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41. [Request] Stop it. Just Stop it. Stay the **** away from me you P.O.S. with a Na... - in Feedback/Requests [original thread]
op you get 10/10 for scrubbery but only 3/10 troll rating sorry bud try again
- by pegasis prime - at 2013.11.15 09:22:00
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42. HOW IS THIS EVEN POSSIBLE - in Feedback/Requests [original thread]
sigh another sad heavy story....... I miss being able to melt entire squads in my adv b-series heavy suit and hold down entire objectives in my vk0 or vk1 heavy suits with nothing but my hmg and trusty logibro at my back but sadly those days are o...
- by pegasis prime - at 2013.11.06 11:29:00
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43. Dual Wielding Sidearms - in Feedback/Requests [original thread]
i don't think this idea could be balanced well, simply because of the dps 1 merc would be able to put out , just imagine all you would see id dual wielded toxin smg's everywhere.
- by pegasis prime - at 2013.10.30 17:21:00
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44. glu underpowered? - in Feedback/Requests [original thread]
Dude stick to its OPTIMUM range and it rocks. The duvol tar is my go to rifle when facing heavy opposition but the glu is a great go to gun and with prof 3 it melts face.
- by pegasis prime - at 2013.10.26 17:17:00
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45. swarm launchers - in Feedback/Requests [original thread]
Mortedeamor wrote: pegasis prime wrote: I used to enjoy the hunt.. using adv forges and swarms . I only broight out proto for imfamous tankers who knew their stuff. back when they're actually was a hunt...now i generally dont see vehicles...
- by pegasis prime - at 2013.10.24 18:06:00
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46. swarm launchers - in Feedback/Requests [original thread]
I used to enjoy the hunt.. using adv forges and swarms . I only broight out proto for imfamous tankers who knew their stuff.
- by pegasis prime - at 2013.10.24 15:09:00
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47. [Feedback] Domination is flawed thanks to the MCC. - in Feedback/Requests [original thread]
Often when the wolves are running dom we go for a cloning not an mcc victory and 90% it works . So even if our mcc is beyond winning what if we have a major advantage in clones.
- by pegasis prime - at 2013.10.24 15:07:00
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48. swarm launchers - in Feedback/Requests [original thread]
Mortedeamor wrote: pegasis prime wrote: If they took the current model and applied that to tge specilist then nerfed down for the other varients I would be good with that as the current model sees swarms pull 180s and bend roun impossible co...
- by pegasis prime - at 2013.10.24 15:05:00
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49. Repair nanohives need to prioritize ammo resupply NOT healing. - in Feedback/Requests [original thread]
Wow just wow......op is upset because trieage or compact hives prioritise repairs .... wow really just wow. I dont think I have facepalmd so much since watching ancient aliens.
- by pegasis prime - at 2013.10.24 14:34:00
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50. swarm launchers - in Feedback/Requests [original thread]
If they took the current model and applied that to tge specilist then nerfed down for the other varients I would be good with that as the current model sees swarms pull 180s and bend roun impossible corners . Don say you havent seen it lol. I defo...
- by pegasis prime - at 2013.10.24 14:10:00
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51. swarm launchers - in Feedback/Requests [original thread]
I like what im reading here as a tanker it woukd introduse a bit more skill to swarm launcher opperation. And also make swarmers choise different swarms for different kind if threats.. I.e. multiple vehicle threats so pull out an assault varient ,...
- by pegasis prime - at 2013.10.24 14:00:00
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52. Accuracy rating system. - in Feedback/Requests [original thread]
I like this idea . Mag had a verry comorehensive kill sheet detailing exact kills witg each wepon and compaird your stats to the games population. I loved logging on and seeing that I had more head shots than 98% of the mag population ect.
- by pegasis prime - at 2013.10.22 18:47:00
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53. Add a new weight class to weapons. - in Feedback/Requests [original thread]
Facepalming at this thread.......
- by pegasis prime - at 2013.10.22 17:13:00
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54. [Feedback/Suggestion] Scanners out of control => changes are required - in Feedback/Requests [original thread]
God whats all the hate with scanners ..... look at it this way. Max can be run of 3 squads so if younhave 2 6man and 1 4 man squad and if 2 mercs on each squad have a scanner its a max of 6 scanners scanning but each pair is onky for 1 squad and o...
- by pegasis prime - at 2013.10.22 16:00:00
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55. [FEEDBACK] CCP Logibro, equipment spam is NOT a bug! Please read! - in Feedback/Requests [original thread]
Mac Dac wrote: i disagree with the op. there shouldn't be a thousand uplinks around a certain 10m area from the same person, so im in favor with limiting equipment. however i believe it wouldn't be as much as an issue if we can pick up our equ...
- by pegasis prime - at 2013.10.22 14:41:00
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56. [Request] 100 Consecutive Days *Bonus* - in Feedback/Requests [original thread]
Maby 20 black eagles or quafe suits for those if us who log in every day for 100 days strait.
- by pegasis prime - at 2013.10.22 10:53:00
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57. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
CCP FoxFour wrote: Takahiro Kashuken wrote: Why cant we have specialist vehicles? Vehicles are currently undergoing a very big rebalance. Once that is done there is nothing to say we wont. :) I love thus guy I also love the fact that ...
- by pegasis prime - at 2013.10.21 16:53:00
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58. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
I did have an after thought...... return all aiming and wepon balance back to that of chrome ... this would work especially with the removal of the sharp shooters old bonus whare we saw armies of ar snipers and hmgs that could drop a squad from 79...
- by pegasis prime - at 2013.10.13 11:42:00
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59. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
I would have to say that the time to kill is a bit quick for a tracking dps game . This only really occurd after the birth if aimassist combind with its twin improved hit detection. Niw the only way round this is either 1 of 3 ways 1 leave it al...
- by pegasis prime - at 2013.10.13 11:19:00
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60. (request new game mode.) order maches. - in Feedback/Requests [original thread]
Firstly id like to say this is inspired by the order maches in armourd core 4 pray for answer. This game mode could function as an arena for pecking order amongst each class. I.e. assault , logis, scouts, snipers, shield tankers, armour tankers ...
- by pegasis prime - at 2013.10.12 10:59:00
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