just be scrapped, as cat merc says its irrelevant to a scout (or a heavy come 1.8). I'd make shields increase your scan profile instead like it does in EvE. yeh that would **** caldari scouts right up.... omlettes etc.
- by rpastry - at 2014.03.20 09:52:00
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148. 9.35% vs 7.48% vs 5.61% (1.8 Damage Mod Comparison) - in General Discussions [original thread]
The Robot Devil wrote: The point of prototype is to be better than MLT The Robot Devil wrote: The screwed the pooch by making prototype suits just better instead of different. make your ******* mind up. you want them to be better b...
- by rpastry - at 2014.03.20 09:42:00
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149. 9.35% vs 7.48% vs 5.61% (1.8 Damage Mod Comparison) - in General Discussions [original thread]
The Robot Devil wrote: We all wanted increased TTK I didnt. And no, its not because I will be worse off. Its because the noobs who come in with a mlt AR will have even less of a chance of chewing through a stacked proto.
- by rpastry - at 2014.03.20 09:28:00
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150. HMGs unable to use sidearm for balance and realism - in General Discussions [original thread]
hmg is strapped to heavy frame, its not carried by the players arms; let go and it wont fall off . makes perfect sense to be able to switch quickly to a handheld weapon. light weapons are a different thing; a shoulder mounted hand-supported weap...
- by rpastry - at 2014.03.18 14:55:00
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151. Clarification, please: How much SP rewarded for the 1M clone event? - in General Discussions [original thread]
2 (unboosted) 2.5 (boosted) 3 (omega boosted) as stated repeatedly by CCP devs.
- by rpastry - at 2014.03.17 15:52:00
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152. Cal. Gal. Min., or Amarr Heavy? - in General Discussions [original thread]
hmmm the annoying heavy/rail rifle, but with 100hp/sec shield recharge?; http://www.protofits.com/fittings/shared/255/866
- by rpastry - at 2014.03.17 14:55:00
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153. Im scared!! - in General Discussions [original thread]
church ppl are scary
- by rpastry - at 2014.03.17 09:30:00
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154. Dust 514 PS Vita App? - in General Discussions [original thread]
CCP Merovingian wrote: Hey Guys, Great that you're all interested in this. I am one of the team actively working on the PS Vita project. :) I can confirm it is NOT vapourware. And there will be more news at FanFest. CCP Merovingian yester...
- by rpastry - at 2014.03.17 09:23:00
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155. extended downtime :( - in General Discussions [original thread]
servers up
- by rpastry - at 2014.03.15 11:49:00
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156. extended downtime :( - in General Discussions [original thread]
GUN IS HUNGRY https://twitter.com/DUST514_Status 'Apologies for the late startup from today's downtime. We're currently working through several network issues - ETA for uptime is 12:00 UTC!'
- by rpastry - at 2014.03.15 11:39:00
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157. The highest fidelity review of DUST 514 ever written. - in General Discussions [original thread]
yet another boring as **** wall of bitchy butthurt bollocks. high fidelity? no. not even close.
- by rpastry - at 2014.03.07 08:53:00
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158. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
rhadamanthus is all about protecting his DS and making the game easier for himself. i actually sat through the video where he wanted forge guns to glow brightly so they were visible from space (as if being a FG wasnt dangerous enough) and swarms ...
- by rpastry - at 2014.02.07 15:13:00
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159. If you don't like heavies with light weapons . . . - in General Discussions [original thread]
wtf is this talk about heavies not meant to be putting out a lot of damage.? OFC theyre supposed to put out a lot of damage, its a heavy suit, it has HEAVY weaponry, would you rather be hit over the head with a harmonica or a piano? the problem ...
- by rpastry - at 2014.02.07 14:15:00
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160. who would you rather have - in General Discussions [original thread]
a mix of both works best imo. most players are capable of either. defensive players work well for area suppression and control, but can sit back to far at times. aggressive players get in there and do the hacks, but can result in rapidly losing ...
- by rpastry - at 2014.02.07 10:10:00
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