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341. Observations after returning to DUST after a month off - in General Discussions [original thread]
Aisha Ctarl wrote: 1) Still TANK 514 2) Tryhards are a plenty 3) ScR still feels weak 4) Amarr Scout is still terrible 5) Combat rifle is still God mode 6) Stacked teams every single match 7) Weapons still feel plastic like In short, nothing c...
- by medomai grey - at 2014.06.06 08:46:00
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342. [suggestion] Assault suit changes/medium balance - in Feedback/Requests [original thread]
All medium frame suits need an increase of EHP. Click link below for the explanation. Brokerib, your idea would definitely increase the use of assault suits. But 6 slots at standard may be a tad too strong. I also feel that the most diverse(most ...
- by medomai grey - at 2014.06.05 12:38:00
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343. GG, Dust... GG... also, question about dropships. - in General Discussions [original thread]
Crimson ShieId wrote: On a side note, do basic dropships fly better than militia? I'm debating getting into either LAVs or dropships to fly people around and just try to have fun, but I don't really feel like spending the SP if there's no diffe...
- by medomai grey - at 2014.06.05 05:01:00
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344. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
Godin Thekiller wrote: You can't cross a field in 45 seconds on a large map while still moving stealthily (as in not in the middle of everything where you can be spotted), and there's no stopping points in said fields where you can still cover ...
- by medomai grey - at 2014.06.05 03:07:00
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345. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
Spartan MK420 wrote: The proto cloak still isn't worth using over the adv. 10 seconds difference, and a dampening boost that's barely noticeable? I'd rather upgrade another module than this. 10 seconds in game can greatly change an outcome. It...
- by medomai grey - at 2014.06.05 00:07:00
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346. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
Godin Thekiller wrote: So instead of making the bonus only work if you had damps on, and getting rid of the bonus on the cloak completely, nerf the bonus itself, and nerf the cloak time? Yea, that fixes a lot. There are multiple solutions to...
- by medomai grey - at 2014.06.04 23:49:00
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347. Overdue cloak problem - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: I feel like this really needs to be addressed, especially with the cloak nerf. Above standard, cloaks are expensive as hell to fit. This is especially a problem now, since higher tier cloaks are actually functionally ...
- by medomai grey - at 2014.06.04 21:50:00
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348. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
Godin Thekiller wrote: Bonuses towards stealth was nerfed, and cloak time was nerfed, making being a actual scout harder, while being a brick tank scout is still a thing. Pointless. If you want to fix a problem, do it right, and fix the actual ...
- by medomai grey - at 2014.06.04 21:45:00
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349. Thanks CCP - in General Discussions [original thread]
Demon Buddah wrote: Now for anyone saying I have to choose between speed and stealth, is that not what the scout is suppised to be? Stealthy AND speedy? We have this, but low health (or SUPPOSED to have low health). I chose the scout role becau...
- by medomai grey - at 2014.06.04 20:41:00
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350. Announcement:Dev Blog: Hotfix Alpha is now live! - in General Discussions [original thread]
That Minmatar vehicle in the Dev blog picture... why do you tease us so. D:
- by medomai grey - at 2014.06.04 11:45:00
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351. Should I run for CPM 1? - in The Council's Chamber [original thread]
Yes.
- by medomai grey - at 2014.06.03 03:28:00
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352. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Chuck Nurris DCLXVI wrote: FroO Bg wrote: I believe Assault Dropship's basic price should be reduced to 150K ISK. It's stupid how a proto ADS that costs 500K ISK can be taken out by a Militia Railgun Tank with no skills and that only costs 8...
- by medomai grey - at 2014.06.02 00:04:00
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353. Alpha Respec - in General Discussions [original thread]
Clone D wrote: Any time there are changes to the game, it is only fair to provide the players a full respec. When offensive and defensive attributes change, it may potentially alter how a player wishes to build a character. Not providing a resp...
- by medomai grey - at 2014.06.01 23:16:00
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354. X Race has the best Y - in General Discussions [original thread]
True Adamance wrote: Actually I used to have an Intaki friend who mentioned a special tea they used infused with hallucinogens. The tea they're talking about isn't tea... Poor Yanala.
- by medomai grey - at 2014.05.31 04:16:00
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355. Forums - is it right that STD tanks can 'tank' officer forge... - in General Discussions [original thread]
Harpyja wrote: This is what happens with tiericide A standard tank fit with proto mods? Do tell. This has nothing to do with tiercide and everything to do with certain types of modules over performing.
- by medomai grey - at 2014.05.30 23:47:00
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356. When I Hotfix Alpha Coming Out - in General Discussions [original thread]
Meee One wrote: You mean like how CCP listened to players about 1.7 being a tankfest? Or how CCP listened to players about 1.8 being an OP scoutfest? You can't con meee Rattati,you'll ignore whatever isn't convenient,regardless of a "feedba...
- by medomai grey - at 2014.05.30 21:54:00
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357. Need Dev response regarding suit dynamics. - in Feedback/Requests [original thread]
Meee One wrote: Lets look at suit dynamics: -Heavies = More armor,less speed,less stealth Heavies trade speed and stealth for raw power and defense. -Scouts = Less armor,more stealth,more speed Scouts trade defense for stealth and speed. -Ass...
- by medomai grey - at 2014.05.29 04:38:00
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358. Assault HMG needs a buff - in Feedback/Requests [original thread]
Back when I used assault HMGs, in open beta, the spread was the same, but the time to narrow that spread was quicker than the normal variant.
- by medomai grey - at 2014.05.28 01:45:00
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359. Tweaking ADS mechanics - in Feedback/Requests [original thread]
Hoover Damn wrote: medomai grey wrote: Don't tell me you run vehicles because you want an unfair "I win" button by requiring 2 or more people in order to take you down. I paid 500 000 ISK for it. It better take more than 10 000 ISK in gea...
- by medomai grey - at 2014.05.27 21:52:00
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360. Tweaking ADS mechanics - in Feedback/Requests [original thread]
Hoover Damn wrote: medomai grey wrote: Should not take multiple players to down one vehicle. Why would you ever take one, then? Because piloting an ADS and being good at is arguably one of the hardest things to do in game and that equate...
- by medomai grey - at 2014.05.27 06:53:00
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