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        | 181. [Feedback] Put your Unfair/Cheap/Bull Deaths Here! - in Feedback/Requests [original thread] Proto av vrs std havs nuf said
 - by pegasis prime - at 2013.08.02 17:49:00
 
 
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        | 182. [Feedback] Vehicles: specialization cost, spec balance, and skills - in Feedback/Requests [original thread] Vyzion Eyri wrote:    KAGEHOSHI Horned Wolf wrote:   Vehicle specializations, and specializations are meant to be sidegrades, NOT upgrades,     You can start a revolution around this statement.  Sidegrades over upgrades!  Tiercide over tiers!  W...
 - by pegasis prime - at 2013.07.31 10:34:00
 
 
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        | 183. [Idea] Corp battles 2.0 - in Feedback/Requests [original thread] Heres an idea why not give every corp with say 16+ members an high sec district even just an in house cirp training district that can house 32 players. Thusly enabeling training as well as organised corp battles . Just a thought.
 - by pegasis prime - at 2013.07.25 10:29:00
 
 
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        | 184. mordu's rewards - in Feedback/Requests [original thread] Im now going to burn through the 100 free falchions and stabalised blasters . Hell its practicaly a free fit lol.
 - by pegasis prime - at 2013.07.23 20:28:00
 
 
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        | 185. posible balancing idea - in Feedback/Requests [original thread] Id have to say no well untill amo varients ar avalable as what is stoppong someone from not buying ammo and just wandering upto a supply depo or someone elses nnano hive and depleating it . When they bring in ammo varients then a massive yes but t...
 - by pegasis prime - at 2013.07.16 19:41:00
 
 
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        | 186. [request] officer mass driver - in Feedback/Requests [original thread] What about officer's turrets for my tank. Every one seems to forget we tankers dont get officer gear.
 - by pegasis prime - at 2013.07.16 12:15:00
 
 
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        | 187. solving murder taxis: another idea - in Feedback/Requests [original thread] Its not as easy to road kill now as it was before the patch. I think there was a stealth nef of collision dammage. The only way to get cqc ram kills now is with an aberon futted with a jovian as ut gets to impact dammage speed much quicker. And if...
 - by pegasis prime - at 2013.07.13 17:01:00
 
 
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        | 188. [Request] heavy shield energizer for vehicles. - in Feedback/Requests [original thread] So no one has an opponion on this. On the plus side I havent been trolld yet so its not a bad idea.
 - by pegasis prime - at 2013.07.13 03:08:00
 
 
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        | 189. [FEEDBACK] Nova Knives - in Feedback/Requests [original thread] Iv found the best way to get knife kills onmoving targets is to have a little patience. Follow them for about 20 or so seconds watch their movements and try to stay within dashing distance and when tge start sprinting you start to close in , once ...
 - by pegasis prime - at 2013.07.12 21:48:00
 
 
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        | 190. Vehicle Equipment slots - in Feedback/Requests [original thread] Some really good ideas hear. Maby have deplyable antipersonell mines would be awsome
 - by pegasis prime - at 2013.07.12 17:28:00
 
 
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        | 191. [Request] heavy shield energizer for vehicles. - in Feedback/Requests [original thread] With the new addituon of these mods to dropsuits I think some form of heavy shield enegiser for vehicles is needed. This I believe would help towards the balancing of shield against armour as far as tank v tank combat is concerned.  Now if these m...
 - by pegasis prime - at 2013.07.12 17:18:00
 
 
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        | 192. It's Getting Sickening, CCP... - in Feedback/Requests [original thread] So much but hurt for such a small thread.
 - by pegasis prime - at 2013.07.11 11:17:00
 
 
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        | 193. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread] BL4CKST4R wrote:    Aizen Intiki wrote:  damage, not radius.    Applying damage requires skill, applying damage through a radius does not. There is a difference between getting a bullseye with a dart and getting a bullseye with a shotgun.    So ...
 - by pegasis prime - at 2013.07.10 16:34:00
 
 
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        | 194. ******* fix the lav ccp!! - in Feedback/Requests [original thread] Fix my tank or ill keep running g over reberrys beep beep killer cabbi coming through make way for the logistics battering ram. CCP you have been warned.
 - by pegasis prime - at 2013.07.10 12:50:00
 
 
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        | 195. Buff vehicle damage mods = caldari tank useful, again - in Feedback/Requests [original thread] CharCharOdell wrote:    pegasis prime wrote:  It took you that long to get the particle cannon? When did you start tanking?     february, i got my first sica. kinda came to the scene a bit late.    I know your record food sir I was asking hypeja.
 - by pegasis prime - at 2013.07.09 19:41:00
 
 
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        | 196. Reactive Plates and Shield Energizers for vehicles - in Feedback/Requests [original thread] I csn see where the reactive plates would come in handy for shielded vehicles as theres been many a time where iv taken armour dammage and survived woth just over half armour. Running away to find a supply depo. Thus would potentially be a good th...
 - by pegasis prime - at 2013.07.09 19:35:00
 
 
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        | 197. [Feedback] This week I av been mostly..........TANKING - in Feedback/Requests [original thread] Dont scare the lad off . Some of us are absolute terrors of the battlefield in our shield tanks yoirself included
 - by pegasis prime - at 2013.07.09 19:30:00
 
 
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        | 198. Buff vehicle damage mods = caldari tank useful, again - in Feedback/Requests [original thread] shaman oga wrote:    pegasis prime wrote:  If say we had a heavy passive regen module that wod rais the passive regen somewhere between 70-120 hp persecond then shield tanks would be able to burst and buffer tank. I would happily give up a high ...
 - by pegasis prime - at 2013.07.09 18:26:00
 
 
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        | 199. Vehicle - Shield Boost systems - in Feedback/Requests [original thread] With max skills on my gunlogi or falchion the passive regen is 26.1 tbh its abloody joke.
 - by pegasis prime - at 2013.07.09 16:50:00
 
 
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        | 200. Buff vehicle damage mods = caldari tank useful, again - in Feedback/Requests [original thread] If say we had a heavy passive regen module that wod rais the passive regen somewhere between 70-120 hp persecond then shield tanks would be able to burst and buffer tank. I would happily give up a high slot for a heavy shield regenerator or possib...
 - by pegasis prime - at 2013.07.09 15:20:00
 
 
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