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121. HMG is OP (with proof) - in General Discussions [original thread]
HMG is fine, yeah the yot massive dps DUH. they also slow, super visible on passive and scan blind against scouts. Other classes cause me way more problems.
- by rpastry - at 2014.06.18 07:42:00
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122. Ads outrunning swarms from 50 meters - in General Discussions [original thread]
make a swarm type that uses its remaining propellant as the charge. then you get one with longer range and a damage tailoff with flight time.
- by rpastry - at 2014.05.22 13:01:00
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123. Why are you quitting now that Dust isn't constantly evolving? - in General Discussions [original thread]
We were promised more integration with eve, we were promised our actions would be part of a bigger picture. A lot of us believed this. A lot of us believed we were playing partly in preparation for what the future held. Off the shelf box shooters...
- by rpastry - at 2014.05.08 13:41:00
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124. A List of questions/demands to CCP - in General Discussions [original thread]
CCP Saberwing wrote: - I have seen no plans relating to DUST 514 shutting down at this time. We're still working on some things for it and over the next few weeks (and once I'm back in Shanghai) hopefully I can figure out more of what that wil...
- by rpastry - at 2014.05.04 15:48:00
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125. Please, for the love of all that is holy, fix hit detection CCP - in General Discussions [original thread]
yeah CCP just make the whole internet latency-free... like develop wormhole quantum entanglement connections or something LOOK JUST FIX IT NOW AAAARGH QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ
- by rpastry - at 2014.04.28 15:53:00
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126. Scouts and Shotguns and Combat Rifles - in General Discussions [original thread]
I joined the darkside and got a cloak as I was sick of getting passive scanned and blindsided by shotguns. Scout is now only class that can operate effectively solo. Everone else has to bunch together and cover all directions with eyes on stalks...
- by rpastry - at 2014.04.24 09:24:00
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127. In just 22 days (14/5/2014) - in General Discussions [original thread]
PLC must be somewhere near 10005th on the 'needs fixed' priority list.
- by rpastry - at 2014.04.22 11:10:00
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128. remove direction indicator from passive scan - in General Discussions [original thread]
cloaked scouts have it too easy, you can say 'use your eyes' but when scouts can passive scan which way you're looking they can easily avoid LOS and then blindside+shotgun = free kill.
- by rpastry - at 2014.04.22 11:06:00
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129. so i tried the 'true scout' - in General Discussions [original thread]
Youknowutimsayin wrote: Which Scout is QQing? People are QQing about Scouts. And brick tanked or not, cloaked or not a good scout can wreck a room. https://forums.dust514.com/default.aspx?g=posts&m=2005037
- by rpastry - at 2014.04.02 20:30:00
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130. so i tried the 'true scout' - in General Discussions [original thread]
HK4M shotgun (no skills), advanced cloak, and RE's first game, pub ambush, solo... went 16-1 skill needed? far less than using a FOTM assault scout. even popped a heavy had just turned to face me. rest its childs play to evade. and scouts are ...
- by rpastry - at 2014.04.02 15:57:00
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131. Cloak - in General Discussions [original thread]
Yagihige wrote: Cloaca. (kl+ì-GǦka) (n.) - one who uses a cloaking device.
- by rpastry - at 2014.04.02 10:12:00
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132. Stupid cloaks. Idea for more stupid... - in General Discussions [original thread]
portal guns
- by rpastry - at 2014.04.01 09:06:00
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133. CCP: Hit-Detection, Stun-Locking and Speed Tanking - in General Discussions [original thread]
on the other side of your 'one shot stunlock' there's the times when scouts are running through bullet streams and taking no damage at all. bet you don't mind that problem so much.
- by rpastry - at 2014.04.01 08:56:00
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134. Assault: What does the word mean to you? - in General Discussions [original thread]
assault suits are currently ****. they should be flexible. they should be able to out-tank logis and scouts and outmanoeuvre heavies while having the flexibility to fit various support tasks (hacking/ewar/AV/sniper/support fire) when required. ...
- by rpastry - at 2014.04.01 08:39:00
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135. swarms are killing dropships again - in General Discussions [original thread]
Kaminoikari wrote: Sepearate hardeners for air and ground vehicle. Problem solved. Keep ground hardeners the same, make air hardeners what they were before the nerf. NO before hardeners were nerfed a proto swarm running 2x complex damage m...
- by rpastry - at 2014.03.31 08:46:00
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136. DUST514® Market Data - in brief review - in General Discussions [original thread]
oooh stats gimme
- by rpastry - at 2014.03.31 08:29:00
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137. Scrub scout with a question for the scout veteran overlords... - in General Discussions [original thread]
only minjas are true scouts, everything else is overtanked.
- by rpastry - at 2014.03.28 15:35:00
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138. Question for Domination players? - in General Discussions [original thread]
medics are pretty sparse at the moment
- by rpastry - at 2014.03.28 09:55:00
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139. convergent evolution - in General Discussions [original thread]
funny how theres a proliferation of brick tanked scouts and speed modded commandos that both end up with around the same ehp and sprint speed as medium suits used to. no commandos complaining that speed tanked commandos arent 'true' commandos. ...
- by rpastry - at 2014.03.28 08:50:00
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140. FIX MATCHMAKING CCP - in General Discussions [original thread]
join a corp, make a squad. otherwise you're just another random blue.
- by rpastry - at 2014.03.28 08:42:00
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