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141. what are swarms supposed to do? - in General Discussions [original thread]
Alena Ventrallis wrote: Shotguns could be a heavy weapon if they gained more range, more ammo, and a faster fire rate. Shptguns could be a heavy weapon if they were heavy machine guns?
- by lrian Locust - at 2013.12.17 16:56:00
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142. Five shots and YOUR DEAD !!!!!! - in General Discussions [original thread]
lee corwood wrote: hell, I'm a logi so I know I'm paper thin YOU're paper thin?!? What about scouts!!!
- by lrian Locust - at 2013.12.16 18:16:00
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143. Five shots and YOUR DEAD !!!!!! - in General Discussions [original thread]
Monkey MAC wrote: Unfortunately this sweet spot is INCREDIBLY hard to find, we just have to hope CCP realise they are currently on the 'too short' end of the spectrum! Because hit detection was bad, CCP increased the damage of nearly all weap...
- by lrian Locust - at 2013.12.16 18:09:00
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144. So... Youngest player? - in General Discussions [original thread]
My 2 year old gave it a try while I was answering the door, but she told me she prefers Hamsterball. :)
- by lrian Locust - at 2013.12.15 11:55:00
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145. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
8213 wrote: I can earn more WP with a Swarm Launcher than the best sniper ever could. (...) A Swarm kills more than just HAVs Jr... I'm sure that you could. But that scenario would still be highly unlikely, because no-one would bring out vehi...
- by lrian Locust - at 2013.12.12 13:18:00
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146. Refund plz & thank you. - in General Discussions [original thread]
I agree. There have been respecs given for lesser nerfs. -50% in range, and -35% in damage require a totally different playing style than these players have chosen when they've opted into skilling into Swarm Launchers etc.
- by lrian Locust - at 2013.12.11 16:53:00
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147. Swarm Launcher thoughts. - in Feedback/Requests [original thread]
Seems like this will be the end of my swarm launcher career. I don't mind to become the priority target for AV, infantry and snipers as soon as I start firing, but I never liked that after you've blasted that annoying tank, you have to leg it all ...
- by lrian Locust - at 2013.12.11 00:49:00
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148. My review of 1.7 - so far - in Feedback/Requests [original thread]
PADDEHATPIGEN wrote: I dont know the combat rifle but i trained the rail rifle to lvl 5 pro 4 ad all i can tell you is IT SUCKS, it jumps around like a hunted rappit when you pull the trigger. Give me that SP back to, my AR is still better. NO...
- by lrian Locust - at 2013.12.11 00:35:00
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149. Swarm Launcher thoughts. - in Feedback/Requests [original thread]
Diesel Heat seeker wrote: So then in the same type of range and damage, the sniper should also be reduced. I only see this hurting more than helping due to the fact that sniper, swarms and other long distance weapons are now being reduced which...
- by lrian Locust - at 2013.12.10 21:17:00
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150. request clear up on time to kill - in General Discussions [original thread]
Fox Gaden wrote: I think it would be better if they gave a global HP buff of 25% to everything from suits to armor plates to shield extenders. I expect some adjustments to the TTK in 1.8 I hope you're right. For a tactical shooter, TTK is way...
- by lrian Locust - at 2013.12.10 19:40:00
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151. Marketing tips for CCP - in General Discussions [original thread]
Maken Tosch wrote: Also, I think it's time that CCP should give the Event Horizon lounge in PSHome a second look and upgrade it. Give out more content for PSHome users. In fact, CCP should put out some micro-transaction items in their own Noble...
- by lrian Locust - at 2013.12.10 03:22:00
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152. Marketing tips for CCP - in General Discussions [original thread]
Hi CCP, As a marketing professional I though I'd just drop a few lines of advice, as it annoys the hell out of me to see how you're wasting potential. And a big thanks for sending us the free gear witch each newsletter. It's a great incentive! 1...
- by lrian Locust - at 2013.12.10 01:35:00
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153. balance vs content - in General Discussions [original thread]
I'd say CCP focuses on player retention. The more players, the more balanced the battles will be, the more fun the matches will be, and the less of a gap there'll be between the current vets and the hordes of new players that are (hopefully) to ...
- by lrian Locust - at 2013.12.10 01:11:00
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154. seriously... why are people not happy about uprising 1.7 - in General Discussions [original thread]
steadyhand amarr wrote: Scouts do their role awsomly however once a scout scouts he no longer needs to scout Ie other than the fist 5 minuters of a match or the need to break out and get uplinka down there is no use for scouts, so scouts are no...
- by lrian Locust - at 2013.12.06 15:18:00
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155. seriously... why are people not happy about uprising 1.7 - in General Discussions [original thread]
Scouts are still suffering. Some help for them is long overdue. The slight scan radius increase doesn't help them enough.
- by lrian Locust - at 2013.12.05 12:51:00
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156. seriously... why are people not happy about uprising 1.7 - in General Discussions [original thread]
Sucks if you've specialized in swarms: less than 50% of the range and 35% damage reduction! Respec for swarm user SP! :)
- by lrian Locust - at 2013.12.05 12:49:00
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157. Through the scope of a sniper. - in General Discussions [original thread]
Same here. This is known as the "blue flare" and has been around for a while. Still sucks! CCP, please fix this, as well as distance rendering and the scope lighting up when there's nothing to shoot. Thanks!
- by lrian Locust - at 2013.11.27 01:22:00
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158. CONFIRMED LOGI CHANGES.....FINALLY - in General Discussions [original thread]
kayn TARON wrote: Confirmed by a Dev [FEEDBACK] Logistics without light weapons - https://forums.dust514.com/default.aspx?g=posts&m=1534438#post1534438 Status: There is a plan to change Logistics skills and that will definitely change...
- by lrian Locust - at 2013.11.27 01:20:00
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159. Going Price on Officer Weapons - in General Discussions [original thread]
Big Burns wrote: With blueprints out of the picture, the only way for mercs to help their team/make isk/ and increase their KDR will be to snipe. I don't see this happening. A skilled shotgun scout, logi, heavy or assault can make a lot more ...
- by lrian Locust - at 2013.11.27 01:14:00
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160. A sniper called me a coward lol - in General Discussions [original thread]
azzkikr 619 wrote: I killed him cuz he failed to support his team. For every kill he got ( hiding and out of danger) his team lost 12 clones trying to recover the obj. I admit that there r a few good snipers out there but most don't care about ...
- by lrian Locust - at 2013.11.26 21:45:00
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