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521. map should have more bunkers or tunnels. - in Feedback/Requests [original thread]
Interplanetary Insanitarium wrote: hat way heavies can be even more relevant than they are... Especially if they were somewhat tight spaces where people couldn't strafe and would either have to wait for us to reload or get lucky with explosions...
- by lrian Locust - at 2013.08.14 14:36:00
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522. Remove SP multipliers from skill tree - in Feedback/Requests [original thread]
Hi Iskandar, Thanks for your input and the interesting read! There's plenty of good comments around. I hope CCP will be able to put them to good use!
- by lrian Locust - at 2013.08.14 14:33:00
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523. Remove SP multipliers from skill tree - in Feedback/Requests [original thread]
I find skill tree SP multipliers don't make sense and makes skilling more difficult than it needs to be. The disadvantages: a) Upgrades that don't DO anything. It's frustrating to gain a massive amount of SP, sink it in e.g. a lvl 4 dropsuit skil...
- by lrian Locust - at 2013.08.14 13:53:00
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524. New Active SP reward system - in Feedback/Requests [original thread]
I don't think CCP needs to add additional SP gain multipliers to satisfy newbies. They already have the benefit of cheap initial skills. That should be enough - if not, then the skill tree should be adjusted. That said, perhaps the skill tree sho...
- by lrian Locust - at 2013.08.14 13:30:00
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525. Night Of Tears - in General Discussions [original thread]
MAY THE SCHWARTZ BE WITH YOU, you brave clone!
- by lrian Locust - at 2013.08.14 03:03:00
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526. Fix AFK farming the right way. - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Why do you think people feel the need to AFK? Why are they AFK'ing instead of playing? Why bother AFK'ing if the game is so boring that you do nothing but AFK? If the game is that boring that you can't be bothered ...
- by lrian Locust - at 2013.08.14 02:56:00
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527. Fix AFK farming the right way. - in General Discussions [original thread]
TheAmazing FlyingPig wrote: [quote=Lazy Scumbag]The "play or quit" mentality is detrimental to the game in its already weakened state. Why drive off more players? Why not use this as an opportunity to add more to the game? Of course all of the...
- by lrian Locust - at 2013.08.14 02:53:00
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528. Fix AFK farming the right way. - in General Discussions [original thread]
TheAmazing FlyingPig wrote: I am an AFK'er. I would like to see AFK'ing stop, but not through means that force people to play, but reward the choice to play. Make people not want to find the exploit in the system that allows easy farming of SP,...
- by lrian Locust - at 2013.08.14 02:49:00
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529. Fix AFK farming the right way. - in General Discussions [original thread]
TheAmazing FlyingPig wrote: For example (and these numbers really mean nothing, they are meant to be used as an example), let's say the soft cap is at 500 WP's, where you earn 5 SP per WP gained. 2500 SP when you cap out. I'd like to see steadi...
- by lrian Locust - at 2013.08.14 02:41:00
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530. Fix AFK farming the right way. - in General Discussions [original thread]
Reefersmokintaz wrote: For the people that AFK and "want" to play this game and actually being more useful and not doing very much, try sniping... Yes, yes it is boring but I can guarantee you, IF you're good that is, you will not die, ever. ...
- by lrian Locust - at 2013.08.14 02:37:00
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531. Have to jump into the null cannon terminal? - in Technical Support/Bugs [original thread]
Same here. And not just the last couple of days, either. It really sucks if you're specializing in speed and ewar and you get shot or beaten at the finish line.
- by lrian Locust - at 2013.08.13 16:11:00
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532. Request Bounty - in Feedback/Requests [original thread]
I'd set a bounty on AFK'ers. That'll teach them! MWOOHAHAHAHAAAAAAH!
- by lrian Locust - at 2013.08.13 16:08:00
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533. Lets talk about Sniper Rifles - in General Discussions [original thread]
Bob Teller wrote: Snipers are easy mode because there is no bullet drop in dust and i dont think there is bullet speed or it's extremly fast.So,no need to lead target,no need to compensate for bullet drop,just point and click.Stay in redline o...
- by lrian Locust - at 2013.08.13 15:45:00
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534. So why all the grief for using proto? - in General Discussions [original thread]
KING SALASI wrote: The problem is not proto gear it's the players. People that squad up have mics and play as a team. People that don't squad or do squad DON'T USE MICS WTF. That's the problem CCP needs to have built in squads this random pla...
- by lrian Locust - at 2013.08.12 19:43:00
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535. PTFO or GTFO - in General Discussions [original thread]
8213 wrote: Unless you mean uplinks and nanohives... which is a big WHOOPDEEDOO on the helpful meter Well-placed uplinks are a great help on the battlefield. Less time running around, defending objectives, reaching in and beyond enemy territ...
- by lrian Locust - at 2013.08.10 16:56:00
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536. DOOM and also: GLOOM - in General Discussions [original thread]
StubbyDucky wrote: Installation and Preventative Maintenance on Fire Life Safety systems for major Healthcare providers. If I screw up at my job people die. You install ladders? If I screw up on my job, people commit suicide!
- by lrian Locust - at 2013.08.09 14:12:00
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537. Allow no weapon fitting - in Feedback/Requests [original thread]
I like it. Speedy scout with explosives and hacking equipment can wreak havoc behind enemy lines!
- by lrian Locust - at 2013.08.09 13:30:00
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538. Don't mind KD, but we need more stats. - in Feedback/Requests [original thread]
I'd also like to see WP per match. That really shows how much mercs contribute to winning each skirmish or domination battle. It's more fair for logis, but also towards suicidal demolition tank hunters, shotgun scouts and stealthy uplink spammers.
- by lrian Locust - at 2013.08.08 22:57:00
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539. What your K/D record in Uprising? - in General Discussions [original thread]
We're immortal mercenaries, getting revived in seconds to rejoin battle over and over again. Who cares about kills? It's WP that count! I like to run behind enemy red lines and headshot redberries when they call their tank, ship or LAV - and stea...
- by lrian Locust - at 2013.08.08 21:10:00
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540. [idea thingy] i think i know a way to make K/D leaderboards legit - in Feedback/Requests [original thread]
We're immortal mercenaries, who get revived in seconds to join the battlefield again and again. So what does a kill more or less matter? Helping the team and collecting WP is all that matters. I'd like to see total WP on the boards (so you can se...
- by lrian Locust - at 2013.08.08 18:10:00
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