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JARREL THOMAS
Dead Man's Game RUST415
359
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Posted - 2014.10.12 19:33:00 -
[1] - Quote
Why are the maps so big it's not like we fall through or glitch around its there but why did you limit them?
Caldari Loyalist
I speak for the rabbits
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Apothecary Za'ki
Biomass Positive
1019
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Posted - 2014.10.12 20:12:00 -
[2] - Quote
because dust was ment to be one massive open map with multipe battles going on at the same time but people would go and interfear with other peoples battles with dropships
[[LogiBro ADV/PRO]]
[[Level 1 Forum Warrior]]
[[Level 2 Forum Pariah]]
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AToS SaGa III
Kameira Lodge Amarr Empire
219
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Posted - 2014.10.12 20:14:00 -
[3] - Quote
Apothecary Za'ki wrote:because dust was ment to be one massive open map with multipe battles going on at the same time but people would go and interfear with other peoples battles with dropships Those were the days - when we thought this would be coming.
Remember when we were supposed to get a map generator so no district was the same map?
Oh, so many promises, so many...
I specifically liked the idea of a space elevator we could use to chill with EvE pilots at a bar.
Ask me how much I care and win a cookie!
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Dust User
KILL-EM-QUICK RISE of LEGION
823
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Posted - 2014.10.12 20:56:00 -
[4] - Quote
I was so excited about the map generator at one point in my life. |
AToS SaGa III
Kameira Lodge Amarr Empire
222
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Posted - 2014.10.12 21:02:00 -
[5] - Quote
Dust User wrote:I was so excited about the map generator at one point in my life. it was Skrim 1.0 - the possibilities of that mode + map generator took imaginations to new heights - it's no wonder we got a role-play section on the forums.
but at least with the map generator CCP just came out straight and said it was above there heads to get it running the way they wanted.
Ask me how much I care and win a cookie!
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Skippy Longstocking
Paladin Survey Force Amarr Empire
87
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Posted - 2014.10.12 21:10:00 -
[6] - Quote
Sigh
As always, CCP's dreams were just too far out of reach of their tiny tyranosaurus arms! |
da GAND
Krullefor Organization Minmatar Republic
926
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Posted - 2014.10.12 21:44:00 -
[7] - Quote
AToS SaGa III wrote:Apothecary Za'ki wrote:because dust was ment to be one massive open map with multipe battles going on at the same time but people would go and interfear with other peoples battles with dropships Those were the days - when we thought this would be coming. Remember when we were supposed to get a map generator so no district was the same map? Oh, so many promises, so many... I specifically liked the idea of a space elevator we could use to chill with EvE pilots at a bar.
Yup the days when we thought we were grinding our characters (just character for me, I never saw a point in making more than one) for a game that would some day let us do so much more.
Supporter of EVE LEGION
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TooMany Names AlreadyTaken
Going for the gold
200
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Posted - 2014.10.12 21:49:00 -
[8] - Quote
That might come in Legion. The PS3 just doesn't have enough power for it.
40 kills with the most basic, cheapest possible dual-wielding standard Bolt Pistol fit...
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JARREL THOMAS
Dead Man's Game RUST415
359
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Posted - 2014.10.12 22:24:00 -
[9] - Quote
Apothecary Za'ki wrote:because dust was ment to be one massive open map with multipe battles going on at the same time but people would go and interfear with other peoples battles with dropships How was that bad isn't that kind of like ps2?
Caldari Loyalist
I speak for the rabbits
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manboar thunder fist
Dead Man's Game RUST415
158
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Posted - 2014.10.12 22:29:00 -
[10] - Quote
It's not bad, CCp just wasn't good enough to do it. They have a skeleton crew on dust
NERF SCOUTS, NERF TANKS, NERF AV, NERF ASSAULTS, NERF LOGIS, NERF HEAVIES
nerf life
Delta- bye bye ads, bye bye scr
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Billy Jr
Kameira Lodge Amarr Empire
25
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Posted - 2014.10.12 22:35:00 -
[11] - Quote
Skippy Longstocking wrote:Sigh
As always, CCP's dreams were just too far out of reach of their tiny tyranosaurus arms! I don't know you, and you don't know me. You, sir, have become my new internet best friend for that line. |
Denchlad 7
Dead Man's Game
724
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Posted - 2014.10.12 23:22:00 -
[12] - Quote
My clone enjoys running the 400m at the start of that Domination map with the two giant bowls and city socket thats in the redline.
I reqlly do wish they'd remove the redline in some maps, but make them smaller in others (Gallente Research Facility with redline at all exits, anyone?)
The Connoisseur of Weapons. 19/19 L5 P1.
"GET BACK HERE YOU SCRUB" - Lorelei Zee 2014
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
1967
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Posted - 2014.10.12 23:25:00 -
[13] - Quote
Denchlad 7 wrote:My clone enjoys running the 400m at the start of that Domination map with the two giant bowls and city socket thats in the redline.
I reqlly do wish they'd remove the redline in some maps, but make them smaller in others (Gallente Research Facility with redline at all exits, anyone?)
I always thought things like that would be an easy was to give us 'more maps'. Many of the sockets and sections of maps would make for great intense battles.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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Cpt McReady
Amarr Templars Amarr Empire
110
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Posted - 2014.10.12 23:46:00 -
[14] - Quote
TooMany Names AlreadyTaken wrote:That might come in Legion. The developers just doesn't have enough experience for it to do on consoles fixed |
da GAND
Krullefor Organization Minmatar Republic
927
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Posted - 2014.10.13 01:51:00 -
[15] - Quote
Cpt McReady wrote:TooMany Names AlreadyTaken wrote:That might come in Legion. The developers just doesn't have enough experience for it to do on consoles fixed
Indeed they should've put Dust on the PC first and then consider putting it on consoles
Supporter of EVE LEGION
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