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321. Bobbing and Weaving Like A Boss... - in General Discussions [original thread]
Fusion Commander wrote: I got ran over by a tank I support this message.
- by pseudosnipre - at 2013.12.17 19:10:00
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322. Shout out to nyain san - in General Discussions [original thread]
Go play on the Asia servers = problem solved
- by pseudosnipre - at 2013.12.15 00:04:00
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323. Caldari side is HOPELESS! - in General Discussions [original thread]
True Adamance wrote: ...your children are addicted to recreational drugs before they are 15..... You play this game how many hours a day? RecreationalDrug514 Seriously though, only a select few non-EVE players get a chubby at the thought of...
- by pseudosnipre - at 2013.12.12 21:31:00
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324. So if they fix scouts the same way they fixed tanks - in General Discussions [original thread]
Anyone concerned that scout vets will make suits look OP when fixed? Hoping the vets take two weeks off instead of scout stomping with the other FOTM meatheads.
- by pseudosnipre - at 2013.12.12 19:22:00
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325. Rail Rifle vs Combat Rifle - in General Discussions [original thread]
Leadfoot10 wrote: I've played with the basic AUR version of both, and I prefered the RR. I didn't like the burst mode on the basic CR. I have since skilled up one my my alts with RR to Level 4 and used the Ishukone Assault RR -- I'm in LOVE. V...
- by pseudosnipre - at 2013.12.12 19:08:00
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326. FW LP points. - in General Discussions [original thread]
An example: Standing on characters sheet - 3 Standing on match summary - 1 Guess which one is used to calculate your LP payout! Hint: it's not in your favor
- by pseudosnipre - at 2013.12.12 15:16:00
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327. Ragdoll - in General Discussions [original thread]
Nice to see CCP finish the ragdoll affect they applied to sprinting/limbo in 1.6
- by pseudosnipre - at 2013.12.11 21:37:00
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328. FRIENDLY FIRE 24 HOUR BAN, AGAINST A TANK? ARE YOU EFFING KIDDING ME CCP? - in General Discussions [original thread]
In response to the question "appropriate response to getting run over by a friendly", you answered "throw a tantrum". Judges? BUZZ I'm sorry, the correct answer was "hatemail". But as a consolation prize we have one coupon good for 24 hours pla...
- by pseudosnipre - at 2013.12.11 17:19:00
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329. The reason why tanks are too fast. A bug on a module - in General Discussions [original thread]
Don't want to miss out on this experience!
- by pseudosnipre - at 2013.12.11 17:01:00
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330. Teamfire penalty too harsh - in General Discussions [original thread]
Glad to see its super harsh, fewer griefers and tools persisting in my matches. =) Solutions: 1. Don't TK 2. Queue synch with corpies sympathetic to your ineptitude
- by pseudosnipre - at 2013.12.10 15:50:00
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331. Much better - in General Discussions [original thread]
Looking forward to littering your escape route with proximity mines...
- by pseudosnipre - at 2013.12.10 15:43:00
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332. Video of combat and rail rifle. - in General Discussions [original thread]
CR was silent, but RR is loud and shoots bright blue bolts of light...not very stealthy. =(
- by pseudosnipre - at 2013.12.10 15:32:00
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333. Combat Rifle UP - in General Discussions [original thread]
Stats made it look like a medium range SMG... ACR better at stealth kills than ASMG?
- by pseudosnipre - at 2013.12.10 15:26:00
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334. How is increasing scout speed consider bad? - in General Discussions [original thread]
nor asha wrote: They don't need more strafe speed, just sprint speed I used to run at 13m/s ;_; Why did you nerf us without any patch notes or announcements beforehand! Race-based speed/stamina would be nice. How about these racial bonuses?...
- by pseudosnipre - at 2013.12.09 16:44:00
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335. How is increasing scout speed consider bad? - in General Discussions [original thread]
Fox Gaden wrote: I would like to see all suits, Shield Extenders, Armour Plate, etc buffed by 25% HP across the board. This would extend the Time To Kill (TTK) enough to give people time to react. I know from testing that it is not hard to stra...
- by pseudosnipre - at 2013.12.09 16:31:00
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336. How is increasing scout speed consider bad? - in General Discussions [original thread]
Make AA effectiveness directly proportional to target's signature. =D
- by pseudosnipre - at 2013.12.09 16:16:00
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337. Shotguns - in General Discussions [original thread]
Smooth Assassin wrote: Knight Soiaire wrote: A support class should not be able to survive one shot from a Proto Shotgun. Please buff Shotgun damage. Takes 3 shots to take some of the ******* down. Buff the ROF or the proficiency for it ...
- by pseudosnipre - at 2013.12.07 20:13:00
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338. Shotguns - in General Discussions [original thread]
Knight Soiaire wrote: Just a report from a recent match 5m out, two hits on a CalLogi, hes down to 235 Armour, then he guns me down with a Duvolle. 6m out Takes two hits to kill MLT Amarr Frontline suit. All with a Duvolle Specialist. Still...
- by pseudosnipre - at 2013.12.07 20:05:00
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339. Shotguns - in General Discussions [original thread]
Awesome Pantaloons wrote: Arkena Wyrnspire wrote: It'd be nice if you didn't have to be in knife range to actually hit with the thing properly. The range on it is ridiculously low even for a shotgun. I tanked a shotgun blast that I'm pretty...
- by pseudosnipre - at 2013.12.07 18:26:00
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340. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: Hell hath no fury like a ginger scorned So much TMI...
- by pseudosnipre - at 2013.12.06 16:00:00
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