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Foundation Seldon
Gespenster Kompanie Villore Accords
122
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Posted - 2013.10.24 13:23:00 -
[1] - Quote
Dust's answer to the traditional King of the Hill type game mode comes in the form of Domination. In this, like in other incarnations of the mode, a team is required to hold a point for X amount of time in order to win a match. In Dust however, thanks to the MCC, holding to the last second is in no way necessary because, if the lead is large enough, the MCC will almost certainly "finish the job" regardless of the sovereignty of the point in question. Instead of a situation in which a coordinated push can change the tide of the match in its last moments you get a situation where the enemy team resigns themselves to the match being lost because regardless of what they do the MCC will make their efforts moot.
This is something that I believe trivializes the game mode in a way that does not need to happen.
Suggestion -
- Remove damage done by the MCCs in this game mode
- Further increase damage of the null cannon to compensate for potentially longer matches due to last minute side switches and the removal of MCCs damaging eachother
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Hellkeizer
The Avutora Complex
165
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Posted - 2013.10.24 13:34:00 -
[2] - Quote
CCP is doing their game types based on lore and it makes it more interesting. You'd be more grateful if the enemy team captured the objective and you barely won because of the MCC
Ignore the first bit about lore, I misread your post |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
1136
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Posted - 2013.10.24 14:30:00 -
[3] - Quote
This is an even bigger problem in skirmish where keeping control of 3/4 objectives is a relatively hard task, and yet doesn't make enough of a difference in the long run.
The first push to take control of objectives can leave an unbalanced match for the rest of the round that can be hard to take back.
For instance, if one side can hold 3 objectives and keep the opponents pushed back to the objective closest to them for the first part of the round...the opposing side would then have to redline the opponents in order to secure a victory.
Either an adjustment to the power of the objectives, or an adjustment to the beginning of the game, or something. |
pegasis prime
BIG BAD W0LVES
1183
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Posted - 2013.10.24 15:07:00 -
[4] - Quote
Often when the wolves are running dom we go for a cloning not an mcc victory and 90% it works . So even if our mcc is beyond winning what if we have a major advantage in clones. |
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