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321. Assault Dropships - in General Discussions [original thread]
duster 35000 wrote: Stopped reading after ramming takes skill. ^ Butt hurt that he couldn't evade slower mlt dropships.
- by medomai grey - at 2014.06.17 23:01:00
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322. Assault Dropships - in General Discussions [original thread]
Judge Rhadamanthus wrote: It seems unfair to me that this valid tactic is only available to dropship players. We shouldn't give pilots any special treatment. So I was thinking that I would ask CCP to add the same fair tactics to infantry player...
- by medomai grey - at 2014.06.17 22:54:00
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323. Assault Dropships - in General Discussions [original thread]
Ulan Baator wrote: WTF??? Why could a MLT Dropship tackle me and my ship go down? Or a Railgun shoot faster than my ship goes up in the air??? What the hell are u doing CCP?? MLT and STD Ships have more amor and shields than an expensive Assau...
- by medomai grey - at 2014.06.17 22:43:00
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324. Railgun tanks - in General Discussions [original thread]
Crimson ShieId wrote: Could always just stay away from the redline >.> I know I've seen quite a few people still doing this, and it's funny watching their shots explode before they ever reach a target. I think some people just didn't get...
- by medomai grey - at 2014.06.17 21:17:00
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325. Run Duna, Hide Duna, Cloak Duna. - in General Discussions [original thread]
Cloaked proto scout in a tank? How is this new; you give whoever this guy is way too much credit? Why have one FotM when you can run 2 at the same time?
- by medomai grey - at 2014.06.17 21:07:00
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326. put a 5 mins lock on our rides - in Feedback/Requests [original thread]
No thanks, I'd like to pick my squad mates as soon as possible. And if a blue tard refuses to vacate my vehicle, I deposit them deep in the redline until they jump out and die.
- by medomai grey - at 2014.06.16 22:36:00
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327. Anti-FOTM taskforce discussions - in General Discussions [original thread]
Pretty sure FotM is cloaked scouts, tanks, and heavies.
- by medomai grey - at 2014.06.16 22:28:00
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328. Squad up! - in General Discussions [original thread]
End Is Here wrote: Damn it...... Missed my chance to team kill a Dev....... I never get to kill devs...... Not a DEV, he's a GM.
- by medomai grey - at 2014.06.16 21:31:00
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329. I was thinking... - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Does anyone else despise these ambiguous god-awful titles that are popping up everywhere that force you to hover or even click to figure out just what in the nine hells the Original Poster made the thread about in the fir...
- by medomai grey - at 2014.06.16 06:08:00
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330. Swarm community... - in General Discussions [original thread]
Unfortunately, any changes to swarm launchers and dropships were delayed. ( 1 , 2 )
- by medomai grey - at 2014.06.14 07:11:00
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331. [Ideas] Improving HP tanking - in General Discussions [original thread]
Legion is another go at trying to fulfill the vision of Dust514. Not everything should be copied over as they were from Dust514. What are your ideas for improving upon the pros and cons of shields versus armor? Should we have more types of HP besi...
- by medomai grey - at 2014.06.14 06:54:00
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332. Where is the militia HMG? - in Feedback/Requests [original thread]
If the normal disadvantages of mlt weapons is not enough, then we have problems with the weapon that need addressing. Why treat a symptom instead of the source of the problem? ISK and SP should never be used to balance as you can have an unlimite...
- by medomai grey - at 2014.06.14 04:25:00
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333. Change the name already! - in Feedback/Requests [original thread]
CCP Logibro wrote: When we have a choice spending time renaming the Assault Rifle to the Plasma Rifle (including localisation!) or fixing something else, the preference is to fix something else. We support changing it, it's just a matter of pri...
- by medomai grey - at 2014.06.12 23:50:00
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334. turbo scramblers - in General Discussions [original thread]
Korvin Lomont wrote: SponkSponkSponk wrote: So, what's the deal with modded controllers and scrams? Seeing quite a lot lately. Hmm the thing is yes the SCR is probably Combat Rifle and TAR are the weapon that benefits the most from a m...
- by medomai grey - at 2014.06.12 22:42:00
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335. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Still having problems adding a delay for firing after de-cloaking?
- by medomai grey - at 2014.06.12 20:50:00
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336. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Are heavy armor reps being addressed?
- by medomai grey - at 2014.06.12 03:34:00
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337. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
CCP Logibro wrote: Alright, small update. I had a number wrong somewhere that made it seem like less damage. Chew on this instead Base 75% efficiency for swarms meaning: 60% against shields 90% against armour 75% against thruster shields 112...
- by medomai grey - at 2014.06.12 00:08:00
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338. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Approve of removing range progression. Afraid of tinkering with rifle variants will repeat the "copies" outperforming the "originals". It's funny because all the real rifle originals, the "copies", are plasma rifles because that was the place hol...
- by medomai grey - at 2014.06.10 12:04:00
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339. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Baal Omniscient wrote: Either you have no idea how to hold down the L1 button and give your ship a 45 degree tilt to reach max speed, or you are lying through your teeth intentionally. I have a Python too, and with only basic modules. I can out...
- by medomai grey - at 2014.06.10 11:49:00
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340. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: Point: A common complaint is that Dropships boost out of trouble and are hard to kill. Counterpoint: Dropships have no other viable way of tanking damage, and are very easily killed if not incredibly careful. We can change ...
- by medomai grey - at 2014.06.10 09:59:00
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